3495 lines
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3495 lines
140 KiB
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<!-- Generated by javadoc (version 1.7.0_17) on Mon Dec 02 20:32:59 CET 2013 -->
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<title>GL20 (LWJGL API)</title>
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<meta name="date" content="2013-12-02">
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<li class="navBarCell1Rev">Class</li>
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<li>Constr | </li>
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<!-- ======== START OF CLASS DATA ======== -->
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<div class="header">
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<div class="subTitle">org.lwjgl.opengl</div>
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<h2 title="Class GL20" class="title">Class GL20</h2>
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<div class="contentContainer">
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<ul class="inheritance">
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<li>java.lang.Object</li>
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<li>org.lwjgl.opengl.GL20</li>
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<hr>
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<br>
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<pre>public final class <span class="strong">GL20</span>
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extends java.lang.Object</pre>
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</li>
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</ul>
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</div>
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</a>
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<h3>Field Summary</h3>
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<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation">
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<caption><span>Fields</span><span class="tabEnd"> </span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Field and Description</th>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_ACTIVE_ATTRIBUTE_MAX_LENGTH">GL_ACTIVE_ATTRIBUTE_MAX_LENGTH</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetObjectParameter{fi}vARB:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_ACTIVE_ATTRIBUTES">GL_ACTIVE_ATTRIBUTES</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetObjectParameter{fi}vARB:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_ACTIVE_UNIFORM_MAX_LENGTH">GL_ACTIVE_UNIFORM_MAX_LENGTH</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetObjectParameter{fi}vARB:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_ACTIVE_UNIFORMS">GL_ACTIVE_UNIFORMS</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetObjectParameter{fi}vARB:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_ATTACHED_SHADERS">GL_ATTACHED_SHADERS</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetObjectParameter{fi}vARB:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_BLEND_EQUATION_ALPHA">GL_BLEND_EQUATION_ALPHA</a></strong></code>
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<div class="block">Accepted by the <param> parameter of PointParameter{if}vARB:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_BLEND_EQUATION_RGB">GL_BLEND_EQUATION_RGB</a></strong></code>
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<div class="block">Accepted by the <param> parameter of PointParameter{if}vARB:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_BOOL">GL_BOOL</a></strong></code>
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<div class="block">Returned by the <type> parameter of GetActiveUniformARB:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_BOOL_VEC2">GL_BOOL_VEC2</a></strong></code>
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<div class="block">Returned by the <type> parameter of GetActiveUniformARB:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_BOOL_VEC3">GL_BOOL_VEC3</a></strong></code>
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<div class="block">Returned by the <type> parameter of GetActiveUniformARB:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_BOOL_VEC4">GL_BOOL_VEC4</a></strong></code>
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||
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<div class="block">Returned by the <type> parameter of GetActiveUniformARB:</div>
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||
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</td>
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||
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</tr>
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||
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_COMPILE_STATUS">GL_COMPILE_STATUS</a></strong></code>
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||
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<div class="block">Accepted by the <pname> parameter of GetObjectParameter{fi}vARB:</div>
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||
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</td>
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||
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</tr>
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||
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<tr class="altColor">
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||
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_COORD_REPLACE">GL_COORD_REPLACE</a></strong></code>
|
||
|
<div class="block">When the <target> parameter of TexEnvf, TexEnvfv, TexEnvi, TexEnviv,
|
||
|
GetTexEnvfv, or GetTexEnviv is POINT_SPRITE, then the value of
|
||
|
<pname> may be:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
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<tr class="rowColor">
|
||
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<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_CURRENT_PROGRAM">GL_CURRENT_PROGRAM</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> argument of GetInteger:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
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<tr class="altColor">
|
||
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<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_CURRENT_VERTEX_ATTRIB">GL_CURRENT_VERTEX_ATTRIB</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetVertexAttrib{dfi}vARB:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_DELETE_STATUS">GL_DELETE_STATUS</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetObjectParameter{fi}vARB:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
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<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_DRAW_BUFFER0">GL_DRAW_BUFFER0</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameters of GetIntegerv, GetFloatv,
