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13236 lines
498 KiB
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<head>
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<!-- Generated by javadoc (version 1.7.0_17) on Mon Dec 02 20:32:59 CET 2013 -->
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<title>GL11 (LWJGL API)</title>
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<meta name="date" content="2013-12-02">
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<!-- ======== START OF CLASS DATA ======== -->
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<div class="header">
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<div class="subTitle">org.lwjgl.opengl</div>
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<h2 title="Class GL11" class="title">Class GL11</h2>
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</div>
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<div class="contentContainer">
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<ul class="inheritance">
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<li>java.lang.Object</li>
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<ul class="inheritance">
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<li>org.lwjgl.opengl.GL11</li>
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<hr>
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<br>
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<pre>public final class <span class="strong">GL11</span>
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extends java.lang.Object</pre>
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<div class="block">The core OpenGL1.1 API.
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<p></div>
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<dl><dt><span class="strong">Version:</span></dt>
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<dd>$Revision$
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$Id$</dd>
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<dt><span class="strong">Author:</span></dt>
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<dd>cix_foo <cix_foo@users.sourceforge.net></dd></dl>
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</ul>
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<!-- =========== FIELD SUMMARY =========== -->
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<h3>Field Summary</h3>
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<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation">
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<caption><span>Fields</span><span class="tabEnd"> </span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Field and Description</th>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_2_BYTES">GL_2_BYTES</a></strong></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_2D">GL_2D</a></strong></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_3_BYTES">GL_3_BYTES</a></strong></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_3D">GL_3D</a></strong></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_3D_COLOR">GL_3D_COLOR</a></strong></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_3D_COLOR_TEXTURE">GL_3D_COLOR_TEXTURE</a></strong></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_4_BYTES">GL_4_BYTES</a></strong></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_4D_COLOR_TEXTURE">GL_4D_COLOR_TEXTURE</a></strong></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_ACCUM">GL_ACCUM</a></strong></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_ACCUM_ALPHA_BITS">GL_ACCUM_ALPHA_BITS</a></strong></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_ACCUM_BLUE_BITS">GL_ACCUM_BLUE_BITS</a></strong></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_ACCUM_BUFFER_BIT">GL_ACCUM_BUFFER_BIT</a></strong></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_ACCUM_CLEAR_VALUE">GL_ACCUM_CLEAR_VALUE</a></strong></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_ACCUM_GREEN_BITS">GL_ACCUM_GREEN_BITS</a></strong></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_ACCUM_RED_BITS">GL_ACCUM_RED_BITS</a></strong></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_ADD">GL_ADD</a></strong></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_ALL_ATTRIB_BITS">GL_ALL_ATTRIB_BITS</a></strong></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_ALL_CLIENT_ATTRIB_BITS">GL_ALL_CLIENT_ATTRIB_BITS</a></strong></code> </td>
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</tr>
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<tr class="altColor">
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||
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_ALPHA">GL_ALPHA</a></strong></code> </td>
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</tr>
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||
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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||
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_ALPHA_BIAS">GL_ALPHA_BIAS</a></strong></code> </td>
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||
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</tr>
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||
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<tr class="altColor">
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||
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<td class="colFirst"><code>static int</code></td>
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||
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_ALPHA_BITS">GL_ALPHA_BITS</a></strong></code> </td>
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||
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</tr>
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||
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_ALPHA_SCALE">GL_ALPHA_SCALE</a></strong></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_ALPHA_TEST">GL_ALPHA_TEST</a></strong></code> </td>
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</tr>
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||
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<tr class="rowColor">
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||
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_ALPHA_TEST_FUNC">GL_ALPHA_TEST_FUNC</a></strong></code> </td>
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||
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</tr>
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||
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<tr class="altColor">
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||
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_ALPHA_TEST_REF">GL_ALPHA_TEST_REF</a></strong></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_ALPHA12">GL_ALPHA12</a></strong></code> </td>
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||
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</tr>
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||
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_ALPHA16">GL_ALPHA16</a></strong></code> </td>
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||
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</tr>
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||
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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||
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_ALPHA4">GL_ALPHA4</a></strong></code> </td>
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||
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</tr>
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||
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<tr class="altColor">
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||
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<td class="colFirst"><code>static int</code></td>
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||
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_ALPHA8">GL_ALPHA8</a></strong></code> </td>
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||
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</tr>
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||
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<tr class="rowColor">
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||
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<td class="colFirst"><code>static int</code></td>
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||
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_ALWAYS">GL_ALWAYS</a></strong></code> </td>
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||
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</tr>
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||
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<tr class="altColor">
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||
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<td class="colFirst"><code>static int</code></td>
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||
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_AMBIENT">GL_AMBIENT</a></strong></code> </td>
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||
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</tr>
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||
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<tr class="rowColor">
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||
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<td class="colFirst"><code>static int</code></td>
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||
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_AMBIENT_AND_DIFFUSE">GL_AMBIENT_AND_DIFFUSE</a></strong></code> </td>
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||
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</tr>
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||
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<tr class="altColor">
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||
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<td class="colFirst"><code>static int</code></td>
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||
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_AND">GL_AND</a></strong></code> </td>
|
||
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</tr>
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||
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<tr class="rowColor">
|
||
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<td class="colFirst"><code>static int</code></td>
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||
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_AND_INVERTED">GL_AND_INVERTED</a></strong></code> </td>
|
||
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</tr>
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||
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<tr class="altColor">
|
||
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<td class="colFirst"><code>static int</code></td>
|
||
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_AND_REVERSE">GL_AND_REVERSE</a></strong></code> </td>
|
||
|
</tr>
|
||
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<tr class="rowColor">
|
||
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<td class="colFirst"><code>static int</code></td>
|
||
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_ATTRIB_STACK_DEPTH">GL_ATTRIB_STACK_DEPTH</a></strong></code> </td>
|
||
|
</tr>
|
||
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<tr class="altColor">
|
||
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<td class="colFirst"><code>static int</code></td>
|
||
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_AUTO_NORMAL">GL_AUTO_NORMAL</a></strong></code> </td>
|
||
|
</tr>
|
||
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<tr class="rowColor">
|
||
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<td class="colFirst"><code>static int</code></td>
|
||
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_AUX_BUFFERS">GL_AUX_BUFFERS</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
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<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_AUX0">GL_AUX0</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
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<td class="colFirst"><code>static int</code></td>
|
||
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_AUX1">GL_AUX1</a></strong></code> </td>
|
||
|
</tr>
|
||
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<tr class="altColor">
|
||
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<td class="colFirst"><code>static int</code></td>
|
||
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_AUX2">GL_AUX2</a></strong></code> </td>
|
||
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</tr>
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||
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<tr class="rowColor">
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||
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<td class="colFirst"><code>static int</code></td>
|
||
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_AUX3">GL_AUX3</a></strong></code> </td>
|
||
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</tr>
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||
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<tr class="altColor">
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||
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<td class="colFirst"><code>static int</code></td>
|
||
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_BACK">GL_BACK</a></strong></code> </td>
|
||
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</tr>
|
||
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<tr class="rowColor">
|
||
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<td class="colFirst"><code>static int</code></td>
|
||
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_BACK_LEFT">GL_BACK_LEFT</a></strong></code> </td>
|
||
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</tr>
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||
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<tr class="altColor">
