opsu-dance/lib/lwjgl-2.9.1/javadoc/org/lwjgl/opengl/ATIVertexStreams.html

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<div class="subTitle">org.lwjgl.opengl</div>
<h2 title="Class ATIVertexStreams" class="title">Class ATIVertexStreams</h2>
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<ul class="inheritance">
<li>java.lang.Object</li>
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<ul class="inheritance">
<li>org.lwjgl.opengl.ATIVertexStreams</li>
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<pre>public final class <span class="strong">ATIVertexStreams</span>
extends java.lang.Object</pre>
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<h3>Field Summary</h3>
<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation">
<caption><span>Fields</span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Field and Description</th>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#GL_MAX_VERTEX_STREAMS_ATI">GL_MAX_VERTEX_STREAMS_ATI</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#GL_VERTEX_SOURCE_ATI">GL_VERTEX_SOURCE_ATI</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#GL_VERTEX_STREAM0_ATI">GL_VERTEX_STREAM0_ATI</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#GL_VERTEX_STREAM1_ATI">GL_VERTEX_STREAM1_ATI</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#GL_VERTEX_STREAM2_ATI">GL_VERTEX_STREAM2_ATI</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#GL_VERTEX_STREAM3_ATI">GL_VERTEX_STREAM3_ATI</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#GL_VERTEX_STREAM4_ATI">GL_VERTEX_STREAM4_ATI</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#GL_VERTEX_STREAM5_ATI">GL_VERTEX_STREAM5_ATI</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#GL_VERTEX_STREAM6_ATI">GL_VERTEX_STREAM6_ATI</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#GL_VERTEX_STREAM7_ATI">GL_VERTEX_STREAM7_ATI</a></strong></code>&nbsp;</td>
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<h3>Method Summary</h3>
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<caption><span>Methods</span><span class="tabEnd">&nbsp;</span></caption>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
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<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#glClientActiveVertexStreamATI(int)">glClientActiveVertexStreamATI</a></strong>(int&nbsp;stream)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#glNormalStream3bATI(int, byte, byte, byte)">glNormalStream3bATI</a></strong>(int&nbsp;stream,
byte&nbsp;x,
byte&nbsp;y,
byte&nbsp;z)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#glNormalStream3dATI(int, double, double, double)">glNormalStream3dATI</a></strong>(int&nbsp;stream,
double&nbsp;x,
double&nbsp;y,
double&nbsp;z)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#glNormalStream3fATI(int, float, float, float)">glNormalStream3fATI</a></strong>(int&nbsp;stream,
float&nbsp;x,
float&nbsp;y,
float&nbsp;z)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#glNormalStream3iATI(int, int, int, int)">glNormalStream3iATI</a></strong>(int&nbsp;stream,
int&nbsp;x,
int&nbsp;y,
int&nbsp;z)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#glNormalStream3sATI(int, short, short, short)">glNormalStream3sATI</a></strong>(int&nbsp;stream,
short&nbsp;x,
short&nbsp;y,
short&nbsp;z)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#glVertexBlendEnvfATI(int, float)">glVertexBlendEnvfATI</a></strong>(int&nbsp;pname,
float&nbsp;param)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#glVertexBlendEnviATI(int, int)">glVertexBlendEnviATI</a></strong>(int&nbsp;pname,
int&nbsp;param)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#glVertexStream2dATI(int, double, double)">glVertexStream2dATI</a></strong>(int&nbsp;stream,
double&nbsp;x,
double&nbsp;y)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#glVertexStream2fATI(int, float, float)">glVertexStream2fATI</a></strong>(int&nbsp;stream,
float&nbsp;x,
float&nbsp;y)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#glVertexStream2iATI(int, int, int)">glVertexStream2iATI</a></strong>(int&nbsp;stream,
int&nbsp;x,
int&nbsp;y)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#glVertexStream2sATI(int, short, short)">glVertexStream2sATI</a></strong>(int&nbsp;stream,
short&nbsp;x,
