1761 lines
76 KiB
HTML
1761 lines
76 KiB
HTML
|
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||
|
<!-- NewPage -->
|
||
|
<html lang="en">
|
||
|
<head>
|
||
|
<!-- Generated by javadoc (version 1.7.0_17) on Mon Dec 02 20:32:59 CET 2013 -->
|
||
|
<title>GL31 (LWJGL API)</title>
|
||
|
<meta name="date" content="2013-12-02">
|
||
|
<link rel="stylesheet" type="text/css" href="../../../stylesheet.css" title="Style">
|
||
|
</head>
|
||
|
<body>
|
||
|
<script type="text/javascript"><!--
|
||
|
if (location.href.indexOf('is-external=true') == -1) {
|
||
|
parent.document.title="GL31 (LWJGL API)";
|
||
|
}
|
||
|
//-->
|
||
|
</script>
|
||
|
<noscript>
|
||
|
<div>JavaScript is disabled on your browser.</div>
|
||
|
</noscript>
|
||
|
<!-- ========= START OF TOP NAVBAR ======= -->
|
||
|
<div class="topNav"><a name="navbar_top">
|
||
|
<!-- -->
|
||
|
</a><a href="#skip-navbar_top" title="Skip navigation links"></a><a name="navbar_top_firstrow">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="navList" title="Navigation">
|
||
|
<li><a href="../../../overview-summary.html">Overview</a></li>
|
||
|
<li><a href="package-summary.html">Package</a></li>
|
||
|
<li class="navBarCell1Rev">Class</li>
|
||
|
<li><a href="class-use/GL31.html">Use</a></li>
|
||
|
<li><a href="package-tree.html">Tree</a></li>
|
||
|
<li><a href="../../../deprecated-list.html">Deprecated</a></li>
|
||
|
<li><a href="../../../index-all.html">Index</a></li>
|
||
|
<li><a href="../../../help-doc.html">Help</a></li>
|
||
|
</ul>
|
||
|
</div>
|
||
|
<div class="subNav">
|
||
|
<ul class="navList">
|
||
|
<li><a href="../../../org/lwjgl/opengl/GL30.html" title="class in org.lwjgl.opengl"><span class="strong">Prev Class</span></a></li>
|
||
|
<li><a href="../../../org/lwjgl/opengl/GL32.html" title="class in org.lwjgl.opengl"><span class="strong">Next Class</span></a></li>
|
||
|
</ul>
|
||
|
<ul class="navList">
|
||
|
<li><a href="../../../index.html?org/lwjgl/opengl/GL31.html" target="_top">Frames</a></li>
|
||
|
<li><a href="GL31.html" target="_top">No Frames</a></li>
|
||
|
</ul>
|
||
|
<ul class="navList" id="allclasses_navbar_top">
|
||
|
<li><a href="../../../allclasses-noframe.html">All Classes</a></li>
|
||
|
</ul>
|
||
|
<div>
|
||
|
<script type="text/javascript"><!--
|
||
|
allClassesLink = document.getElementById("allclasses_navbar_top");
|
||
|
if(window==top) {
|
||
|
allClassesLink.style.display = "block";
|
||
|
}
|
||
|
else {
|
||
|
allClassesLink.style.display = "none";
|
||
|
}
|
||
|
//-->
|
||
|
</script>
|
||
|
</div>
|
||
|
<div>
|
||
|
<ul class="subNavList">
|
||
|
<li>Summary: </li>
|
||
|
<li>Nested | </li>
|
||
|
<li><a href="#field_summary">Field</a> | </li>
|
||
|
<li>Constr | </li>
|
||
|
<li><a href="#method_summary">Method</a></li>
|
||
|
</ul>
|
||
|
<ul class="subNavList">
|
||
|
<li>Detail: </li>
|
||
|
<li><a href="#field_detail">Field</a> | </li>
|
||
|
<li>Constr | </li>
|
||
|
<li><a href="#method_detail">Method</a></li>
|
||
|
</ul>
|
||
|
</div>
|
||
|
<a name="skip-navbar_top">
|
||
|
<!-- -->
|
||
|
</a></div>
|
||
|
<!-- ========= END OF TOP NAVBAR ========= -->
|
||
|
<!-- ======== START OF CLASS DATA ======== -->
|
||
|
<div class="header">
|
||
|
<div class="subTitle">org.lwjgl.opengl</div>
|
||
|
<h2 title="Class GL31" class="title">Class GL31</h2>
|
||
|
</div>
|
||
|
<div class="contentContainer">
|
||
|
<ul class="inheritance">
|
||
|
<li>java.lang.Object</li>
|
||
|
<li>
|
||
|
<ul class="inheritance">
|
||
|
<li>org.lwjgl.opengl.GL31</li>
|
||
|
</ul>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<div class="description">
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<hr>
|
||
|
<br>
|
||
|
<pre>public final class <span class="strong">GL31</span>
|
||
|
extends java.lang.Object</pre>
|
||
|
</li>
|
||
|
</ul>
|
||
|
</div>
|
||
|
<div class="summary">
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<!-- =========== FIELD SUMMARY =========== -->
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList"><a name="field_summary">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<h3>Field Summary</h3>
|
||
|
<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation">
|
||
|
<caption><span>Fields</span><span class="tabEnd"> </span></caption>
|
||
|
<tr>
|
||
|
<th class="colFirst" scope="col">Modifier and Type</th>
|
||
|
<th class="colLast" scope="col">Field and Description</th>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH">GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetProgramiv:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_ACTIVE_UNIFORM_BLOCKS">GL_ACTIVE_UNIFORM_BLOCKS</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetProgramiv:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_COPY_READ_BUFFER">GL_COPY_READ_BUFFER</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_COPY_READ_BUFFER_BINDING">GL_COPY_READ_BUFFER_BINDING</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_COPY_WRITE_BUFFER">GL_COPY_WRITE_BUFFER</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_COPY_WRITE_BUFFER_BINDING">GL_COPY_WRITE_BUFFER_BINDING</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_INVALID_INDEX">GL_INVALID_INDEX</a></strong></code>
|
||
|
<div class="block">Returned by GetActiveUniformsiv and GetUniformBlockIndex</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS">GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
||
|
GetFloatv, and GetDoublev:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS">GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
||
|
GetFloatv, and GetDoublev:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_MAX_COMBINED_UNIFORM_BLOCKS">GL_MAX_COMBINED_UNIFORM_BLOCKS</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
||
|
GetFloatv, and GetDoublev:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS">GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
||
|
GetFloatv, and GetDoublev:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_MAX_FRAGMENT_UNIFORM_BLOCKS">GL_MAX_FRAGMENT_UNIFORM_BLOCKS</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
||
|
GetFloatv, and GetDoublev:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_MAX_GEOMETRY_UNIFORM_BLOCKS">GL_MAX_GEOMETRY_UNIFORM_BLOCKS</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
||
|
GetFloatv, and GetDoublev:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_MAX_RECTANGLE_TEXTURE_SIZE">GL_MAX_RECTANGLE_TEXTURE_SIZE</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetDoublev,
|
||
|
GetIntegerv and GetFloatv:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_MAX_TEXTURE_BUFFER_SIZE">GL_MAX_TEXTURE_BUFFER_SIZE</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameters of GetBooleanv, GetDoublev,
|
||
|
GetFloatv, and GetIntegerv:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_MAX_UNIFORM_BLOCK_SIZE">GL_MAX_UNIFORM_BLOCK_SIZE</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
||
|
GetFloatv, and GetDoublev:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_MAX_UNIFORM_BUFFER_BINDINGS">GL_MAX_UNIFORM_BUFFER_BINDINGS</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
||
|
GetFloatv, and GetDoublev:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_MAX_VERTEX_UNIFORM_BLOCKS">GL_MAX_VERTEX_UNIFORM_BLOCKS</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
||
|
