opsu-dance/lib/lwjgl-2.9.1/javadoc/org/lwjgl/opengl/ContextCapabilities.html

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<div class="subTitle">org.lwjgl.opengl</div>
<h2 title="Class ContextCapabilities" class="title">Class ContextCapabilities</h2>
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<ul class="inheritance">
<li>java.lang.Object</li>
<li>
<ul class="inheritance">
<li>org.lwjgl.opengl.ContextCapabilities</li>
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<pre>public class <span class="strong">ContextCapabilities</span>
extends java.lang.Object</pre>
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<h3>Field Summary</h3>
<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation">
<caption><span>Fields</span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Field and Description</th>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_AMD_blend_minmax_factor">GL_AMD_blend_minmax_factor</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_AMD_conservative_depth">GL_AMD_conservative_depth</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_AMD_debug_output">GL_AMD_debug_output</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_AMD_depth_clamp_separate">GL_AMD_depth_clamp_separate</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_AMD_draw_buffers_blend">GL_AMD_draw_buffers_blend</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_AMD_interleaved_elements">GL_AMD_interleaved_elements</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_AMD_multi_draw_indirect">GL_AMD_multi_draw_indirect</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_AMD_name_gen_delete">GL_AMD_name_gen_delete</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_AMD_performance_monitor">GL_AMD_performance_monitor</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_AMD_pinned_memory">GL_AMD_pinned_memory</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_AMD_query_buffer_object">GL_AMD_query_buffer_object</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_AMD_sample_positions">GL_AMD_sample_positions</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_AMD_seamless_cubemap_per_texture">GL_AMD_seamless_cubemap_per_texture</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_AMD_shader_atomic_counter_ops">GL_AMD_shader_atomic_counter_ops</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_AMD_shader_stencil_export">GL_AMD_shader_stencil_export</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_AMD_shader_trinary_minmax">GL_AMD_shader_trinary_minmax</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_AMD_sparse_texture">GL_AMD_sparse_texture</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_AMD_stencil_operation_extended">GL_AMD_stencil_operation_extended</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_AMD_texture_texture4">GL_AMD_texture_texture4</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_AMD_transform_feedback3_lines_triangles">GL_AMD_transform_feedback3_lines_triangles</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_AMD_vertex_shader_layer">GL_AMD_vertex_shader_layer</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_AMD_vertex_shader_tessellator">GL_AMD_vertex_shader_tessellator</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_AMD_vertex_shader_viewport_index">GL_AMD_vertex_shader_viewport_index</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_APPLE_aux_depth_stencil">GL_APPLE_aux_depth_stencil</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_APPLE_client_storage">GL_APPLE_client_storage</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_APPLE_element_array">GL_APPLE_element_array</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_APPLE_fence">GL_APPLE_fence</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_APPLE_float_pixels">GL_APPLE_float_pixels</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_APPLE_flush_buffer_range">GL_APPLE_flush_buffer_range</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_APPLE_object_purgeable">GL_APPLE_object_purgeable</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_APPLE_packed_pixels">GL_APPLE_packed_pixels</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_APPLE_rgb_422">GL_APPLE_rgb_422</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_APPLE_row_bytes">GL_APPLE_row_bytes</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_APPLE_texture_range">GL_APPLE_texture_range</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_APPLE_vertex_array_object">GL_APPLE_vertex_array_object</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_APPLE_vertex_array_range">GL_APPLE_vertex_array_range</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_APPLE_vertex_program_evaluators">GL_APPLE_vertex_program_evaluators</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_APPLE_ycbcr_422">GL_APPLE_ycbcr_422</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_arrays_of_arrays">GL_ARB_arrays_of_arrays</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_base_instance">GL_ARB_base_instance</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_bindless_texture">GL_ARB_bindless_texture</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_blend_func_extended">GL_ARB_blend_func_extended</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_buffer_storage">GL_ARB_buffer_storage</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_cl_event">GL_ARB_cl_event</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_clear_buffer_object">GL_ARB_clear_buffer_object</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_clear_texture">GL_ARB_clear_texture</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_color_buffer_float">GL_ARB_color_buffer_float</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_compatibility">GL_ARB_compatibility</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_compressed_texture_pixel_storage">GL_ARB_compressed_texture_pixel_storage</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_compute_shader">GL_ARB_compute_shader</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_compute_variable_group_size">GL_ARB_compute_variable_group_size</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_conservative_depth">GL_ARB_conservative_depth</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_copy_buffer">GL_ARB_copy_buffer</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_copy_image">GL_ARB_copy_image</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_debug_output">GL_ARB_debug_output</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_depth_buffer_float">GL_ARB_depth_buffer_float</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_depth_clamp">GL_ARB_depth_clamp</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_depth_texture">GL_ARB_depth_texture</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_draw_buffers">GL_ARB_draw_buffers</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_draw_buffers_blend">GL_ARB_draw_buffers_blend</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_draw_elements_base_vertex">GL_ARB_draw_elements_base_vertex</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_draw_indirect">GL_ARB_draw_indirect</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_draw_instanced">GL_ARB_draw_instanced</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_enhanced_layouts">GL_ARB_enhanced_layouts</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_ES2_compatibility">GL_ARB_ES2_compatibility</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_ES3_compatibility">GL_ARB_ES3_compatibility</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_explicit_attrib_location">GL_ARB_explicit_attrib_location</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_explicit_uniform_location">GL_ARB_explicit_uniform_location</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_fragment_coord_conventions">GL_ARB_fragment_coord_conventions</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_fragment_layer_viewport">GL_ARB_fragment_layer_viewport</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_fragment_program">GL_ARB_fragment_program</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_fragment_program_shadow">GL_ARB_fragment_program_shadow</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_fragment_shader">GL_ARB_fragment_shader</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_framebuffer_no_attachments">GL_ARB_framebuffer_no_attachments</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_framebuffer_object">GL_ARB_framebuffer_object</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_framebuffer_sRGB">GL_ARB_framebuffer_sRGB</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_geometry_shader4">GL_ARB_geometry_shader4</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_get_program_binary">GL_ARB_get_program_binary</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_gpu_shader_fp64">GL_ARB_gpu_shader_fp64</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_gpu_shader5">GL_ARB_gpu_shader5</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_half_float_pixel">GL_ARB_half_float_pixel</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_half_float_vertex">GL_ARB_half_float_vertex</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_imaging">GL_ARB_imaging</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_indirect_parameters">GL_ARB_indirect_parameters</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_instanced_arrays">GL_ARB_instanced_arrays</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_internalformat_query">GL_ARB_internalformat_query</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_internalformat_query2">GL_ARB_internalformat_query2</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_invalidate_subdata">GL_ARB_invalidate_subdata</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_map_buffer_alignment">GL_ARB_map_buffer_alignment</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_map_buffer_range">GL_ARB_map_buffer_range</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_matrix_palette">GL_ARB_matrix_palette</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_multi_bind">GL_ARB_multi_bind</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_multi_draw_indirect">GL_ARB_multi_draw_indirect</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_multisample">GL_ARB_multisample</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_multitexture">GL_ARB_multitexture</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_occlusion_query">GL_ARB_occlusion_query</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_occlusion_query2">GL_ARB_occlusion_query2</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_pixel_buffer_object">GL_ARB_pixel_buffer_object</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_point_parameters">GL_ARB_point_parameters</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_point_sprite">GL_ARB_point_sprite</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_program_interface_query">GL_ARB_program_interface_query</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_provoking_vertex">GL_ARB_provoking_vertex</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_query_buffer_object">GL_ARB_query_buffer_object</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_robust_buffer_access_behavior">GL_ARB_robust_buffer_access_behavior</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_robustness">GL_ARB_robustness</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_robustness_isolation">GL_ARB_robustness_isolation</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_sample_shading">GL_ARB_sample_shading</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_sampler_objects">GL_ARB_sampler_objects</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_seamless_cube_map">GL_ARB_seamless_cube_map</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_seamless_cubemap_per_texture">GL_ARB_seamless_cubemap_per_texture</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_separate_shader_objects">GL_ARB_separate_shader_objects</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_shader_atomic_counters">GL_ARB_shader_atomic_counters</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_shader_bit_encoding">GL_ARB_shader_bit_encoding</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_shader_draw_parameters">GL_ARB_shader_draw_parameters</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_shader_group_vote">GL_ARB_shader_group_vote</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_shader_image_load_store">GL_ARB_shader_image_load_store</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_shader_image_size">GL_ARB_shader_image_size</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_shader_objects">GL_ARB_shader_objects</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_shader_precision">GL_ARB_shader_precision</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_shader_stencil_export">GL_ARB_shader_stencil_export</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_shader_storage_buffer_object">GL_ARB_shader_storage_buffer_object</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_shader_subroutine">GL_ARB_shader_subroutine</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_shader_texture_lod">GL_ARB_shader_texture_lod</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_shading_language_100">GL_ARB_shading_language_100</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_shading_language_420