short&nbsp;y)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#glVertexStream3dATI(int, double, double, double)">glVertexStream3dATI</a></strong>(int&nbsp;stream,
double&nbsp;x,
double&nbsp;y,
double&nbsp;z)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#glVertexStream3fATI(int, float, float, float)">glVertexStream3fATI</a></strong>(int&nbsp;stream,
float&nbsp;x,
float&nbsp;y,
float&nbsp;z)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#glVertexStream3iATI(int, int, int, int)">glVertexStream3iATI</a></strong>(int&nbsp;stream,
int&nbsp;x,
int&nbsp;y,
int&nbsp;z)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#glVertexStream3sATI(int, short, short, short)">glVertexStream3sATI</a></strong>(int&nbsp;stream,
short&nbsp;x,
short&nbsp;y,
short&nbsp;z)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#glVertexStream4dATI(int, double, double, double, double)">glVertexStream4dATI</a></strong>(int&nbsp;stream,
double&nbsp;x,
double&nbsp;y,
double&nbsp;z,
double&nbsp;w)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#glVertexStream4fATI(int, float, float, float, float)">glVertexStream4fATI</a></strong>(int&nbsp;stream,
float&nbsp;x,
float&nbsp;y,
float&nbsp;z,
float&nbsp;w)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#glVertexStream4iATI(int, int, int, int, int)">glVertexStream4iATI</a></strong>(int&nbsp;stream,
int&nbsp;x,
int&nbsp;y,
int&nbsp;z,
int&nbsp;w)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ATIVertexStreams.html#glVertexStream4sATI(int, short, short, short, short)">glVertexStream4sATI</a></strong>(int&nbsp;stream,
short&nbsp;x,
short&nbsp;y,
short&nbsp;z,
short&nbsp;w)</code>&nbsp;</td>
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<h3>Methods inherited from class&nbsp;java.lang.Object</h3>
<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
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<h4>GL_MAX_VERTEX_STREAMS_ATI</h4>
<pre>public static final&nbsp;int GL_MAX_VERTEX_STREAMS_ATI</pre>
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<pre>public static final&nbsp;int GL_VERTEX_SOURCE_ATI</pre>
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<pre>public static final&nbsp;int GL_VERTEX_STREAM0_ATI</pre>
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<pre>public static final&nbsp;int GL_VERTEX_STREAM1_ATI</pre>
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<pre>public static final&nbsp;int GL_VERTEX_STREAM2_ATI</pre>
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<pre>public static final&nbsp;int GL_VERTEX_STREAM3_ATI</pre>
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<pre>public static final&nbsp;int GL_VERTEX_STREAM4_ATI</pre>
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<pre>public static final&nbsp;int GL_VERTEX_STREAM5_ATI</pre>
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<pre>public static final&nbsp;int GL_VERTEX_STREAM6_ATI</pre>
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<pre>public static final&nbsp;int GL_VERTEX_STREAM7_ATI</pre>
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<h4>glVertexStream2fATI</h4>
<pre>public static&nbsp;void&nbsp;glVertexStream2fATI(int&nbsp;stream,
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<pre>public static&nbsp;void&nbsp;glVertexStream2dATI(int&nbsp;stream,
double&nbsp;x,
double&nbsp;y)</pre>
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<pre>public static&nbsp;void&nbsp;glVertexStream2iATI(int&nbsp;stream,
int&nbsp;x,
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<pre>public static&nbsp;void&nbsp;glVertexStream2sATI(int&nbsp;stream,
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short&nbsp;y)</pre>
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<pre>public static&nbsp;void&nbsp;glVertexStream3fATI(int&nbsp;stream,
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float&nbsp;y,
float&nbsp;z)</pre>
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<pre>public static&nbsp;void&nbsp;glVertexStream3dATI(int&nbsp;stream,
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double&nbsp;y,
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<pre>public static&nbsp;void&nbsp;glVertexStream3iATI(int&nbsp;stream,
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int&nbsp;y,
int&nbsp;z)</pre>
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