|
||
|
and GetDoublev:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_DRAW_BUFFER1">GL_DRAW_BUFFER1</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameters of GetIntegerv, GetFloatv,
|
||
|
and GetDoublev:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_DRAW_BUFFER10">GL_DRAW_BUFFER10</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameters of GetIntegerv, GetFloatv,
|
||
|
and GetDoublev:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_DRAW_BUFFER11">GL_DRAW_BUFFER11</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameters of GetIntegerv, GetFloatv,
|
||
|
and GetDoublev:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_DRAW_BUFFER12">GL_DRAW_BUFFER12</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameters of GetIntegerv, GetFloatv,
|
||
|
and GetDoublev:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_DRAW_BUFFER13">GL_DRAW_BUFFER13</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameters of GetIntegerv, GetFloatv,
|
||
|
and GetDoublev:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_DRAW_BUFFER14">GL_DRAW_BUFFER14</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameters of GetIntegerv, GetFloatv,
|
||
|
and GetDoublev:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_DRAW_BUFFER15">GL_DRAW_BUFFER15</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameters of GetIntegerv, GetFloatv,
|
||
|
and GetDoublev:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_DRAW_BUFFER2">GL_DRAW_BUFFER2</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameters of GetIntegerv, GetFloatv,
|
||
|
and GetDoublev:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_DRAW_BUFFER3">GL_DRAW_BUFFER3</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameters of GetIntegerv, GetFloatv,
|
||
|
and GetDoublev:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_DRAW_BUFFER4">GL_DRAW_BUFFER4</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameters of GetIntegerv, GetFloatv,
|
||
|
and GetDoublev:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_DRAW_BUFFER5">GL_DRAW_BUFFER5</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameters of GetIntegerv, GetFloatv,
|
||
|
and GetDoublev:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_DRAW_BUFFER6">GL_DRAW_BUFFER6</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameters of GetIntegerv, GetFloatv,
|
||
|
and GetDoublev:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_DRAW_BUFFER7">GL_DRAW_BUFFER7</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameters of GetIntegerv, GetFloatv,
|
||
|
and GetDoublev:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_DRAW_BUFFER8">GL_DRAW_BUFFER8</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameters of GetIntegerv, GetFloatv,
|
||
|
and GetDoublev:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_DRAW_BUFFER9">GL_DRAW_BUFFER9</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameters of GetIntegerv, GetFloatv,
|
||
|
and GetDoublev:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_FLOAT_MAT2">GL_FLOAT_MAT2</a></strong></code>
|
||
|
<div class="block">Returned by the <type> parameter of GetActiveUniformARB:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_FLOAT_MAT3">GL_FLOAT_MAT3</a></strong></code>
|
||
|
<div class="block">Returned by the <type> parameter of GetActiveUniformARB:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_FLOAT_MAT4">GL_FLOAT_MAT4</a></strong></code>
|
||
|
<div class="block">Returned by the <type> parameter of GetActiveUniformARB:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_FLOAT_VEC2">GL_FLOAT_VEC2</a></strong></code>
|
||
|
<div class="block">Returned by the <type> parameter of GetActiveUniformARB:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_FLOAT_VEC3">GL_FLOAT_VEC3</a></strong></code>
|
||
|
<div class="block">Returned by the <type> parameter of GetActiveUniformARB:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_FLOAT_VEC4">GL_FLOAT_VEC4</a></strong></code>
|
||
|
<div class="block">Returned by the <type> parameter of GetActiveUniformARB:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_FRAGMENT_SHADER">GL_FRAGMENT_SHADER</a></strong></code>
|
||
|
<div class="block">Accepted by the <shaderType> argument of CreateShader and
|
||
|
returned by the <params> parameter of GetShader{fi}vARB:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_FRAGMENT_SHADER_DERIVATIVE_HINT">GL_FRAGMENT_SHADER_DERIVATIVE_HINT</a></strong></code>
|
||
|
<div class="block">Accepted by the <target> parameter of Hint and the <pname> parameter of
|
||
|
GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_INFO_LOG_LENGTH">GL_INFO_LOG_LENGTH</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetObjectParameter{fi}vARB:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_INT_VEC2">GL_INT_VEC2</a></strong></code>
|
||
|
<div class="block">Returned by the <type> parameter of GetActiveUniformARB:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_INT_VEC3">GL_INT_VEC3</a></strong></code>
|
||
|
<div class="block">Returned by the <type> parameter of GetActiveUniformARB:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_INT_VEC4">GL_INT_VEC4</a></strong></code>
|
||
|
<div class="block">Returned by the <type> parameter of GetActiveUniformARB:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_LINK_STATUS">GL_LINK_STATUS</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetObjectParameter{fi}vARB:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_LOWER_LEFT">GL_LOWER_LEFT</a></strong></code>
|
||
|
<div class="block">Accepted by the <param> parameter of PointParameter{if}vARB:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS">GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
||
|
GetFloatv, and GetDoublev:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_MAX_DRAW_BUFFERS">GL_MAX_DRAW_BUFFERS</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameters of GetIntegerv, GetFloatv,
|
||
|
and GetDoublev:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_MAX_FRAGMENT_UNIFORM_COMPONENTS">GL_MAX_FRAGMENT_UNIFORM_COMPONENTS</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
||
|
GetFloatv, and GetDoublev:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_MAX_TEXTURE_COORDS">GL_MAX_TEXTURE_COORDS</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
||
|
GetFloatv, and GetDoublev:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_MAX_TEXTURE_IMAGE_UNITS">GL_MAX_TEXTURE_IMAGE_UNITS</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
||
|
GetFloatv, and GetDoublev:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_MAX_VARYING_FLOATS">GL_MAX_VARYING_FLOATS</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
||
|
GetFloatv, and GetDoublev:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_MAX_VERTEX_ATTRIBS">GL_MAX_VERTEX_ATTRIBS</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
||
|