pack">GL_ARB_shading_language_420pack</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_shading_language_include">GL_ARB_shading_language_include</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_shading_language_packing">GL_ARB_shading_language_packing</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_shadow">GL_ARB_shadow</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_shadow_ambient">GL_ARB_shadow_ambient</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_sparse_texture">GL_ARB_sparse_texture</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_stencil_texturing">GL_ARB_stencil_texturing</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_sync">GL_ARB_sync</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_tessellation_shader">GL_ARB_tessellation_shader</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_texture_border_clamp">GL_ARB_texture_border_clamp</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_texture_buffer_object">GL_ARB_texture_buffer_object</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_texture_buffer_object_rgb32">GL_ARB_texture_buffer_object_rgb32</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_texture_buffer_range">GL_ARB_texture_buffer_range</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_texture_compression">GL_ARB_texture_compression</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_texture_compression_bptc">GL_ARB_texture_compression_bptc</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_texture_compression_rgtc">GL_ARB_texture_compression_rgtc</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_texture_cube_map">GL_ARB_texture_cube_map</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_texture_cube_map_array">GL_ARB_texture_cube_map_array</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_texture_env_add">GL_ARB_texture_env_add</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_texture_env_combine">GL_ARB_texture_env_combine</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_texture_env_crossbar">GL_ARB_texture_env_crossbar</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_texture_env_dot3">GL_ARB_texture_env_dot3</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_texture_float">GL_ARB_texture_float</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_texture_gather">GL_ARB_texture_gather</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_texture_mirror_clamp_to_edge">GL_ARB_texture_mirror_clamp_to_edge</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_texture_mirrored_repeat">GL_ARB_texture_mirrored_repeat</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_texture_multisample">GL_ARB_texture_multisample</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_texture_non_power_of_two">GL_ARB_texture_non_power_of_two</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_texture_query_levels">GL_ARB_texture_query_levels</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_texture_query_lod">GL_ARB_texture_query_lod</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_texture_rectangle">GL_ARB_texture_rectangle</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_texture_rg">GL_ARB_texture_rg</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_texture_rgb10_a2ui">GL_ARB_texture_rgb10_a2ui</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_texture_stencil8">GL_ARB_texture_stencil8</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_texture_storage">GL_ARB_texture_storage</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_texture_storage_multisample">GL_ARB_texture_storage_multisample</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_texture_swizzle">GL_ARB_texture_swizzle</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_texture_view">GL_ARB_texture_view</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_timer_query">GL_ARB_timer_query</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_transform_feedback_instanced">GL_ARB_transform_feedback_instanced</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_transform_feedback2">GL_ARB_transform_feedback2</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_transform_feedback3">GL_ARB_transform_feedback3</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_transpose_matrix">GL_ARB_transpose_matrix</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_uniform_buffer_object">GL_ARB_uniform_buffer_object</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_vertex_array_bgra">GL_ARB_vertex_array_bgra</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_vertex_array_object">GL_ARB_vertex_array_object</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_vertex_attrib_64bit">GL_ARB_vertex_attrib_64bit</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_vertex_attrib_binding">GL_ARB_vertex_attrib_binding</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_vertex_blend">GL_ARB_vertex_blend</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_vertex_buffer_object">GL_ARB_vertex_buffer_object</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_vertex_program">GL_ARB_vertex_program</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_vertex_shader">GL_ARB_vertex_shader</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_vertex_type_10f_11f_11f_rev">GL_ARB_vertex_type_10f_11f_11f_rev</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_vertex_type_2_10_10_10_rev">GL_ARB_vertex_type_2_10_10_10_rev</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_viewport_array">GL_ARB_viewport_array</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ARB_window_pos">GL_ARB_window_pos</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ATI_draw_buffers">GL_ATI_draw_buffers</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ATI_element_array">GL_ATI_element_array</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ATI_envmap_bumpmap">GL_ATI_envmap_bumpmap</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ATI_fragment_shader">GL_ATI_fragment_shader</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ATI_map_object_buffer">GL_ATI_map_object_buffer</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ATI_meminfo">GL_ATI_meminfo</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ATI_pn_triangles">GL_ATI_pn_triangles</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ATI_separate_stencil">GL_ATI_separate_stencil</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ATI_shader_texture_lod">GL_ATI_shader_texture_lod</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ATI_text_fragment_shader">GL_ATI_text_fragment_shader</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ATI_texture_compression_3dc">GL_ATI_texture_compression_3dc</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ATI_texture_