opsu-dance/src/itdelatrisu/opsu/beatmap/OsuHitObject.java

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/*
* opsu! - an open-source osu! client
* Copyright (C) 2014, 2015 Jeffrey Han
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*
* opsu! is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* opsu! is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with opsu!. If not, see <http://www.gnu.org/licenses/>.
*/
package itdelatrisu.opsu.beatmap;
import itdelatrisu.opsu.GameMod;
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import java.text.DecimalFormat;
import java.text.NumberFormat;
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/**
* Data type representing a parsed hit object.
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*/
public class OsuHitObject {
/** Hit object types (bits). */
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public static final int
TYPE_CIRCLE = 1,
TYPE_SLIDER = 2,
TYPE_NEWCOMBO = 4, // not an object
TYPE_SPINNER = 8;
/** Hit object type names. */
private static final String
CIRCLE = "circle",
SLIDER = "slider",
SPINNER = "spinner",
UNKNOWN = "unknown object";
/** Hit sound types (bits). */
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public static final byte
SOUND_NORMAL = 0,
SOUND_WHISTLE = 2,
SOUND_FINISH = 4,
SOUND_CLAP = 8;
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/**
* Slider curve types.
* (Deprecated: only Beziers are currently used.)
*/
public static final char
SLIDER_CATMULL = 'C',
SLIDER_BEZIER = 'B',
SLIDER_LINEAR = 'L',
SLIDER_PASSTHROUGH = 'P';
/** Max hit object coordinates. */
private static final int
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MAX_X = 512,
MAX_Y = 384;
/** The x and y multipliers for hit object coordinates. */
private static float xMultiplier, yMultiplier;
/** The x and y offsets for hit object coordinates. */
private static int
xOffset, // offset right of border
yOffset; // offset below health bar
/** The container height. */
private static int containerHeight;
/** The offset per stack. */
private static float stackOffset;
/**
* Returns the stack position modifier, in pixels.
* @return stack position modifier
*/
public static float getStackOffset() { return stackOffset; }
/**
* Sets the stack position modifier.
* @param offset stack position modifier, in pixels
*/
public static void setStackOffset(float offset) { stackOffset = offset; }
/** Starting coordinates. */
private float x, y;
/** Start time (in ms). */
private int time;
/** Hit object type (TYPE_* bitmask). */
private int type;
/** Hit sound type (SOUND_* bitmask). */
private byte hitSound;
/** Hit sound addition (sampleSet, AdditionSampleSet, ?, ...). */
private byte[] addition;
/** Slider curve type (SLIDER_* constant). */
private char sliderType;
/** Slider coordinate lists. */
private float[] sliderX, sliderY;
/** Slider repeat count. */
private int repeat;
/** Slider pixel length. */
private float pixelLength;
/** Spinner end time (in ms). */
private int endTime;
/** Slider edge hit sound type (SOUND_* bitmask). */
private byte[] edgeHitSound;
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/** Slider edge hit sound addition (sampleSet, AdditionSampleSet). */
private byte[][] edgeAddition;
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/** Current index in combo color array. */
private int comboIndex;
/** Number to display in hit object. */
private int comboNumber;
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/** Hit object index in the current stack. */
private int stack;
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/**
* Initializes the OsuHitObject data type with container dimensions.
* @param width the container width
* @param height the container height
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*/
public static void init(int width, int height) {
containerHeight = height;
int swidth = width;
int sheight = height;
if (swidth * 3 > sheight * 4)
swidth = sheight * 4 / 3;
else
sheight = swidth * 3 / 4;
xMultiplier = swidth / 640f;
yMultiplier = sheight / 480f;
xOffset = (int) (width - MAX_X * xMultiplier) / 2;
yOffset = (int) (height - MAX_Y * yMultiplier) / 2;
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}
/**
* Returns the X multiplier for coordinates.
*/
public static float getXMultiplier() { return xMultiplier; }
/**
* Returns the Y multiplier for coordinates.
*/
public static float getYMultiplier() { return yMultiplier; }
/**
* Returns the X offset for coordinates.
*/
public static int getXOffset() { return xOffset; }
/**
* Returns the Y offset for coordinates.
*/
public static int getYOffset() { return yOffset; }
/**
* Constructor.