GetFloatv, and GetDoublev:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS">GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
||
|
GetFloatv, and GetDoublev:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_MAX_VERTEX_UNIFORM_COMPONENTS">GL_MAX_VERTEX_UNIFORM_COMPONENTS</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
||
|
GetFloatv, and GetDoublev:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_POINT_SPRITE">GL_POINT_SPRITE</a></strong></code>
|
||
|
<div class="block">Accepted by the <cap> parameter of Enable, Disable, and IsEnabled, by
|
||
|
the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and
|
||
|
GetDoublev, and by the <target> parameter of TexEnvi, TexEnviv,
|
||
|
TexEnvf, TexEnvfv, GetTexEnviv, and GetTexEnvfv:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_POINT_SPRITE_COORD_ORIGIN">GL_POINT_SPRITE_COORD_ORIGIN</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of PointParameter{if}vARB, and the
|
||
|
<pname> of Get:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_SAMPLER_1D">GL_SAMPLER_1D</a></strong></code>
|
||
|
<div class="block">Returned by the <type> parameter of GetActiveUniformARB:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_SAMPLER_1D_SHADOW">GL_SAMPLER_1D_SHADOW</a></strong></code>
|
||
|
<div class="block">Returned by the <type> parameter of GetActiveUniformARB:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_SAMPLER_2D">GL_SAMPLER_2D</a></strong></code>
|
||
|
<div class="block">Returned by the <type> parameter of GetActiveUniformARB:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_SAMPLER_2D_SHADOW">GL_SAMPLER_2D_SHADOW</a></strong></code>
|
||
|
<div class="block">Returned by the <type> parameter of GetActiveUniformARB:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_SAMPLER_3D">GL_SAMPLER_3D</a></strong></code>
|
||
|
<div class="block">Returned by the <type> parameter of GetActiveUniformARB:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_SAMPLER_CUBE">GL_SAMPLER_CUBE</a></strong></code>
|
||
|
<div class="block">Returned by the <type> parameter of GetActiveUniformARB:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_SHADER_OBJECT">GL_SHADER_OBJECT</a></strong></code>
|
||
|
<div class="block">Returned by the <params> parameter of GetObjectParameter{fi}vARB:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_SHADER_SOURCE_LENGTH">GL_SHADER_SOURCE_LENGTH</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetObjectParameter{fi}vARB:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_SHADER_TYPE">GL_SHADER_TYPE</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetObjectParameter{fi}vARB:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_SHADING_LANGUAGE_VERSION">GL_SHADING_LANGUAGE_VERSION</a></strong></code>
|
||
|
<div class="block">Accepted by the <name> parameter of GetString:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_STENCIL_BACK_FAIL">GL_STENCIL_BACK_FAIL</a></strong></code>
|
||
|
<div class="block">Accepted by the <param> parameter of PointParameter{if}vARB:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_STENCIL_BACK_FUNC">GL_STENCIL_BACK_FUNC</a></strong></code>
|
||
|
<div class="block">Accepted by the <param> parameter of PointParameter{if}vARB:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_STENCIL_BACK_PASS_DEPTH_FAIL">GL_STENCIL_BACK_PASS_DEPTH_FAIL</a></strong></code>
|
||
|
<div class="block">Accepted by the <param> parameter of PointParameter{if}vARB:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_STENCIL_BACK_PASS_DEPTH_PASS">GL_STENCIL_BACK_PASS_DEPTH_PASS</a></strong></code>
|
||
|
<div class="block">Accepted by the <param> parameter of PointParameter{if}vARB:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_STENCIL_BACK_REF">GL_STENCIL_BACK_REF</a></strong></code>
|
||
|
<div class="block">Accepted by the <param> parameter of PointParameter{if}vARB:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_STENCIL_BACK_VALUE_MASK">GL_STENCIL_BACK_VALUE_MASK</a></strong></code>
|
||
|
<div class="block">Accepted by the <param> parameter of PointParameter{if}vARB:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_STENCIL_BACK_WRITEMASK">GL_STENCIL_BACK_WRITEMASK</a></strong></code>
|
||
|
<div class="block">Accepted by the <param> parameter of PointParameter{if}vARB:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_UPPER_LEFT">GL_UPPER_LEFT</a></strong></code>
|
||
|
<div class="block">Accepted by the <param> parameter of PointParameter{if}vARB:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_VALIDATE_STATUS">GL_VALIDATE_STATUS</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetObjectParameter{fi}vARB:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_VERTEX_ATTRIB_ARRAY_ENABLED">GL_VERTEX_ATTRIB_ARRAY_ENABLED</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetVertexAttrib{dfi}vARB:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_VERTEX_ATTRIB_ARRAY_NORMALIZED">GL_VERTEX_ATTRIB_ARRAY_NORMALIZED</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetVertexAttrib{dfi}vARB:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_VERTEX_ATTRIB_ARRAY_POINTER">GL_VERTEX_ATTRIB_ARRAY_POINTER</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetVertexAttribPointervARB:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_VERTEX_ATTRIB_ARRAY_SIZE">GL_VERTEX_ATTRIB_ARRAY_SIZE</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetVertexAttrib{dfi}vARB:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_VERTEX_ATTRIB_ARRAY_STRIDE">GL_VERTEX_ATTRIB_ARRAY_STRIDE</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetVertexAttrib{dfi}vARB:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_VERTEX_ATTRIB_ARRAY_TYPE">GL_VERTEX_ATTRIB_ARRAY_TYPE</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetVertexAttrib{dfi}vARB:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_VERTEX_PROGRAM_POINT_SIZE">GL_VERTEX_PROGRAM_POINT_SIZE</a></strong></code>
|
||
|
<div class="block">Accepted by the <cap> parameter of Disable, Enable, and IsEnabled, and
|
||
|
by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and
|
||
|
GetDoublev:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_VERTEX_PROGRAM_TWO_SIDE">GL_VERTEX_PROGRAM_TWO_SIDE</a></strong></code>
|
||
|
<div class="block">Accepted by the <cap> parameter of Disable, Enable, and IsEnabled, and
|
||
|
by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and
|
||
|
GetDoublev:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#GL_VERTEX_SHADER">GL_VERTEX_SHADER</a></strong></code>
|
||
|
<div class="block">Accepted by the <shaderType> argument of CreateShader and
|
||
|
returned by the <params> parameter of GetShader{if}v:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
</table>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<!-- ========== METHOD SUMMARY =========== -->
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList"><a name="method_summary">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<h3>Method Summary</h3>
