opsu-dance/lib/lwjgl-2.9.1/javadoc/org/lwjgl/opengl/ATIVertexArrayObject.html

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<h2 title="Class ATIVertexArrayObject" class="title">Class ATIVertexArrayObject</h2>
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<li>java.lang.Object</li>
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<li>org.lwjgl.opengl.ATIVertexArrayObject</li>
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<pre>public final class <span class="strong">ATIVertexArrayObject</span>
extends java.lang.Object</pre>
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<caption><span>Fields</span><span class="tabEnd">&nbsp;</span></caption>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Field and Description</th>
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<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#GL_ARRAY_OBJECT_BUFFER_ATI">GL_ARRAY_OBJECT_BUFFER_ATI</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#GL_ARRAY_OBJECT_OFFSET_ATI">GL_ARRAY_OBJECT_OFFSET_ATI</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#GL_DISCARD_ATI">GL_DISCARD_ATI</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#GL_DYNAMIC_ATI">GL_DYNAMIC_ATI</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#GL_OBJECT_BUFFER_SIZE_ATI">GL_OBJECT_BUFFER_SIZE_ATI</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#GL_OBJECT_BUFFER_USAGE_ATI">GL_OBJECT_BUFFER_USAGE_ATI</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#GL_PRESERVE_ATI">GL_PRESERVE_ATI</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#GL_STATIC_ATI">GL_STATIC_ATI</a></strong></code>&nbsp;</td>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
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<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#glArrayObjectATI(int, int, int, int, int, int)">glArrayObjectATI</a></strong>(int&nbsp;array,
int&nbsp;size,
int&nbsp;type,
int&nbsp;stride,
int&nbsp;buffer,
int&nbsp;offset)</code>&nbsp;</td>
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<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#glFreeObjectBufferATI(int)">glFreeObjectBufferATI</a></strong>(int&nbsp;buffer)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#glGetArrayObjectATI(int, int, java.nio.FloatBuffer)">glGetArrayObjectATI</a></strong>(int&nbsp;array,
int&nbsp;pname,
java.nio.FloatBuffer&nbsp;params)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#glGetArrayObjectATI(int, int, java.nio.IntBuffer)">glGetArrayObjectATI</a></strong>(int&nbsp;array,
int&nbsp;pname,
java.nio.IntBuffer&nbsp;params)</code>&nbsp;</td>
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<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#glGetObjectBufferATI(int, int, java.nio.FloatBuffer)">glGetObjectBufferATI</a></strong>(int&nbsp;buffer,
int&nbsp;pname,
java.nio.FloatBuffer&nbsp;params)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#glGetObjectBufferATI(int, int, java.nio.IntBuffer)">glGetObjectBufferATI</a></strong>(int&nbsp;buffer,
int&nbsp;pname,
java.nio.IntBuffer&nbsp;params)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#glGetObjectBufferiATI(int, int)">glGetObjectBufferiATI</a></strong>(int&nbsp;buffer,
int&nbsp;pname)</code>
<div class="block">Overloads glGetObjectBufferivATI.</div>
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</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#glGetVariantArrayObjectATI(int, int, java.nio.FloatBuffer)">glGetVariantArrayObjectATI</a></strong>(int&nbsp;id,
int&nbsp;pname,
java.nio.FloatBuffer&nbsp;params)</code>&nbsp;</td>
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<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#glGetVariantArrayObjectATI(int, int, java.nio.IntBuffer)">glGetVariantArrayObjectATI</a></strong>(int&nbsp;id,
int&nbsp;pname,
java.nio.IntBuffer&nbsp;params)</code>&nbsp;</td>
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<tr class="rowColor">
<td class="colFirst"><code>static boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#glIsObjectBufferATI(int)">glIsObjectBufferATI</a></strong>(int&nbsp;buffer)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#glNewObjectBufferATI(java.nio.ByteBuffer, int)">glNewObjectBufferATI</a></strong>(java.nio.ByteBuffer&nbsp;pPointer,
int&nbsp;usage)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#glNewObjectBufferATI(java.nio.DoubleBuffer, int)">glNewObjectBufferATI</a></strong>(java.nio.DoubleBuffer&nbsp;pPointer,
int&nbsp;usage)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#glNewObjectBufferATI(java.nio.FloatBuffer, int)">glNewObjectBufferATI</a></strong>(java.nio.FloatBuffer&nbsp;pPointer,
int&nbsp;usage)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#glNewObjectBufferATI(java.nio.IntBuffer, int)">glNewObjectBufferATI</a></strong>(java.nio.IntBuffer&nbsp;pPointer,
int&nbsp;usage)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#glNewObjectBufferATI(int, int)">glNewObjectBufferATI</a></strong>(int&nbsp;pPointer_size,
int&nbsp;usage)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#glNewObjectBufferATI(java.nio.ShortBuffer, int)">glNewObjectBufferATI</a></strong>(java.nio.ShortBuffer&nbsp;pPointer,
int&nbsp;usage)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#glUpdateObjectBufferATI(int, int, java.nio.ByteBuffer, int)">glUpdateObjectBufferATI</a></strong>(int&nbsp;buffer,
int&nbsp;offset,
java.nio.ByteBuffer&nbsp;pPointer,
int&nbsp;preserve)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#glUpdateObjectBufferATI(int, int, java.nio.DoubleBuffer, int)">glUpdateObjectBufferATI</a></strong>(int&nbsp;buffer,
int&nbsp;offset,
java.nio.DoubleBuffer&nbsp;pPointer,
int&nbsp;preserve)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#glUpdateObjectBufferATI(int, int, java.nio.FloatBuffer, int)">glUpdateObjectBufferATI</a></strong>(int&nbsp;buffer,
int&nbsp;offset,
java.nio.FloatBuffer&nbsp;pPointer,
int&nbsp;preserve)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#glUpdateObjectBufferATI(int, int, java.nio.IntBuffer, int)">glUpdateObjectBufferATI</a></strong>(int&nbsp;buffer,
int&nbsp;offset,
java.nio.IntBuffer&nbsp;pPointer,
int&nbsp;preserve)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#glUpdateObjectBufferATI(int, int, java.nio.ShortBuffer, int)">glUpdateObjectBufferATI</a></strong>(int&nbsp;buffer,
int&nbsp;offset,
java.nio.ShortBuffer&nbsp;pPointer,
int&nbsp;preserve)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#glVariantArrayObjectATI(int, int, int, int, int)">glVariantArrayObjectATI</a></strong>(int&nbsp;id,
int&nbsp;type,
int&nbsp;stride,
int&nbsp;buffer,
int&nbsp;offset)</code>&nbsp;</td>
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<h3>Methods inherited from class&nbsp;java.lang.Object</h3>
<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
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<pre>public static final&nbsp;int GL_STATIC_ATI</pre>
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<pre>public static final&nbsp;int GL_PRESERVE_ATI</pre>
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<pre>public static final&nbsp;int GL_OBJECT_BUFFER_SIZE_ATI</pre>
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