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||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_BACK_RIGHT">GL_BACK_RIGHT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_BITMAP">GL_BITMAP</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_BITMAP_TOKEN">GL_BITMAP_TOKEN</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_BLEND">GL_BLEND</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_BLEND_DST">GL_BLEND_DST</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_BLEND_SRC">GL_BLEND_SRC</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_BLUE">GL_BLUE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_BLUE_BIAS">GL_BLUE_BIAS</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_BLUE_BITS">GL_BLUE_BITS</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_BLUE_SCALE">GL_BLUE_SCALE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_BYTE">GL_BYTE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_C3F_V3F">GL_C3F_V3F</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_C4F_N3F_V3F">GL_C4F_N3F_V3F</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_C4UB_V2F">GL_C4UB_V2F</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_C4UB_V3F">GL_C4UB_V3F</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_CCW">GL_CCW</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_CLAMP">GL_CLAMP</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_CLEAR">GL_CLEAR</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_CLIENT_ATTRIB_STACK_DEPTH">GL_CLIENT_ATTRIB_STACK_DEPTH</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_CLIENT_PIXEL_STORE_BIT">GL_CLIENT_PIXEL_STORE_BIT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_CLIENT_VERTEX_ARRAY_BIT">GL_CLIENT_VERTEX_ARRAY_BIT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_CLIP_PLANE0">GL_CLIP_PLANE0</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_CLIP_PLANE1">GL_CLIP_PLANE1</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_CLIP_PLANE2">GL_CLIP_PLANE2</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_CLIP_PLANE3">GL_CLIP_PLANE3</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_CLIP_PLANE4">GL_CLIP_PLANE4</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_CLIP_PLANE5">GL_CLIP_PLANE5</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_COEFF">GL_COEFF</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_COLOR">GL_COLOR</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_COLOR_ARRAY">GL_COLOR_ARRAY</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_COLOR_ARRAY_POINTER">GL_COLOR_ARRAY_POINTER</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_COLOR_ARRAY_SIZE">GL_COLOR_ARRAY_SIZE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_COLOR_ARRAY_STRIDE">GL_COLOR_ARRAY_STRIDE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_COLOR_ARRAY_TYPE">GL_COLOR_ARRAY_TYPE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_COLOR_BUFFER_BIT">GL_COLOR_BUFFER_BIT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_COLOR_CLEAR_VALUE">GL_COLOR_CLEAR_VALUE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_COLOR_INDEX">GL_COLOR_INDEX</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_COLOR_INDEXES">GL_COLOR_INDEXES</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_COLOR_LOGIC_OP">GL_COLOR_LOGIC_OP</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_COLOR_MATERIAL">GL_COLOR_MATERIAL</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_COLOR_MATERIAL_FACE">GL_COLOR_MATERIAL_FACE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_COLOR_MATERIAL_PARAMETER">GL_COLOR_MATERIAL_PARAMETER</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_COLOR_WRITEMASK">GL_COLOR_WRITEMASK</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_COMPILE">GL_COMPILE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_COMPILE_AND_EXECUTE">GL_COMPILE_AND_EXECUTE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_CONSTANT_ALPHA">GL_CONSTANT_ALPHA</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_CONSTANT_ATTENUATION">GL_CONSTANT_ATTENUATION</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_CONSTANT_COLOR">GL_CONSTANT_COLOR</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_COPY">GL_COPY</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_COPY_INVERTED">GL_COPY_INVERTED</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_COPY_PIXEL_TOKEN">GL_COPY_PIXEL_TOKEN</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_CULL_FACE">GL_CULL_FACE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_CULL_FACE_MODE">GL_CULL_FACE_MODE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_CURRENT_BIT">GL_CURRENT_BIT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_CURRENT_COLOR">GL_CURRENT_COLOR</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_CURRENT_INDEX">GL_CURRENT_INDEX</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_CURRENT_NORMAL">GL_CURRENT_NORMAL</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_CURRENT_RASTER_COLOR">GL_CURRENT_RASTER_COLOR</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_CURRENT_RASTER_DISTANCE">GL_CURRENT_RASTER_DISTANCE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_CURRENT_RASTER_INDEX">GL_CURRENT_RASTER_INDEX</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_CURRENT_RASTER_POSITION">GL_CURRENT_RASTER_POSITION</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_CURRENT_RASTER_POSITION_VALID">GL_CURRENT_RASTER_POSITION_VALID</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_CURRENT_RASTER_TEXTURE_COORDS">GL_CURRENT_RASTER_TEXTURE_COORDS</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_CURRENT_TEXTURE_COORDS">GL_CURRENT_TEXTURE_COORDS</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_CW">GL_CW</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_DECAL">GL_DECAL</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_DECR">GL_DECR</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_DEPTH">GL_DEPTH</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_DEPTH_BIAS">GL_DEPTH_BIAS</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_DEPTH_BITS">GL_DEPTH_BITS</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_DEPTH_BUFFER_BIT">GL_DEPTH_BUFFER_BIT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_DEPTH_CLEAR_VALUE">GL_DEPTH_CLEAR_VALUE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_DEPTH_COMPONENT">GL_DEPTH_COMPONENT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_DEPTH_FUNC">GL_DEPTH_FUNC</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_DEPTH_RANGE">GL_DEPTH_RANGE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_DEPTH_SCALE">GL_DEPTH_SCALE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_DEPTH_TEST">GL_DEPTH_TEST</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_DEPTH_WRITEMASK">GL_DEPTH_WRITEMASK</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_DIFFUSE">GL_DIFFUSE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_DITHER">GL_DITHER</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_DOMAIN">GL_DOMAIN</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_DONT_CARE">GL_DONT_CARE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_DOUBLE">GL_DOUBLE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_DOUBLEBUFFER">GL_DOUBLEBUFFER</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_DRAW_BUFFER">GL_DRAW_BUFFER</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_DRAW_PIXEL_TOKEN">GL_DRAW_PIXEL_TOKEN</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_DST_ALPHA">GL_DST_ALPHA</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_DST_COLOR">GL_DST_COLOR</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_EDGE_FLAG">GL_EDGE_FLAG</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_EDGE_FLAG_ARRAY">GL_EDGE_FLAG_ARRAY</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_EDGE_FLAG_ARRAY_POINTER">GL_EDGE_FLAG_ARRAY_POINTER</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_EDGE_FLAG_ARRAY_STRIDE">GL_EDGE_FLAG_ARRAY_STRIDE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_EMISSION">GL_EMISSION</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_ENABLE_BIT">GL_ENABLE_BIT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_EQUAL">GL_EQUAL</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_EQUIV">GL_EQUIV</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_EVAL_BIT">GL_EVAL_BIT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_EXP">GL_EXP</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_EXP2">GL_EXP2</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_EXTENSIONS">GL_EXTENSIONS</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_EYE_LINEAR">GL_EYE_LINEAR</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_EYE_PLANE">GL_EYE_PLANE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_FALSE">GL_FALSE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_FASTEST">GL_FASTEST</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_FEEDBACK">GL_FEEDBACK</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_FEEDBACK_BUFFER_POINTER">GL_FEEDBACK_BUFFER_POINTER</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_FEEDBACK_BUFFER_SIZE">GL_FEEDBACK_BUFFER_SIZE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_FEEDBACK_BUFFER_TYPE">GL_FEEDBACK_BUFFER_TYPE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_FILL">GL_FILL</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_FLAT">GL_FLAT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_FLOAT">GL_FLOAT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_FOG">GL_FOG</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_FOG_BIT">GL_FOG_BIT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_FOG_COLOR">GL_FOG_COLOR</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_FOG_DENSITY">GL_FOG_DENSITY</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_FOG_END">GL_FOG_END</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_FOG_HINT">GL_FOG_HINT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_FOG_INDEX">GL_FOG_INDEX</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_FOG_MODE">GL_FOG_MODE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_FOG_START">GL_FOG_START</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_FRONT">GL_FRONT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_FRONT_AND_BACK">GL_FRONT_AND_BACK</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_FRONT_FACE">GL_FRONT_FACE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_FRONT_LEFT">GL_FRONT_LEFT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_FRONT_RIGHT">GL_FRONT_RIGHT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_GEQUAL">GL_GEQUAL</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_GREATER">GL_GREATER</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_GREEN">GL_GREEN</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_GREEN_BIAS">GL_GREEN_BIAS</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_GREEN_BITS">GL_GREEN_BITS</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_GREEN_SCALE">GL_GREEN_SCALE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_HINT_BIT">GL_HINT_BIT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_INCR">GL_INCR</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_INDEX_ARRAY">GL_INDEX_ARRAY</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_INDEX_ARRAY_POINTER">GL_INDEX_ARRAY_POINTER</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_INDEX_ARRAY_STRIDE">GL_INDEX_ARRAY_STRIDE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_INDEX_ARRAY_TYPE">GL_INDEX_ARRAY_TYPE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_INDEX_BITS">GL_INDEX_BITS</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_INDEX_CLEAR_VALUE">GL_INDEX_CLEAR_VALUE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_INDEX_LOGIC_OP">GL_INDEX_LOGIC_OP</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_INDEX_MODE">GL_INDEX_MODE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_INDEX_OFFSET">GL_INDEX_OFFSET</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_INDEX_SHIFT">GL_INDEX_SHIFT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_INDEX_WRITEMASK">GL_INDEX_WRITEMASK</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_INT">GL_INT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_INTENSITY">GL_INTENSITY</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_INTENSITY12">GL_INTENSITY12</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_INTENSITY16">GL_INTENSITY16</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_INTENSITY4">GL_INTENSITY4</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_INTENSITY8">GL_INTENSITY8</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_INVALID_ENUM">GL_INVALID_ENUM</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_INVALID_OPERATION">GL_INVALID_OPERATION</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_INVALID_VALUE">GL_INVALID_VALUE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_INVERT">GL_INVERT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_KEEP">GL_KEEP</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LEFT">GL_LEFT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LEQUAL">GL_LEQUAL</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LESS">GL_LESS</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LIGHT_MODEL_AMBIENT">GL_LIGHT_MODEL_AMBIENT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LIGHT_MODEL_LOCAL_VIEWER">GL_LIGHT_MODEL_LOCAL_VIEWER</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LIGHT_MODEL_TWO_SIDE">GL_LIGHT_MODEL_TWO_SIDE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LIGHT0">GL_LIGHT0</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LIGHT1">GL_LIGHT1</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LIGHT2">GL_LIGHT2</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LIGHT3">GL_LIGHT3</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LIGHT4">GL_LIGHT4</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LIGHT5">GL_LIGHT5</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LIGHT6">GL_LIGHT6</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LIGHT7">GL_LIGHT7</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LIGHTING">GL_LIGHTING</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LIGHTING_BIT">GL_LIGHTING_BIT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LINE">GL_LINE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LINE_BIT">GL_LINE_BIT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LINE_LOOP">GL_LINE_LOOP</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LINE_RESET_TOKEN">GL_LINE_RESET_TOKEN</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LINE_SMOOTH">GL_LINE_SMOOTH</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LINE_SMOOTH_HINT">GL_LINE_SMOOTH_HINT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LINE_STIPPLE">GL_LINE_STIPPLE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LINE_STIPPLE_PATTERN">GL_LINE_STIPPLE_PATTERN</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LINE_STIPPLE_REPEAT">GL_LINE_STIPPLE_REPEAT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LINE_STRIP">GL_LINE_STRIP</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LINE_TOKEN">GL_LINE_TOKEN</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LINE_WIDTH">GL_LINE_WIDTH</