|
||
|
<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
|
||
|
<caption><span>Methods</span><span class="tabEnd"> </span></caption>
|
||
|
<tr>
|
||
|
<th class="colFirst" scope="col">Modifier and Type</th>
|
||
|
<th class="colLast" scope="col">Method and Description</th>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glAttachShader(int, int)">glAttachShader</a></strong>(int program,
|
||
|
int shader)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glBindAttribLocation(int, int, java.nio.ByteBuffer)">glBindAttribLocation</a></strong>(int program,
|
||
|
int index,
|
||
|
java.nio.ByteBuffer name)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glBindAttribLocation(int, int, java.lang.CharSequence)">glBindAttribLocation</a></strong>(int program,
|
||
|
int index,
|
||
|
java.lang.CharSequence name)</code>
|
||
|
<div class="block">Overloads glBindAttribLocation.</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glBlendEquationSeparate(int, int)">glBlendEquationSeparate</a></strong>(int modeRGB,
|
||
|
int modeAlpha)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glCompileShader(int)">glCompileShader</a></strong>(int shader)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glCreateProgram()">glCreateProgram</a></strong>()</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glCreateShader(int)">glCreateShader</a></strong>(int type)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glDeleteProgram(int)">glDeleteProgram</a></strong>(int program)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glDeleteShader(int)">glDeleteShader</a></strong>(int shader)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glDetachShader(int, int)">glDetachShader</a></strong>(int program,
|
||
|
int shader)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glDisableVertexAttribArray(int)">glDisableVertexAttribArray</a></strong>(int index)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glDrawBuffers(int)">glDrawBuffers</a></strong>(int buffer)</code>
|
||
|
<div class="block">Overloads glDrawBuffers.</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glDrawBuffers(java.nio.IntBuffer)">glDrawBuffers</a></strong>(java.nio.IntBuffer buffers)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glEnableVertexAttribArray(int)">glEnableVertexAttribArray</a></strong>(int index)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static java.lang.String</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glGetActiveAttrib(int, int, int)">glGetActiveAttrib</a></strong>(int program,
|
||
|
int index,
|
||
|
int maxLength)</code>
|
||
|
<div class="block">Overloads glGetActiveAttrib.</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glGetActiveAttrib(int, int, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.ByteBuffer)">glGetActiveAttrib</a></strong>(int program,
|
||
|
int index,
|
||
|
java.nio.IntBuffer length,
|
||
|
java.nio.IntBuffer size,
|
||
|
java.nio.IntBuffer type,
|
||
|
java.nio.ByteBuffer name)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static java.lang.String</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glGetActiveAttrib(int, int, int, java.nio.IntBuffer)">glGetActiveAttrib</a></strong>(int program,
|
||
|
int index,
|
||
|
int maxLength,
|
||
|
java.nio.IntBuffer sizeType)</code>
|
||
|
<div class="block">Overloads glGetActiveAttrib.</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glGetActiveAttribSize(int, int)">glGetActiveAttribSize</a></strong>(int program,
|
||
|
int index)</code>
|
||
|
<div class="block">Overloads glGetActiveAttrib.</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glGetActiveAttribType(int, int)">glGetActiveAttribType</a></strong>(int program,
|
||
|
int index)</code>
|
||
|
<div class="block">Overloads glGetActiveAttrib.</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static java.lang.String</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glGetActiveUniform(int, int, int)">glGetActiveUniform</a></strong>(int program,
|
||
|
int index,
|
||
|
int maxLength)</code>
|
||
|
<div class="block">Overloads glGetActiveUniform.</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glGetActiveUniform(int, int, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.ByteBuffer)">glGetActiveUniform</a></strong>(int program,
|
||
|
int index,
|
||
|
java.nio.IntBuffer length,
|
||
|
java.nio.IntBuffer size,
|
||
|
java.nio.IntBuffer type,
|
||
|
java.nio.ByteBuffer name)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static java.lang.String</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glGetActiveUniform(int, int, int, java.nio.IntBuffer)">glGetActiveUniform</a></strong>(int program,
|
||
|
int index,
|
||
|
int maxLength,
|
||
|
java.nio.IntBuffer sizeType)</code>
|
||
|
<div class="block">Overloads glGetActiveUniform.</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glGetActiveUniformSize(int, int)">glGetActiveUniformSize</a></strong>(int program,
|
||
|
int index)</code>
|
||
|
<div class="block">Overloads glGetActiveUniform.</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glGetActiveUniformType(int, int)">glGetActiveUniformType</a></strong>(int program,
|
||
|
int index)</code>
|
||
|
<div class="block">Overloads glGetActiveUniform.</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glGetAttachedShaders(int, java.nio.IntBuffer, java.nio.IntBuffer)">glGetAttachedShaders</a></strong>(int program,
|
||
|
java.nio.IntBuffer count,
|
||
|
java.nio.IntBuffer shaders)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glGetAttribLocation(int, java.nio.ByteBuffer)">glGetAttribLocation</a></strong>(int program,
|
||
|
java.nio.ByteBuffer name)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glGetAttribLocation(int, java.lang.CharSequence)">glGetAttribLocation</a></strong>(int program,
|
||
|
java.lang.CharSequence name)</code>
|
||
|
<div class="block">Overloads glGetAttribLocation.</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glGetProgram(int, int)">glGetProgram</a></strong>(int program,
|
||
|
int pname)</code>
|
||
|
<div class="block"><strong>Deprecated.</strong>
|
||
|
<div class="block"><i>Will be removed in 3.0. Use <a href="../../../org/lwjgl/opengl/GL20.html#glGetProgrami(int, int)"><code>glGetProgrami(int, int)</code></a> instead.</i></div>
|
||
|
</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glGetProgram(int, int, java.nio.IntBuffer)">glGetProgram</a></strong>(int program,
|
||
|
int pname,
|
||
|
java.nio.IntBuffer params)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glGetProgrami(int, int)">glGetProgrami</a></strong>(int program,
|
||
|
int pname)</code>
|
||
|
<div class="block">Overloads glGetProgramiv.</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static java.lang.String</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glGetProgramInfoLog(int, int)">glGetProgramInfoLog</a></strong>(int program,
|
||
|
int maxLength)</code>
|
||
|
<div class="block">Overloads glGetProgramInfoLog.</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glGetProgramInfoLog(int, java.nio.IntBuffer, java.nio.ByteBuffer)">glGetProgramInfoLog</a></strong>(int program,
|
||
|
java.nio.IntBuffer length,
|
||
|
java.nio.ByteBuffer infoLog)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glGetShader(int, int)">glGetShader</a></strong>(int shader,
|
||
|
int pname)</code>
|
||
|
<div class="block"><strong>Deprecated.</strong>
|
||
|
<div class="block"><i>Will be removed in 3.0. Use <a href="../../../org/lwjgl/opengl/GL20.html#glGetShaderi(int, int)"><code>glGetShaderi(int, int)</code></a> instead.</i></div>
|
||
|
</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glGetShader(int, int, java.nio.IntBuffer)">glGetShader</a></strong>(int shader,
|
||
|
int pname,
|
||
|
java.nio.IntBuffer params)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glGetShaderi(int, int)">glGetShaderi</a></strong>(int shader,
|
||
|
int pname)</code>
|
||
|
<div class="block">Overloads glGetShaderiv.</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static java.lang.String</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glGetShaderInfoLog(int, int)">glGetShaderInfoLog</a></strong>(int shader,
|
||
|
int maxLength)</code>
|
||
|
<div class="block">Overloads glGetShaderInfoLog.</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glGetShaderInfoLog(int, java.nio.IntBuffer, java.nio.ByteBuffer)">glGetShaderInfoLog</a></strong>(int shader,
|
||
|
java.nio.IntBuffer length,
|
||
|
java.nio.ByteBuffer infoLog)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static java.lang.String</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glGetShaderSource(int, int)">glGetShaderSource</a></strong>(int shader,
|
||
|
int maxLength)</code>
|
||
|
<div class="block">Overloads glGetShaderSource.</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glGetShaderSource(int, java.nio.IntBuffer, java.nio.ByteBuffer)">glGetShaderSource</a></strong>(int shader,
|
||
|
java.nio.IntBuffer length,
|
||
|
java.nio.ByteBuffer source)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glGetUniform(int, int, java.nio.FloatBuffer)">glGetUniform</a></strong>(int program,
|
||
|
int location,
|
||
|
java.nio.FloatBuffer params)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glGetUniform(int, int, java.nio.IntBuffer)">glGetUniform</a></strong>(int program,
|
||
|
int location,
|
||
|
java.nio.IntBuffer params)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glGetUniformLocation(int, java.nio.ByteBuffer)">glGetUniformLocation</a></strong>(int program,
|
||
|
java.nio.ByteBuffer name)</code>
|
||
|
<div class="block">Returns the location of the uniform with the specified name.</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glGetUniformLocation(int, java.lang.CharSequence)">glGetUniformLocation</a></strong>(int program,
|
||
|
java.lang.CharSequence name)</code>
|
||
|
<div class="block">Overloads glGetUniformLocation.</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glGetVertexAttrib(int, int, java.nio.DoubleBuffer)">glGetVertexAttrib</a></strong>(int index,
|
||
|
int pname,
|
||
|
java.nio.DoubleBuffer params)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glGetVertexAttrib(int, int, java.nio.FloatBuffer)">glGetVertexAttrib</a></strong>(int index,
|
||
|
int pname,
|
||
|
java.nio.FloatBuffer params)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glGetVertexAttrib(int, int, java.nio.IntBuffer)">glGetVertexAttrib</a></strong>(int index,
|
||
|
int pname,
|
||
|
java.nio.IntBuffer params)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glGetVertexAttribPointer(int, int, java.nio.ByteBuffer)">glGetVertexAttribPointer</a></strong>(int index,
|
||
|
int pname,
|
||
|
java.nio.ByteBuffer pointer)</code>
|
||
|
<div class="block">Overloads glGetVertexAttribPointerv.</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static java.nio.ByteBuffer</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glGetVertexAttribPointer(int, int, long)">glGetVertexAttribPointer</a></strong>(int index,
|
||
|
int pname,
|
||
|
long result_size)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static boolean</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glIsProgram(int)">glIsProgram</a></strong>(int program)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static boolean</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glIsShader(int)">glIsShader</a></strong>(int shader)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glLinkProgram(int)">glLinkProgram</a></strong>(int program)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glShaderSource(int, java.nio.ByteBuffer)">glShaderSource</a></strong>(int shader,
|
||
|
java.nio.ByteBuffer string)</code>
|
||
|
<div class="block">The ARB_shader_objects extension allows multiple, optionally null-terminated, source strings to define a shader program.</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glShaderSource(int, java.lang.CharSequence)">glShaderSource</a></strong>(int shader,
|
||
|
java.lang.CharSequence string)</code>
|
||
|
<div class="block">Overloads glShaderSource.</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glShaderSource(int, java.lang.CharSequence[])">glShaderSource</a></strong>(int shader,
|
||
|
java.lang.CharSequence[] strings)</code>
|
||
|
<div class="block">Overloads glShaderSource.</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glStencilFuncSeparate(int, int, int, int)">glStencilFuncSeparate</a></strong>(int face,
|
||
|
int func,
|
||
|
int ref,
|
||
|
int mask)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glStencilMaskSeparate(int, int)">glStencilMaskSeparate</a></strong>(int face,
|
||
|
int mask)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glStencilOpSeparate(int, int, int, int)">glStencilOpSeparate</a></strong>(int face,
|
||
|
int sfail,
|
||
|
int dpfail,
|
||
|
int dppass)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glUniform1(int, java.nio.FloatBuffer)">glUniform1</a></strong>(int location,
|
||
|
java.nio.FloatBuffer values)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glUniform1(int, java.nio.IntBuffer)">glUniform1</a></strong>(int location,
|
||
|
java.nio.IntBuffer values)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glUniform1f(int, float)">glUniform1f</a></strong>(int location,
|
||
|
float v0)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glUniform1i(int, int)">glUniform1i</a></strong>(int location,
|
||
|
int v0)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glUniform2(int, java.nio.FloatBuffer)">glUniform2</a></strong>(int location,
|
||
|
java.nio.FloatBuffer values)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glUniform2(int, java.nio.IntBuffer)">glUniform2</a></strong>(int location,
|
||
|
java.nio.IntBuffer values)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glUniform2f(int, float, float)">glUniform2f</a></strong>(int location,
|
||
|
float v0,
|
||