GetFloatv, and GetDoublev:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_PRIMITIVE_RESTART">GL_PRIMITIVE_RESTART</a></strong></code>
|
||
|
<div class="block">Accepted by the <cap> parameter of IsEnabled, and by
|
||
|
the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and
|
||
|
GetDoublev:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_PRIMITIVE_RESTART_INDEX">GL_PRIMITIVE_RESTART_INDEX</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
||
|
GetFloatv, and GetDoublev:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_PROXY_TEXTURE_RECTANGLE">GL_PROXY_TEXTURE_RECTANGLE</a></strong></code>
|
||
|
<div class="block">Accepted by the <target> parameter of GetTexLevelParameteriv,
|
||
|
GetTexLevelParameterfv, GetTexParameteriv and TexImage2D:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_R16_SNORM">GL_R16_SNORM</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_R8_SNORM">GL_R8_SNORM</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_RED_SNORM">GL_RED_SNORM</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_RG_SNORM">GL_RG_SNORM</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_RG16_SNORM">GL_RG16_SNORM</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_RG8_SNORM">GL_RG8_SNORM</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_RGB_SNORM">GL_RGB_SNORM</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_RGB16_SNORM">GL_RGB16_SNORM</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_RGB8_SNORM">GL_RGB8_SNORM</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_RGBA_SNORM">GL_RGBA_SNORM</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_RGBA16_SNORM">GL_RGBA16_SNORM</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_RGBA8_SNORM">GL_RGBA8_SNORM</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_SAMPLER_2D_RECT">GL_SAMPLER_2D_RECT</a></strong></code>
|
||
|
<div class="block">Returned by <type> parameter of GetActiveUniform when the location
|
||
|
<index> for program object <program> is of type sampler2DRect:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_SAMPLER_2D_RECT_SHADOW">GL_SAMPLER_2D_RECT_SHADOW</a></strong></code>
|
||
|
<div class="block">Returned by <type> parameter of GetActiveUniform when the location
|
||
|
<index> for program object <program> is of type sampler2DRectShadow:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_SIGNED_NORMALIZED">GL_SIGNED_NORMALIZED</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_TEXTURE_BINDING_BUFFER">GL_TEXTURE_BINDING_BUFFER</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameters of GetBooleanv, GetDoublev,
|
||
|
GetFloatv, and GetIntegerv:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_TEXTURE_BINDING_RECTANGLE">GL_TEXTURE_BINDING_RECTANGLE</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
||
|
GetFloatv and GetDoublev:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_TEXTURE_BUFFER">GL_TEXTURE_BUFFER</a></strong></code>
|
||
|
<div class="block">Accepted by the <target> parameter of BindBuffer, BufferData,
|
||
|
BufferSubData, MapBuffer, MapBufferRange, BindTexture, UnmapBuffer,
|
||
|
GetBufferSubData, GetBufferParameteriv, GetBufferPointerv, and TexBuffer,
|
||
|
and the <pname> parameter of GetBooleanv, GetDoublev, GetFloatv, and
|
||
|
GetIntegerv:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_TEXTURE_BUFFER_DATA_STORE_BINDING">GL_TEXTURE_BUFFER_DATA_STORE_BINDING</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameters of GetBooleanv, GetDoublev,
|
||
|
GetFloatv, and GetIntegerv:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_TEXTURE_BUFFER_FORMAT">GL_TEXTURE_BUFFER_FORMAT</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameters of GetBooleanv, GetDoublev,
|
||
|
GetFloatv, and GetIntegerv:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_TEXTURE_RECTANGLE">GL_TEXTURE_RECTANGLE</a></strong></code>
|
||
|
<div class="block">Accepted by the <cap> parameter of Enable, Disable and IsEnabled;
|
||
|
by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv
|
||
|
and GetDoublev; and by the <target> parameter of BindTexture,
|
||
|
GetTexParameterfv, GetTexParameteriv, TexParameterf, TexParameteri,
|
||
|
TexParameterfv and TexParameteriv:
|
||
|
Accepted by the <target> parameter of GetTexImage,
|
||
|
GetTexLevelParameteriv, GetTexLevelParameterfv, TexImage2D,
|
||
|
CopyTexImage2D, TexSubImage2D and CopySubTexImage2D:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_ARRAY_STRIDE">GL_UNIFORM_ARRAY_STRIDE</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformsiv:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES">GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformBlockiv:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS">GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformBlockiv:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_BLOCK_BINDING">GL_UNIFORM_BLOCK_BINDING</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformBlockiv:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_BLOCK_DATA_SIZE">GL_UNIFORM_BLOCK_DATA_SIZE</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformBlockiv:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_BLOCK_INDEX">GL_UNIFORM_BLOCK_INDEX</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformsiv:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_BLOCK_NAME_LENGTH">GL_UNIFORM_BLOCK_NAME_LENGTH</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformBlockiv:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER">GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformBlockiv:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER">GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformBlockiv:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER">GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformBlockiv:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_BUFFER">GL_UNIFORM_BUFFER</a></strong></code>
|
||
|
<div class="block">Accepted by the <target> parameters of BindBuffer, BufferData,
|
||
|
BufferSubData, MapBuffer, UnmapBuffer, GetBufferSubData, and
|
||
|
GetBufferPointerv:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_BUFFER_BINDING">GL_UNIFORM_BUFFER_BINDING</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetIntegeri_v, GetBooleanv,
|
||
|
GetIntegerv, GetFloatv, and GetDoublev:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT">GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
||
|
GetFloatv, and GetDoublev:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_BUFFER_SIZE">GL_UNIFORM_BUFFER_SIZE</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetIntegeri_v:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_BUFFER_START">GL_UNIFORM_BUFFER_START</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetIntegeri_v:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_IS_ROW_MAJOR">GL_UNIFORM_IS_ROW_MAJOR</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformsiv:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_MATRIX_STRIDE">GL_UNIFORM_MATRIX_STRIDE</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformsiv:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_NAME_LENGTH">GL_UNIFORM_NAME_LENGTH</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformsiv:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_OFFSET">GL_UNIFORM_OFFSET</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformsiv:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_SIZE">GL_UNIFORM_SIZE</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformsiv:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#GL_UNIFORM_TYPE">GL_UNIFORM_TYPE</a></strong></code>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformsiv:</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
