opsu-dance/lib/lwjgl-2.9.1/javadoc/org/lwjgl/opengles/EXTSeparateShaderObjects.html

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<div class="subTitle">org.lwjgl.opengles</div>
<h2 title="Class EXTSeparateShaderObjects" class="title">Class EXTSeparateShaderObjects</h2>
</div>
<div class="contentContainer">
<ul class="inheritance">
<li>java.lang.Object</li>
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<ul class="inheritance">
<li>org.lwjgl.opengles.EXTSeparateShaderObjects</li>
</ul>
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<pre>public final class <span class="strong">EXTSeparateShaderObjects</span>
extends java.lang.Object</pre>
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<h3>Field Summary</h3>
<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation">
<caption><span>Fields</span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Field and Description</th>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengles/EXTSeparateShaderObjects.html#GL_ACTIVE_PROGRAM_EXT">GL_ACTIVE_PROGRAM_EXT</a></strong></code>
<div class="block">Accepted by &lt;type&gt; parameter to GetProgramPipelineivEXT:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengles/EXTSeparateShaderObjects.html#GL_ALL_SHADER_BITS_EXT">GL_ALL_SHADER_BITS_EXT</a></strong></code>
<div class="block">Accepted by &lt;stages&gt; parameter to UseProgramStagesEXT:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengles/EXTSeparateShaderObjects.html#GL_FRAGMENT_SHADER_BIT_EXT">GL_FRAGMENT_SHADER_BIT_EXT</a></strong></code>
<div class="block">Accepted by &lt;stages&gt; parameter to UseProgramStagesEXT:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengles/EXTSeparateShaderObjects.html#GL_PROGRAM_PIPELINE_BINDING_EXT">GL_PROGRAM_PIPELINE_BINDING_EXT</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv, and
GetFloatv:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengles/EXTSeparateShaderObjects.html#GL_PROGRAM_SEPARABLE_EXT">GL_PROGRAM_SEPARABLE_EXT</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of ProgramParameteriEXT and
GetProgramiv:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengles/EXTSeparateShaderObjects.html#GL_VERTEX_SHADER_BIT_EXT">GL_VERTEX_SHADER_BIT_EXT</a></strong></code>
<div class="block">Accepted by &lt;stages&gt; parameter to UseProgramStagesEXT:</div>
</td>
</tr>
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<h3>Method Summary</h3>
<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
<caption><span>Methods</span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengles/EXTSeparateShaderObjects.html#glActiveShaderProgramEXT(int, int)">glActiveShaderProgramEXT</a></strong>(int&nbsp;pipeline,
int&nbsp;program)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengles/EXTSeparateShaderObjects.html#glBindProgramPipelineEXT(int)">glBindProgramPipelineEXT</a></strong>(int&nbsp;pipeline)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengles/EXTSeparateShaderObjects.html#glCreateShaderProgramEXT(int, java.nio.ByteBuffer)">glCreateShaderProgramEXT</a></strong>(int&nbsp;type,
java.nio.ByteBuffer&nbsp;string)</code>
<div class="block">Single null-terminated source code string.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengles/EXTSeparateShaderObjects.html#glCreateShaderProgramEXT(int, java.nio.ByteBuffer[])">glCreateShaderProgramEXT</a></strong>(int&nbsp;type,
java.nio.ByteBuffer[]&nbsp;strings)</code>
<div class="block">Overloads glCreateShaderProgramvEXT.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengles/EXTSeparateShaderObjects.html#glCreateShaderProgramEXT(int, java.lang.CharSequence)">glCreateShaderProgramEXT</a></strong>(int&nbsp;type,
java.lang.CharSequence&nbsp;string)</code>
<div class="block">Overloads glCreateShaderProgramvEXT.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengles/EXTSeparateShaderObjects.html#glCreateShaderProgramEXT(int, java.lang.CharSequence[])">glCreateShaderProgramEXT</a></strong>(int&nbsp;type,
java.lang.CharSequence[]&nbsp;strings)</code>