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LINE_WIDTH_GRANULARITY">GL_LINE_WIDTH_GRANULARITY</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LINE_WIDTH_RANGE">GL_LINE_WIDTH_RANGE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LINEAR">GL_LINEAR</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LINEAR_ATTENUATION">GL_LINEAR_ATTENUATION</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LINEAR_MIPMAP_LINEAR">GL_LINEAR_MIPMAP_LINEAR</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LINEAR_MIPMAP_NEAREST">GL_LINEAR_MIPMAP_NEAREST</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LINES">GL_LINES</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LIST_BASE">GL_LIST_BASE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LIST_BIT">GL_LIST_BIT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LIST_INDEX">GL_LIST_INDEX</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LIST_MODE">GL_LIST_MODE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LOAD">GL_LOAD</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LOGIC_OP">GL_LOGIC_OP</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LOGIC_OP_MODE">GL_LOGIC_OP_MODE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LUMINANCE">GL_LUMINANCE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LUMINANCE_ALPHA">GL_LUMINANCE_ALPHA</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LUMINANCE12">GL_LUMINANCE12</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LUMINANCE12_ALPHA12">GL_LUMINANCE12_ALPHA12</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LUMINANCE12_ALPHA4">GL_LUMINANCE12_ALPHA4</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LUMINANCE16">GL_LUMINANCE16</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LUMINANCE16_ALPHA16">GL_LUMINANCE16_ALPHA16</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LUMINANCE4">GL_LUMINANCE4</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LUMINANCE4_ALPHA4">GL_LUMINANCE4_ALPHA4</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LUMINANCE6_ALPHA2">GL_LUMINANCE6_ALPHA2</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LUMINANCE8">GL_LUMINANCE8</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_LUMINANCE8_ALPHA8">GL_LUMINANCE8_ALPHA8</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_MAP_COLOR">GL_MAP_COLOR</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_MAP_STENCIL">GL_MAP_STENCIL</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_MAP1_COLOR_4">GL_MAP1_COLOR_4</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_MAP1_GRID_DOMAIN">GL_MAP1_GRID_DOMAIN</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_MAP1_GRID_SEGMENTS">GL_MAP1_GRID_SEGMENTS</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_MAP1_INDEX">GL_MAP1_INDEX</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_MAP1_NORMAL">GL_MAP1_NORMAL</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_MAP1_TEXTURE_COORD_1">GL_MAP1_TEXTURE_COORD_1</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_MAP1_TEXTURE_COORD_2">GL_MAP1_TEXTURE_COORD_2</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_MAP1_TEXTURE_COORD_3">GL_MAP1_TEXTURE_COORD_3</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_MAP1_TEXTURE_COORD_4">GL_MAP1_TEXTURE_COORD_4</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_MAP1_VERTEX_3">GL_MAP1_VERTEX_3</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_MAP1_VERTEX_4">GL_MAP1_VERTEX_4</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_MAP2_COLOR_4">GL_MAP2_COLOR_4</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_MAP2_GRID_DOMAIN">GL_MAP2_GRID_DOMAIN</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_MAP2_GRID_SEGMENTS">GL_MAP2_GRID_SEGMENTS</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_MAP2_INDEX">GL_MAP2_INDEX</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_MAP2_NORMAL">GL_MAP2_NORMAL</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_MAP2_TEXTURE_COORD_1">GL_MAP2_TEXTURE_COORD_1</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_MAP2_TEXTURE_COORD_2">GL_MAP2_TEXTURE_COORD_2</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_MAP2_TEXTURE_COORD_3">GL_MAP2_TEXTURE_COORD_3</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_MAP2_TEXTURE_COORD_4">GL_MAP2_TEXTURE_COORD_4</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_MAP2_VERTEX_3">GL_MAP2_VERTEX_3</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_MAP2_VERTEX_4">GL_MAP2_VERTEX_4</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_MATRIX_MODE">GL_MATRIX_MODE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_MAX_ATTRIB_STACK_DEPTH">GL_MAX_ATTRIB_STACK_DEPTH</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_MAX_CLIENT_ATTRIB_STACK_DEPTH">GL_MAX_CLIENT_ATTRIB_STACK_DEPTH</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_MAX_CLIP_PLANES">GL_MAX_CLIP_PLANES</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_MAX_EVAL_ORDER">GL_MAX_EVAL_ORDER</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_MAX_LIGHTS">GL_MAX_LIGHTS</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_MAX_LIST_NESTING">GL_MAX_LIST_NESTING</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_MAX_MODELVIEW_STACK_DEPTH">GL_MAX_MODELVIEW_STACK_DEPTH</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_MAX_NAME_STACK_DEPTH">GL_MAX_NAME_STACK_DEPTH</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_MAX_PIXEL_MAP_TABLE">GL_MAX_PIXEL_MAP_TABLE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_MAX_PROJECTION_STACK_DEPTH">GL_MAX_PROJECTION_STACK_DEPTH</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_MAX_TEXTURE_SIZE">GL_MAX_TEXTURE_SIZE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_MAX_TEXTURE_STACK_DEPTH">GL_MAX_TEXTURE_STACK_DEPTH</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_MAX_VIEWPORT_DIMS">GL_MAX_VIEWPORT_DIMS</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_MODELVIEW">GL_MODELVIEW</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_MODELVIEW_MATRIX">GL_MODELVIEW_MATRIX</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_MODELVIEW_STACK_DEPTH">GL_MODELVIEW_STACK_DEPTH</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_MODULATE">GL_MODULATE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_MULT">GL_MULT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_N3F_V3F">GL_N3F_V3F</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_NAME_STACK_DEPTH">GL_NAME_STACK_DEPTH</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_NAND">GL_NAND</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_NEAREST">GL_NEAREST</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_NEAREST_MIPMAP_LINEAR">GL_NEAREST_MIPMAP_LINEAR</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_NEAREST_MIPMAP_NEAREST">GL_NEAREST_MIPMAP_NEAREST</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_NEVER">GL_NEVER</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_NICEST">GL_NICEST</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_NO_ERROR">GL_NO_ERROR</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_NONE">GL_NONE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_NOOP">GL_NOOP</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_NOR">GL_NOR</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_NORMAL_ARRAY">GL_NORMAL_ARRAY</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_NORMAL_ARRAY_POINTER">GL_NORMAL_ARRAY_POINTER</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_NORMAL_ARRAY_STRIDE">GL_NORMAL_ARRAY_STRIDE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_NORMAL_ARRAY_TYPE">GL_NORMAL_ARRAY_TYPE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_NORMALIZE">GL_NORMALIZE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_NOTEQUAL">GL_NOTEQUAL</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_OBJECT_LINEAR">GL_OBJECT_LINEAR</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_OBJECT_PLANE">GL_OBJECT_PLANE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_ONE">GL_ONE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_ONE_MINUS_CONSTANT_ALPHA">GL_ONE_MINUS_CONSTANT_ALPHA</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_ONE_MINUS_CONSTANT_COLOR">GL_ONE_MINUS_CONSTANT_COLOR</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_ONE_MINUS_DST_ALPHA">GL_ONE_MINUS_DST_ALPHA</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_ONE_MINUS_DST_COLOR">GL_ONE_MINUS_DST_COLOR</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_ONE_MINUS_SRC_ALPHA">GL_ONE_MINUS_SRC_ALPHA</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_ONE_MINUS_SRC_COLOR">GL_ONE_MINUS_SRC_COLOR</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_OR">GL_OR</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_OR_INVERTED">GL_OR_INVERTED</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_OR_REVERSE">GL_OR_REVERSE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_ORDER">GL_ORDER</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_OUT_OF_MEMORY">GL_OUT_OF_MEMORY</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_PACK_ALIGNMENT">GL_PACK_ALIGNMENT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_PACK_LSB_FIRST">GL_PACK_LSB_FIRST</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_PACK_ROW_LENGTH">GL_PACK_ROW_LENGTH</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_PACK_SKIP_PIXELS">GL_PACK_SKIP_PIXELS</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_PACK_SKIP_ROWS">GL_PACK_SKIP_ROWS</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_PACK_SWAP_BYTES">GL_PACK_SWAP_BYTES</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_PASS_THROUGH_TOKEN">GL_PASS_THROUGH_TOKEN</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_PERSPECTIVE_CORRECTION_HINT">GL_PERSPECTIVE_CORRECTION_HINT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_PIXEL_MAP_A_TO_A">GL_PIXEL_MAP_A_TO_A</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_PIXEL_MAP_A_TO_A_SIZE">GL_PIXEL_MAP_A_TO_A_SIZE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_PIXEL_MAP_B_TO_B">GL_PIXEL_MAP_B_TO_B</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_PIXEL_MAP_B_TO_B_SIZE">GL_PIXEL_MAP_B_TO_B_SIZE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_PIXEL_MAP_G_TO_G">GL_PIXEL_MAP_G_TO_G</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_PIXEL_MAP_G_TO_G_SIZE">GL_PIXEL_MAP_G_TO_G_SIZE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_PIXEL_MAP_I_TO_A">GL_PIXEL_MAP_I_TO_A</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_PIXEL_MAP_I_TO_A_SIZE">GL_PIXEL_MAP_I_TO_A_SIZE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_PIXEL_MAP_I_TO_B">GL_PIXEL_MAP_I_TO_B</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_PIXEL_MAP_I_TO_B_SIZE">GL_PIXEL_MAP_I_TO_B_SIZE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_PIXEL_MAP_I_TO_G">GL_PIXEL_MAP_I_TO_G</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_PIXEL_MAP_I_TO_G_SIZE">GL_PIXEL_MAP_I_TO_G_SIZE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_PIXEL_MAP_I_TO_I">GL_PIXEL_MAP_I_TO_I</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_PIXEL_MAP_I_TO_I_SIZE">GL_PIXEL_MAP_I_TO_I_SIZE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_PIXEL_MAP_I_TO_R">GL_PIXEL_MAP_I_TO_R</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_PIXEL_MAP_I_TO_R_SIZE">GL_PIXEL_MAP_I_TO_R_SIZE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_PIXEL_MAP_R_TO_R">GL_PIXEL_MAP_R_TO_R</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_PIXEL_MAP_R_TO_R_SIZE">GL_PIXEL_MAP_R_TO_R_SIZE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_PIXEL_MAP_S_TO_S">GL_PIXEL_MAP_S_TO_S</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_PIXEL_MAP_S_TO_S_SIZE">GL_PIXEL_MAP_S_TO_S_SIZE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_PIXEL_MODE_BIT">GL_PIXEL_MODE_BIT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_POINT">GL_POINT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_POINT_BIT">GL_POINT_BIT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_POINT_SIZE">GL_POINT_SIZE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_POINT_SIZE_GRANULARITY">GL_POINT_SIZE_GRANULARITY</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_POINT_SIZE_RANGE">GL_POINT_SIZE_RANGE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_POINT_SMOOTH">GL_POINT_SMOOTH</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_POINT_SMOOTH_HINT">GL_POINT_SMOOTH_HINT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_POINT_TOKEN">GL_POINT_TOKEN</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_POINTS">GL_POINTS</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_POLYGON">GL_POLYGON</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_POLYGON_BIT">GL_POLYGON_BIT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_POLYGON_MODE">GL_POLYGON_MODE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_POLYGON_OFFSET_FACTOR">GL_POLYGON_OFFSET_FACTOR</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_POLYGON_OFFSET_FILL">GL_POLYGON_OFFSET_FILL</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_POLYGON_OFFSET_LINE">GL_POLYGON_OFFSET_LINE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_POLYGON_OFFSET_POINT">GL_POLYGON_OFFSET_POINT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_POLYGON_OFFSET_UNITS">GL_POLYGON_OFFSET_UNITS</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_POLYGON_SMOOTH">GL_POLYGON_SMOOTH</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_POLYGON_SMOOTH_HINT">GL_POLYGON_SMOOTH_HINT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_POLYGON_STIPPLE">GL_POLYGON_STIPPLE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_POLYGON_STIPPLE_BIT">GL_POLYGON_STIPPLE_BIT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_POLYGON_TOKEN">GL_POLYGON_TOKEN</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_POSITION">GL_POSITION</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_PROJECTION">GL_PROJECTION</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_PROJECTION_MATRIX">GL_PROJECTION_MATRIX</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_PROJECTION_STACK_DEPTH">GL_PROJECTION_STACK_DEPTH</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_PROXY_TEXTURE_1D">GL_PROXY_TEXTURE_1D</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_PROXY_TEXTURE_2D">GL_PROXY_TEXTURE_2D</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_Q">GL_Q</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_QUAD_STRIP">GL_QUAD_STRIP</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_QUADRATIC_ATTENUATION">GL_QUADRATIC_ATTENUATION</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_QUADS">GL_QUADS</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_R">GL_R</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_R3_G3_B2">GL_R3_G3_B2</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_READ_BUFFER">GL_READ_BUFFER</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