* @param line the line to be parsed
*/
public OsuHitObject(String line) {
/**
* [OBJECT FORMATS]
* Circles:
* x,y,time,type,hitSound,addition
* 256,148,9466,1,2,0:0:0:0:
*
* Sliders:
* x,y,time,type,hitSound,sliderType|curveX:curveY|...,repeat,pixelLength,edgeHitsound,edgeAddition,addition
* 300,68,4591,2,0,B|372:100|332:172|420:192,2,180,2|2|2,0:0|0:0|0:0,0:0:0:0:
*
* Spinners:
* x,y,time,type,hitSound,endTime,addition
* 256,192,654,12,0,4029,0:0:0:0:
*
* NOTE: 'addition' -> sampl:add:cust:vol:hitsound (optional, defaults to "0:0:0:0:")
*/
String tokens[] = line.split(",");
// common fields
this.x = Float.parseFloat(tokens[0]);
this.y = Float.parseFloat(tokens[1]);
this.time = Integer.parseInt(tokens[2]);
this.type = Integer.parseInt(tokens[3]);
this.hitSound = Byte.parseByte(tokens[4]);
// type-specific fields
int additionIndex;
if ((type & OsuHitObject.TYPE_CIRCLE) > 0)
additionIndex = 5;
else if ((type & OsuHitObject.TYPE_SLIDER) > 0) {
additionIndex = 10;
// slider curve type and coordinates
String[] sliderTokens = tokens[5].split("\\|");
this.sliderType = sliderTokens[0].charAt(0);
this.sliderX = new float[sliderTokens.length - 1];
this.sliderY = new float[sliderTokens.length - 1];
for (int j = 1; j < sliderTokens.length; j++) {
String[] sliderXY = sliderTokens[j].split(":");
this.sliderX[j - 1] = Integer.parseInt(sliderXY[0]);
this.sliderY[j - 1] = Integer.parseInt(sliderXY[1]);
}
this.repeat = Integer.parseInt(tokens[6]);
this.pixelLength = Float.parseFloat(tokens[7]);
if (tokens.length > 8) {
String[] edgeHitSoundTokens = tokens[8].split("\\|");
this.edgeHitSound = new byte[edgeHitSoundTokens.length];
for (int j = 0; j < edgeHitSoundTokens.length; j++)
edgeHitSound[j] = Byte.parseByte(edgeHitSoundTokens[j]);
}
if (tokens.length > 9) {
String[] edgeAdditionTokens = tokens[9].split("\\|");
this.edgeAddition = new byte[edgeAdditionTokens.length][2];
for (int j = 0; j < edgeAdditionTokens.length; j++) {
String[] tedgeAddition = edgeAdditionTokens[j].split(":");
edgeAddition[j][0] = Byte.parseByte(tedgeAddition[0]);
edgeAddition[j][1] = Byte.parseByte(tedgeAddition[1]);
}
}
} else { //if ((type & OsuHitObject.TYPE_SPINNER) > 0) {
additionIndex = 6;
// some 'endTime' fields contain a ':' character (?)
int index = tokens[5].indexOf(':');
if (index != -1)
tokens[5] = tokens[5].substring(0, index);
this.endTime = Integer.parseInt(tokens[5]);
}
// addition
if (tokens.length > additionIndex) {
String[] additionTokens = tokens[additionIndex].split(":");
this.addition = new byte[additionTokens.length];
for (int j = 0; j < additionTokens.length; j++)
this.addition[j] = Byte.parseByte(additionTokens[j]);
}
}
/**
* Returns the raw starting x coordinate.
*/
public float getX() { return x; }
/**
* Returns the raw starting y coordinate.
*/
public float getY() { return y; }
/**
* Returns the scaled starting x coordinate.
*/
public float getScaledX() { return (x - stack * stackOffset) * xMultiplier + xOffset; }
/**
* Returns the scaled starting y coordinate.
*/
public float getScaledY() {
if (GameMod.HARD_ROCK.isActive())
return containerHeight - ((y + stack * stackOffset) * yMultiplier + yOffset);
else
return (y - stack * stackOffset) * yMultiplier + yOffset;
}
/**
* Returns the start time.
* @return the start time (in ms)
*/
public int getTime() { return time; }
/**
* Returns the hit object type.
* @return the object type (TYPE_* bitmask)
*/
public int getType() { return type; }
/**
* Returns the name of the hit object type.
*/
public String getTypeName() {
if (isCircle())
return CIRCLE;
else if (isSlider())
return SLIDER;
else if (isSpinner())
return SPINNER;
else
return UNKNOWN;
}
/**
* Returns the hit sound type.
* @return the sound type (SOUND_* bitmask)
*/
public byte getHitSoundType() { return hitSound; }
/**
* Returns the edge hit sound type.
* @param index the slider edge index (ignored for non-sliders)
* @return the sound type (SOUND_* bitmask)
*/
public byte getEdgeHitSoundType(int index) {
if (edgeHitSound != null)
return edgeHitSound[index];
else
return hitSound;
}
/**
* Returns the slider type.
* @return the slider type (SLIDER_* constant)
*/
public char getSliderType() { return sliderType; }
/**
* Returns a list of raw slider x coordinates.
*/
public float[] getSliderX() { return sliderX; }
/**
* Returns a list of raw slider y coordinates.
*/
public float[] getSliderY() { return sliderY; }
/**
* Returns a list of scaled slider x coordinates.
* Note that this method will create a new array.
*/
public float[] getScaledSliderX() {
if (sliderX == null)
return null;
float[] x = new float[sliderX.length];
for (int i = 0; i < x.length; i++)
x[i] = (sliderX[i] - stack * stackOffset) * xMultiplier + xOffset;
return x;
}
/**
* Returns a list of scaled slider y coordinates.