</table>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<!-- ========== METHOD SUMMARY =========== -->
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList"><a name="method_summary">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<h3>Method Summary</h3>
|
||
|
<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
|
||
|
<caption><span>Methods</span><span class="tabEnd"> </span></caption>
|
||
|
<tr>
|
||
|
<th class="colFirst" scope="col">Modifier and Type</th>
|
||
|
<th class="colLast" scope="col">Method and Description</th>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#glCopyBufferSubData(int, int, long, long, long)">glCopyBufferSubData</a></strong>(int readtarget,
|
||
|
int writetarget,
|
||
|
long readoffset,
|
||
|
long writeoffset,
|
||
|
long size)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#glDrawArraysInstanced(int, int, int, int)">glDrawArraysInstanced</a></strong>(int mode,
|
||
|
int first,
|
||
|
int count,
|
||
|
int primcount)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#glDrawElementsInstanced(int, java.nio.ByteBuffer, int)">glDrawElementsInstanced</a></strong>(int mode,
|
||
|
java.nio.ByteBuffer indices,
|
||
|
int primcount)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#glDrawElementsInstanced(int, java.nio.IntBuffer, int)">glDrawElementsInstanced</a></strong>(int mode,
|
||
|
java.nio.IntBuffer indices,
|
||
|
int primcount)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#glDrawElementsInstanced(int, int, int, long, int)">glDrawElementsInstanced</a></strong>(int mode,
|
||
|
int indices_count,
|
||
|
int type,
|
||
|
long indices_buffer_offset,
|
||
|
int primcount)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#glDrawElementsInstanced(int, java.nio.ShortBuffer, int)">glDrawElementsInstanced</a></strong>(int mode,
|
||
|
java.nio.ShortBuffer indices,
|
||
|
int primcount)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#glGetActiveUniformBlock(int, int, int)">glGetActiveUniformBlock</a></strong>(int program,
|
||
|
int uniformBlockIndex,
|
||
|
int pname)</code>
|
||
|
<div class="block"><strong>Deprecated.</strong>
|
||
|
<div class="block"><i>Will be removed in 3.0. Use <a href="../../../org/lwjgl/opengl/GL31.html#glGetActiveUniformBlocki(int, int, int)"><code>glGetActiveUniformBlocki(int, int, int)</code></a> instead.</i></div>
|
||
|
</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#glGetActiveUniformBlock(int, int, int, java.nio.IntBuffer)">glGetActiveUniformBlock</a></strong>(int program,
|
||
|
int uniformBlockIndex,
|
||
|
int pname,
|
||
|
java.nio.IntBuffer params)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#glGetActiveUniformBlocki(int, int, int)">glGetActiveUniformBlocki</a></strong>(int program,
|
||
|
int uniformBlockIndex,
|
||
|
int pname)</code>
|
||
|
<div class="block">Overloads glGetActiveUniformBlockiv.</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static java.lang.String</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#glGetActiveUniformBlockName(int, int, int)">glGetActiveUniformBlockName</a></strong>(int program,
|
||
|
int uniformBlockIndex,
|
||
|
int bufSize)</code>
|
||
|
<div class="block">Overloads glGetActiveUniformBlockName.</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#glGetActiveUniformBlockName(int, int, java.nio.IntBuffer, java.nio.ByteBuffer)">glGetActiveUniformBlockName</a></strong>(int program,
|
||
|
int uniformBlockIndex,
|
||
|
java.nio.IntBuffer length,
|
||
|
java.nio.ByteBuffer uniformBlockName)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static java.lang.String</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#glGetActiveUniformName(int, int, int)">glGetActiveUniformName</a></strong>(int program,
|
||
|
int uniformIndex,
|
||
|
int bufSize)</code>
|
||
|
<div class="block">Overloads glGetActiveUniformName.</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#glGetActiveUniformName(int, int, java.nio.IntBuffer, java.nio.ByteBuffer)">glGetActiveUniformName</a></strong>(int program,
|
||
|
int uniformIndex,
|
||
|
java.nio.IntBuffer length,
|
||
|
java.nio.ByteBuffer uniformName)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#glGetActiveUniforms(int, java.nio.IntBuffer, int, java.nio.IntBuffer)">glGetActiveUniforms</a></strong>(int program,
|
||
|
java.nio.IntBuffer uniformIndices,
|
||
|
int pname,
|
||
|
java.nio.IntBuffer params)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#glGetActiveUniforms(int, int, int)">glGetActiveUniforms</a></strong>(int program,
|
||
|
int uniformIndex,
|
||
|
int pname)</code>
|
||
|
<div class="block"><strong>Deprecated.</strong>
|
||
|
<div class="block"><i>Will be removed in 3.0. Use <a href="../../../org/lwjgl/opengl/GL31.html#glGetActiveUniformsi(int, int, int)"><code>glGetActiveUniformsi(int, int, int)</code></a> instead.</i></div>
|
||
|
</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#glGetActiveUniformsi(int, int, int)">glGetActiveUniformsi</a></strong>(int program,
|
||
|
int uniformIndex,
|
||
|
int pname)</code>
|
||
|
<div class="block">Overloads glGetActiveUniformsiv.</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#glGetUniformBlockIndex(int, java.nio.ByteBuffer)">glGetUniformBlockIndex</a></strong>(int program,
|
||
|
java.nio.ByteBuffer uniformBlockName)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#glGetUniformBlockIndex(int, java.lang.CharSequence)">glGetUniformBlockIndex</a></strong>(int program,
|
||
|
java.lang.CharSequence uniformBlockName)</code>
|
||
|
<div class="block">Overloads glGetUniformBlockIndex.</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#glGetUniformIndices(int, java.nio.ByteBuffer, java.nio.IntBuffer)">glGetUniformIndices</a></strong>(int program,
|
||
|
java.nio.ByteBuffer uniformNames,
|
||
|
java.nio.IntBuffer uniformIndices)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#glGetUniformIndices(int, java.lang.CharSequence[], java.nio.IntBuffer)">glGetUniformIndices</a></strong>(int program,
|
||
|
java.lang.CharSequence[] uniformNames,
|
||
|
java.nio.IntBuffer uniformIndices)</code>
|
||
|
<div class="block">Overloads glGetUniformIndices.</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#glPrimitiveRestartIndex(int)">glPrimitiveRestartIndex</a></strong>(int index)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#glTexBuffer(int, int, int)">glTexBuffer</a></strong>(int target,
|
||
|
int internalformat,
|
||
|
int buffer)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL31.html#glUniformBlockBinding(int, int, int)">glUniformBlockBinding</a></strong>(int program,
|
||
|
int uniformBlockIndex,
|
||
|
int uniformBlockBinding)</code> </td>
|
||
|
</tr>
|
||
|
</table>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList"><a name="methods_inherited_from_class_java.lang.Object">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<h3>Methods inherited from class java.lang.Object</h3>
|
||
|
<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
|
||
|
</ul>
|
||
|
</li>
|
||
|
</ul>
|
||
|
</li>
|
||
|
</ul>
|
||
|
</div>
|
||
|