<div class="block">Overloads glCreateShaderProgramvEXT.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengles/EXTSeparateShaderObjects.html#glCreateShaderProgramEXT(int, int, java.nio.ByteBuffer)">glCreateShaderProgramEXT</a></strong>(int&nbsp;type,
int&nbsp;count,
java.nio.ByteBuffer&nbsp;strings)</code>
<div class="block">Overloads glCreateShaderProgramvEXT.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengles/EXTSeparateShaderObjects.html#glDeleteProgramPipelinesEXT(int)">glDeleteProgramPipelinesEXT</a></strong>(int&nbsp;pipeline)</code>
<div class="block">Overloads glDeleteProgramPipelinesEXT.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengles/EXTSeparateShaderObjects.html#glDeleteProgramPipelinesEXT(java.nio.IntBuffer)">glDeleteProgramPipelinesEXT</a></strong>(java.nio.IntBuffer&nbsp;pipelines)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengles/EXTSeparateShaderObjects.html#glGenProgramPipelinesEXT()">glGenProgramPipelinesEXT</a></strong>()</code>
<div class="block">Overloads glGenProgramPipelinesEXT.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengles/EXTSeparateShaderObjects.html#glGenProgramPipelinesEXT(java.nio.IntBuffer)">glGenProgramPipelinesEXT</a></strong>(java.nio.IntBuffer&nbsp;pipelines)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengles/EXTSeparateShaderObjects.html#glGetProgramPipelineEXT(int, int, java.nio.IntBuffer)">glGetProgramPipelineEXT</a></strong>(int&nbsp;pipeline,
int&nbsp;pname,
java.nio.IntBuffer&nbsp;params)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengles/EXTSeparateShaderObjects.html#glGetProgramPipelineiEXT(int, int)">glGetProgramPipelineiEXT</a></strong>(int&nbsp;pipeline,
int&nbsp;pname)</code>
<div class="block">Overloads glGetProgramPipelineivEXT.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static java.lang.String</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengles/EXTSeparateShaderObjects.html#glGetProgramPipelineInfoLogEXT(int, int)">glGetProgramPipelineInfoLogEXT</a></strong>(int&nbsp;pipeline,
int&nbsp;bufSize)</code>
<div class="block">Overloads glGetProgramPipelineInfoLogEXT.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengles/EXTSeparateShaderObjects.html#glGetProgramPipelineInfoLogEXT(int, java.nio.IntBuffer, java.nio.ByteBuffer)">glGetProgramPipelineInfoLogEXT</a></strong>(int&nbsp;pipeline,
java.nio.IntBuffer&nbsp;length,
java.nio.ByteBuffer&nbsp;infoLog)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengles/EXTSeparateShaderObjects.html#glIsProgramPipelineEXT(int)">glIsProgramPipelineEXT</a></strong>(int&nbsp;pipeline)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengles/EXTSeparateShaderObjects.html#glProgramParameteriEXT(int, int, int)">glProgramParameteriEXT</a></strong>(int&nbsp;program,
int&nbsp;pname,
int&nbsp;value)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengles/EXTSeparateShaderObjects.html#glProgramUniform1EXT(int, int, java.nio.FloatBuffer)">glProgramUniform1EXT</a></strong>(int&nbsp;program,
int&nbsp;location,
java.nio.FloatBuffer&nbsp;value)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengles/EXTSeparateShaderObjects.html#glProgramUniform1EXT(int, int, java.nio.IntBuffer)">glProgramUniform1EXT</a></strong>(int&nbsp;program,
int&nbsp;location,
java.nio.IntBuffer&nbsp;value)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengles/EXTSeparateShaderObjects.html#glProgramUniform1fEXT(int, int, float)">glProgramUniform1fEXT</a></strong>(int&nbsp;program,
int&nbsp;location,
float&nbsp;v0)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengles/EXTSeparateShaderObjects.html#glProgramUniform1iEXT(int, int, int)">glProgramUniform1iEXT</a></strong>(int&nbsp;program,
int&nbsp;location,
int&nbsp;v0)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengles/EXTSeparateShaderObjects.html#glProgramUniform2EXT(int, int, java.nio.FloatBuffer)">glProgramUniform2EXT</a></strong>(int&nbsp;program,
int&nbsp;location,
java.nio.FloatBuffer&nbsp;value)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengles/EXTSeparateShaderObjects.html#glProgramUniform2EXT(int, int, java.nio.IntBuffer)">glProgramUniform2EXT</a></strong>(int&nbsp;program,
