1323 lines
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1323 lines
51 KiB
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<head>
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<!-- Generated by javadoc (version 1.7.0_17) on Mon Dec 02 20:32:59 CET 2013 -->
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<title>GL14 (LWJGL API)</title>
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<meta name="date" content="2013-12-02">
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<li>Summary: </li>
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<!-- ======== START OF CLASS DATA ======== -->
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<div class="header">
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<div class="subTitle">org.lwjgl.opengl</div>
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<h2 title="Class GL14" class="title">Class GL14</h2>
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</div>
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<div class="contentContainer">
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<ul class="inheritance">
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<li>java.lang.Object</li>
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<ul class="inheritance">
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<li>org.lwjgl.opengl.GL14</li>
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<br>
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<pre>public final class <span class="strong">GL14</span>
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extends java.lang.Object</pre>
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<div class="block"><p/>
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The core OpenGL1.4 API.
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<p></div>
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<dl><dt><span class="strong">Version:</span></dt>
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<dd>$Revision$
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$Id$</dd>
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<dt><span class="strong">Author:</span></dt>
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<dd>cix_foo <cix_foo@users.sourceforge.net></dd></dl>
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</li>
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</ul>
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</div>
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<div class="summary">
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<li class="blockList">
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<!-- =========== FIELD SUMMARY =========== -->
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</a>
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<h3>Field Summary</h3>
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<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation">
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<caption><span>Fields</span><span class="tabEnd"> </span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Field and Description</th>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#GL_BLEND_COLOR">GL_BLEND_COLOR</a></strong></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#GL_BLEND_DST_ALPHA">GL_BLEND_DST_ALPHA</a></strong></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#GL_BLEND_DST_RGB">GL_BLEND_DST_RGB</a></strong></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#GL_BLEND_EQUATION">GL_BLEND_EQUATION</a></strong></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#GL_BLEND_SRC_ALPHA">GL_BLEND_SRC_ALPHA</a></strong></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#GL_BLEND_SRC_RGB">GL_BLEND_SRC_RGB</a></strong></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#GL_COLOR_SUM">GL_COLOR_SUM</a></strong></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#GL_COMPARE_R_TO_TEXTURE">GL_COMPARE_R_TO_TEXTURE</a></strong></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#GL_CURRENT_FOG_COORDINATE">GL_CURRENT_FOG_COORDINATE</a></strong></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#GL_CURRENT_SECONDARY_COLOR">GL_CURRENT_SECONDARY_COLOR</a></strong></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#GL_DECR_WRAP">GL_DECR_WRAP</a></strong></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#GL_DEPTH_COMPONENT16">GL_DEPTH_COMPONENT16</a></strong></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#GL_DEPTH_COMPONENT24">GL_DEPTH_COMPONENT24</a></strong></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#GL_DEPTH_COMPONENT32">GL_DEPTH_COMPONENT32</a></strong></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#GL_DEPTH_TEXTURE_MODE">GL_DEPTH_TEXTURE_MODE</a></strong></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#GL_FOG_COORDINATE">GL_FOG_COORDINATE</a></strong></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#GL_FOG_COORDINATE_ARRAY">GL_FOG_COORDINATE_ARRAY</a></strong></code> </td>
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</tr>
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<tr class="rowColor">
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||
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<td class="colFirst"><code>static int</code></td>
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||
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#GL_FOG_COORDINATE_ARRAY_POINTER">GL_FOG_COORDINATE_ARRAY_POINTER</a></strong></code> </td>
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</tr>
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||
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<tr class="altColor">
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||
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<td class="colFirst"><code>static int</code></td>
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||
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#GL_FOG_COORDINATE_ARRAY_STRIDE">GL_FOG_COORDINATE_ARRAY_STRIDE</a></strong></code> </td>
|
||
|
</tr>
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||
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<tr class="rowColor">
|
||
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<td class="colFirst"><code>static int</code></td>
|
||
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#GL_FOG_COORDINATE_ARRAY_TYPE">GL_FOG_COORDINATE_ARRAY_TYPE</a></strong></code> </td>