<div class="details">
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<!-- ============ FIELD DETAIL =========== -->
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList"><a name="field_detail">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<h3>Field Detail</h3>
|
||
|
<a name="GL_RED_SNORM">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_RED_SNORM</h4>
|
||
|
<pre>public static final int GL_RED_SNORM</pre>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_RED_SNORM">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_RG_SNORM">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_RG_SNORM</h4>
|
||
|
<pre>public static final int GL_RG_SNORM</pre>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_RG_SNORM">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_RGB_SNORM">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_RGB_SNORM</h4>
|
||
|
<pre>public static final int GL_RGB_SNORM</pre>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_RGB_SNORM">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_RGBA_SNORM">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_RGBA_SNORM</h4>
|
||
|
<pre>public static final int GL_RGBA_SNORM</pre>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_RGBA_SNORM">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_R8_SNORM">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_R8_SNORM</h4>
|
||
|
<pre>public static final int GL_R8_SNORM</pre>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_R8_SNORM">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_RG8_SNORM">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_RG8_SNORM</h4>
|
||
|
<pre>public static final int GL_RG8_SNORM</pre>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_RG8_SNORM">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_RGB8_SNORM">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_RGB8_SNORM</h4>
|
||
|
<pre>public static final int GL_RGB8_SNORM</pre>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_RGB8_SNORM">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_RGBA8_SNORM">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_RGBA8_SNORM</h4>
|
||
|
<pre>public static final int GL_RGBA8_SNORM</pre>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_RGBA8_SNORM">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_R16_SNORM">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_R16_SNORM</h4>
|
||
|
<pre>public static final int GL_R16_SNORM</pre>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_R16_SNORM">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_RG16_SNORM">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_RG16_SNORM</h4>
|
||
|
<pre>public static final int GL_RG16_SNORM</pre>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_RG16_SNORM">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_RGB16_SNORM">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_RGB16_SNORM</h4>
|
||
|
<pre>public static final int GL_RGB16_SNORM</pre>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_RGB16_SNORM">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_RGBA16_SNORM">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_RGBA16_SNORM</h4>
|
||
|
<pre>public static final int GL_RGBA16_SNORM</pre>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_RGBA16_SNORM">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_SIGNED_NORMALIZED">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_SIGNED_NORMALIZED</h4>
|
||
|
<pre>public static final int GL_SIGNED_NORMALIZED</pre>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_SIGNED_NORMALIZED">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_COPY_READ_BUFFER_BINDING">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_COPY_READ_BUFFER_BINDING</h4>
|
||
|
<pre>public static final int GL_COPY_READ_BUFFER_BINDING</pre>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_COPY_READ_BUFFER_BINDING">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_COPY_WRITE_BUFFER_BINDING">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_COPY_WRITE_BUFFER_BINDING</h4>
|
||
|
<pre>public static final int GL_COPY_WRITE_BUFFER_BINDING</pre>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_COPY_WRITE_BUFFER_BINDING">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_COPY_READ_BUFFER">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_COPY_READ_BUFFER</h4>
|
||
|
<pre>public static final int GL_COPY_READ_BUFFER</pre>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_COPY_READ_BUFFER">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_COPY_WRITE_BUFFER">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_COPY_WRITE_BUFFER</h4>
|
||
|
<pre>public static final int GL_COPY_WRITE_BUFFER</pre>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_COPY_WRITE_BUFFER">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_PRIMITIVE_RESTART">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_PRIMITIVE_RESTART</h4>
|
||
|
<pre>public static final int GL_PRIMITIVE_RESTART</pre>
|
||
|
<div class="block">Accepted by the <cap> parameter of IsEnabled, and by
|
||
|
the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and
|
||
|
GetDoublev:</div>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_PRIMITIVE_RESTART">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_PRIMITIVE_RESTART_INDEX">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_PRIMITIVE_RESTART_INDEX</h4>
|
||
|
<pre>public static final int GL_PRIMITIVE_RESTART_INDEX</pre>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
||
|
GetFloatv, and GetDoublev:</div>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_PRIMITIVE_RESTART_INDEX">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_TEXTURE_BUFFER">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_TEXTURE_BUFFER</h4>
|
||
|
<pre>public static final int GL_TEXTURE_BUFFER</pre>
|
||
|
<div class="block">Accepted by the <target> parameter of BindBuffer, BufferData,
|
||
|
BufferSubData, MapBuffer, MapBufferRange, BindTexture, UnmapBuffer,
|
||
|
GetBufferSubData, GetBufferParameteriv, GetBufferPointerv, and TexBuffer,
|
||
|
and the <pname> parameter of GetBooleanv, GetDoublev, GetFloatv, and
|
||
|
GetIntegerv:</div>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_TEXTURE_BUFFER">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_MAX_TEXTURE_BUFFER_SIZE">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_MAX_TEXTURE_BUFFER_SIZE</h4>
|
||
|
<pre>public static final int GL_MAX_TEXTURE_BUFFER_SIZE</pre>
|
||
|
<div class="block">Accepted by the <pname> parameters of GetBooleanv, GetDoublev,
|
||
|
GetFloatv, and GetIntegerv:</div>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_MAX_TEXTURE_BUFFER_SIZE">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_TEXTURE_BINDING_BUFFER">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_TEXTURE_BINDING_BUFFER</h4>
|
||
|
<pre>public static final int GL_TEXTURE_BINDING_BUFFER</pre>
|
||
|
<div class="block">Accepted by the <pname> parameters of GetBooleanv, GetDoublev,
|
||
|
GetFloatv, and GetIntegerv:</div>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_TEXTURE_BINDING_BUFFER">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_TEXTURE_BUFFER_DATA_STORE_BINDING</h4>
|
||
|
<pre>public static final int GL_TEXTURE_BUFFER_DATA_STORE_BINDING</pre>
|
||
|
<div class="block">Accepted by the <pname> parameters of GetBooleanv, GetDoublev,