env_combine3">GL_ATI_texture_env_combine3</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ATI_texture_float">GL_ATI_texture_float</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ATI_texture_mirror_once">GL_ATI_texture_mirror_once</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ATI_vertex_array_object">GL_ATI_vertex_array_object</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ATI_vertex_attrib_array_object">GL_ATI_vertex_attrib_array_object</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_ATI_vertex_streams">GL_ATI_vertex_streams</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_abgr">GL_EXT_abgr</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_bgra">GL_EXT_bgra</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_bindable_uniform">GL_EXT_bindable_uniform</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_blend_color">GL_EXT_blend_color</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_blend_equation_separate">GL_EXT_blend_equation_separate</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_blend_func_separate">GL_EXT_blend_func_separate</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_blend_minmax">GL_EXT_blend_minmax</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_blend_subtract">GL_EXT_blend_subtract</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_Cg_shader">GL_EXT_Cg_shader</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_compiled_vertex_array">GL_EXT_compiled_vertex_array</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_depth_bounds_test">GL_EXT_depth_bounds_test</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_direct_state_access">GL_EXT_direct_state_access</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_draw_buffers2">GL_EXT_draw_buffers2</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_draw_instanced">GL_EXT_draw_instanced</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_draw_range_elements">GL_EXT_draw_range_elements</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_fog_coord">GL_EXT_fog_coord</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_framebuffer_blit">GL_EXT_framebuffer_blit</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_framebuffer_multisample">GL_EXT_framebuffer_multisample</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_framebuffer_multisample_blit_scaled">GL_EXT_framebuffer_multisample_blit_scaled</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_framebuffer_object">GL_EXT_framebuffer_object</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_framebuffer_sRGB">GL_EXT_framebuffer_sRGB</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_geometry_shader4">GL_EXT_geometry_shader4</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_gpu_program_parameters">GL_EXT_gpu_program_parameters</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_gpu_shader4">GL_EXT_gpu_shader4</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_multi_draw_arrays">GL_EXT_multi_draw_arrays</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_packed_depth_stencil">GL_EXT_packed_depth_stencil</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_packed_float">GL_EXT_packed_float</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_packed_pixels">GL_EXT_packed_pixels</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_paletted_texture">GL_EXT_paletted_texture</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_pixel_buffer_object">GL_EXT_pixel_buffer_object</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_point_parameters">GL_EXT_point_parameters</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_provoking_vertex">GL_EXT_provoking_vertex</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_rescale_normal">GL_EXT_rescale_normal</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_secondary_color">GL_EXT_secondary_color</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_separate_shader_objects">GL_EXT_separate_shader_objects</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_separate_specular_color">GL_EXT_separate_specular_color</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_shader_image_load_store">GL_EXT_shader_image_load_store</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_shadow_funcs">GL_EXT_shadow_funcs</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_shared_texture_palette">GL_EXT_shared_texture_palette</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_stencil_clear_tag">GL_EXT_stencil_clear_tag</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_stencil_two_side">GL_EXT_stencil_two_side</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_stencil_wrap">GL_EXT_stencil_wrap</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_texture_3d">GL_EXT_texture_3d</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_texture_array">GL_EXT_texture_array</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_texture_buffer_object">GL_EXT_texture_buffer_object</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_texture_compression_latc">GL_EXT_texture_compression_latc</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_texture_compression_rgtc">GL_EXT_texture_compression_rgtc</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_texture_compression_s3tc">GL_EXT_texture_compression_s3tc</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_texture_env_combine">GL_EXT_texture_env_combine</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_texture_env_dot3">GL_EXT_texture_env_dot3</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_texture_filter_anisotropic">GL_EXT_texture_filter_anisotropic</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_texture_integer">GL_EXT_texture_integer</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_texture_lod_bias">GL_EXT_texture_lod_bias</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_texture_mirror_clamp">GL_EXT_texture_mirror_clamp</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_texture_rectangle">GL_EXT_texture_rectangle</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_texture_shared_exponent">GL_EXT_texture_shared_exponent</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_texture_snorm">GL_EXT_texture_snorm</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_texture_sRGB">GL_EXT_texture_sRGB</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_texture_sRGB_decode">GL_EXT_texture_sRGB_decode</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_texture_swizzle">GL_EXT_texture_swizzle</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_timer_query">GL_EXT_timer_query</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_transform_feedback">GL_EXT_transform_feedback</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_vertex_array_bgra">GL_EXT_vertex_array_bgra</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_vertex_attrib_64bit">GL_EXT_vertex_attrib_64bit</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_vertex_shader">GL_EXT_vertex_shader</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_EXT_vertex_weighting">GL_EXT_vertex_weighting</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_GREMEDY_frame_terminator">GL_GREMEDY_frame_terminator</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_GREMEDY_string_marker">GL_GREMEDY_string_marker</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_HP_occlusion_test">GL_HP_occlusion_test</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_IBM_rasterpos_clip">GL_IBM_rasterpos_clip</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_INTEL_map_texture">GL_INTEL_map_texture</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_KHR_debug">GL_KHR_debug</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_KHR_texture_compression_astc_ldr">GL_KHR_texture_compression_astc_ldr</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_bindless_multi_draw_indirect">GL_NV_bindless_multi_draw_indirect</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_bindless_texture">GL_NV_bindless_texture</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_blend_equation_advanced">GL_NV_blend_equation_advanced</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_blend_square">GL_NV_blend_square</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_compute_program5">GL_NV_compute_program5</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_conditional_render">GL_NV_conditional_render</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_copy_depth_to_color">GL_NV_copy_depth_to_color</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_copy_image">GL_NV_copy_image</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_deep_texture3D">GL_NV_deep_texture3D</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_depth_buffer_float">GL_NV_depth_buffer_float</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_depth_clamp">GL_NV_depth_clamp</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_draw_texture">GL_NV_draw_texture</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_evaluators">GL_NV_evaluators</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_explicit_multisample">GL_NV_explicit_multisample</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_fence">GL_NV_fence</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_float_buffer">GL_NV_float_buffer</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_fog_distance">GL_NV_fog_distance</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_fragment_program">GL_NV_fragment_program</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_fragment_program_option">GL_NV_fragment_program_option</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_fragment_program2">GL_NV_fragment_program2</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_fragment_program4">GL_NV_fragment_program4</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_framebuffer_multisample_coverage">GL_NV_framebuffer_multisample_coverage</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_geometry_program4">GL_NV_geometry_program4</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_geometry_shader4">GL_NV_geometry_shader4</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_gpu_program4">GL_NV_gpu_program4</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_gpu_program5">GL_NV_gpu_program5</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_gpu_program5_mem_extended">GL_NV_gpu_program5_mem_extended</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_gpu_shader5">GL_NV_gpu_shader5</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_half_float">GL_NV_half_float</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_light_max_exponent">GL_NV_light_max_exponent</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_multisample_coverage">GL_NV_multisample_coverage</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_multisample_filter_hint">GL_NV_multisample_filter_hint</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_occlusion_query">GL_NV_occlusion_query</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_packed_depth_stencil">GL_NV_packed_depth_stencil</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_parameter_buffer_object">GL_NV_parameter_buffer_object</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_parameter_buffer_object2">GL_NV_parameter_buffer_object2</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_path_rendering">GL_NV_path_rendering</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_pixel_data_range">GL_NV_pixel_data_range</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_point_sprite">GL_NV_point_sprite</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_present_video">GL_NV_present_video</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_primitive_restart">GL_NV_primitive_restart</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_register_combiners">GL_NV_register_combiners</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_register_combiners2">GL_NV_register_combiners2</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_shader_atomic_counters">GL_NV_shader_atomic_counters</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_shader_atomic_float">GL_NV_shader_atomic_float</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_shader_buffer_load">GL_NV_shader_buffer_load</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_shader_buffer_store">GL_NV_shader_buffer_store</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_shader_storage_buffer_object">GL_NV_shader_storage_buffer_object</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_tessellation_program5">GL_NV_tessellation_program5</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_texgen_reflection">GL_NV_texgen_reflection</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_texture_barrier">GL_NV_texture_barrier</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_texture_compression_vtc">GL_NV_texture_compression_vtc</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_texture_env_combine4">GL_NV_texture_env_combine4</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_texture_expand_normal">GL_NV_texture_expand_normal</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ContextCapabilities.html#GL_NV_texture_multisample">GL_NV_texture_multisample</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
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<tr class="altColor">
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<td class="colFirst"><code>boolean</code></td>
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