_RED">GL_RED</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_RED_BIAS">GL_RED_BIAS</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_RED_BITS">GL_RED_BITS</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_RED_SCALE">GL_RED_SCALE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_RENDER">GL_RENDER</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_RENDER_MODE">GL_RENDER_MODE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_RENDERER">GL_RENDERER</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_REPEAT">GL_REPEAT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_REPLACE">GL_REPLACE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_RETURN">GL_RETURN</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_RGB">GL_RGB</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_RGB10">GL_RGB10</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_RGB10_A2">GL_RGB10_A2</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_RGB12">GL_RGB12</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_RGB16">GL_RGB16</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_RGB4">GL_RGB4</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_RGB5">GL_RGB5</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_RGB5_A1">GL_RGB5_A1</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_RGB8">GL_RGB8</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_RGBA">GL_RGBA</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_RGBA_MODE">GL_RGBA_MODE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_RGBA12">GL_RGBA12</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_RGBA16">GL_RGBA16</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_RGBA2">GL_RGBA2</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_RGBA4">GL_RGBA4</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_RGBA8">GL_RGBA8</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_RIGHT">GL_RIGHT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_S">GL_S</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_SCISSOR_BIT">GL_SCISSOR_BIT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_SCISSOR_BOX">GL_SCISSOR_BOX</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_SCISSOR_TEST">GL_SCISSOR_TEST</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_SELECT">GL_SELECT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_SELECTION_BUFFER_POINTER">GL_SELECTION_BUFFER_POINTER</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_SELECTION_BUFFER_SIZE">GL_SELECTION_BUFFER_SIZE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_SET">GL_SET</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_SHADE_MODEL">GL_SHADE_MODEL</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_SHININESS">GL_SHININESS</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_SHORT">GL_SHORT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_SMOOTH">GL_SMOOTH</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_SPECULAR">GL_SPECULAR</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_SPHERE_MAP">GL_SPHERE_MAP</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_SPOT_CUTOFF">GL_SPOT_CUTOFF</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_SPOT_DIRECTION">GL_SPOT_DIRECTION</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_SPOT_EXPONENT">GL_SPOT_EXPONENT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_SRC_ALPHA">GL_SRC_ALPHA</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_SRC_ALPHA_SATURATE">GL_SRC_ALPHA_SATURATE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_SRC_COLOR">GL_SRC_COLOR</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_STACK_OVERFLOW">GL_STACK_OVERFLOW</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_STACK_UNDERFLOW">GL_STACK_UNDERFLOW</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_STENCIL">GL_STENCIL</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_STENCIL_BITS">GL_STENCIL_BITS</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_STENCIL_BUFFER_BIT">GL_STENCIL_BUFFER_BIT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_STENCIL_CLEAR_VALUE">GL_STENCIL_CLEAR_VALUE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_STENCIL_FAIL">GL_STENCIL_FAIL</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_STENCIL_FUNC">GL_STENCIL_FUNC</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_STENCIL_INDEX">GL_STENCIL_INDEX</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_STENCIL_PASS_DEPTH_FAIL">GL_STENCIL_PASS_DEPTH_FAIL</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_STENCIL_PASS_DEPTH_PASS">GL_STENCIL_PASS_DEPTH_PASS</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_STENCIL_REF">GL_STENCIL_REF</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_STENCIL_TEST">GL_STENCIL_TEST</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_STENCIL_VALUE_MASK">GL_STENCIL_VALUE_MASK</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_STENCIL_WRITEMASK">GL_STENCIL_WRITEMASK</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_STEREO">GL_STEREO</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_SUBPIXEL_BITS">GL_SUBPIXEL_BITS</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_T">GL_T</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_T2F_C3F_V3F">GL_T2F_C3F_V3F</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_T2F_C4F_N3F_V3F">GL_T2F_C4F_N3F_V3F</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_T2F_C4UB_V3F">GL_T2F_C4UB_V3F</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_T2F_N3F_V3F">GL_T2F_N3F_V3F</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_T2F_V3F">GL_T2F_V3F</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_T4F_C4F_N3F_V4F">GL_T4F_C4F_N3F_V4F</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_T4F_V4F">GL_T4F_V4F</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_TEXTURE">GL_TEXTURE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_TEXTURE_1D">GL_TEXTURE_1D</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_TEXTURE_2D">GL_TEXTURE_2D</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_TEXTURE_ALPHA_SIZE">GL_TEXTURE_ALPHA_SIZE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_TEXTURE_BINDING_1D">GL_TEXTURE_BINDING_1D</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_TEXTURE_BINDING_2D">GL_TEXTURE_BINDING_2D</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_TEXTURE_BIT">GL_TEXTURE_BIT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_TEXTURE_BLUE_SIZE">GL_TEXTURE_BLUE_SIZE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_TEXTURE_BORDER">GL_TEXTURE_BORDER</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_TEXTURE_BORDER_COLOR">GL_TEXTURE_BORDER_COLOR</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_TEXTURE_COMPONENTS">GL_TEXTURE_COMPONENTS</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_TEXTURE_COORD_ARRAY">GL_TEXTURE_COORD_ARRAY</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_TEXTURE_COORD_ARRAY_POINTER">GL_TEXTURE_COORD_ARRAY_POINTER</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_TEXTURE_COORD_ARRAY_SIZE">GL_TEXTURE_COORD_ARRAY_SIZE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_TEXTURE_COORD_ARRAY_STRIDE">GL_TEXTURE_COORD_ARRAY_STRIDE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_TEXTURE_COORD_ARRAY_TYPE">GL_TEXTURE_COORD_ARRAY_TYPE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_TEXTURE_ENV">GL_TEXTURE_ENV</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_TEXTURE_ENV_COLOR">GL_TEXTURE_ENV_COLOR</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_TEXTURE_ENV_MODE">GL_TEXTURE_ENV_MODE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_TEXTURE_GEN_MODE">GL_TEXTURE_GEN_MODE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_TEXTURE_GEN_Q">GL_TEXTURE_GEN_Q</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_TEXTURE_GEN_R">GL_TEXTURE_GEN_R</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_TEXTURE_GEN_S">GL_TEXTURE_GEN_S</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_TEXTURE_GEN_T">GL_TEXTURE_GEN_T</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_TEXTURE_GREEN_SIZE">GL_TEXTURE_GREEN_SIZE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_TEXTURE_HEIGHT">GL_TEXTURE_HEIGHT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_TEXTURE_INTENSITY_SIZE">GL_TEXTURE_INTENSITY_SIZE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_TEXTURE_INTERNAL_FORMAT">GL_TEXTURE_INTERNAL_FORMAT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_TEXTURE_LUMINANCE_SIZE">GL_TEXTURE_LUMINANCE_SIZE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_TEXTURE_MAG_FILTER">GL_TEXTURE_MAG_FILTER</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_TEXTURE_MATRIX">GL_TEXTURE_MATRIX</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_TEXTURE_MIN_FILTER">GL_TEXTURE_MIN_FILTER</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_TEXTURE_PRIORITY">GL_TEXTURE_PRIORITY</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_TEXTURE_RED_SIZE">GL_TEXTURE_RED_SIZE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_TEXTURE_RESIDENT">GL_TEXTURE_RESIDENT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_TEXTURE_STACK_DEPTH">GL_TEXTURE_STACK_DEPTH</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_TEXTURE_WIDTH">GL_TEXTURE_WIDTH</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_TEXTURE_WRAP_S">GL_TEXTURE_WRAP_S</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_TEXTURE_WRAP_T">GL_TEXTURE_WRAP_T</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_TRANSFORM_BIT">GL_TRANSFORM_BIT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_TRIANGLE_FAN">GL_TRIANGLE_FAN</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_TRIANGLE_STRIP">GL_TRIANGLE_STRIP</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_TRIANGLES">GL_TRIANGLES</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_TRUE">GL_TRUE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_UNPACK_ALIGNMENT">GL_UNPACK_ALIGNMENT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_UNPACK_LSB_FIRST">GL_UNPACK_LSB_FIRST</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_UNPACK_ROW_LENGTH">GL_UNPACK_ROW_LENGTH</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_UNPACK_SKIP_PIXELS">GL_UNPACK_SKIP_PIXELS</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_UNPACK_SKIP_ROWS">GL_UNPACK_SKIP_ROWS</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_UNPACK_SWAP_BYTES">GL_UNPACK_SWAP_BYTES</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_UNSIGNED_BYTE">GL_UNSIGNED_BYTE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_UNSIGNED_INT">GL_UNSIGNED_INT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_UNSIGNED_SHORT">GL_UNSIGNED_SHORT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_V2F">GL_V2F</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_V3F">GL_V3F</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_VENDOR">GL_VENDOR</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_VERSION">GL_VERSION</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_VERTEX_ARRAY">GL_VERTEX_ARRAY</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_VERTEX_ARRAY_POINTER">GL_VERTEX_ARRAY_POINTER</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_VERTEX_ARRAY_SIZE">GL_VERTEX_ARRAY_SIZE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_VERTEX_ARRAY_STRIDE">GL_VERTEX_ARRAY_STRIDE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_VERTEX_ARRAY_TYPE">GL_VERTEX_ARRAY_TYPE</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_VIEWPORT">GL_VIEWPORT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_VIEWPORT_BIT">GL_VIEWPORT_BIT</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_XOR">GL_XOR</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_ZERO">GL_ZERO</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_ZOOM_X">GL_ZOOM_X</a></strong></code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#GL_ZOOM_Y">GL_ZOOM_Y</a></strong></code> </td>
|
||
|
</tr>
|
||
|
</table>
|
||
|
</li>
|
||
|
</ul>
|
||
|
<!-- ========== METHOD SUMMARY =========== -->
|
||
|
<ul class="blockList">
|
||
|
<li class="blockList"><a name="method_summary">
|
||
|
<!-- -->
|
||
|
</a>
|
||
|
<h3>Method Summary</h3>
|
||
|
<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
|
||
|
<caption><span>Methods</span><span class="tabEnd"> </span></caption>
|
||
|
<tr>
|
||
|
<th class="colFirst" scope="col">Modifier and Type</th>
|
||
|
<th class="colLast" scope="col">Method and Description</th>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glAccum(int, float)">glAccum</a></strong>(int op,
|
||
|
float value)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glAlphaFunc(int, float)">glAlphaFunc</a></strong>(int func,
|
||
|
float ref)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static boolean</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glAreTexturesResident(java.nio.IntBuffer, java.nio.ByteBuffer)">glAreTexturesResident</a></strong>(java.nio.IntBuffer textures,
|
||
|
java.nio.ByteBuffer residences)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glArrayElement(int)">glArrayElement</a></strong>(int i)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glBegin(int)">glBegin</a></strong>(int mode)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glBindTexture(int, int)">glBindTexture</a></strong>(int target,
|
||
|
int texture)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glBitmap(int, int, float, float, float, float, java.nio.ByteBuffer)">glBitmap</a></strong>(int width,
|
||
|
int height,
|
||
|
float xorig,
|
||
|
float yorig,
|
||
|
float xmove,
|
||
|
float ymove,
|
||
|
java.nio.ByteBuffer bitmap)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glBitmap(int, int, float, float, float, float, long)">glBitmap</a></strong>(int width,
|
||
|
int height,
|
||
|
float xorig,
|
||
|
float yorig,
|
||
|
float xmove,
|
||
|
float ymove,
|
||
|
long bitmap_buffer_offset)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glBlendFunc(int, int)">glBlendFunc</a></strong>(int sfactor,
|
||
|
int dfactor)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glCallList(int)">glCallList</a></strong>(int list)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glCallLists(java.nio.ByteBuffer)">glCallLists</a></strong>(java.nio.ByteBuffer lists)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glCallLists(java.nio.IntBuffer)">glCallLists</a></strong>(java.nio.IntBuffer lists)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glCallLists(java.nio.ShortBuffer)">glCallLists</a></strong>(java.nio.ShortBuffer lists)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glClear(int)">glClear</a></strong>(int mask)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glClearAccum(float, float, float, float)">glClearAccum</a></strong>(float red,
|
||
|
float green,
|
||
|
float blue,
|
||
|
