2014-07-16 22:01:36 +02:00
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/*
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* opsu! - an open-source osu! client
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* Copyright (C) 2014 Jeffrey Han
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*
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* opsu! is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* opsu! is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with opsu!. If not, see <http://www.gnu.org/licenses/>.
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*/
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package itdelatrisu.opsu;
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import java.util.Arrays;
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import java.util.Collections;
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import org.newdawn.slick.Image;
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import org.newdawn.slick.SlickException;
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import org.newdawn.slick.util.Log;
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/**
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* Game mods.
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*/
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public enum GameMod {
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2014-07-16 22:56:23 +02:00
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EASY (0, "selection-mod-easy.png"),
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NO_FAIL (1, "selection-mod-nofail.png"),
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HARD_ROCK (2, "selection-mod-hardrock.png"),
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SUDDEN_DEATH (3, "selection-mod-suddendeath.png"),
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SPUN_OUT (4, "selection-mod-spunout.png"),
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AUTO (5, "selection-mod-autoplay.png");
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2014-07-16 22:01:36 +02:00
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/**
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* The ID of the mod (used for positioning).
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*/
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private int id;
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/**
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* The file name of the mod image.
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*/
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private String filename;
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/**
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* Whether or not this mod is active.
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*/
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private boolean active = false;
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/**
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* The button containing the mod image (displayed in Options screen).
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*/
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private GUIMenuButton button;
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/**
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* Total number of mods.
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*/
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private static final int size = GameMod.values().length;
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/**
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* Returns the total number of game mods.
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* @return the number of mods
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*/
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public static int size() { return size; }
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/**
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* Returns an array of GameMod objects in reverse order.
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* @return all game mods in reverse order
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*/
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public static GameMod[] valuesReversed() {
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GameMod[] mods = GameMod.values();
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Collections.reverse(Arrays.asList(mods));
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return mods;
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}
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/**
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* Constructor.
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* @param id the ID of the mod (for positioning).
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* @param filename the image file name
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*/
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GameMod(int id, String filename) {
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this.id = id;
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this.filename = filename;
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}
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/**
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* Initializes the game mod.
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* @param width the container width
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* @param height the container height
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*/
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public void init(int width, int height) {
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try {
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// create and scale image
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Image img = new Image(filename);
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float scale = (height * 0.12f) / img.getHeight();
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img = img.getScaledCopy(scale);
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// find coordinates
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float offsetX = img.getWidth() * 1.5f;
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float x = (width / 2f) - (offsetX * size / 2.75f);
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float y = (height * 0.8f) + (img.getHeight() / 2);
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// create button
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img.setAlpha(0.5f);
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this.button = new GUIMenuButton(img, x + (offsetX * id), y);
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} catch (SlickException e) {
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Log.error(String.format("Failed to initialize game mod '%s'.", this), e);
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}
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}
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/**
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* Toggles the active status of the mod.
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* @param checkInverse if true, perform checks for mutual exclusivity
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*/
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public void toggle(boolean checkInverse) {
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button.getImage().setAlpha(active ? 0.5f : 1.0f);
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active = !active;
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if (checkInverse) {
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if (AUTO.isActive()) {
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if (this == AUTO) {
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if (SPUN_OUT.isActive())
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SPUN_OUT.toggle(false);
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if (SUDDEN_DEATH.isActive())
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SUDDEN_DEATH.toggle(false);
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} else if (this == SPUN_OUT || this == SUDDEN_DEATH) {
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if (active)
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toggle(false);
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}
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2014-07-16 22:56:23 +02:00
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}
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if (SUDDEN_DEATH.isActive() && NO_FAIL.isActive()) {
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if (this == SUDDEN_DEATH)
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NO_FAIL.toggle(false);
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else
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SUDDEN_DEATH.toggle(false);
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}
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2014-07-16 22:56:23 +02:00
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if (EASY.isActive() && HARD_ROCK.isActive()) {
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if (this == EASY)
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HARD_ROCK.toggle(false);
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else
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EASY.toggle(false);
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}
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2014-07-16 22:01:36 +02:00
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}
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}
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/**
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* Returns whether or not the mod is active.
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* @return true if active
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*/
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public boolean isActive() { return active; }
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/**
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* Returns the image associated with the mod.
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* @return the associated image
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*/
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public Image getImage() { return button.getImage(); }
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/**
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* Returns the mod ID.
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* @return the mod ID
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*/
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public int getID() { return id; }
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/**
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* Draws the game mod.
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*/
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public void draw() { button.draw(); }
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/**
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* Checks if the coordinates are within the image bounds.
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* @param x the x coordinate
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* @param y the y coordinate
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* @return true if within bounds
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*/
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public boolean contains(float x, float y) { return button.contains(x, y); }
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}
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