|
float v1)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glUniform2i(int, int, int)">glUniform2i</a></strong>(int location,
|
||
|
int v0,
|
||
|
int v1)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glUniform3(int, java.nio.FloatBuffer)">glUniform3</a></strong>(int location,
|
||
|
java.nio.FloatBuffer values)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glUniform3(int, java.nio.IntBuffer)">glUniform3</a></strong>(int location,
|
||
|
java.nio.IntBuffer values)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glUniform3f(int, float, float, float)">glUniform3f</a></strong>(int location,
|
||
|
float v0,
|
||
|
float v1,
|
||
|
float v2)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glUniform3i(int, int, int, int)">glUniform3i</a></strong>(int location,
|
||
|
int v0,
|
||
|
int v1,
|
||
|
int v2)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glUniform4(int, java.nio.FloatBuffer)">glUniform4</a></strong>(int location,
|
||
|
java.nio.FloatBuffer values)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glUniform4(int, java.nio.IntBuffer)">glUniform4</a></strong>(int location,
|
||
|
java.nio.IntBuffer values)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glUniform4f(int, float, float, float, float)">glUniform4f</a></strong>(int location,
|
||
|
float v0,
|
||
|
float v1,
|
||
|
float v2,
|
||
|
float v3)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glUniform4i(int, int, int, int, int)">glUniform4i</a></strong>(int location,
|
||
|
int v0,
|
||
|
int v1,
|
||
|
int v2,
|
||
|
int v3)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glUniformMatrix2(int, boolean, java.nio.FloatBuffer)">glUniformMatrix2</a></strong>(int location,
|
||
|
boolean transpose,
|
||
|
java.nio.FloatBuffer matrices)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glUniformMatrix3(int, boolean, java.nio.FloatBuffer)">glUniformMatrix3</a></strong>(int location,
|
||
|
boolean transpose,
|
||
|
java.nio.FloatBuffer matrices)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glUniformMatrix4(int, boolean, java.nio.FloatBuffer)">glUniformMatrix4</a></strong>(int location,
|
||
|
boolean transpose,
|
||
|
java.nio.FloatBuffer matrices)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glUseProgram(int)">glUseProgram</a></strong>(int program)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glValidateProgram(int)">glValidateProgram</a></strong>(int program)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glVertexAttrib1d(int, double)">glVertexAttrib1d</a></strong>(int index,
|
||
|
double x)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glVertexAttrib1f(int, float)">glVertexAttrib1f</a></strong>(int index,
|
||
|
float x)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glVertexAttrib1s(int, short)">glVertexAttrib1s</a></strong>(int index,
|
||
|
short x)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glVertexAttrib2d(int, double, double)">glVertexAttrib2d</a></strong>(int index,
|
||
|
double x,
|
||
|
double y)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glVertexAttrib2f(int, float, float)">glVertexAttrib2f</a></strong>(int index,
|
||
|
float x,
|
||
|
float y)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glVertexAttrib2s(int, short, short)">glVertexAttrib2s</a></strong>(int index,
|
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short x,
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glVertexAttrib3d(int, double, double, double)">glVertexAttrib3d</a></strong>(int index,
|
||
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double x,
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double y,
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double z)</code> </td>
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<td class="colFirst"><code>static void</code></td>
|
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glVertexAttrib3f(int, float, float, float)">glVertexAttrib3f</a></strong>(int index,
|
||
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float x,
|
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float y,
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float z)</code> </td>
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<td class="colFirst"><code>static void</code></td>
|
||
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glVertexAttrib3s(int, short, short, short)">glVertexAttrib3s</a></strong>(int index,
|
||
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short x,
|
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short y,
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short z)</code> </td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glVertexAttrib4d(int, double, double, double, double)">glVertexAttrib4d</a></strong>(int index,
|
||
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|
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|
||
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glVertexAttrib4f(int, float, float, float, float)">glVertexAttrib4f</a></strong>(int index,
|
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float x,
|
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float y,
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float z,
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||
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float w)</code> </td>
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<td class="colFirst"><code>static void</code></td>
|
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glVertexAttrib4Nub(int, byte, byte, byte, byte)">glVertexAttrib4Nub</a></strong>(int index,
|
||
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|
||
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|
||
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byte z,
|
||
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byte w)</code> </td>
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<td class="colFirst"><code>static void</code></td>
|
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glVertexAttrib4s(int, short, short, short, short)">glVertexAttrib4s</a></strong>(int index,
|
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short x,
|
||
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|
||
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short z,
|
||
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glVertexAttribPointer(int, int, boolean, boolean, int, java.nio.ByteBuffer)">glVertexAttribPointer</a></strong>(int index,
|
||
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|
||
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|
||
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|
||
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|
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glVertexAttribPointer(int, int, boolean, boolean, int, java.nio.IntBuffer)">glVertexAttribPointer</a></strong>(int index,
|
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|
||