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||
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</tr>
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||
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<tr class="altColor">
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||
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#GL_FOG_COORDINATE_SOURCE">GL_FOG_COORDINATE_SOURCE</a></strong></code> </td>
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</tr>
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||
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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||
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#GL_FRAGMENT_DEPTH">GL_FRAGMENT_DEPTH</a></strong></code> </td>
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||
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</tr>
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||
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<tr class="altColor">
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||
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<td class="colFirst"><code>static int</code></td>
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||
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#GL_FUNC_ADD">GL_FUNC_ADD</a></strong></code> </td>
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||
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</tr>
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||
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<tr class="rowColor">
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||
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<td class="colFirst"><code>static int</code></td>
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||
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#GL_FUNC_REVERSE_SUBTRACT">GL_FUNC_REVERSE_SUBTRACT</a></strong></code> </td>
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||
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</tr>
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||
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<tr class="altColor">
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||
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#GL_FUNC_SUBTRACT">GL_FUNC_SUBTRACT</a></strong></code> </td>
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||
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</tr>
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||
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<tr class="rowColor">
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||
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<td class="colFirst"><code>static int</code></td>
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||
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#GL_GENERATE_MIPMAP">GL_GENERATE_MIPMAP</a></strong></code> </td>
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||
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</tr>
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||
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<tr class="altColor">
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||
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#GL_GENERATE_MIPMAP_HINT">GL_GENERATE_MIPMAP_HINT</a></strong></code> </td>
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||
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</tr>
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||
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<tr class="rowColor">
|
||
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<td class="colFirst"><code>static int</code></td>
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||
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#GL_INCR_WRAP">GL_INCR_WRAP</a></strong></code> </td>
|
||
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</tr>
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||
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<tr class="altColor">
|
||
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<td class="colFirst"><code>static int</code></td>
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||
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#GL_MAX">GL_MAX</a></strong></code> </td>
|
||
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</tr>
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||
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<tr class="rowColor">
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||
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<td class="colFirst"><code>static int</code></td>
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||
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#GL_MAX_TEXTURE_LOD_BIAS">GL_MAX_TEXTURE_LOD_BIAS</a></strong></code> </td>
|
||
|
</tr>
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||
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<tr class="altColor">
|
||
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<td class="colFirst"><code>static int</code></td>
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||
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#GL_MIN">GL_MIN</a></strong></code> </td>
|
||
|
</tr>
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||
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<tr class="rowColor">
|
||
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<td class="colFirst"><code>static int</code></td>
|
||
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#GL_MIRRORED_REPEAT">GL_MIRRORED_REPEAT</a></strong></code> </td>
|
||
|
</tr>
|
||
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<tr class="altColor">
|
||
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<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#GL_POINT_DISTANCE_ATTENUATION">GL_POINT_DISTANCE_ATTENUATION</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#GL_POINT_FADE_THRESHOLD_SIZE">GL_POINT_FADE_THRESHOLD_SIZE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#GL_POINT_SIZE_MAX">GL_POINT_SIZE_MAX</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#GL_POINT_SIZE_MIN">GL_POINT_SIZE_MIN</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#GL_SECONDARY_COLOR_ARRAY">GL_SECONDARY_COLOR_ARRAY</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#GL_SECONDARY_COLOR_ARRAY_POINTER">GL_SECONDARY_COLOR_ARRAY_POINTER</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#GL_SECONDARY_COLOR_ARRAY_SIZE">GL_SECONDARY_COLOR_ARRAY_SIZE</a></strong></code> </td>
