opsu-dance/lib/lwjgl-2.9.1/javadoc/org/lwjgl/opengl/ARBVertexShader.html

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<div class="subTitle">org.lwjgl.opengl</div>
<h2 title="Class ARBVertexShader" class="title">Class ARBVertexShader</h2>
</div>
<div class="contentContainer">
<ul class="inheritance">
<li>java.lang.Object</li>
<li>
<ul class="inheritance">
<li>org.lwjgl.opengl.ARBVertexShader</li>
</ul>
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<pre>public final class <span class="strong">ARBVertexShader</span>
extends java.lang.Object</pre>
</li>
</ul>
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<h3>Field Summary</h3>
<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation">
<caption><span>Fields</span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Field and Description</th>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#GL_CURRENT_VERTEX_ATTRIB_ARB">GL_CURRENT_VERTEX_ATTRIB_ARB</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetVertexAttrib{dfi}vARB:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#GL_FLOAT_MAT2_ARB">GL_FLOAT_MAT2_ARB</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveAttribARB:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#GL_FLOAT_MAT3_ARB">GL_FLOAT_MAT3_ARB</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveAttribARB:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#GL_FLOAT_MAT4_ARB">GL_FLOAT_MAT4_ARB</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveAttribARB:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#GL_FLOAT_VEC2_ARB">GL_FLOAT_VEC2_ARB</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveAttribARB:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#GL_FLOAT_VEC3_ARB">GL_FLOAT_VEC3_ARB</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveAttribARB:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#GL_FLOAT_VEC4_ARB">GL_FLOAT_VEC4_ARB</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveAttribARB:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB">GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, and GetDoublev:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#GL_MAX_TEXTURE_COORDS_ARB">GL_MAX_TEXTURE_COORDS_ARB</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, and GetDoublev:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#GL_MAX_TEXTURE_IMAGE_UNITS_ARB">GL_MAX_TEXTURE_IMAGE_UNITS_ARB</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, and GetDoublev:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#GL_MAX_VARYING_FLOATS_ARB">GL_MAX_VARYING_FLOATS_ARB</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, and GetDoublev:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#GL_MAX_VERTEX_ATTRIBS_ARB">GL_MAX_VERTEX_ATTRIBS_ARB</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, and GetDoublev:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB">GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, and GetDoublev:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB">GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, and GetDoublev:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB">GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter GetObjectParameter{if}vARB:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#GL_OBJECT_ACTIVE_ATTRIBUTES_ARB">GL_OBJECT_ACTIVE_ATTRIBUTES_ARB</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter GetObjectParameter{if}vARB:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB">GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetVertexAttrib{dfi}vARB:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB">GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetVertexAttrib{dfi}vARB:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB">GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetVertexAttribPointervARB:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB">GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetVertexAttrib{dfi}vARB:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB">GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetVertexAttrib{dfi}vARB:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB">GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetVertexAttrib{dfi}vARB:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#GL_VERTEX_PROGRAM_POINT_SIZE_ARB">GL_VERTEX_PROGRAM_POINT_SIZE_ARB</a></strong></code>
<div class="block">Accepted by the &lt;cap&gt; parameter of Disable, Enable, and IsEnabled, and
by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv, GetFloatv, and
GetDoublev:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#GL_VERTEX_PROGRAM_TWO_SIDE_ARB">GL_VERTEX_PROGRAM_TWO_SIDE_ARB</a></strong></code>
<div class="block">Accepted by the &lt;cap&gt; parameter of Disable, Enable, and IsEnabled, and
by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv, GetFloatv, and
GetDoublev:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#GL_VERTEX_SHADER_ARB">GL_VERTEX_SHADER_ARB</a></strong></code>
<div class="block">Accepted by the &lt;shaderType&gt; argument of CreateShaderObjectARB and
returned by the &lt;params&gt; parameter of GetObjectParameter{if}vARB:</div>
</td>
</tr>
</table>
</li>
</ul>
<!-- ========== METHOD SUMMARY =========== -->
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</a>
<h3>Method Summary</h3>
<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
<caption><span>Methods</span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#glBindAttribLocationARB(int, int, java.nio.ByteBuffer)">glBindAttribLocationARB</a></strong>(int&nbsp;programObj,
int&nbsp;index,
java.nio.ByteBuffer&nbsp;name)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#glBindAttribLocationARB(int, int, java.lang.CharSequence)">glBindAttribLocationARB</a></strong>(int&nbsp;programObj,
int&nbsp;index,
java.lang.CharSequence&nbsp;name)</code>
<div class="block">Overloads glBindAttribLocationARB.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#glDisableVertexAttribArrayARB(int)">glDisableVertexAttribArrayARB</a></strong>(int&nbsp;index)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#glEnableVertexAttribArrayARB(int)">glEnableVertexAttribArrayARB</a></strong>(int&nbsp;index)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static java.lang.String</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#glGetActiveAttribARB(int, int, int)">glGetActiveAttribARB</a></strong>(int&nbsp;programObj,
int&nbsp;index,
int&nbsp;maxLength)</code>
<div class="block">Overloads glGetActiveAttribARB.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#glGetActiveAttribARB(int, int, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.ByteBuffer)">glGetActiveAttribARB</a></strong>(int&nbsp;programObj,
int&nbsp;index,
java.nio.IntBuffer&nbsp;length,
java.nio.IntBuffer&nbsp;size,
java.nio.IntBuffer&nbsp;type,
java.nio.ByteBuffer&nbsp;name)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static java.lang.String</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#glGetActiveAttribARB(int, int, int, java.nio.IntBuffer)">glGetActiveAttribARB</a></strong>(int&nbsp;programObj,
