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504 lines
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<!-- Generated by javadoc (version 1.7.0_17) on Mon Dec 02 20:32:59 CET 2013 -->
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<title>NVFloatBuffer (LWJGL API)</title>
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<!-- ======== START OF CLASS DATA ======== -->
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<div class="header">
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<div class="subTitle">org.lwjgl.opengl</div>
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<h2 title="Class NVFloatBuffer" class="title">Class NVFloatBuffer</h2>
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</div>
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<div class="contentContainer">
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<ul class="inheritance">
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<li>java.lang.Object</li>
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<li>
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<ul class="inheritance">
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<li>org.lwjgl.opengl.NVFloatBuffer</li>
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</ul>
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<br>
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<pre>public final class <span class="strong">NVFloatBuffer</span>
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extends java.lang.Object</pre>
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</li>
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</ul>
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<div class="summary">
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<!-- =========== FIELD SUMMARY =========== -->
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<ul class="blockList">
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<li class="blockList"><a name="field_summary">
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</a>
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<h3>Field Summary</h3>
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<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation">
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<caption><span>Fields</span><span class="tabEnd"> </span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Field and Description</th>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVFloatBuffer.html#GL_FLOAT_CLEAR_COLOR_VALUE_NV">GL_FLOAT_CLEAR_COLOR_VALUE_NV</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv,
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and GetDoublev:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVFloatBuffer.html#GL_FLOAT_R_NV">GL_FLOAT_R_NV</a></strong></code>
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<div class="block">Accepted by the <internalformat> parameter of TexImage2D and
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CopyTexImage2D:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVFloatBuffer.html#GL_FLOAT_R16_NV">GL_FLOAT_R16_NV</a></strong></code>
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<div class="block">Accepted by the <internalformat> parameter of TexImage2D and
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CopyTexImage2D:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVFloatBuffer.html#GL_FLOAT_R32_NV">GL_FLOAT_R32_NV</a></strong></code>
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<div class="block">Accepted by the <internalformat> parameter of TexImage2D and
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CopyTexImage2D:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVFloatBuffer.html#GL_FLOAT_RG_NV">GL_FLOAT_RG_NV</a></strong></code>
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<div class="block">Accepted by the <internalformat> parameter of TexImage2D and
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CopyTexImage2D:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVFloatBuffer.html#GL_FLOAT_RG16_NV">GL_FLOAT_RG16_NV</a></strong></code>
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<div class="block">Accepted by the <internalformat> parameter of TexImage2D and
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CopyTexImage2D:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVFloatBuffer.html#GL_FLOAT_RG32_NV">GL_FLOAT_RG32_NV</a></strong></code>
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<div class="block">Accepted by the <internalformat> parameter of TexImage2D and
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CopyTexImage2D:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVFloatBuffer.html#GL_FLOAT_RGB_NV">GL_FLOAT_RGB_NV</a></strong></code>
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<div class="block">Accepted by the <internalformat> parameter of TexImage2D and
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CopyTexImage2D:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVFloatBuffer.html#GL_FLOAT_RGB16_NV">GL_FLOAT_RGB16_NV</a></strong></code>
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<div class="block">Accepted by the <internalformat> parameter of TexImage2D and
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CopyTexImage2D:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVFloatBuffer.html#GL_FLOAT_RGB32_NV">GL_FLOAT_RGB32_NV</a></strong></code>
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<div class="block">Accepted by the <internalformat> parameter of TexImage2D and
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CopyTexImage2D:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVFloatBuffer.html#GL_FLOAT_RGBA_MODE_NV">GL_FLOAT_RGBA_MODE_NV</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv,
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and GetDoublev:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVFloatBuffer.html#GL_FLOAT_RGBA_NV">GL_FLOAT_RGBA_NV</a></strong></code>
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<div class="block">Accepted by the <internalformat> parameter of TexImage2D and
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CopyTexImage2D:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVFloatBuffer.html#GL_FLOAT_RGBA16_NV">GL_FLOAT_RGBA16_NV</a></strong></code>
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<div class="block">Accepted by the <internalformat> parameter of TexImage2D and
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CopyTexImage2D:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVFloatBuffer.html#GL_FLOAT_RGBA32_NV">GL_FLOAT_RGBA32_NV</a></strong></code>
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<div class="block">Accepted by the <internalformat> parameter of TexImage2D and
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CopyTexImage2D:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVFloatBuffer.html#GL_TEXTURE_FLOAT_COMPONENTS_NV">GL_TEXTURE_FLOAT_COMPONENTS_NV</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetTexLevelParameterfv and
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GetTexLevelParameteriv:</div>
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</td>
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</tr>
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</table>
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</li>
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</ul>
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<!-- ========== METHOD SUMMARY =========== -->
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<ul class="blockList">
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<li class="blockList"><a name="method_summary">
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<!-- -->
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</a>
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<h3>Method Summary</h3>
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<ul class="blockList">
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<li class="blockList"><a name="methods_inherited_from_class_java.lang.Object">
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<!-- -->
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</a>
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<h3>Methods inherited from class java.lang.Object</h3>
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<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
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</ul>
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</li>
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</ul>
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</li>
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</ul>
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</div>
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<div class="details">