|
||
|
GetFloatv, and GetIntegerv:</div>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_TEXTURE_BUFFER_DATA_STORE_BINDING">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_TEXTURE_BUFFER_FORMAT">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_TEXTURE_BUFFER_FORMAT</h4>
|
||
|
<pre>public static final int GL_TEXTURE_BUFFER_FORMAT</pre>
|
||
|
<div class="block">Accepted by the <pname> parameters of GetBooleanv, GetDoublev,
|
||
|
GetFloatv, and GetIntegerv:</div>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_TEXTURE_BUFFER_FORMAT">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_TEXTURE_RECTANGLE">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_TEXTURE_RECTANGLE</h4>
|
||
|
<pre>public static final int GL_TEXTURE_RECTANGLE</pre>
|
||
|
<div class="block">Accepted by the <cap> parameter of Enable, Disable and IsEnabled;
|
||
|
by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv
|
||
|
and GetDoublev; and by the <target> parameter of BindTexture,
|
||
|
GetTexParameterfv, GetTexParameteriv, TexParameterf, TexParameteri,
|
||
|
TexParameterfv and TexParameteriv:
|
||
|
Accepted by the <target> parameter of GetTexImage,
|
||
|
GetTexLevelParameteriv, GetTexLevelParameterfv, TexImage2D,
|
||
|
CopyTexImage2D, TexSubImage2D and CopySubTexImage2D:</div>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_TEXTURE_RECTANGLE">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_TEXTURE_BINDING_RECTANGLE">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_TEXTURE_BINDING_RECTANGLE</h4>
|
||
|
<pre>public static final int GL_TEXTURE_BINDING_RECTANGLE</pre>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
||
|
GetFloatv and GetDoublev:</div>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_TEXTURE_BINDING_RECTANGLE">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_PROXY_TEXTURE_RECTANGLE">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_PROXY_TEXTURE_RECTANGLE</h4>
|
||
|
<pre>public static final int GL_PROXY_TEXTURE_RECTANGLE</pre>
|
||
|
<div class="block">Accepted by the <target> parameter of GetTexLevelParameteriv,
|
||
|
GetTexLevelParameterfv, GetTexParameteriv and TexImage2D:</div>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_PROXY_TEXTURE_RECTANGLE">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_MAX_RECTANGLE_TEXTURE_SIZE">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_MAX_RECTANGLE_TEXTURE_SIZE</h4>
|
||
|
<pre>public static final int GL_MAX_RECTANGLE_TEXTURE_SIZE</pre>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetDoublev,
|
||
|
GetIntegerv and GetFloatv:</div>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_MAX_RECTANGLE_TEXTURE_SIZE">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_SAMPLER_2D_RECT">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_SAMPLER_2D_RECT</h4>
|
||
|
<pre>public static final int GL_SAMPLER_2D_RECT</pre>
|
||
|
<div class="block">Returned by <type> parameter of GetActiveUniform when the location
|
||
|
<index> for program object <program> is of type sampler2DRect:</div>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_SAMPLER_2D_RECT">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_SAMPLER_2D_RECT_SHADOW">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_SAMPLER_2D_RECT_SHADOW</h4>
|
||
|
<pre>public static final int GL_SAMPLER_2D_RECT_SHADOW</pre>
|
||
|
<div class="block">Returned by <type> parameter of GetActiveUniform when the location
|
||
|
<index> for program object <program> is of type sampler2DRectShadow:</div>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_SAMPLER_2D_RECT_SHADOW">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_UNIFORM_BUFFER">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_UNIFORM_BUFFER</h4>
|
||
|
<pre>public static final int GL_UNIFORM_BUFFER</pre>
|
||
|
<div class="block">Accepted by the <target> parameters of BindBuffer, BufferData,
|
||
|
BufferSubData, MapBuffer, UnmapBuffer, GetBufferSubData, and
|
||
|
GetBufferPointerv:</div>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_UNIFORM_BUFFER">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_UNIFORM_BUFFER_BINDING">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_UNIFORM_BUFFER_BINDING</h4>
|
||
|
<pre>public static final int GL_UNIFORM_BUFFER_BINDING</pre>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetIntegeri_v, GetBooleanv,
|
||
|
GetIntegerv, GetFloatv, and GetDoublev:</div>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_UNIFORM_BUFFER_BINDING">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_UNIFORM_BUFFER_START">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_UNIFORM_BUFFER_START</h4>
|
||
|
<pre>public static final int GL_UNIFORM_BUFFER_START</pre>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetIntegeri_v:</div>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_UNIFORM_BUFFER_START">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_UNIFORM_BUFFER_SIZE">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_UNIFORM_BUFFER_SIZE</h4>
|
||
|
<pre>public static final int GL_UNIFORM_BUFFER_SIZE</pre>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetIntegeri_v:</div>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_UNIFORM_BUFFER_SIZE">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_MAX_VERTEX_UNIFORM_BLOCKS">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_MAX_VERTEX_UNIFORM_BLOCKS</h4>
|
||
|
<pre>public static final int GL_MAX_VERTEX_UNIFORM_BLOCKS</pre>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
||
|
GetFloatv, and GetDoublev:</div>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_MAX_VERTEX_UNIFORM_BLOCKS">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_MAX_GEOMETRY_UNIFORM_BLOCKS</h4>
|
||
|
<pre>public static final int GL_MAX_GEOMETRY_UNIFORM_BLOCKS</pre>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
||
|
GetFloatv, and GetDoublev:</div>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_MAX_GEOMETRY_UNIFORM_BLOCKS">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_MAX_FRAGMENT_UNIFORM_BLOCKS">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_MAX_FRAGMENT_UNIFORM_BLOCKS</h4>
|
||
|
<pre>public static final int GL_MAX_FRAGMENT_UNIFORM_BLOCKS</pre>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
||
|
GetFloatv, and GetDoublev:</div>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_MAX_FRAGMENT_UNIFORM_BLOCKS">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_MAX_COMBINED_UNIFORM_BLOCKS">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_MAX_COMBINED_UNIFORM_BLOCKS</h4>
|
||
|
<pre>public static final int GL_MAX_COMBINED_UNIFORM_BLOCKS</pre>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
||
|
GetFloatv, and GetDoublev:</div>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_MAX_COMBINED_UNIFORM_BLOCKS">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_MAX_UNIFORM_BUFFER_BINDINGS">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_MAX_UNIFORM_BUFFER_BINDINGS</h4>
|
||
|
<pre>public static final int GL_MAX_UNIFORM_BUFFER_BINDINGS</pre>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
||
|
GetFloatv, and GetDoublev:</div>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_MAX_UNIFORM_BUFFER_BINDINGS">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_MAX_UNIFORM_BLOCK_SIZE">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_MAX_UNIFORM_BLOCK_SIZE</h4>