|
||
|
</tr>
|
||
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<tr class="rowColor">
|
||
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<td class="colFirst"><code>static int</code></td>
|
||
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#GL_SECONDARY_COLOR_ARRAY_STRIDE">GL_SECONDARY_COLOR_ARRAY_STRIDE</a></strong></code> </td>
|
||
|
</tr>
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||
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<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#GL_SECONDARY_COLOR_ARRAY_TYPE">GL_SECONDARY_COLOR_ARRAY_TYPE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
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<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#GL_TEXTURE_COMPARE_FUNC">GL_TEXTURE_COMPARE_FUNC</a></strong></code> </td>
|
||
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</tr>
|
||
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<tr class="altColor">
|
||
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<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#GL_TEXTURE_COMPARE_MODE">GL_TEXTURE_COMPARE_MODE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
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<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#GL_TEXTURE_DEPTH_SIZE">GL_TEXTURE_DEPTH_SIZE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
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<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#GL_TEXTURE_FILTER_CONTROL">GL_TEXTURE_FILTER_CONTROL</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
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<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#GL_TEXTURE_LOD_BIAS">GL_TEXTURE_LOD_BIAS</a></strong></code> </td>
|
||
|
</tr>
|
||
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</table>
|
||
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</li>
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||
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</ul>
|
||
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<!-- ========== METHOD SUMMARY =========== -->
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||
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|
||
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<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
|
||
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<caption><span>Methods</span><span class="tabEnd"> </span></caption>
|
||
|
<tr>
|
||
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<th class="colFirst" scope="col">Modifier and Type</th>
|
||
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<th class="colLast" scope="col">Method and Description</th>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
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<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#glBlendColor(float, float, float, float)">glBlendColor</a></strong>(float red,
|
||
|
float green,
|
||
|
float blue,
|
||
|
float alpha)</code> </td>
|
||
|
</tr>
|
||
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<tr class="rowColor">
|
||
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<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#glBlendEquation(int)">glBlendEquation</a></strong>(int mode)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#glBlendFuncSeparate(int, int, int, int)">glBlendFuncSeparate</a></strong>(int sfactorRGB,
|
||
|
int dfactorRGB,
|
||
|
int sfactorAlpha,
|
||
|
int dfactorAlpha)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#glFogCoordd(double)">glFogCoordd</a></strong>(double coord)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#glFogCoordf(float)">glFogCoordf</a></strong>(float coord)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#glFogCoordPointer(int, java.nio.DoubleBuffer)">glFogCoordPointer</a></strong>(int stride,
|
||
|
java.nio.DoubleBuffer data)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#glFogCoordPointer(int, java.nio.FloatBuffer)">glFogCoordPointer</a></strong>(int stride,
|
||
|
java.nio.FloatBuffer data)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#glFogCoordPointer(int, int, long)">glFogCoordPointer</a></strong>(int type,
|
||
|
int stride,
|
||
|
long data_buffer_offset)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#glMultiDrawArrays(int, java.nio.IntBuffer, java.nio.IntBuffer)">glMultiDrawArrays</a></strong>(int mode,
|
||
|
java.nio.IntBuffer piFirst,
|
||
|
java.nio.IntBuffer piCount)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#glPointParameter(int, java.nio.FloatBuffer)">glPointParameter</a></strong>(int pname,
|
||
|
java.nio.FloatBuffer params)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#glPointParameter(int, java.nio.IntBuffer)">glPointParameter</a></strong>(int pname,
|
||
|
java.nio.IntBuffer params)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#glPointParameterf(int, float)">glPointParameterf</a></strong>(int pname,
|
||
|
float param)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#glPointParameteri(int, int)">glPointParameteri</a></strong>(int pname,
|
||
|
int param)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#glSecondaryColor3b(byte, byte, byte)">glSecondaryColor3b</a></strong>(byte red,
|
||
|
byte green,
|
||
|
byte blue)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#glSecondaryColor3d(double, double, double)">glSecondaryColor3d</a></strong>(double red,
|
||
|
double green,
|
||
|
double blue)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#glSecondaryColor3f(float, float, float)">glSecondaryColor3f</a></strong>(float red,
|
||
|
float green,
|
||
|
float blue)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#glSecondaryColor3ub(byte, byte, byte)">glSecondaryColor3ub</a></strong>(byte red,
|
||
|
byte green,
|
||
|
byte blue)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#glSecondaryColorPointer(int, boolean, int, java.nio.ByteBuffer)">glSecondaryColorPointer</a></strong>(int size,
|
||
|
boolean unsigned,
|
||
|
int stride,
|
||
|