* Note that this method will create a new array.
*/
public float[] getScaledSliderY() {
if (sliderY == null)
return null;
float[] y = new float[sliderY.length];
if (GameMod.HARD_ROCK.isActive()) {
for (int i = 0; i < y.length; i++)
y[i] = containerHeight - ((sliderY[i] + stack * stackOffset) * yMultiplier + yOffset);
} else {
for (int i = 0; i < y.length; i++)
y[i] = (sliderY[i] - stack * stackOffset) * yMultiplier + yOffset;
}
return y;
}
/**
* Returns the slider repeat count.
* @return the repeat count
*/
public int getRepeatCount() { return repeat; }
/**
* Returns the slider pixel length.
* @return the pixel length
*/
public float getPixelLength() { return pixelLength; }
/**
* Returns the spinner end time.
* @return the end time (in ms)
*/
public int getEndTime() { return endTime; }
/**
* Sets the current index in the combo color array.
* @param comboIndex the combo index
*/
public void setComboIndex(int comboIndex) { this.comboIndex = comboIndex; }
/**
* Returns the current index in the combo color array.
* @return the combo index
*/
public int getComboIndex() { return comboIndex; }
/**
* Sets the number to display in the hit object.
* @param comboNumber the combo number
*/
public void setComboNumber(int comboNumber) { this.comboNumber = comboNumber; }
/**
* Returns the number to display in the hit object.
* @return the combo number
*/
public int getComboNumber() { return comboNumber; }
/**
* Returns whether or not the hit object is a circle.
* @return true if circle
*/
public boolean isCircle() { return (type & TYPE_CIRCLE) > 0; }
/**
* Returns whether or not the hit object is a slider.
* @return true if slider
*/
public boolean isSlider() { return (type & TYPE_SLIDER) > 0; }
/**
* Returns whether or not the hit object is a spinner.
* @return true if spinner
*/
public boolean isSpinner() { return (type & TYPE_SPINNER) > 0; }
/**
* Returns whether or not the hit object starts a new combo.
* @return true if new combo
*/
public boolean isNewCombo() { return (type & TYPE_NEWCOMBO) > 0; }
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/**
* Returns the number of extra skips on the combo colors.
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*/
public int getComboSkip() { return (type >> TYPE_NEWCOMBO); }
/**
* Returns the sample set at the given index.
* @param index the index (for sliders, ignored otherwise)
* @return the sample set, or 0 if none available
*/
public byte getSampleSet(int index) {
if (edgeAddition != null)
return edgeAddition[index][0];
if (addition != null)
return addition[0];
return 0;
}
/**
* Returns the 'addition' sample set at the given index.
* @param index the index (for sliders, ignored otherwise)
* @return the sample set, or 0 if none available
*/
public byte getAdditionSampleSet(int index) {
if (edgeAddition != null)
return edgeAddition[index][1];
if (addition != null)
return addition[1];
return 0;
}
/**
* Sets the hit object index in the current stack.
* @param stack index in the stack
*/
public void setStack(int stack) { this.stack = stack; }
/**
* Returns the hit object index in the current stack.
* @return index in the stack
*/
public int getStack() { return stack; }
@Override
public String toString() {
StringBuilder sb = new StringBuilder();
NumberFormat nf = new DecimalFormat("###.#####");
// common fields
sb.append(nf.format(x)); sb.append(',');
sb.append(nf.format(y)); sb.append(',');
sb.append(time); sb.append(',');
sb.append(type); sb.append(',');
sb.append(hitSound); sb.append(',');
// type-specific fields
if (isCircle())
;
else if (isSlider()) {
sb.append(getSliderType());
sb.append('|');
for (int i = 0; i < sliderX.length; i++) {
sb.append(nf.format(sliderX[i])); sb.append(':');
sb.append(nf.format(sliderY[i])); sb.append('|');
}
sb.setCharAt(sb.length() - 1, ',');
sb.append(repeat); sb.append(',');
sb.append(pixelLength); sb.append(',');
if (edgeHitSound != null) {
for (int i = 0; i < edgeHitSound.length; i++) {
sb.append(edgeHitSound[i]); sb.append('|');
}
sb.setCharAt(sb.length() - 1, ',');
}
if (edgeAddition != null) {
for (int i = 0; i < edgeAddition.length; i++) {
sb.append(edgeAddition[i][0]); sb.append(':');
sb.append(edgeAddition[i][1]); sb.append('|');
}
sb.setCharAt(sb.length() - 1, ',');
}
} else if (isSpinner()) {
sb.append(endTime);
sb.append(',');
}
// addition
if (addition != null) {
for (int i = 0; i < addition.length; i++) {
sb.append(addition[i]);
sb.append(':');
}
} else
sb.setLength(sb.length() - 1);
return sb.toString();
}
}