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|
||
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boolean normalized,
|
||
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<td class="colFirst"><code>static void</code></td>
|
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glVertexAttribPointer(int, int, boolean, boolean, int, java.nio.ShortBuffer)">glVertexAttribPointer</a></strong>(int index,
|
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|
||
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||
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<td class="colFirst"><code>static void</code></td>
|
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glVertexAttribPointer(int, int, boolean, int, java.nio.DoubleBuffer)">glVertexAttribPointer</a></strong>(int index,
|
||
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|
||
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|
||
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int stride,
|
||
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<td class="colFirst"><code>static void</code></td>
|
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glVertexAttribPointer(int, int, boolean, int, java.nio.FloatBuffer)">glVertexAttribPointer</a></strong>(int index,
|
||
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|
||
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boolean normalized,
|
||
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int stride,
|
||
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|
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glVertexAttribPointer(int, int, int, boolean, int, java.nio.ByteBuffer)">glVertexAttribPointer</a></strong>(int index,
|
||
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int size,
|
||
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int type,
|
||
|
boolean normalized,
|
||
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|
||
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|
||
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<div class="block">Overloads glVertexAttribPointer.</div>
|
||
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|
||
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|
||
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<tr class="rowColor">
|
||
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<td class="colFirst"><code>static void</code></td>
|
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL20.html#glVertexAttribPointer(int, int, int, boolean, int, long)">glVertexAttribPointer</a></strong>(int index,
|
||
|
int size,
|
||
|
int type,
|
||
|
boolean normalized,
|
||
|
int stride,
|
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<h3>Methods inherited from class java.lang.Object</h3>
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<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
|
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<a name="GL_SHADING_LANGUAGE_VERSION">
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<pre>public static final int GL_SHADING_LANGUAGE_VERSION</pre>
|
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<div class="block">Accepted by the <name> parameter of GetString:</div>
|
||
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|
||
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL20.GL_CURRENT_PROGRAM">Constant Field Values</a></dd></dl>
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<pre>public static final int GL_SHADER_TYPE</pre>
|
||
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<div class="block">Accepted by the <pname> parameter of GetObjectParameter{fi}vARB:</div>
|
||
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL20.GL_SHADER_TYPE">Constant Field Values</a></dd></dl>
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<pre>public static final int GL_DELETE_STATUS</pre>
|
||
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<div class="block">Accepted by the <pname> parameter of GetObjectParameter{fi}vARB:</div>
|
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL20.GL_DELETE_STATUS">Constant Field Values</a></dd></dl>
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|
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<a name="GL_COMPILE_STATUS">
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<h4>GL_COMPILE_STATUS</h4>
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<pre>public static final int GL_COMPILE_STATUS</pre>
|
||
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<div class="block">Accepted by the <pname> parameter of GetObjectParameter{fi}vARB:</div>
|
||
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL20.GL_COMPILE_STATUS">Constant Field Values</a></dd></dl>
|
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|
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</ul>
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<a name="GL_LINK_STATUS">
|
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|
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<h4>GL_LINK_STATUS</h4>
|
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<pre>public static final int GL_LINK_STATUS</pre>
|
||
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<div class="block">Accepted by the <pname> parameter of GetObjectParameter{fi}vARB:</div>
|
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL20.GL_LINK_STATUS">Constant Field Values</a></dd></dl>
|
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|
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</ul>
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<a name="GL_VALIDATE_STATUS">
|
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<h4>GL_VALIDATE_STATUS</h4>
|
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<pre>public static final int GL_VALIDATE_STATUS</pre>
|
||
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<div class="block">Accepted by the <pname> parameter of GetObjectParameter{fi}vARB:</div>
|
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL20.GL_VALIDATE_STATUS">Constant Field Values</a></dd></dl>
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</ul>
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<a name="GL_INFO_LOG_LENGTH">
|
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<h4>GL_INFO_LOG_LENGTH</h4>
|
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<pre>public static final int GL_INFO_LOG_LENGTH</pre>
|
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<div class="block">Accepted by the <pname> parameter of GetObjectParameter{fi}vARB:</div>
|
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL20.GL_INFO_LOG_LENGTH">Constant Field Values</a></dd></dl>
|
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|
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|
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<a name="GL_ATTACHED_SHADERS">
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<h4>GL_ATTACHED_SHADERS</h4>
