opsu-dance/src/yugecin/opsudance/sbv2/MoveStoryboard.java

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/*
* opsu!dance - fork of opsu! with cursordance auto
* Copyright (C) 2016 yugecin
*
* opsu!dance is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* opsu!dance is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with opsu!dance. If not, see <http://www.gnu.org/licenses/>.
*/
package yugecin.opsudance.sbv2;
import itdelatrisu.opsu.objects.GameObject;
import itdelatrisu.opsu.ui.Colors;
import itdelatrisu.opsu.ui.Fonts;
import itdelatrisu.opsu.ui.UI;
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import itdelatrisu.opsu.ui.animations.AnimationEquation;
import org.newdawn.slick.Color;
import org.newdawn.slick.GameContainer;
import org.newdawn.slick.Graphics;
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import yugecin.opsudance.core.DisplayContainer;
import yugecin.opsudance.core.state.OverlayOpsuState;
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import yugecin.opsudance.sbv2.movers.CubicStoryboardMover;
import yugecin.opsudance.sbv2.movers.LinearStoryboardMover;
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import yugecin.opsudance.sbv2.movers.QuadraticStoryboardMover;
import yugecin.opsudance.ui.SimpleButton;
import java.lang.reflect.InvocationHandler;
import java.lang.reflect.Method;
import java.lang.reflect.Proxy;
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public class MoveStoryboard extends OverlayOpsuState{
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private final DisplayContainer displayContainer;
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private SimpleButton btnAddLinear;
private SimpleButton btnAddQuadratic;
private SimpleButton btnAddCubic;
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private SimpleButton btnAnimLin;
private SimpleButton btnAnimMid;
private SimpleButton btnAnimCub;
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private final StoryboardMove dummyMove;
private StoryboardMove[] moves;
private GameObject[] gameObjects;
private int objectIndex;
private int trackPosition;
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public MoveStoryboard(DisplayContainer displayContainer) {
this.displayContainer = displayContainer;
dummyMove = (StoryboardMove) Proxy.newProxyInstance(StoryboardMove.class.getClassLoader(), new Class<?>[]{StoryboardMove.class}, new InvocationHandler() {
@Override
public Object invoke(Object proxy, Method method, Object[] args) throws Throwable {
return null;
}
});
}
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@Override
public void revalidate() {
btnAddLinear = new SimpleButton(displayContainer.width - 205, 50, 200, 25, Fonts.SMALL, "add linear", Colors.BLUE_BUTTON, Colors.WHITE_FADE, Colors.WHITE_FADE, Colors.ORANGE_BUTTON);
btnAddQuadratic = new SimpleButton(displayContainer.width - 205, 80, 200, 25, Fonts.SMALL, "add quadratic", Colors.BLUE_BUTTON, Colors.WHITE_FADE, Colors.WHITE_FADE, Colors.ORANGE_BUTTON);
btnAddCubic = new SimpleButton(displayContainer.width - 205, 110, 200, 25, Fonts.SMALL, "add cubic", Colors.BLUE_BUTTON, Colors.WHITE_FADE, Colors.WHITE_FADE, Colors.ORANGE_BUTTON);
btnAnimLin = new SimpleButton(displayContainer.width - 250, 50, 40, 25, Fonts.SMALL, "lin", Color.blue, Color.white, Color.white, Color.orange);
btnAnimMid = new SimpleButton(displayContainer.width - 250, 80, 40, 25, Fonts.SMALL, "mid", Color.blue, Color.white, Color.white, Color.orange);
btnAnimCub = new SimpleButton(displayContainer.width - 250, 110, 40, 25, Fonts.SMALL, "cub", Color.blue, Color.white, Color.white, Color.orange);
}
/**
* Get the point at the current time
* @param trackPosition current time in ms
* @return point calculated by the storyboardmover or null if there is no mover
*/
public float[] getPoint(int trackPosition) {
this.trackPosition = trackPosition;
if (moves[objectIndex] == null || objectIndex == 0) {
return null;
}
if (trackPosition < gameObjects[objectIndex - 1].getEndTime() || trackPosition > gameObjects[objectIndex].getTime()) {
return null;
}
float t = (float) (trackPosition - gameObjects[objectIndex - 1].getEndTime()) / (gameObjects[objectIndex].getTime() - gameObjects[objectIndex - 1].getEndTime());
