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AudioDevice
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SUMMARY: NESTED | FIELD | CONSTR | <A HREF="#method_summary">METHOD</A></FONT></TD>
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<FONT SIZE="-1">
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javazoom.jl.player</FONT>
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<BR>
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Interface AudioDevice</H2>
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<DL>
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<DT><B>All Known Implementing Classes:</B> <DD><A HREF="../../../javazoom/jl/player/AudioDeviceBase.html" title="class in javazoom.jl.player">AudioDeviceBase</A>, <A HREF="../../../javazoom/jl/player/JavaSoundAudioDevice.html" title="class in javazoom.jl.player">JavaSoundAudioDevice</A>, <A HREF="../../../javazoom/jl/player/NullAudioDevice.html" title="class in javazoom.jl.player">NullAudioDevice</A></DD>
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<DL>
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<DT><PRE>public interface <B>AudioDevice</B></DL>
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</PRE>
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<P>
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The <code>AudioDevice</code> interface provides an abstraction for
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a device capable of sounding audio samples. Samples are written to
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the device wia the write() method. The device assumes
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that these samples are signed 16-bit samples taken at the output frequency
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of the decoder. If the decoder outputs more than one channel, the samples for
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each channel are assumed to appear consecutively, with the lower numbered
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channels preceeding higher-numbered channels. E.g. if there are two
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channels, the samples will appear in this order:
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<pre><code>
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l0, r0, l1, r1, l2, r2...
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where
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l<i>x</i> indicates the <i>x</i>th sample on channel 0
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r<i>x</i> indicates the <i>x</i>th sample on channel 1
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</code></pre>
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<P>
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<P>
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<DL>
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<DT><B>Since:</B></DT>
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<DD>0.0.8</DD>
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</DL>
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<HR>
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<P>
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<!-- ========== METHOD SUMMARY =========== -->
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<A NAME="method_summary"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
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<B>Method Summary</B></FONT></TH>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../javazoom/jl/player/AudioDevice.html#close()">close</A></B>()</CODE>
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<BR>
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Closes this audio device.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../javazoom/jl/player/AudioDevice.html#flush()">flush</A></B>()</CODE>
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<BR>
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Blocks until all audio samples previously written to this audio device have
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been heard.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../javazoom/jl/player/AudioDevice.html#getPosition()">getPosition</A></B>()</CODE>
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<BR>
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Retrieves the current playback position in milliseconds.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> boolean</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../javazoom/jl/player/AudioDevice.html#isOpen()">isOpen</A></B>()</CODE>
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<BR>
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Retrieves the open state of this audio device.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../javazoom/jl/player/AudioDevice.html#open(javazoom.jl.decoder.Decoder)">open</A></B>(<A HREF="../../../javazoom/jl/decoder/Decoder.html" title="class in javazoom.jl.decoder">Decoder</A> decoder)</CODE>
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<BR>
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Prepares the AudioDevice for playback of audio samples.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../javazoom/jl/player/AudioDevice.html#write(short[], int, int)">write</A></B>(short[] samples,
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int offs,
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int len)</CODE>
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<BR>
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Writes a number of samples to this <code>AudioDevice</code>.</TD>
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</TR>
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</TABLE>
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<P>
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<!-- ============ METHOD DETAIL ========== -->
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<A NAME="method_detail"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
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<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
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<B>Method Detail</B></FONT></TH>
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</TR>
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</TABLE>
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<A NAME="open(javazoom.jl.decoder.Decoder)"><!-- --></A><H3>
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open</H3>
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<PRE>
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void <B>open</B>(<A HREF="../../../javazoom/jl/decoder/Decoder.html" title="class in javazoom.jl.decoder">Decoder</A> decoder)
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throws <A HREF="../../../javazoom/jl/decoder/JavaLayerException.html" title="class in javazoom.jl.decoder">JavaLayerException</A></PRE>
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<DL>
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<DD>Prepares the AudioDevice for playback of audio samples.
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<P>
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<DD><DL>
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<DT><B>Parameters:</B><DD><CODE>decoder</CODE> - The decoder that will be providing the audio
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samples.
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If the audio device is already open, this method returns silently.
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<DT><B>Throws:</B>
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<DD><CODE><A HREF="../../../javazoom/jl/decoder/JavaLayerException.html" title="class in javazoom.jl.decoder">JavaLayerException</A></CODE></DL>
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</DD>
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</DL>
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<HR>
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<A NAME="isOpen()"><!-- --></A><H3>
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isOpen</H3>
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<PRE>
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boolean <B>isOpen</B>()</PRE>
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<DL>
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<DD>Retrieves the open state of this audio device.
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<P>
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<DD><DL>
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<DT><B>Returns:</B><DD><code>true</code> if this audio device is open and playing
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audio samples, or <code>false</code> otherwise.</DL>
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</DD>
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</DL>
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<HR>
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<A NAME="write(short[], int, int)"><!-- --></A><H3>
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write</H3>
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<PRE>
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void <B>write</B>(short[] samples,
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int offs,
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int len)
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throws <A HREF="../../../javazoom/jl/decoder/JavaLayerException.html" title="class in javazoom.jl.decoder">JavaLayerException</A></PRE>
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<DL>
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<DD>Writes a number of samples to this <code>AudioDevice</code>.
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<P>
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<DD><DL>
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<DT><B>Parameters:</B><DD><CODE>samples</CODE> - The array of signed 16-bit samples to write
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to the audio device.<DD><CODE>offs</CODE> - The offset of the first sample.<DD><CODE>len</CODE> - The number of samples to write.
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This method may return prior to the samples actually being played
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by the audio device.
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<DT><B>Throws:</B>
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<DD><CODE><A HREF="../../../javazoom/jl/decoder/JavaLayerException.html" title="class in javazoom.jl.decoder">JavaLayerException</A></CODE></DL>
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</DD>
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</DL>
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<HR>
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<A NAME="close()"><!-- --></A><H3>
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close</H3>
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<PRE>
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void <B>close</B>()</PRE>
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<DL>
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<DD>Closes this audio device. Any currently playing audio is stopped
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as soon as possible. Any previously written audio data that has not been heard
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is discarded.
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The implementation should ensure that any threads currently blocking
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on the device (e.g. during a <code>write</code> or <code>flush</code>
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operation should be unblocked by this method.
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<P>
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<DD><DL>
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</DL>
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</DD>
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</DL>
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<HR>
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<A NAME="flush()"><!-- --></A><H3>
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flush</H3>
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<PRE>
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void <B>flush</B>()</PRE>
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<DL>
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<DD>Blocks until all audio samples previously written to this audio device have
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been heard.
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<P>
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<DD><DL>
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</DL>
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</DD>
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</DL>
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<HR>
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<A NAME="getPosition()"><!-- --></A><H3>
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getPosition</H3>
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<PRE>
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int <B>getPosition</B>()</PRE>
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<DL>
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<DD>Retrieves the current playback position in milliseconds.
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<P>
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<DD><DL>
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</DL>
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</DD>
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</DL>
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