float alpha)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glClearColor(float, float, float, float)">glClearColor</a></strong>(float red,
|
||
|
float green,
|
||
|
float blue,
|
||
|
float alpha)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glClearDepth(double)">glClearDepth</a></strong>(double depth)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glClearStencil(int)">glClearStencil</a></strong>(int s)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glClipPlane(int, java.nio.DoubleBuffer)">glClipPlane</a></strong>(int plane,
|
||
|
java.nio.DoubleBuffer equation)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glColor3b(byte, byte, byte)">glColor3b</a></strong>(byte red,
|
||
|
byte green,
|
||
|
byte blue)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glColor3d(double, double, double)">glColor3d</a></strong>(double red,
|
||
|
double green,
|
||
|
double blue)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glColor3f(float, float, float)">glColor3f</a></strong>(float red,
|
||
|
float green,
|
||
|
float blue)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glColor3ub(byte, byte, byte)">glColor3ub</a></strong>(byte red,
|
||
|
byte green,
|
||
|
byte blue)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glColor4b(byte, byte, byte, byte)">glColor4b</a></strong>(byte red,
|
||
|
byte green,
|
||
|
byte blue,
|
||
|
byte alpha)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glColor4d(double, double, double, double)">glColor4d</a></strong>(double red,
|
||
|
double green,
|
||
|
double blue,
|
||
|
double alpha)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glColor4f(float, float, float, float)">glColor4f</a></strong>(float red,
|
||
|
float green,
|
||
|
float blue,
|
||
|
float alpha)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glColor4ub(byte, byte, byte, byte)">glColor4ub</a></strong>(byte red,
|
||
|
byte green,
|
||
|
byte blue,
|
||
|
byte alpha)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glColorMask(boolean, boolean, boolean, boolean)">glColorMask</a></strong>(boolean red,
|
||
|
boolean green,
|
||
|
boolean blue,
|
||
|
boolean alpha)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glColorMaterial(int, int)">glColorMaterial</a></strong>(int face,
|
||
|
int mode)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glColorPointer(int, boolean, int, java.nio.ByteBuffer)">glColorPointer</a></strong>(int size,
|
||
|
boolean unsigned,
|
||
|
int stride,
|
||
|
java.nio.ByteBuffer pointer)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glColorPointer(int, int, java.nio.DoubleBuffer)">glColorPointer</a></strong>(int size,
|
||
|
int stride,
|
||
|
java.nio.DoubleBuffer pointer)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glColorPointer(int, int, java.nio.FloatBuffer)">glColorPointer</a></strong>(int size,
|
||
|
int stride,
|
||
|
java.nio.FloatBuffer pointer)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glColorPointer(int, int, int, java.nio.ByteBuffer)">glColorPointer</a></strong>(int size,
|
||
|
int type,
|
||
|
int stride,
|
||
|
java.nio.ByteBuffer pointer)</code>
|
||
|
<div class="block">Overloads glColorPointer.</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glColorPointer(int, int, int, long)">glColorPointer</a></strong>(int size,
|
||
|
int type,
|
||
|
int stride,
|
||
|
long pointer_buffer_offset)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glCopyPixels(int, int, int, int, int)">glCopyPixels</a></strong>(int x,
|
||
|
int y,
|
||
|
int width,
|
||
|
int height,
|
||
|
int type)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glCopyTexImage1D(int, int, int, int, int, int, int)">glCopyTexImage1D</a></strong>(int target,
|
||
|
int level,
|
||
|
int internalFormat,
|
||
|
int x,
|
||
|
int y,
|
||
|
int width,
|
||
|
int border)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glCopyTexImage2D(int, int, int, int, int, int, int, int)">glCopyTexImage2D</a></strong>(int target,
|
||
|
int level,
|
||
|
int internalFormat,
|
||
|
int x,
|
||
|
int y,
|
||
|
int width,
|
||
|
int height,
|
||
|
int border)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glCopyTexSubImage1D(int, int, int, int, int, int)">glCopyTexSubImage1D</a></strong>(int target,
|
||
|
int level,
|
||
|
int xoffset,
|
||
|
int x,
|
||
|
int y,
|
||
|
int width)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glCopyTexSubImage2D(int, int, int, int, int, int, int, int)">glCopyTexSubImage2D</a></strong>(int target,
|
||
|
int level,
|
||
|
int xoffset,
|
||
|
int yoffset,
|
||
|
int x,
|
||
|
int y,
|
||
|
int width,
|
||
|
int height)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glCullFace(int)">glCullFace</a></strong>(int mode)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glDeleteLists(int, int)">glDeleteLists</a></strong>(int list,
|
||
|
int range)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glDeleteTextures(int)">glDeleteTextures</a></strong>(int texture)</code>
|
||
|
<div class="block">Overloads glDeleteTextures.</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glDeleteTextures(java.nio.IntBuffer)">glDeleteTextures</a></strong>(java.nio.IntBuffer textures)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glDepthFunc(int)">glDepthFunc</a></strong>(int func)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glDepthMask(boolean)">glDepthMask</a></strong>(boolean flag)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glDepthRange(double, double)">glDepthRange</a></strong>(double zNear,
|
||
|
double zFar)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glDisable(int)">glDisable</a></strong>(int cap)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glDisableClientState(int)">glDisableClientState</a></strong>(int cap)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glDrawArrays(int, int, int)">glDrawArrays</a></strong>(int mode,
|
||
|
int first,
|
||
|
int count)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glDrawBuffer(int)">glDrawBuffer</a></strong>(int mode)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glDrawElements(int, java.nio.ByteBuffer)">glDrawElements</a></strong>(int mode,
|
||
|
java.nio.ByteBuffer indices)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glDrawElements(int, java.nio.IntBuffer)">glDrawElements</a></strong>(int mode,
|
||
|
java.nio.IntBuffer indices)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glDrawElements(int, int, int, java.nio.ByteBuffer)">glDrawElements</a></strong>(int mode,
|
||
|
int count,
|
||
|
int type,
|
||
|
java.nio.ByteBuffer indices)</code>
|
||
|
<div class="block">Overloads glDrawElements.</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glDrawElements(int, int, int, long)">glDrawElements</a></strong>(int mode,
|
||
|
int indices_count,
|
||
|
int type,
|
||
|
long indices_buffer_offset)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glDrawElements(int, java.nio.ShortBuffer)">glDrawElements</a></strong>(int mode,
|
||
|
java.nio.ShortBuffer indices)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glDrawPixels(int, int, int, int, java.nio.ByteBuffer)">glDrawPixels</a></strong>(int width,
|
||
|
int height,
|
||
|
int format,
|
||
|
int type,
|
||
|
java.nio.ByteBuffer pixels)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glDrawPixels(int, int, int, int, java.nio.IntBuffer)">glDrawPixels</a></strong>(int width,
|
||
|
int height,
|
||
|
int format,
|
||
|
int type,
|
||
|
java.nio.IntBuffer pixels)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glDrawPixels(int, int, int, int, long)">glDrawPixels</a></strong>(int width,
|
||
|
int height,
|
||
|
int format,
|
||
|
int type,
|
||
|
long pixels_buffer_offset)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glDrawPixels(int, int, int, int, java.nio.ShortBuffer)">glDrawPixels</a></strong>(int width,
|
||
|
int height,
|
||
|
int format,
|
||
|
int type,
|
||
|
java.nio.ShortBuffer pixels)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glEdgeFlag(boolean)">glEdgeFlag</a></strong>(boolean flag)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glEdgeFlagPointer(int, java.nio.ByteBuffer)">glEdgeFlagPointer</a></strong>(int stride,
|
||
|
java.nio.ByteBuffer pointer)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glEdgeFlagPointer(int, long)">glEdgeFlagPointer</a></strong>(int stride,
|
||
|
long pointer_buffer_offset)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glEnable(int)">glEnable</a></strong>(int cap)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glEnableClientState(int)">glEnableClientState</a></strong>(int cap)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glEnd()">glEnd</a></strong>()</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glEndList()">glEndList</a></strong>()</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glEvalCoord1d(double)">glEvalCoord1d</a></strong>(double u)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glEvalCoord1f(float)">glEvalCoord1f</a></strong>(float u)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glEvalCoord2d(double, double)">glEvalCoord2d</a></strong>(double u,
|
||
|
double v)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glEvalCoord2f(float, float)">glEvalCoord2f</a></strong>(float u,
|
||
|
float v)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glEvalMesh1(int, int, int)">glEvalMesh1</a></strong>(int mode,
|
||
|
int i1,
|
||
|
int i2)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glEvalMesh2(int, int, int, int, int)">glEvalMesh2</a></strong>(int mode,
|
||
|
int i1,
|
||
|
int i2,
|
||
|
int j1,
|
||
|
int j2)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glEvalPoint1(int)">glEvalPoint1</a></strong>(int i)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glEvalPoint2(int, int)">glEvalPoint2</a></strong>(int i,
|
||
|
int j)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glFeedbackBuffer(int, java.nio.FloatBuffer)">glFeedbackBuffer</a></strong>(int type,
|
||
|
java.nio.FloatBuffer buffer)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glFinish()">glFinish</a></strong>()</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glFlush()">glFlush</a></strong>()</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glFog(int, java.nio.FloatBuffer)">glFog</a></strong>(int pname,
|
||
|
java.nio.FloatBuffer params)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glFog(int, java.nio.IntBuffer)">glFog</a></strong>(int pname,
|
||
|
java.nio.IntBuffer params)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glFogf(int, float)">glFogf</a></strong>(int pname,
|
||
|
float param)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glFogi(int, int)">glFogi</a></strong>(int pname,
|
||
|
int param)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glFrontFace(int)">glFrontFace</a></strong>(int mode)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glFrustum(double, double, double, double, double, double)">glFrustum</a></strong>(double left,
|
||
|
double right,
|
||
|
double bottom,
|
||
|
double top,
|
||
|
double zNear,
|
||
|
double zFar)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGenLists(int)">glGenLists</a></strong>(int range)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGenTextures()">glGenTextures</a></strong>()</code>
|
||
|
<div class="block">Overloads glGenTextures.</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGenTextures(java.nio.IntBuffer)">glGenTextures</a></strong>(java.nio.IntBuffer textures)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static boolean</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetBoolean(int)">glGetBoolean</a></strong>(int pname)</code>
|
||
|
<div class="block">Overloads glGetBooleanv.</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetBoolean(int, java.nio.ByteBuffer)">glGetBoolean</a></strong>(int pname,
|
||
|
java.nio.ByteBuffer params)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetClipPlane(int, java.nio.DoubleBuffer)">glGetClipPlane</a></strong>(int plane,
|
||
|
java.nio.DoubleBuffer equation)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static double</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetDouble(int)">glGetDouble</a></strong>(int pname)</code>
|
||
|
<div class="block">Overloads glGetDoublev.</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetDouble(int, java.nio.DoubleBuffer)">glGetDouble</a></strong>(int pname,
|
||
|
java.nio.DoubleBuffer params)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetError()">glGetError</a></strong>()</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static float</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetFloat(int)">glGetFloat</a></strong>(int pname)</code>
|
||
|
<div class="block">Overloads glGetFloatv.</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetFloat(int, java.nio.FloatBuffer)">glGetFloat</a></strong>(int pname,
|
||
|
java.nio.FloatBuffer params)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetInteger(int)">glGetInteger</a></strong>(int pname)</code>
|
||
|
<div class="block">Overloads glGetIntegerv.</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetInteger(int, java.nio.IntBuffer)">glGetInteger</a></strong>(int pname,
|
||
|
java.nio.IntBuffer params)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetLight(int, int, java.nio.FloatBuffer)">glGetLight</a></strong>(int light,
|
||
|
int pname,
|
||
|
java.nio.FloatBuffer params)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetLight(int, int, java.nio.IntBuffer)">glGetLight</a></strong>(int light,
|
||
|
int pname,
|
||
|
java.nio.IntBuffer params)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetMap(int, int, java.nio.DoubleBuffer)">glGetMap</a></strong>(int target,
|
||
|
int query,
|
||
|
java.nio.DoubleBuffer v)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetMap(int, int, java.nio.FloatBuffer)">glGetMap</a></strong>(int target,
|
||
|
int query,
|
||
|
java.nio.FloatBuffer v)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetMap(int, int, java.nio.IntBuffer)">glGetMap</a></strong>(int target,
|
||
|
int query,
|
||
|
java.nio.IntBuffer v)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetMaterial(int, int, java.nio.FloatBuffer)">glGetMaterial</a></strong>(int face,
|
||
|
int pname,
|
||
|
java.nio.FloatBuffer params)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetMaterial(int, int, java.nio.IntBuffer)">glGetMaterial</a></strong>(int face,
|
||
|
int pname,
|
||
|
java.nio.IntBuffer params)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetPixelMap(int, java.nio.FloatBuffer)">glGetPixelMap</a></strong>(int map,
|
||
|
java.nio.FloatBuffer values)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetPixelMapfv(int, long)">glGetPixelMapfv</a></strong>(int map,
|
||
|