return moves[objectIndex].getPointAt(t);
}
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@Override
public void hide() {
}
@Override
public void show() {
}
@Override
protected void onPreRenderUpdate() {
int x = displayContainer.mouseX;
int y = displayContainer.mouseY;
btnAddLinear.update(x, y);
btnAddQuadratic.update(x, y);
btnAddCubic.update(x, y);
btnAnimLin.update(x, y);
btnAnimMid.update(x, y);
btnAnimCub.update(x, y);
if (moves[objectIndex] != null) {
moves[objectIndex].update(displayContainer.renderDelta, x, y);
}
}
@Override
protected void onRender(Graphics g) {
btnAddLinear.render(g);
btnAddQuadratic.render(g);
btnAddCubic.render(g);
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btnAnimLin.render(g);
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btnAnimMid.render(g);
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btnAnimCub.render(g);
if (moves[objectIndex] != null && objectIndex > 0 && trackPosition >= gameObjects[objectIndex - 1].getEndTime() && trackPosition < gameObjects[objectIndex].getTime()) {
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moves[objectIndex].render(g);
}
}
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@Override
protected boolean onKeyPressed(int key, char c) {
return false;
}
@Override
protected boolean onKeyReleased(int key, char c) {
return false;
}
@Override
protected boolean onMouseWheelMoved(int delta) {
return false;
}
@Override
protected boolean onMousePressed(int button, int x, int y) {
if (moves[objectIndex] != null) {
moves[objectIndex].mousePressed(x, y);
}
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return true;
}
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@Override
protected boolean onMouseReleased(int button, int x, int y) {
if (moves[objectIndex] != null) {
moves[objectIndex].mouseReleased(x, y);
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if (moves[objectIndex].getAmountOfMovers() == 0) {
moves[objectIndex] = null;
}
}
if (objectIndex == 0) {
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return true;
}
if (btnAddLinear.isHovered()) {
getCurrentMoveOrCreateNew().add(new LinearStoryboardMover());
}
if (btnAddQuadratic.isHovered()) {
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getCurrentMoveOrCreateNew().add(new QuadraticStoryboardMover());
}
if (btnAddCubic.isHovered()) {
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getCurrentMoveOrCreateNew().add(new CubicStoryboardMover());
}
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if (btnAnimLin.isHovered()) {
getCurrentMoveOrDummy().setAnimationEquation(AnimationEquation.LINEAR);
}
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if (btnAnimMid.isHovered()) {
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getCurrentMoveOrDummy().setAnimationEquation(AnimationEquation.IN_OUT_CIRC);
}
if (btnAnimCub.isHovered()) {
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getCurrentMoveOrDummy().setAnimationEquation(AnimationEquation.IN_OUT_EASE_MIDDLE);
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}
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return true;
}
@Override
protected boolean onMouseDragged(int oldx, int oldy, int newx, int newy) {
return false;
}
private StoryboardMove getCurrentMoveOrCreateNew() {
if (gameObjects[objectIndex].isSlider() && trackPosition > gameObjects[objectIndex].getTime() && trackPosition < gameObjects[objectIndex].getEndTime()) {
UI.sendBarNotification("wait until the slider ended");
return dummyMove;
}
if (moves[objectIndex] == null) {
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return moves[objectIndex] = new StoryboardMoveImpl(gameObjects[objectIndex - 1].end, gameObjects[objectIndex].start, displayContainer.width);
}
return moves[objectIndex];
}
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private StoryboardMove getCurrentMoveOrDummy() {
if (objectIndex < 0 || gameObjects.length <= objectIndex || moves[objectIndex] == null) {
return dummyMove;
}
return moves[objectIndex];
}
public void setGameObjects(GameObject[] gameObjects) {
this.gameObjects = gameObjects;
this.moves = new StoryboardMove[gameObjects.length];
}
public void setIndex(int objectIndex) {
this.objectIndex = objectIndex;
}
}