|
||
|
<pre>public static final int GL_MAX_UNIFORM_BLOCK_SIZE</pre>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
||
|
GetFloatv, and GetDoublev:</div>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_MAX_UNIFORM_BLOCK_SIZE">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS</h4>
|
||
|
<pre>public static final int GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS</pre>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
||
|
GetFloatv, and GetDoublev:</div>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS</h4>
|
||
|
<pre>public static final int GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS</pre>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
||
|
GetFloatv, and GetDoublev:</div>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS</h4>
|
||
|
<pre>public static final int GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS</pre>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
||
|
GetFloatv, and GetDoublev:</div>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT</h4>
|
||
|
<pre>public static final int GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT</pre>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
||
|
GetFloatv, and GetDoublev:</div>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH</h4>
|
||
|
<pre>public static final int GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH</pre>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetProgramiv:</div>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_ACTIVE_UNIFORM_BLOCKS">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_ACTIVE_UNIFORM_BLOCKS</h4>
|
||
|
<pre>public static final int GL_ACTIVE_UNIFORM_BLOCKS</pre>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetProgramiv:</div>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_ACTIVE_UNIFORM_BLOCKS">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_UNIFORM_TYPE">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_UNIFORM_TYPE</h4>
|
||
|
<pre>public static final int GL_UNIFORM_TYPE</pre>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformsiv:</div>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_UNIFORM_TYPE">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_UNIFORM_SIZE">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_UNIFORM_SIZE</h4>
|
||
|
<pre>public static final int GL_UNIFORM_SIZE</pre>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformsiv:</div>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_UNIFORM_SIZE">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_UNIFORM_NAME_LENGTH">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_UNIFORM_NAME_LENGTH</h4>
|
||
|
<pre>public static final int GL_UNIFORM_NAME_LENGTH</pre>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformsiv:</div>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_UNIFORM_NAME_LENGTH">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_UNIFORM_BLOCK_INDEX">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_UNIFORM_BLOCK_INDEX</h4>
|
||
|
<pre>public static final int GL_UNIFORM_BLOCK_INDEX</pre>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformsiv:</div>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_UNIFORM_BLOCK_INDEX">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_UNIFORM_OFFSET">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_UNIFORM_OFFSET</h4>
|
||
|
<pre>public static final int GL_UNIFORM_OFFSET</pre>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformsiv:</div>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_UNIFORM_OFFSET">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_UNIFORM_ARRAY_STRIDE">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_UNIFORM_ARRAY_STRIDE</h4>
|
||
|
<pre>public static final int GL_UNIFORM_ARRAY_STRIDE</pre>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformsiv:</div>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_UNIFORM_ARRAY_STRIDE">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_UNIFORM_MATRIX_STRIDE">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_UNIFORM_MATRIX_STRIDE</h4>
|
||
|
<pre>public static final int GL_UNIFORM_MATRIX_STRIDE</pre>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformsiv:</div>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_UNIFORM_MATRIX_STRIDE">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_UNIFORM_IS_ROW_MAJOR">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_UNIFORM_IS_ROW_MAJOR</h4>
|
||
|
<pre>public static final int GL_UNIFORM_IS_ROW_MAJOR</pre>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformsiv:</div>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_UNIFORM_IS_ROW_MAJOR">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_UNIFORM_BLOCK_BINDING">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_UNIFORM_BLOCK_BINDING</h4>
|
||
|
<pre>public static final int GL_UNIFORM_BLOCK_BINDING</pre>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformBlockiv:</div>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_UNIFORM_BLOCK_BINDING">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_UNIFORM_BLOCK_DATA_SIZE">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_UNIFORM_BLOCK_DATA_SIZE</h4>
|
||
|
<pre>public static final int GL_UNIFORM_BLOCK_DATA_SIZE</pre>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformBlockiv:</div>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_UNIFORM_BLOCK_DATA_SIZE">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_UNIFORM_BLOCK_NAME_LENGTH">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_UNIFORM_BLOCK_NAME_LENGTH</h4>
|
||
|
<pre>public static final int GL_UNIFORM_BLOCK_NAME_LENGTH</pre>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformBlockiv:</div>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_UNIFORM_BLOCK_NAME_LENGTH">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS</h4>
|
||
|
<pre>public static final int GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS</pre>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformBlockiv:</div>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES</h4>
|
||
|
<pre>public static final int GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES</pre>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformBlockiv:</div>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER</h4>
|
||
|
<pre>public static final int GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER</pre>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformBlockiv:</div>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER</h4>
|
||
|
<pre>public static final int GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER</pre>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformBlockiv:</div>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER</h4>
|
||
|
<pre>public static final int GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER</pre>
|
||
|
<div class="block">Accepted by the <pname> parameter of GetActiveUniformBlockiv:</div>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="GL_INVALID_INDEX">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockListLast">
|
||
|
<li class="blockList">
|
||
|
<h4>GL_INVALID_INDEX</h4>
|
||
|
<pre>public static final int GL_INVALID_INDEX</pre>
|
||
|
<div class="block">Returned by GetActiveUniformsiv and GetUniformBlockIndex</div>
|
||
|