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<ul class="blockList">
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<li class="blockList">
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<!-- ============ FIELD DETAIL =========== -->
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<ul class="blockList">
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<li class="blockList"><a name="field_detail">
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</a>
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<h3>Field Detail</h3>
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<a name="GL_FLOAT_R_NV">
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<h4>GL_FLOAT_R_NV</h4>
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<pre>public static final int GL_FLOAT_R_NV</pre>
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<div class="block">Accepted by the <internalformat> parameter of TexImage2D and
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CopyTexImage2D:</div>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.NVFloatBuffer.GL_FLOAT_R_NV">Constant Field Values</a></dd></dl>
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</li>
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</ul>
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<a name="GL_FLOAT_RG_NV">
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</a>
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<ul class="blockList">
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<li class="blockList">
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<h4>GL_FLOAT_RG_NV</h4>
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<pre>public static final int GL_FLOAT_RG_NV</pre>
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<div class="block">Accepted by the <internalformat> parameter of TexImage2D and
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CopyTexImage2D:</div>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.NVFloatBuffer.GL_FLOAT_RG_NV">Constant Field Values</a></dd></dl>
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</li>
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</ul>
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<a name="GL_FLOAT_RGB_NV">
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</a>
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<ul class="blockList">
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<li class="blockList">
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<h4>GL_FLOAT_RGB_NV</h4>
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<pre>public static final int GL_FLOAT_RGB_NV</pre>
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<div class="block">Accepted by the <internalformat> parameter of TexImage2D and
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CopyTexImage2D:</div>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.NVFloatBuffer.GL_FLOAT_RGB_NV">Constant Field Values</a></dd></dl>
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</li>
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</ul>
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<a name="GL_FLOAT_RGBA_NV">
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<!-- -->
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</a>
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<ul class="blockList">
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<li class="blockList">
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<h4>GL_FLOAT_RGBA_NV</h4>
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<pre>public static final int GL_FLOAT_RGBA_NV</pre>
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<div class="block">Accepted by the <internalformat> parameter of TexImage2D and
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CopyTexImage2D:</div>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.NVFloatBuffer.GL_FLOAT_RGBA_NV">Constant Field Values</a></dd></dl>
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</li>
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</ul>
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<a name="GL_FLOAT_R16_NV">
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</a>
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<ul class="blockList">
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<li class="blockList">
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<h4>GL_FLOAT_R16_NV</h4>
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<pre>public static final int GL_FLOAT_R16_NV</pre>
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<div class="block">Accepted by the <internalformat> parameter of TexImage2D and
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CopyTexImage2D:</div>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.NVFloatBuffer.GL_FLOAT_R16_NV">Constant Field Values</a></dd></dl>
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</li>
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</ul>
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<a name="GL_FLOAT_R32_NV">
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</a>
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<ul class="blockList">
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<li class="blockList">
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<h4>GL_FLOAT_R32_NV</h4>
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<pre>public static final int GL_FLOAT_R32_NV</pre>
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<div class="block">Accepted by the <internalformat> parameter of TexImage2D and
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CopyTexImage2D:</div>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.NVFloatBuffer.GL_FLOAT_R32_NV">Constant Field Values</a></dd></dl>
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</li>
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</ul>
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<a name="GL_FLOAT_RG16_NV">
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</a>
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<ul class="blockList">
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<li class="blockList">
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<h4>GL_FLOAT_RG16_NV</h4>
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<pre>public static final int GL_FLOAT_RG16_NV</pre>
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<div class="block">Accepted by the <internalformat> parameter of TexImage2D and
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CopyTexImage2D:</div>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.NVFloatBuffer.GL_FLOAT_RG16_NV">Constant Field Values</a></dd></dl>
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</li>
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</ul>
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<a name="GL_FLOAT_RG32_NV">
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</a>
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<ul class="blockList">
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<li class="blockList">
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<h4>GL_FLOAT_RG32_NV</h4>
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<pre>public static final int GL_FLOAT_RG32_NV</pre>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.NVFloatBuffer.GL_FLOAT_RGB32_NV">Constant Field Values</a></dd></dl>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.NVFloatBuffer.GL_FLOAT_RGBA16_NV">Constant Field Values</a></dd></dl>
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<pre>public static final int GL_FLOAT_RGBA32_NV</pre>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.NVFloatBuffer.GL_FLOAT_RGBA32_NV">Constant Field Values</a></dd></dl>
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GetTexLevelParameteriv:</div>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.NVFloatBuffer.GL_TEXTURE_FLOAT_COMPONENTS_NV">Constant Field Values</a></dd></dl>
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<pre>public static final int GL_FLOAT_CLEAR_COLOR_VALUE_NV</pre>
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<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv,
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.NVFloatBuffer.GL_FLOAT_CLEAR_COLOR_VALUE_NV">Constant Field Values</a></dd></dl>
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<h4>GL_FLOAT_RGBA_MODE_NV</h4>
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<pre>public static final int GL_FLOAT_RGBA_MODE_NV</pre>
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<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv,
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and GetDoublev:</div>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.NVFloatBuffer.GL_FLOAT_RGBA_MODE_NV">Constant Field Values</a></dd></dl>
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