int&nbsp;index,
int&nbsp;maxLength,
java.nio.IntBuffer&nbsp;sizeType)</code>
<div class="block">Overloads glGetActiveAttribARB.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#glGetActiveAttribSizeARB(int, int)">glGetActiveAttribSizeARB</a></strong>(int&nbsp;programObj,
int&nbsp;index)</code>
<div class="block">Overloads glGetActiveAttribARB.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#glGetActiveAttribTypeARB(int, int)">glGetActiveAttribTypeARB</a></strong>(int&nbsp;programObj,
int&nbsp;index)</code>
<div class="block">Overloads glGetActiveAttribARB.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#glGetAttribLocationARB(int, java.nio.ByteBuffer)">glGetAttribLocationARB</a></strong>(int&nbsp;programObj,
java.nio.ByteBuffer&nbsp;name)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#glGetAttribLocationARB(int, java.lang.CharSequence)">glGetAttribLocationARB</a></strong>(int&nbsp;programObj,
java.lang.CharSequence&nbsp;name)</code>
<div class="block">Overloads glGetAttribLocationARB.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#glGetVertexAttribARB(int, int, java.nio.DoubleBuffer)">glGetVertexAttribARB</a></strong>(int&nbsp;index,
int&nbsp;pname,
java.nio.DoubleBuffer&nbsp;params)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#glGetVertexAttribARB(int, int, java.nio.FloatBuffer)">glGetVertexAttribARB</a></strong>(int&nbsp;index,
int&nbsp;pname,
java.nio.FloatBuffer&nbsp;params)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#glGetVertexAttribARB(int, int, java.nio.IntBuffer)">glGetVertexAttribARB</a></strong>(int&nbsp;index,
int&nbsp;pname,
java.nio.IntBuffer&nbsp;params)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static java.nio.ByteBuffer</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#glGetVertexAttribPointerARB(int, int, long)">glGetVertexAttribPointerARB</a></strong>(int&nbsp;index,
int&nbsp;pname,
long&nbsp;result_size)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#glVertexAttrib1dARB(int, double)">glVertexAttrib1dARB</a></strong>(int&nbsp;index,
double&nbsp;v0)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#glVertexAttrib1fARB(int, float)">glVertexAttrib1fARB</a></strong>(int&nbsp;index,
float&nbsp;v0)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#glVertexAttrib1sARB(int, short)">glVertexAttrib1sARB</a></strong>(int&nbsp;index,
short&nbsp;v0)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#glVertexAttrib2dARB(int, double, double)">glVertexAttrib2dARB</a></strong>(int&nbsp;index,
double&nbsp;v0,
double&nbsp;v1)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#glVertexAttrib2fARB(int, float, float)">glVertexAttrib2fARB</a></strong>(int&nbsp;index,
float&nbsp;v0,
float&nbsp;v1)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#glVertexAttrib2sARB(int, short, short)">glVertexAttrib2sARB</a></strong>(int&nbsp;index,
short&nbsp;v0,
short&nbsp;v1)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
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<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#glVertexAttrib3fARB(int, float, float, float)">glVertexAttrib3fARB</a></strong>(int&nbsp;index,
float&nbsp;v0,
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<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#glVertexAttrib3sARB(int, short, short, short)">glVertexAttrib3sARB</a></strong>(int&nbsp;index,
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short&nbsp;v1,
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<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#glVertexAttrib4dARB(int, double, double, double, double)">glVertexAttrib4dARB</a></strong>(int&nbsp;index,
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</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#glVertexAttrib4fARB(int, float, float, float, float)">glVertexAttrib4fARB</a></strong>(int&nbsp;index,
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<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
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<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#glVertexAttrib4sARB(int, short, short, short, short)">glVertexAttrib4sARB</a></strong>(int&nbsp;index,
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<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
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<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#glVertexAttribPointerARB(int, int, boolean, boolean, int, java.nio.IntBuffer)">glVertexAttribPointerARB</a></strong>(int&nbsp;index,
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<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#glVertexAttribPointerARB(int, int, boolean, boolean, int, java.nio.ShortBuffer)">glVertexAttribPointerARB</a></strong>(int&nbsp;index,
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<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#glVertexAttribPointerARB(int, int, boolean, int, java.nio.DoubleBuffer)">glVertexAttribPointerARB</a></strong>(int&nbsp;index,
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<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#glVertexAttribPointerARB(int, int, boolean, int, java.nio.FloatBuffer)">glVertexAttribPointerARB</a></strong>(int&nbsp;index,
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<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBVertexShader.html#glVertexAttribPointerARB(int, int, int, boolean, int, java.nio.ByteBuffer)">glVertexAttribPointerARB</a></strong>(int&nbsp;index,
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<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBVertexShader.GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB</pre>
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<pre>public static final&nbsp;int GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB</pre>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBVertexShader.GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB</pre>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBVertexShader.GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_CURRENT_VERTEX_ATTRIB_ARB</pre>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBVertexShader.GL_CURRENT_VERTEX_ATTRIB_ARB">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB</pre>
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<pre>public static final&nbsp;int GL_FLOAT_VEC4_ARB</pre>
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<pre>public static final&nbsp;int GL_FLOAT_MAT2_ARB</pre>
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<pre>public static final&nbsp;int GL_FLOAT_MAT3_ARB</pre>
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<pre>public static&nbsp;void&nbsp;glVertexAttrib1sARB(int&nbsp;index,
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<pre>public static&nbsp;void&nbsp;glVertexAttrib1fARB(int&nbsp;index,
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<pre>public static&nbsp;void&nbsp;glVertexAttrib1dARB(int&nbsp;index,
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