long values_buffer_offset)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetPixelMapu(int, java.nio.IntBuffer)">glGetPixelMapu</a></strong>(int map,
|
||
|
java.nio.IntBuffer values)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetPixelMapu(int, java.nio.ShortBuffer)">glGetPixelMapu</a></strong>(int map,
|
||
|
java.nio.ShortBuffer values)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetPixelMapuiv(int, long)">glGetPixelMapuiv</a></strong>(int map,
|
||
|
long values_buffer_offset)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetPixelMapusv(int, long)">glGetPixelMapusv</a></strong>(int map,
|
||
|
long values_buffer_offset)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static java.nio.ByteBuffer</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetPointer(int, long)">glGetPointer</a></strong>(int pname,
|
||
|
long result_size)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetPolygonStipple(java.nio.ByteBuffer)">glGetPolygonStipple</a></strong>(java.nio.ByteBuffer mask)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetPolygonStipple(long)">glGetPolygonStipple</a></strong>(long mask_buffer_offset)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static java.lang.String</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetString(int)">glGetString</a></strong>(int name)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetTexEnv(int, int, java.nio.FloatBuffer)">glGetTexEnv</a></strong>(int coord,
|
||
|
int pname,
|
||
|
java.nio.FloatBuffer params)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetTexEnv(int, int, java.nio.IntBuffer)">glGetTexEnv</a></strong>(int coord,
|
||
|
int pname,
|
||
|
java.nio.IntBuffer params)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static float</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetTexEnvf(int, int)">glGetTexEnvf</a></strong>(int coord,
|
||
|
int pname)</code>
|
||
|
<div class="block">Overloads glGetTexEnvfv.</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetTexEnvi(int, int)">glGetTexEnvi</a></strong>(int coord,
|
||
|
int pname)</code>
|
||
|
<div class="block">Overloads glGetTexEnviv.</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetTexGen(int, int, java.nio.DoubleBuffer)">glGetTexGen</a></strong>(int coord,
|
||
|
int pname,
|
||
|
java.nio.DoubleBuffer params)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetTexGen(int, int, java.nio.FloatBuffer)">glGetTexGen</a></strong>(int coord,
|
||
|
int pname,
|
||
|
java.nio.FloatBuffer params)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetTexGen(int, int, java.nio.IntBuffer)">glGetTexGen</a></strong>(int coord,
|
||
|
int pname,
|
||
|
java.nio.IntBuffer params)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static double</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetTexGend(int, int)">glGetTexGend</a></strong>(int coord,
|
||
|
int pname)</code>
|
||
|
<div class="block">Overloads glGetTexGendv.</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static float</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetTexGenf(int, int)">glGetTexGenf</a></strong>(int coord,
|
||
|
int pname)</code>
|
||
|
<div class="block">Overloads glGetTexGenfv.</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetTexGeni(int, int)">glGetTexGeni</a></strong>(int coord,
|
||
|
int pname)</code>
|
||
|
<div class="block">Overloads glGetTexGeniv.</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetTexImage(int, int, int, int, java.nio.ByteBuffer)">glGetTexImage</a></strong>(int target,
|
||
|
int level,
|
||
|
int format,
|
||
|
int type,
|
||
|
java.nio.ByteBuffer pixels)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetTexImage(int, int, int, int, java.nio.DoubleBuffer)">glGetTexImage</a></strong>(int target,
|
||
|
int level,
|
||
|
int format,
|
||
|
int type,
|
||
|
java.nio.DoubleBuffer pixels)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetTexImage(int, int, int, int, java.nio.FloatBuffer)">glGetTexImage</a></strong>(int target,
|
||
|
int level,
|
||
|
int format,
|
||
|
int type,
|
||
|
java.nio.FloatBuffer pixels)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetTexImage(int, int, int, int, java.nio.IntBuffer)">glGetTexImage</a></strong>(int target,
|
||
|
int level,
|
||
|
int format,
|
||
|
int type,
|
||
|
java.nio.IntBuffer pixels)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetTexImage(int, int, int, int, long)">glGetTexImage</a></strong>(int target,
|
||
|
int level,
|
||
|
int format,
|
||
|
int type,
|
||
|
long pixels_buffer_offset)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetTexImage(int, int, int, int, java.nio.ShortBuffer)">glGetTexImage</a></strong>(int target,
|
||
|
int level,
|
||
|
int format,
|
||
|
int type,
|
||
|
java.nio.ShortBuffer pixels)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetTexLevelParameter(int, int, int, java.nio.FloatBuffer)">glGetTexLevelParameter</a></strong>(int target,
|
||
|
int level,
|
||
|
int pname,
|
||
|
java.nio.FloatBuffer params)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetTexLevelParameter(int, int, int, java.nio.IntBuffer)">glGetTexLevelParameter</a></strong>(int target,
|
||
|
int level,
|
||
|
int pname,
|
||
|
java.nio.IntBuffer params)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static float</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetTexLevelParameterf(int, int, int)">glGetTexLevelParameterf</a></strong>(int target,
|
||
|
int level,
|
||
|
int pname)</code>
|
||
|
<div class="block">Overloads glGetTexLevelParameterfv.</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetTexLevelParameteri(int, int, int)">glGetTexLevelParameteri</a></strong>(int target,
|
||
|
int level,
|
||
|
int pname)</code>
|
||
|
<div class="block">Overloads glGetTexLevelParameteriv.</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetTexParameter(int, int, java.nio.FloatBuffer)">glGetTexParameter</a></strong>(int target,
|
||
|
int pname,
|
||
|
java.nio.FloatBuffer params)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetTexParameter(int, int, java.nio.IntBuffer)">glGetTexParameter</a></strong>(int target,
|
||
|
int pname,
|
||
|
java.nio.IntBuffer params)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static float</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetTexParameterf(int, int)">glGetTexParameterf</a></strong>(int target,
|
||
|
int pname)</code>
|
||
|
<div class="block">Overloads glGetTexParameterfv.</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glGetTexParameteri(int, int)">glGetTexParameteri</a></strong>(int target,
|
||
|
int pname)</code>
|
||
|
<div class="block">Overloads glGetTexParameteriv.</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glHint(int, int)">glHint</a></strong>(int target,
|
||
|
int mode)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glInitNames()">glInitNames</a></strong>()</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glInterleavedArrays(int, int, java.nio.ByteBuffer)">glInterleavedArrays</a></strong>(int format,
|
||
|
int stride,
|
||
|
java.nio.ByteBuffer pointer)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glInterleavedArrays(int, int, java.nio.DoubleBuffer)">glInterleavedArrays</a></strong>(int format,
|
||
|
int stride,
|
||
|
java.nio.DoubleBuffer pointer)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glInterleavedArrays(int, int, java.nio.FloatBuffer)">glInterleavedArrays</a></strong>(int format,
|
||
|
int stride,
|
||
|
java.nio.FloatBuffer pointer)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glInterleavedArrays(int, int, java.nio.IntBuffer)">glInterleavedArrays</a></strong>(int format,
|
||
|
int stride,
|
||
|
java.nio.IntBuffer pointer)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glInterleavedArrays(int, int, long)">glInterleavedArrays</a></strong>(int format,
|
||
|
int stride,
|
||
|
long pointer_buffer_offset)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glInterleavedArrays(int, int, java.nio.ShortBuffer)">glInterleavedArrays</a></strong>(int format,
|
||
|
int stride,
|
||
|
java.nio.ShortBuffer pointer)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static boolean</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glIsEnabled(int)">glIsEnabled</a></strong>(int cap)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static boolean</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glIsList(int)">glIsList</a></strong>(int list)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static boolean</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glIsTexture(int)">glIsTexture</a></strong>(int texture)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glLight(int, int, java.nio.FloatBuffer)">glLight</a></strong>(int light,
|
||
|
int pname,
|
||
|
java.nio.FloatBuffer params)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glLight(int, int, java.nio.IntBuffer)">glLight</a></strong>(int light,
|
||
|
int pname,
|
||
|
java.nio.IntBuffer params)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glLightf(int, int, float)">glLightf</a></strong>(int light,
|
||
|
int pname,
|
||
|
float param)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glLighti(int, int, int)">glLighti</a></strong>(int light,
|
||
|
int pname,
|
||
|
int param)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glLightModel(int, java.nio.FloatBuffer)">glLightModel</a></strong>(int pname,
|
||
|
java.nio.FloatBuffer params)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glLightModel(int, java.nio.IntBuffer)">glLightModel</a></strong>(int pname,
|
||
|
java.nio.IntBuffer params)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glLightModelf(int, float)">glLightModelf</a></strong>(int pname,
|
||
|
float param)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glLightModeli(int, int)">glLightModeli</a></strong>(int pname,
|
||
|
int param)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glLineStipple(int, short)">glLineStipple</a></strong>(int factor,
|
||
|
short pattern)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glLineWidth(float)">glLineWidth</a></strong>(float width)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glListBase(int)">glListBase</a></strong>(int base)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glLoadIdentity()">glLoadIdentity</a></strong>()</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glLoadMatrix(java.nio.DoubleBuffer)">glLoadMatrix</a></strong>(java.nio.DoubleBuffer m)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glLoadMatrix(java.nio.FloatBuffer)">glLoadMatrix</a></strong>(java.nio.FloatBuffer m)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glLoadName(int)">glLoadName</a></strong>(int name)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glLogicOp(int)">glLogicOp</a></strong>(int opcode)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glMap1d(int, double, double, int, int, java.nio.DoubleBuffer)">glMap1d</a></strong>(int target,
|
||
|
double u1,
|
||
|
double u2,
|
||
|
int stride,
|
||
|
int order,
|
||
|
java.nio.DoubleBuffer points)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glMap1f(int, float, float, int, int, java.nio.FloatBuffer)">glMap1f</a></strong>(int target,
|
||
|
float u1,
|
||
|
float u2,
|
||
|
int stride,
|
||
|
int order,
|
||
|
java.nio.FloatBuffer points)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glMap2d(int, double, double, int, int, double, double, int, int, java.nio.DoubleBuffer)">glMap2d</a></strong>(int target,
|
||
|
double u1,
|
||
|
double u2,
|
||
|
int ustride,
|
||
|
int uorder,
|
||
|
double v1,
|
||
|
double v2,
|
||
|
int vstride,
|
||
|
int vorder,
|
||
|
java.nio.DoubleBuffer points)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glMap2f(int, float, float, int, int, float, float, int, int, java.nio.FloatBuffer)">glMap2f</a></strong>(int target,
|
||
|
float u1,
|
||
|
float u2,
|
||
|
int ustride,
|
||
|
int uorder,
|
||
|
float v1,
|
||
|
float v2,
|
||
|
int vstride,
|
||
|
int vorder,
|
||
|
java.nio.FloatBuffer points)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glMapGrid1d(int, double, double)">glMapGrid1d</a></strong>(int un,
|
||
|
double u1,
|
||
|
double u2)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glMapGrid1f(int, float, float)">glMapGrid1f</a></strong>(int un,
|
||
|
float u1,
|
||
|
float u2)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glMapGrid2d(int, double, double, int, double, double)">glMapGrid2d</a></strong>(int un,
|
||
|
double u1,
|
||
|
double u2,
|
||
|
int vn,
|
||
|
double v1,
|
||
|
double v2)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glMapGrid2f(int, float, float, int, float, float)">glMapGrid2f</a></strong>(int un,
|
||
|
float u1,
|
||
|
float u2,
|
||
|
int vn,
|
||
|
float v1,
|
||
|
float v2)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glMaterial(int, int, java.nio.FloatBuffer)">glMaterial</a></strong>(int face,
|
||
|
int pname,
|
||
|
java.nio.FloatBuffer params)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glMaterial(int, int, java.nio.IntBuffer)">glMaterial</a></strong>(int face,
|
||
|
int pname,
|
||
|
java.nio.IntBuffer params)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glMaterialf(int, int, float)">glMaterialf</a></strong>(int face,
|
||
|
int pname,
|
||
|
float param)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glMateriali(int, int, int)">glMateriali</a></strong>(int face,
|
||
|
int pname,
|
||
|
int param)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glMatrixMode(int)">glMatrixMode</a></strong>(int mode)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glMultMatrix(java.nio.DoubleBuffer)">glMultMatrix</a></strong>(java.nio.DoubleBuffer m)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glMultMatrix(java.nio.FloatBuffer)">glMultMatrix</a></strong>(java.nio.FloatBuffer m)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glNewList(int, int)">glNewList</a></strong>(int list,
|
||
|
int mode)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glNormal3b(byte, byte, byte)">glNormal3b</a></strong>(byte nx,
|
||
|
byte ny,
|
||
|
byte nz)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glNormal3d(double, double, double)">glNormal3d</a></strong>(double nx,
|
||
|
double ny,
|
||
|
double nz)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glNormal3f(float, float, float)">glNormal3f</a></strong>(float nx,
|
||
|
float ny,
|
||
|
float nz)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glNormal3i(int, int, int)">glNormal3i</a></strong>(int nx,
|
||
|
int ny,
|
||
|
int nz)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glNormalPointer(int, java.nio.ByteBuffer)">glNormalPointer</a></strong>(int stride,
|
||
|
java.nio.ByteBuffer pointer)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glNormalPointer(int, java.nio.DoubleBuffer)">glNormalPointer</a></strong>(int stride,
