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<div class="subTitle">org.lwjgl.opengl</div>
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<h2 title="Class ATIVertexArrayObject" class="title">Class ATIVertexArrayObject</h2>
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<pre>public final class <span class="strong">ATIVertexArrayObject</span>
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extends java.lang.Object</pre>
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<h3>Field Summary</h3>
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<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation">
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<caption><span>Fields</span><span class="tabEnd"> </span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Field and Description</th>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#GL_ARRAY_OBJECT_BUFFER_ATI">GL_ARRAY_OBJECT_BUFFER_ATI</a></strong></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#GL_ARRAY_OBJECT_OFFSET_ATI">GL_ARRAY_OBJECT_OFFSET_ATI</a></strong></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#GL_DISCARD_ATI">GL_DISCARD_ATI</a></strong></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#GL_DYNAMIC_ATI">GL_DYNAMIC_ATI</a></strong></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#GL_OBJECT_BUFFER_SIZE_ATI">GL_OBJECT_BUFFER_SIZE_ATI</a></strong></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#GL_OBJECT_BUFFER_USAGE_ATI">GL_OBJECT_BUFFER_USAGE_ATI</a></strong></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#GL_PRESERVE_ATI">GL_PRESERVE_ATI</a></strong></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#GL_STATIC_ATI">GL_STATIC_ATI</a></strong></code> </td>
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</tr>
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</table>
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</li>
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</ul>
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<!-- ========== METHOD SUMMARY =========== -->
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<h3>Method Summary</h3>
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<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
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<caption><span>Methods</span><span class="tabEnd"> </span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Method and Description</th>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#glArrayObjectATI(int, int, int, int, int, int)">glArrayObjectATI</a></strong>(int array,
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int size,
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int type,
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int stride,
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int buffer,
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int offset)</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#glFreeObjectBufferATI(int)">glFreeObjectBufferATI</a></strong>(int buffer)</code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#glGetArrayObjectATI(int, int, java.nio.FloatBuffer)">glGetArrayObjectATI</a></strong>(int array,
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int pname,
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java.nio.FloatBuffer params)</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#glGetArrayObjectATI(int, int, java.nio.IntBuffer)">glGetArrayObjectATI</a></strong>(int array,
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int pname,
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java.nio.IntBuffer params)</code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#glGetObjectBufferATI(int, int, java.nio.FloatBuffer)">glGetObjectBufferATI</a></strong>(int buffer,
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int pname,
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java.nio.FloatBuffer params)</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#glGetObjectBufferATI(int, int, java.nio.IntBuffer)">glGetObjectBufferATI</a></strong>(int buffer,
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int pname,
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java.nio.IntBuffer params)</code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#glGetObjectBufferiATI(int, int)">glGetObjectBufferiATI</a></strong>(int buffer,
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int pname)</code>
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<div class="block">Overloads glGetObjectBufferivATI.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#glGetVariantArrayObjectATI(int, int, java.nio.FloatBuffer)">glGetVariantArrayObjectATI</a></strong>(int id,
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int pname,
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java.nio.FloatBuffer params)</code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#glGetVariantArrayObjectATI(int, int, java.nio.IntBuffer)">glGetVariantArrayObjectATI</a></strong>(int id,
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int pname,
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java.nio.IntBuffer params)</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static boolean</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#glIsObjectBufferATI(int)">glIsObjectBufferATI</a></strong>(int buffer)</code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#glNewObjectBufferATI(java.nio.ByteBuffer, int)">glNewObjectBufferATI</a></strong>(java.nio.ByteBuffer pPointer,
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int usage)</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#glNewObjectBufferATI(java.nio.DoubleBuffer, int)">glNewObjectBufferATI</a></strong>(java.nio.DoubleBuffer pPointer,
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int usage)</code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#glNewObjectBufferATI(java.nio.FloatBuffer, int)">glNewObjectBufferATI</a></strong>(java.nio.FloatBuffer pPointer,
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int usage)</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#glNewObjectBufferATI(java.nio.IntBuffer, int)">glNewObjectBufferATI</a></strong>(java.nio.IntBuffer pPointer,
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int usage)</code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#glNewObjectBufferATI(int, int)">glNewObjectBufferATI</a></strong>(int pPointer_size,
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int usage)</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#glNewObjectBufferATI(java.nio.ShortBuffer, int)">glNewObjectBufferATI</a></strong>(java.nio.ShortBuffer pPointer,
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int usage)</code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#glUpdateObjectBufferATI(int, int, java.nio.ByteBuffer, int)">glUpdateObjectBufferATI</a></strong>(int buffer,
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int offset,
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java.nio.ByteBuffer pPointer,
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int preserve)</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#glUpdateObjectBufferATI(int, int, java.nio.DoubleBuffer, int)">glUpdateObjectBufferATI</a></strong>(int buffer,
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int offset,
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java.nio.DoubleBuffer pPointer,
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int preserve)</code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#glUpdateObjectBufferATI(int, int, java.nio.FloatBuffer, int)">glUpdateObjectBufferATI</a></strong>(int buffer,
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int offset,
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java.nio.FloatBuffer pPointer,
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int preserve)</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#glUpdateObjectBufferATI(int, int, java.nio.IntBuffer, int)">glUpdateObjectBufferATI</a></strong>(int buffer,
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int offset,
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java.nio.IntBuffer pPointer,
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int preserve)</code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#glUpdateObjectBufferATI(int, int, java.nio.ShortBuffer, int)">glUpdateObjectBufferATI</a></strong>(int buffer,
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int offset,
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java.nio.ShortBuffer pPointer,
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int preserve)</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexArrayObject.html#glVariantArrayObjectATI(int, int, int, int, int)">glVariantArrayObjectATI</a></strong>(int id,
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int type,
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int stride,
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int buffer,
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int offset)</code> </td>
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</tr>
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</table>
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<li class="blockList"><a name="methods_inherited_from_class_java.lang.Object">
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</a>
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<h3>Methods inherited from class java.lang.Object</h3>
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<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
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</ul>
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</li>
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</ul>
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<div class="details">
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