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<pre>public static final int GL_ATTACHED_SHADERS</pre>
|
||
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<div class="block">Accepted by the <pname> parameter of GetObjectParameter{fi}vARB:</div>
|
||
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL20.GL_ATTACHED_SHADERS">Constant Field Values</a></dd></dl>
|
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|
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<pre>public static final int GL_ACTIVE_UNIFORMS</pre>
|
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<div class="block">Accepted by the <pname> parameter of GetObjectParameter{fi}vARB:</div>
|
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL20.GL_ACTIVE_UNIFORMS">Constant Field Values</a></dd></dl>
|
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<h4>GL_ACTIVE_UNIFORM_MAX_LENGTH</h4>
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<pre>public static final int GL_ACTIVE_UNIFORM_MAX_LENGTH</pre>
|
||
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<div class="block">Accepted by the <pname> parameter of GetObjectParameter{fi}vARB:</div>
|
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL20.GL_ACTIVE_UNIFORM_MAX_LENGTH">Constant Field Values</a></dd></dl>
|
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|
||
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</ul>
|
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<a name="GL_ACTIVE_ATTRIBUTES">
|
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<h4>GL_ACTIVE_ATTRIBUTES</h4>
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<pre>public static final int GL_ACTIVE_ATTRIBUTES</pre>
|
||
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<div class="block">Accepted by the <pname> parameter of GetObjectParameter{fi}vARB:</div>
|
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL20.GL_ACTIVE_ATTRIBUTES">Constant Field Values</a></dd></dl>
|
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<a name="GL_ACTIVE_ATTRIBUTE_MAX_LENGTH">
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<h4>GL_ACTIVE_ATTRIBUTE_MAX_LENGTH</h4>
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<pre>public static final int GL_ACTIVE_ATTRIBUTE_MAX_LENGTH</pre>
|
||
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<div class="block">Accepted by the <pname> parameter of GetObjectParameter{fi}vARB:</div>
|
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL20.GL_ACTIVE_ATTRIBUTE_MAX_LENGTH">Constant Field Values</a></dd></dl>
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<a name="GL_SHADER_SOURCE_LENGTH">
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<h4>GL_SHADER_SOURCE_LENGTH</h4>
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<pre>public static final int GL_SHADER_SOURCE_LENGTH</pre>
|
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<div class="block">Accepted by the <pname> parameter of GetObjectParameter{fi}vARB:</div>
|
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL20.GL_SHADER_SOURCE_LENGTH">Constant Field Values</a></dd></dl>
|
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<a name="GL_SHADER_OBJECT">
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<h4>GL_SHADER_OBJECT</h4>
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<pre>public static final int GL_SHADER_OBJECT</pre>
|
||
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<div class="block">Returned by the <params> parameter of GetObjectParameter{fi}vARB:</div>
|
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL20.GL_SHADER_OBJECT">Constant Field Values</a></dd></dl>
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<a name="GL_FLOAT_VEC2">
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<h4>GL_FLOAT_VEC2</h4>
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<pre>public static final int GL_FLOAT_VEC2</pre>
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<div class="block">Returned by the <type> parameter of GetActiveUniformARB:</div>
|
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL20.GL_FLOAT_VEC2">Constant Field Values</a></dd></dl>
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<h4>GL_FLOAT_VEC3</h4>
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<pre>public static final int GL_FLOAT_VEC3</pre>
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<div class="block">Returned by the <type> parameter of GetActiveUniformARB:</div>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL20.GL_FLOAT_VEC3">Constant Field Values</a></dd></dl>
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<div class="block">Accepted by the <pname> parameters of GetIntegerv, GetFloatv,
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<pre>public static final int GL_DRAW_BUFFER3</pre>
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<div class="block">Accepted by the <pname> parameters of GetIntegerv, GetFloatv,
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<div class="block">Accepted by the <pname> parameters of GetIntegerv, GetFloatv,
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<pre>public static final int GL_DRAW_BUFFER5</pre>
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<div class="block">Accepted by the <pname> parameters of GetIntegerv, GetFloatv,
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<pre>public static final int GL_DRAW_BUFFER7</pre>
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<div class="block">Accepted by the <pname> parameters of GetIntegerv, GetFloatv,
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|
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<div class="block">Accepted by the <cap> parameter of Enable, Disable, and IsEnabled, by
|
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the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and
|
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|
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<pre>public static final int GL_COORD_REPLACE</pre>
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<div class="block">When the <target> parameter of TexEnvf, TexEnvfv, TexEnvi, TexEnviv,
|
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GetTexEnvfv, or GetTexEnviv is POINT_SPRITE, then the value of
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|
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|
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|
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|
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|
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|
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|
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|
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<h4>glBlendEquationSeparate</h4>
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<pre>public static void glBlendEquationSeparate(int modeRGB,
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int modeAlpha)</pre>
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