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL31.GL_INVALID_INDEX">Constant Field Values</a></dd></dl>
|
||
|
</li>
|
||
|
</ul>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<!-- ============ METHOD DETAIL ========== -->
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList"><a name="method_detail">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<h3>Method Detail</h3>
|
||
|
<a name="glDrawArraysInstanced(int, int, int, int)">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>glDrawArraysInstanced</h4>
|
||
|
<pre>public static void glDrawArraysInstanced(int mode,
|
||
|
int first,
|
||
|
int count,
|
||
|
int primcount)</pre>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="glDrawElementsInstanced(int, java.nio.ByteBuffer, int)">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>glDrawElementsInstanced</h4>
|
||
|
<pre>public static void glDrawElementsInstanced(int mode,
|
||
|
java.nio.ByteBuffer indices,
|
||
|
int primcount)</pre>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="glDrawElementsInstanced(int, java.nio.IntBuffer, int)">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>glDrawElementsInstanced</h4>
|
||
|
<pre>public static void glDrawElementsInstanced(int mode,
|
||
|
java.nio.IntBuffer indices,
|
||
|
int primcount)</pre>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="glDrawElementsInstanced(int, java.nio.ShortBuffer, int)">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>glDrawElementsInstanced</h4>
|
||
|
<pre>public static void glDrawElementsInstanced(int mode,
|
||
|
java.nio.ShortBuffer indices,
|
||
|
int primcount)</pre>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="glDrawElementsInstanced(int, int, int, long, int)">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>glDrawElementsInstanced</h4>
|
||
|
<pre>public static void glDrawElementsInstanced(int mode,
|
||
|
int indices_count,
|
||
|
int type,
|
||
|
long indices_buffer_offset,
|
||
|
int primcount)</pre>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="glCopyBufferSubData(int, int, long, long, long)">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>glCopyBufferSubData</h4>
|
||
|
<pre>public static void glCopyBufferSubData(int readtarget,
|
||
|
int writetarget,
|
||
|
long readoffset,
|
||
|
long writeoffset,
|
||
|
long size)</pre>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="glPrimitiveRestartIndex(int)">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>glPrimitiveRestartIndex</h4>
|
||
|
<pre>public static void glPrimitiveRestartIndex(int index)</pre>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="glTexBuffer(int, int, int)">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>glTexBuffer</h4>
|
||
|
<pre>public static void glTexBuffer(int target,
|
||
|
int internalformat,
|
||
|
int buffer)</pre>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="glGetUniformIndices(int, java.nio.ByteBuffer, java.nio.IntBuffer)">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>glGetUniformIndices</h4>
|
||
|
<pre>public static void glGetUniformIndices(int program,
|
||
|
java.nio.ByteBuffer uniformNames,
|
||
|
java.nio.IntBuffer uniformIndices)</pre>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="glGetUniformIndices(int, java.lang.CharSequence[], java.nio.IntBuffer)">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>glGetUniformIndices</h4>
|
||
|
<pre>public static void glGetUniformIndices(int program,
|
||
|
java.lang.CharSequence[] uniformNames,
|
||
|
java.nio.IntBuffer uniformIndices)</pre>
|
||
|
<div class="block">Overloads glGetUniformIndices.</div>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="glGetActiveUniforms(int, java.nio.IntBuffer, int, java.nio.IntBuffer)">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>glGetActiveUniforms</h4>
|
||
|
<pre>public static void glGetActiveUniforms(int program,
|
||
|
java.nio.IntBuffer uniformIndices,
|
||
|
int pname,
|
||
|
java.nio.IntBuffer params)</pre>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="glGetActiveUniforms(int, int, int)">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>glGetActiveUniforms</h4>
|
||
|
<pre>@Deprecated
|
||
|
public static int glGetActiveUniforms(int program,
|
||
|
int uniformIndex,
|
||
|
int pname)</pre>
|
||
|
<div class="block"><span class="strong">Deprecated.</span> <i>Will be removed in 3.0. Use <a href="../../../org/lwjgl/opengl/GL31.html#glGetActiveUniformsi(int, int, int)"><code>glGetActiveUniformsi(int, int, int)</code></a> instead.</i></div>
|
||
|
<div class="block">Overloads glGetActiveUniformsiv.
|
||
|
<p></div>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="glGetActiveUniformsi(int, int, int)">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>glGetActiveUniformsi</h4>
|
||
|
<pre>public static int glGetActiveUniformsi(int program,
|
||
|
int uniformIndex,
|
||
|
int pname)</pre>
|
||
|
<div class="block">Overloads glGetActiveUniformsiv.</div>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="glGetActiveUniformName(int, int, java.nio.IntBuffer, java.nio.ByteBuffer)">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>glGetActiveUniformName</h4>
|
||
|
<pre>public static void glGetActiveUniformName(int program,
|
||
|
int uniformIndex,
|
||
|
java.nio.IntBuffer length,
|
||
|
java.nio.ByteBuffer uniformName)</pre>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="glGetActiveUniformName(int, int, int)">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>glGetActiveUniformName</h4>
|
||
|
<pre>public static java.lang.String glGetActiveUniformName(int program,
|
||
|
int uniformIndex,
|
||
|
int bufSize)</pre>
|
||
|
<div class="block">Overloads glGetActiveUniformName.</div>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="glGetUniformBlockIndex(int, java.nio.ByteBuffer)">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>glGetUniformBlockIndex</h4>
|
||
|
<pre>public static int glGetUniformBlockIndex(int program,
|
||
|
java.nio.ByteBuffer uniformBlockName)</pre>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="glGetUniformBlockIndex(int, java.lang.CharSequence)">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>glGetUniformBlockIndex</h4>
|
||
|
<pre>public static int glGetUniformBlockIndex(int program,
|
||
|
java.lang.CharSequence uniformBlockName)</pre>
|
||
|
<div class="block">Overloads glGetUniformBlockIndex.</div>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="glGetActiveUniformBlock(int, int, int, java.nio.IntBuffer)">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>glGetActiveUniformBlock</h4>
|
||
|
<pre>public static void glGetActiveUniformBlock(int program,
|
||
|
int uniformBlockIndex,
|
||
|
int pname,
|
||
|
java.nio.IntBuffer params)</pre>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="glGetActiveUniformBlock(int, int, int)">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>glGetActiveUniformBlock</h4>
|
||
|
<pre>@Deprecated
|
||
|
public static int glGetActiveUniformBlock(int program,
|
||
|
int uniformBlockIndex,
|
||
|
int pname)</pre>
|
||
|
<div class="block"><span class="strong">Deprecated.</span> <i>Will be removed in 3.0. Use <a href="../../../org/lwjgl/opengl/GL31.html#glGetActiveUniformBlocki(int, int, int)"><code>glGetActiveUniformBlocki(int, int, int)</code></a> instead.</i></div>
|
||
|
<div class="block">Overloads glGetActiveUniformBlockiv.