|
||
|
java.nio.DoubleBuffer pointer)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glNormalPointer(int, java.nio.FloatBuffer)">glNormalPointer</a></strong>(int stride,
|
||
|
java.nio.FloatBuffer pointer)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glNormalPointer(int, java.nio.IntBuffer)">glNormalPointer</a></strong>(int stride,
|
||
|
java.nio.IntBuffer pointer)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glNormalPointer(int, int, java.nio.ByteBuffer)">glNormalPointer</a></strong>(int type,
|
||
|
int stride,
|
||
|
java.nio.ByteBuffer pointer)</code>
|
||
|
<div class="block">Overloads glNormalPointer.</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glNormalPointer(int, int, long)">glNormalPointer</a></strong>(int type,
|
||
|
int stride,
|
||
|
long pointer_buffer_offset)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glOrtho(double, double, double, double, double, double)">glOrtho</a></strong>(double left,
|
||
|
double right,
|
||
|
double bottom,
|
||
|
double top,
|
||
|
double zNear,
|
||
|
double zFar)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glPassThrough(float)">glPassThrough</a></strong>(float token)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glPixelMap(int, java.nio.FloatBuffer)">glPixelMap</a></strong>(int map,
|
||
|
java.nio.FloatBuffer values)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glPixelMapfv(int, int, long)">glPixelMapfv</a></strong>(int map,
|
||
|
int values_mapsize,
|
||
|
long values_buffer_offset)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glPixelMapu(int, java.nio.IntBuffer)">glPixelMapu</a></strong>(int map,
|
||
|
java.nio.IntBuffer values)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glPixelMapu(int, java.nio.ShortBuffer)">glPixelMapu</a></strong>(int map,
|
||
|
java.nio.ShortBuffer values)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glPixelMapuiv(int, int, long)">glPixelMapuiv</a></strong>(int map,
|
||
|
int values_mapsize,
|
||
|
long values_buffer_offset)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glPixelMapusv(int, int, long)">glPixelMapusv</a></strong>(int map,
|
||
|
int values_mapsize,
|
||
|
long values_buffer_offset)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glPixelStoref(int, float)">glPixelStoref</a></strong>(int pname,
|
||
|
float param)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glPixelStorei(int, int)">glPixelStorei</a></strong>(int pname,
|
||
|
int param)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glPixelTransferf(int, float)">glPixelTransferf</a></strong>(int pname,
|
||
|
float param)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glPixelTransferi(int, int)">glPixelTransferi</a></strong>(int pname,
|
||
|
int param)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glPixelZoom(float, float)">glPixelZoom</a></strong>(float xfactor,
|
||
|
float yfactor)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glPointSize(float)">glPointSize</a></strong>(float size)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glPolygonMode(int, int)">glPolygonMode</a></strong>(int face,
|
||
|
int mode)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glPolygonOffset(float, float)">glPolygonOffset</a></strong>(float factor,
|
||
|
float units)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glPolygonStipple(java.nio.ByteBuffer)">glPolygonStipple</a></strong>(java.nio.ByteBuffer mask)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glPolygonStipple(long)">glPolygonStipple</a></strong>(long mask_buffer_offset)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glPopAttrib()">glPopAttrib</a></strong>()</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glPopClientAttrib()">glPopClientAttrib</a></strong>()</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glPopMatrix()">glPopMatrix</a></strong>()</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glPopName()">glPopName</a></strong>()</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glPrioritizeTextures(java.nio.IntBuffer, java.nio.FloatBuffer)">glPrioritizeTextures</a></strong>(java.nio.IntBuffer textures,
|
||
|
java.nio.FloatBuffer priorities)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glPushAttrib(int)">glPushAttrib</a></strong>(int mask)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glPushClientAttrib(int)">glPushClientAttrib</a></strong>(int mask)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glPushMatrix()">glPushMatrix</a></strong>()</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glPushName(int)">glPushName</a></strong>(int name)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glRasterPos2d(double, double)">glRasterPos2d</a></strong>(double x,
|
||
|
double y)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glRasterPos2f(float, float)">glRasterPos2f</a></strong>(float x,
|
||
|
float y)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glRasterPos2i(int, int)">glRasterPos2i</a></strong>(int x,
|
||
|
int y)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glRasterPos3d(double, double, double)">glRasterPos3d</a></strong>(double x,
|
||
|
double y,
|
||
|
double z)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glRasterPos3f(float, float, float)">glRasterPos3f</a></strong>(float x,
|
||
|
float y,
|
||
|
float z)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glRasterPos3i(int, int, int)">glRasterPos3i</a></strong>(int x,
|
||
|
int y,
|
||
|
int z)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glRasterPos4d(double, double, double, double)">glRasterPos4d</a></strong>(double x,
|
||
|
double y,
|
||
|
double z,
|
||
|
double w)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glRasterPos4f(float, float, float, float)">glRasterPos4f</a></strong>(float x,
|
||
|
float y,
|
||
|
float z,
|
||
|
float w)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glRasterPos4i(int, int, int, int)">glRasterPos4i</a></strong>(int x,
|
||
|
int y,
|
||
|
int z,
|
||
|
int w)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glReadBuffer(int)">glReadBuffer</a></strong>(int mode)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glReadPixels(int, int, int, int, int, int, java.nio.ByteBuffer)">glReadPixels</a></strong>(int x,
|
||
|
int y,
|
||
|
int width,
|
||
|
int height,
|
||
|
int format,
|
||
|
int type,
|
||
|
java.nio.ByteBuffer pixels)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glReadPixels(int, int, int, int, int, int, java.nio.DoubleBuffer)">glReadPixels</a></strong>(int x,
|
||
|
int y,
|
||
|
int width,
|
||
|
int height,
|
||
|
int format,
|
||
|
int type,
|
||
|
java.nio.DoubleBuffer pixels)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glReadPixels(int, int, int, int, int, int, java.nio.FloatBuffer)">glReadPixels</a></strong>(int x,
|
||
|
int y,
|
||
|
int width,
|
||
|
int height,
|
||
|
int format,
|
||
|
int type,
|
||
|
java.nio.FloatBuffer pixels)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glReadPixels(int, int, int, int, int, int, java.nio.IntBuffer)">glReadPixels</a></strong>(int x,
|
||
|
int y,
|
||
|
int width,
|
||
|
int height,
|
||
|
int format,
|
||
|
int type,
|
||
|
java.nio.IntBuffer pixels)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glReadPixels(int, int, int, int, int, int, long)">glReadPixels</a></strong>(int x,
|
||
|
int y,
|
||
|
int width,
|
||
|
int height,
|
||
|
int format,
|
||
|
int type,
|
||
|
long pixels_buffer_offset)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glReadPixels(int, int, int, int, int, int, java.nio.ShortBuffer)">glReadPixels</a></strong>(int x,
|
||
|
int y,
|
||
|
int width,
|
||
|
int height,
|
||
|
int format,
|
||
|
int type,
|
||
|
java.nio.ShortBuffer pixels)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glRectd(double, double, double, double)">glRectd</a></strong>(double x1,
|
||
|
double y1,
|
||
|
double x2,
|
||
|
double y2)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glRectf(float, float, float, float)">glRectf</a></strong>(float x1,
|
||
|
float y1,
|
||
|
float x2,
|
||
|
float y2)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glRecti(int, int, int, int)">glRecti</a></strong>(int x1,
|
||
|
int y1,
|
||
|
int x2,
|
||
|
int y2)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static int</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glRenderMode(int)">glRenderMode</a></strong>(int mode)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glRotated(double, double, double, double)">glRotated</a></strong>(double angle,
|
||
|
double x,
|
||
|
double y,
|
||
|
double z)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glRotatef(float, float, float, float)">glRotatef</a></strong>(float angle,
|
||
|
float x,
|
||
|
float y,
|
||
|
float z)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glScaled(double, double, double)">glScaled</a></strong>(double x,
|
||
|
double y,
|
||
|
double z)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glScalef(float, float, float)">glScalef</a></strong>(float x,
|
||
|
float y,
|
||
|
float z)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glScissor(int, int, int, int)">glScissor</a></strong>(int x,
|
||
|
int y,
|
||
|
int width,
|
||
|
int height)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glSelectBuffer(java.nio.IntBuffer)">glSelectBuffer</a></strong>(java.nio.IntBuffer buffer)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glShadeModel(int)">glShadeModel</a></strong>(int mode)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glStencilFunc(int, int, int)">glStencilFunc</a></strong>(int func,
|
||
|
int ref,
|
||
|
int mask)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glStencilMask(int)">glStencilMask</a></strong>(int mask)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glStencilOp(int, int, int)">glStencilOp</a></strong>(int fail,
|
||
|
int zfail,
|
||
|
int zpass)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexCoord1d(double)">glTexCoord1d</a></strong>(double s)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexCoord1f(float)">glTexCoord1f</a></strong>(float s)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexCoord2d(double, double)">glTexCoord2d</a></strong>(double s,
|
||
|
double t)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexCoord2f(float, float)">glTexCoord2f</a></strong>(float s,
|
||
|
float t)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexCoord3d(double, double, double)">glTexCoord3d</a></strong>(double s,
|
||
|
double t,
|
||
|
double r)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexCoord3f(float, float, float)">glTexCoord3f</a></strong>(float s,
|
||
|
float t,
|
||
|
float r)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexCoord4d(double, double, double, double)">glTexCoord4d</a></strong>(double s,
|
||
|
double t,
|
||
|
double r,
|
||
|
double q)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexCoord4f(float, float, float, float)">glTexCoord4f</a></strong>(float s,
|
||
|
float t,
|
||
|
float r,
|
||
|
float q)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexCoordPointer(int, int, java.nio.DoubleBuffer)">glTexCoordPointer</a></strong>(int size,
|
||
|
int stride,
|
||
|
java.nio.DoubleBuffer pointer)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexCoordPointer(int, int, java.nio.FloatBuffer)">glTexCoordPointer</a></strong>(int size,
|
||
|
int stride,
|
||
|
java.nio.FloatBuffer pointer)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexCoordPointer(int, int, java.nio.IntBuffer)">glTexCoordPointer</a></strong>(int size,
|
||
|
int stride,
|
||
|
java.nio.IntBuffer pointer)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexCoordPointer(int, int, int, java.nio.ByteBuffer)">glTexCoordPointer</a></strong>(int size,
|
||
|
int type,
|
||
|
int stride,
|
||
|
java.nio.ByteBuffer pointer)</code>
|
||
|
<div class="block">Overloads glTexCoordPointer.</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexCoordPointer(int, int, int, long)">glTexCoordPointer</a></strong>(int size,
|
||
|
int type,
|
||
|
int stride,
|
||
|
long pointer_buffer_offset)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexCoordPointer(int, int, java.nio.ShortBuffer)">glTexCoordPointer</a></strong>(int size,
|
||
|
int stride,
|
||
|
java.nio.ShortBuffer pointer)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexEnv(int, int, java.nio.FloatBuffer)">glTexEnv</a></strong>(int target,
|
||
|
int pname,
|
||
|
java.nio.FloatBuffer params)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexEnv(int, int, java.nio.IntBuffer)">glTexEnv</a></strong>(int target,
|
||
|
int pname,
|
||
|
java.nio.IntBuffer params)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexEnvf(int, int, float)">glTexEnvf</a></strong>(int target,
|
||
|
int pname,
|
||
|
float param)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexEnvi(int, int, int)">glTexEnvi</a></strong>(int target,
|
||
|
int pname,
|
||
|
int param)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexGen(int, int, java.nio.DoubleBuffer)">glTexGen</a></strong>(int coord,
|
||
|
int pname,
|
||
|
java.nio.DoubleBuffer params)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexGen(int, int, java.nio.FloatBuffer)">glTexGen</a></strong>(int coord,
|
||
|
int pname,
|
||
|
java.nio.FloatBuffer params)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexGen(int, int, java.nio.IntBuffer)">glTexGen</a></strong>(int coord,
|
||
|
int pname,
|
||
|
java.nio.IntBuffer params)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexGend(int, int, double)">glTexGend</a></strong>(int coord,
|
||
|
int pname,
|
||
|
double param)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexGenf(int, int, float)">glTexGenf</a></strong>(int coord,
|
||
|
int pname,
|
||
|
float param)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexGeni(int, int, int)">glTexGeni</a></strong>(int coord,
|
||
|
int pname,
|
||
|
int param)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexImage1D(int, int, int, int, int, int, int, java.nio.ByteBuffer)">glTexImage1D</a></strong>(int target,
|
||
|
int level,
|
||
|
int internalformat,
|
||
|
int width,
|
||
|
int border,
|
||
|
int format,
|
||
|
int type,
|
||
|
java.nio.ByteBuffer pixels)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexImage1D(int, int, int, int, int, int, int, java.nio.DoubleBuffer)">glTexImage1D</a></strong>(int target,
|
||
|
int level,
|
||
|
int internalformat,
|
||
|
int width,
|
||
|
int border,
|
||
|
int format,
|
||
|
int type,
|
||
|
java.nio.DoubleBuffer pixels)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexImage1D(int, int, int, int, int, int, int, java.nio.FloatBuffer)">glTexImage1D</a></strong>(int target,
|
||
|
int level,
|
||
|
int internalformat,
|
||
|
int width,
|
||
|
int border,