java.nio.ByteBuffer data)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#glSecondaryColorPointer(int, int, java.nio.DoubleBuffer)">glSecondaryColorPointer</a></strong>(int size,
|
||
|
int stride,
|
||
|
java.nio.DoubleBuffer data)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#glSecondaryColorPointer(int, int, java.nio.FloatBuffer)">glSecondaryColorPointer</a></strong>(int size,
|
||
|
int stride,
|
||
|
java.nio.FloatBuffer data)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#glSecondaryColorPointer(int, int, int, long)">glSecondaryColorPointer</a></strong>(int size,
|
||
|
int type,
|
||
|
int stride,
|
||
|
long data_buffer_offset)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#glWindowPos2d(double, double)">glWindowPos2d</a></strong>(double x,
|
||
|
double y)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#glWindowPos2f(float, float)">glWindowPos2f</a></strong>(float x,
|
||
|
float y)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#glWindowPos2i(int, int)">glWindowPos2i</a></strong>(int x,
|
||
|
int y)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#glWindowPos3d(double, double, double)">glWindowPos3d</a></strong>(double x,
|
||
|
double y,
|
||
|
double z)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#glWindowPos3f(float, float, float)">glWindowPos3f</a></strong>(float x,
|
||
|
float y,
|
||
|
float z)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL14.html#glWindowPos3i(int, int, int)">glWindowPos3i</a></strong>(int x,
|
||
|
int y,
|
||
|
int z)</code> </td>
|
||
|
</tr>
|
||
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<li class="blockList"><a name="methods_inherited_from_class_java.lang.Object">
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||
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|
||
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|
||
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<h3>Methods inherited from class java.lang.Object</h3>
|
||
|
<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
|
||
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</ul>
|
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</li>
|
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</ul>
|
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</li>
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<li class="blockList">
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<h3>Field Detail</h3>
|
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<a name="GL_GENERATE_MIPMAP">
|
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<h4>GL_GENERATE_MIPMAP</h4>
|
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<pre>public static final int GL_GENERATE_MIPMAP</pre>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL14.GL_GENERATE_MIPMAP">Constant Field Values</a></dd></dl>
|
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<a name="GL_GENERATE_MIPMAP_HINT">
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<h4>GL_GENERATE_MIPMAP_HINT</h4>
|
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<pre>public static final int GL_GENERATE_MIPMAP_HINT</pre>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL14.GL_GENERATE_MIPMAP_HINT">Constant Field Values</a></dd></dl>
|
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|
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<h4>GL_DEPTH_COMPONENT16</h4>
|
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<pre>public static final int GL_DEPTH_COMPONENT16</pre>
|
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL14.GL_DEPTH_COMPONENT16">Constant Field Values</a></dd></dl>
|
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<h4>GL_DEPTH_COMPONENT24</h4>
|
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<pre>public static final int GL_DEPTH_COMPONENT24</pre>
|
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL14.GL_DEPTH_COMPONENT24">Constant Field Values</a></dd></dl>
|
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<h4>GL_DEPTH_COMPONENT32</h4>
|
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<pre>public static final int GL_DEPTH_COMPONENT32</pre>
|
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL14.GL_DEPTH_COMPONENT32">Constant Field Values</a></dd></dl>
|
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<a name="GL_TEXTURE_DEPTH_SIZE">
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<h4>GL_TEXTURE_DEPTH_SIZE</h4>
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<pre>public static final int GL_TEXTURE_DEPTH_SIZE</pre>
|
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL14.GL_TEXTURE_DEPTH_SIZE">Constant Field Values</a></dd></dl>
|
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<a name="GL_DEPTH_TEXTURE_MODE">
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<h4>GL_DEPTH_TEXTURE_MODE</h4>
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<pre>public static final int GL_DEPTH_TEXTURE_MODE</pre>
|
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL14.GL_DEPTH_TEXTURE_MODE">Constant Field Values</a></dd></dl>
|
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<h4>GL_TEXTURE_COMPARE_MODE</h4>
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<pre>public static final int GL_TEXTURE_COMPARE_MODE</pre>
|
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL14.GL_TEXTURE_COMPARE_MODE">Constant Field Values</a></dd></dl>
|
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<a name="GL_TEXTURE_COMPARE_FUNC">
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<h4>GL_TEXTURE_COMPARE_FUNC</h4>
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<pre>public static final int GL_TEXTURE_COMPARE_FUNC</pre>
|
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL14.GL_TEXTURE_COMPARE_FUNC">Constant Field Values</a></dd></dl>
|
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<h4>GL_COMPARE_R_TO_TEXTURE</h4>
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<pre>public static final int GL_COMPARE_R_TO_TEXTURE</pre>
|
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL14.GL_COMPARE_R_TO_TEXTURE">Constant Field Values</a></dd></dl>
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<pre>public static final int GL_FOG_COORDINATE_SOURCE</pre>
|
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL14.GL_FOG_COORDINATE_SOURCE">Constant Field Values</a></dd></dl>
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<pre>public static final int GL_MIN</pre>
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