|
||
|
<p></div>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="glGetActiveUniformBlocki(int, int, int)">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>glGetActiveUniformBlocki</h4>
|
||
|
<pre>public static int glGetActiveUniformBlocki(int program,
|
||
|
int uniformBlockIndex,
|
||
|
int pname)</pre>
|
||
|
<div class="block">Overloads glGetActiveUniformBlockiv.</div>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="glGetActiveUniformBlockName(int, int, java.nio.IntBuffer, java.nio.ByteBuffer)">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>glGetActiveUniformBlockName</h4>
|
||
|
<pre>public static void glGetActiveUniformBlockName(int program,
|
||
|
int uniformBlockIndex,
|
||
|
java.nio.IntBuffer length,
|
||
|
java.nio.ByteBuffer uniformBlockName)</pre>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="glGetActiveUniformBlockName(int, int, int)">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList">
|
||
|
<h4>glGetActiveUniformBlockName</h4>
|
||
|
<pre>public static java.lang.String glGetActiveUniformBlockName(int program,
|
||
|
int uniformBlockIndex,
|
||
|
int bufSize)</pre>
|
||
|
<div class="block">Overloads glGetActiveUniformBlockName.</div>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<a name="glUniformBlockBinding(int, int, int)">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="blockListLast">
|
||
|
<li class="blockList">
|
||
|
<h4>glUniformBlockBinding</h4>
|
||
|
<pre>public static void glUniformBlockBinding(int program,
|
||
|
int uniformBlockIndex,
|
||
|
int uniformBlockBinding)</pre>
|
||
|
</li>
|
||
|
</ul>
|
||
|
</li>
|
||
|
</ul>
|
||
|
</li>
|
||
|
</ul>
|
||
|
</div>
|
||
|
</div>
|
||
|
<!-- ========= END OF CLASS DATA ========= -->
|
||
|
<!-- ======= START OF BOTTOM NAVBAR ====== -->
|
||
|
<div class="bottomNav"><a name="navbar_bottom">
|
||
|
<!-- -->
|
||
|
</a><a href="#skip-navbar_bottom" title="Skip navigation links"></a><a name="navbar_bottom_firstrow">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<ul class="navList" title="Navigation">
|
||
|
<li><a href="../../../overview-summary.html">Overview</a></li>
|
||
|
<li><a href="package-summary.html">Package</a></li>
|
||
|
<li class="navBarCell1Rev">Class</li>
|
||
|
<li><a href="class-use/GL31.html">Use</a></li>
|
||
|
<li><a href="package-tree.html">Tree</a></li>
|
||
|
<li><a href="../../../deprecated-list.html">Deprecated</a></li>
|
||
|
<li><a href="../../../index-all.html">Index</a></li>
|
||
|
<li><a href="../../../help-doc.html">Help</a></li>
|
||
|
</ul>
|
||
|
</div>
|
||
|
<div class="subNav">
|
||
|
<ul class="navList">
|
||
|
<li><a href="../../../org/lwjgl/opengl/GL30.html" title="class in org.lwjgl.opengl"><span class="strong">Prev Class</span></a></li>
|
||
|
<li><a href="../../../org/lwjgl/opengl/GL32.html" title="class in org.lwjgl.opengl"><span class="strong">Next Class</span></a></li>
|
||
|
</ul>
|
||
|
<ul class="navList">
|
||
|
<li><a href="../../../index.html?org/lwjgl/opengl/GL31.html" target="_top">Frames</a></li>
|
||
|
<li><a href="GL31.html" target="_top">No Frames</a></li>
|
||
|
</ul>
|
||
|
<ul class="navList" id="allclasses_navbar_bottom">
|
||
|
<li><a href="../../../allclasses-noframe.html">All Classes</a></li>
|
||
|
</ul>
|
||
|
<div>
|
||
|
<script type="text/javascript"><!--
|
||
|
allClassesLink = document.getElementById("allclasses_navbar_bottom");
|
||
|
if(window==top) {
|
||
|
allClassesLink.style.display = "block";
|
||
|
}
|
||
|
else {
|
||
|
allClassesLink.style.display = "none";
|
||
|
}
|
||
|
//-->
|
||
|
</script>
|
||
|
</div>
|
||
|
<div>
|
||
|
<ul class="subNavList">
|
||
|
<li>Summary: </li>
|
||
|
<li>Nested | </li>
|
||
|
<li><a href="#field_summary">Field</a> | </li>
|
||
|
<li>Constr | </li>
|
||
|
<li><a href="#method_summary">Method</a></li>
|
||
|
</ul>
|
||
|
<ul class="subNavList">
|
||
|
<li>Detail: </li>
|
||
|
<li><a href="#field_detail">Field</a> | </li>
|
||
|
<li>Constr | </li>
|
||
|
<li><a href="#method_detail">Method</a></li>
|
||
|
</ul>
|
||
|
</div>
|
||
|
<a name="skip-navbar_bottom">
|
||
|
<!-- -->
|
||
|
</a></div>
|
||
|
<!-- ======== END OF BOTTOM NAVBAR ======= -->
|
||
|
<p class="legalCopy"><small><i>Copyright © 2002-2009 lwjgl.org. All Rights Reserved.</i></small></p>
|
||
|
</body>
|
||
|
</html>
|