|
||
|
int format,
|
||
|
int type,
|
||
|
java.nio.FloatBuffer pixels)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexImage1D(int, int, int, int, int, int, int, java.nio.IntBuffer)">glTexImage1D</a></strong>(int target,
|
||
|
int level,
|
||
|
int internalformat,
|
||
|
int width,
|
||
|
int border,
|
||
|
int format,
|
||
|
int type,
|
||
|
java.nio.IntBuffer pixels)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexImage1D(int, int, int, int, int, int, int, long)">glTexImage1D</a></strong>(int target,
|
||
|
int level,
|
||
|
int internalformat,
|
||
|
int width,
|
||
|
int border,
|
||
|
int format,
|
||
|
int type,
|
||
|
long pixels_buffer_offset)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexImage1D(int, int, int, int, int, int, int, java.nio.ShortBuffer)">glTexImage1D</a></strong>(int target,
|
||
|
int level,
|
||
|
int internalformat,
|
||
|
int width,
|
||
|
int border,
|
||
|
int format,
|
||
|
int type,
|
||
|
java.nio.ShortBuffer pixels)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexImage2D(int, int, int, int, int, int, int, int, java.nio.ByteBuffer)">glTexImage2D</a></strong>(int target,
|
||
|
int level,
|
||
|
int internalformat,
|
||
|
int width,
|
||
|
int height,
|
||
|
int border,
|
||
|
int format,
|
||
|
int type,
|
||
|
java.nio.ByteBuffer pixels)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexImage2D(int, int, int, int, int, int, int, int, java.nio.DoubleBuffer)">glTexImage2D</a></strong>(int target,
|
||
|
int level,
|
||
|
int internalformat,
|
||
|
int width,
|
||
|
int height,
|
||
|
int border,
|
||
|
int format,
|
||
|
int type,
|
||
|
java.nio.DoubleBuffer pixels)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexImage2D(int, int, int, int, int, int, int, int, java.nio.FloatBuffer)">glTexImage2D</a></strong>(int target,
|
||
|
int level,
|
||
|
int internalformat,
|
||
|
int width,
|
||
|
int height,
|
||
|
int border,
|
||
|
int format,
|
||
|
int type,
|
||
|
java.nio.FloatBuffer pixels)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexImage2D(int, int, int, int, int, int, int, int, java.nio.IntBuffer)">glTexImage2D</a></strong>(int target,
|
||
|
int level,
|
||
|
int internalformat,
|
||
|
int width,
|
||
|
int height,
|
||
|
int border,
|
||
|
int format,
|
||
|
int type,
|
||
|
java.nio.IntBuffer pixels)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexImage2D(int, int, int, int, int, int, int, int, long)">glTexImage2D</a></strong>(int target,
|
||
|
int level,
|
||
|
int internalformat,
|
||
|
int width,
|
||
|
int height,
|
||
|
int border,
|
||
|
int format,
|
||
|
int type,
|
||
|
long pixels_buffer_offset)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexImage2D(int, int, int, int, int, int, int, int, java.nio.ShortBuffer)">glTexImage2D</a></strong>(int target,
|
||
|
int level,
|
||
|
int internalformat,
|
||
|
int width,
|
||
|
int height,
|
||
|
int border,
|
||
|
int format,
|
||
|
int type,
|
||
|
java.nio.ShortBuffer pixels)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexParameter(int, int, java.nio.FloatBuffer)">glTexParameter</a></strong>(int target,
|
||
|
int pname,
|
||
|
java.nio.FloatBuffer param)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexParameter(int, int, java.nio.IntBuffer)">glTexParameter</a></strong>(int target,
|
||
|
int pname,
|
||
|
java.nio.IntBuffer param)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexParameterf(int, int, float)">glTexParameterf</a></strong>(int target,
|
||
|
int pname,
|
||
|
float param)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexParameteri(int, int, int)">glTexParameteri</a></strong>(int target,
|
||
|
int pname,
|
||
|
int param)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexSubImage1D(int, int, int, int, int, int, java.nio.ByteBuffer)">glTexSubImage1D</a></strong>(int target,
|
||
|
int level,
|
||
|
int xoffset,
|
||
|
int width,
|
||
|
int format,
|
||
|
int type,
|
||
|
java.nio.ByteBuffer pixels)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexSubImage1D(int, int, int, int, int, int, java.nio.DoubleBuffer)">glTexSubImage1D</a></strong>(int target,
|
||
|
int level,
|
||
|
int xoffset,
|
||
|
int width,
|
||
|
int format,
|
||
|
int type,
|
||
|
java.nio.DoubleBuffer pixels)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexSubImage1D(int, int, int, int, int, int, java.nio.FloatBuffer)">glTexSubImage1D</a></strong>(int target,
|
||
|
int level,
|
||
|
int xoffset,
|
||
|
int width,
|
||
|
int format,
|
||
|
int type,
|
||
|
java.nio.FloatBuffer pixels)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexSubImage1D(int, int, int, int, int, int, java.nio.IntBuffer)">glTexSubImage1D</a></strong>(int target,
|
||
|
int level,
|
||
|
int xoffset,
|
||
|
int width,
|
||
|
int format,
|
||
|
int type,
|
||
|
java.nio.IntBuffer pixels)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexSubImage1D(int, int, int, int, int, int, long)">glTexSubImage1D</a></strong>(int target,
|
||
|
int level,
|
||
|
int xoffset,
|
||
|
int width,
|
||
|
int format,
|
||
|
int type,
|
||
|
long pixels_buffer_offset)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexSubImage1D(int, int, int, int, int, int, java.nio.ShortBuffer)">glTexSubImage1D</a></strong>(int target,
|
||
|
int level,
|
||
|
int xoffset,
|
||
|
int width,
|
||
|
int format,
|
||
|
int type,
|
||
|
java.nio.ShortBuffer pixels)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexSubImage2D(int, int, int, int, int, int, int, int, java.nio.ByteBuffer)">glTexSubImage2D</a></strong>(int target,
|
||
|
int level,
|
||
|
int xoffset,
|
||
|
int yoffset,
|
||
|
int width,
|
||
|
int height,
|
||
|
int format,
|
||
|
int type,
|
||
|
java.nio.ByteBuffer pixels)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexSubImage2D(int, int, int, int, int, int, int, int, java.nio.DoubleBuffer)">glTexSubImage2D</a></strong>(int target,
|
||
|
int level,
|
||
|
int xoffset,
|
||
|
int yoffset,
|
||
|
int width,
|
||
|
int height,
|
||
|
int format,
|
||
|
int type,
|
||
|
java.nio.DoubleBuffer pixels)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexSubImage2D(int, int, int, int, int, int, int, int, java.nio.FloatBuffer)">glTexSubImage2D</a></strong>(int target,
|
||
|
int level,
|
||
|
int xoffset,
|
||
|
int yoffset,
|
||
|
int width,
|
||
|
int height,
|
||
|
int format,
|
||
|
int type,
|
||
|
java.nio.FloatBuffer pixels)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexSubImage2D(int, int, int, int, int, int, int, int, java.nio.IntBuffer)">glTexSubImage2D</a></strong>(int target,
|
||
|
int level,
|
||
|
int xoffset,
|
||
|
int yoffset,
|
||
|
int width,
|
||
|
int height,
|
||
|
int format,
|
||
|
int type,
|
||
|
java.nio.IntBuffer pixels)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexSubImage2D(int, int, int, int, int, int, int, int, long)">glTexSubImage2D</a></strong>(int target,
|
||
|
int level,
|
||
|
int xoffset,
|
||
|
int yoffset,
|
||
|
int width,
|
||
|
int height,
|
||
|
int format,
|
||
|
int type,
|
||
|
long pixels_buffer_offset)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTexSubImage2D(int, int, int, int, int, int, int, int, java.nio.ShortBuffer)">glTexSubImage2D</a></strong>(int target,
|
||
|
int level,
|
||
|
int xoffset,
|
||
|
int yoffset,
|
||
|
int width,
|
||
|
int height,
|
||
|
int format,
|
||
|
int type,
|
||
|
java.nio.ShortBuffer pixels)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTranslated(double, double, double)">glTranslated</a></strong>(double x,
|
||
|
double y,
|
||
|
double z)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glTranslatef(float, float, float)">glTranslatef</a></strong>(float x,
|
||
|
float y,
|
||
|
float z)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glVertex2d(double, double)">glVertex2d</a></strong>(double x,
|
||
|
double y)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glVertex2f(float, float)">glVertex2f</a></strong>(float x,
|
||
|
float y)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glVertex2i(int, int)">glVertex2i</a></strong>(int x,
|
||
|
int y)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glVertex3d(double, double, double)">glVertex3d</a></strong>(double x,
|
||
|
double y,
|
||
|
double z)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glVertex3f(float, float, float)">glVertex3f</a></strong>(float x,
|
||
|
float y,
|
||
|
float z)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glVertex3i(int, int, int)">glVertex3i</a></strong>(int x,
|
||
|
int y,
|
||
|
int z)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glVertex4d(double, double, double, double)">glVertex4d</a></strong>(double x,
|
||
|
double y,
|
||
|
double z,
|
||
|
double w)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glVertex4f(float, float, float, float)">glVertex4f</a></strong>(float x,
|
||
|
float y,
|
||
|
float z,
|
||
|
float w)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glVertex4i(int, int, int, int)">glVertex4i</a></strong>(int x,
|
||
|
int y,
|
||
|
int z,
|
||
|
int w)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glVertexPointer(int, int, java.nio.DoubleBuffer)">glVertexPointer</a></strong>(int size,
|
||
|
int stride,
|
||
|
java.nio.DoubleBuffer pointer)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glVertexPointer(int, int, java.nio.FloatBuffer)">glVertexPointer</a></strong>(int size,
|
||
|
int stride,
|
||
|
java.nio.FloatBuffer pointer)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glVertexPointer(int, int, java.nio.IntBuffer)">glVertexPointer</a></strong>(int size,
|
||
|
int stride,
|
||
|
java.nio.IntBuffer pointer)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glVertexPointer(int, int, int, java.nio.ByteBuffer)">glVertexPointer</a></strong>(int size,
|
||
|
int type,
|
||
|
int stride,
|
||
|
java.nio.ByteBuffer pointer)</code>
|
||
|
<div class="block">Overloads glVertexPointer.</div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glVertexPointer(int, int, int, long)">glVertexPointer</a></strong>(int size,
|
||
|
int type,
|
||
|
int stride,
|
||
|
long pointer_buffer_offset)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="rowColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glVertexPointer(int, int, java.nio.ShortBuffer)">glVertexPointer</a></strong>(int size,
|
||
|
int stride,
|
||
|
java.nio.ShortBuffer pointer)</code> </td>
|
||
|
</tr>
|
||
|
<tr class="altColor">
|
||
|
<td class="colFirst"><code>static void</code></td>
|
||
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL11.html#glViewport(int, int, int, int)">glViewport</a></strong>(int x,
|
||
|
int y,
|
||
|
int width,
|
||
|
int height)</code> </td>
|
||
|
</tr>
|
||
|
</table>
|
||
|
<ul class="blockList">
|
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||
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||
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||
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||
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||
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||
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||
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||
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||
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||
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||
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||
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|
||
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|
||
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|
||
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||
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||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
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||
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|
||
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|
||
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|
||
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||
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||
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||
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||
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|
||
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||
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||
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||
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||
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|
||
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|
||
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||
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||
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||
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||
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||
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|
||
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|
||
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|
||
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|
||
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||
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|
||
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||
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||
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||
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||
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||
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||
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|
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||
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|
||
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||
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|
||
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||
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||
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||
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|
||
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||
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||
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|
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||
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||
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|
||
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|
||
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||
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|
||
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|
||
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||
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||
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