int&nbsp;location,
java.nio.IntBuffer&nbsp;value)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengles/EXTSeparateShaderObjects.html#glProgramUniform2fEXT(int, int, float, float)">glProgramUniform2fEXT</a></strong>(int&nbsp;program,
int&nbsp;location,
float&nbsp;v0,
float&nbsp;v1)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengles/EXTSeparateShaderObjects.html#glProgramUniform2iEXT(int, int, int, int)">glProgramUniform2iEXT</a></strong>(int&nbsp;program,
int&nbsp;location,
int&nbsp;v0,
int&nbsp;v1)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengles/EXTSeparateShaderObjects.html#glProgramUniform3EXT(int, int, java.nio.FloatBuffer)">glProgramUniform3EXT</a></strong>(int&nbsp;program,
int&nbsp;location,
java.nio.FloatBuffer&nbsp;value)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengles/EXTSeparateShaderObjects.html#glProgramUniform3EXT(int, int, java.nio.IntBuffer)">glProgramUniform3EXT</a></strong>(int&nbsp;program,
int&nbsp;location,
java.nio.IntBuffer&nbsp;value)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengles/EXTSeparateShaderObjects.html#glProgramUniform3fEXT(int, int, float, float, float)">glProgramUniform3fEXT</a></strong>(int&nbsp;program,
int&nbsp;location,
float&nbsp;v0,
float&nbsp;v1,
float&nbsp;v2)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengles/EXTSeparateShaderObjects.html#glProgramUniform3iEXT(int, int, int, int, int)">glProgramUniform3iEXT</a></strong>(int&nbsp;program,
int&nbsp;location,
int&nbsp;v0,
int&nbsp;v1,
int&nbsp;v2)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengles/EXTSeparateShaderObjects.html#glProgramUniform4EXT(int, int, java.nio.FloatBuffer)">glProgramUniform4EXT</a></strong>(int&nbsp;program,
int&nbsp;location,
java.nio.FloatBuffer&nbsp;value)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengles/EXTSeparateShaderObjects.html#glProgramUniform4EXT(int, int, java.nio.IntBuffer)">glProgramUniform4EXT</a></strong>(int&nbsp;program,
int&nbsp;location,
java.nio.IntBuffer&nbsp;value)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengles/EXTSeparateShaderObjects.html#glProgramUniform4fEXT(int, int, float, float, float, float)">glProgramUniform4fEXT</a></strong>(int&nbsp;program,
int&nbsp;location,
float&nbsp;v0,
float&nbsp;v1,
float&nbsp;v2,
float&nbsp;v3)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengles/EXTSeparateShaderObjects.html#glProgramUniform4iEXT(int, int, int, int, int, int)">glProgramUniform4iEXT</a></strong>(int&nbsp;program,
int&nbsp;location,
int&nbsp;v0,
int&nbsp;v1,
int&nbsp;v2,
int&nbsp;v3)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengles/EXTSeparateShaderObjects.html#glProgramUniformMatrix2EXT(int, int, boolean, java.nio.FloatBuffer)">glProgramUniformMatrix2EXT</a></strong>(int&nbsp;program,
int&nbsp;location,
boolean&nbsp;transpose,
java.nio.FloatBuffer&nbsp;value)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengles/EXTSeparateShaderObjects.html#glProgramUniformMatrix3EXT(int, int, boolean, java.nio.FloatBuffer)">glProgramUniformMatrix3EXT</a></strong>(int&nbsp;program,
int&nbsp;location,
boolean&nbsp;transpose,
java.nio.FloatBuffer&nbsp;value)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengles/EXTSeparateShaderObjects.html#glProgramUniformMatrix4EXT(int, int, boolean, java.nio.FloatBuffer)">glProgramUniformMatrix4EXT</a></strong>(int&nbsp;program,
int&nbsp;location,
boolean&nbsp;transpose,
java.nio.FloatBuffer&nbsp;value)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengles/EXTSeparateShaderObjects.html#glUseProgramStagesEXT(int, int, int)">glUseProgramStagesEXT</a></strong>(int&nbsp;pipeline,
int&nbsp;stages,
int&nbsp;program)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengles/EXTSeparateShaderObjects.html#glValidateProgramPipelineEXT(int)">glValidateProgramPipelineEXT</a></strong>(int&nbsp;pipeline)</code>&nbsp;</td>
</tr>
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<h3>Methods inherited from class&nbsp;java.lang.Object</h3>
<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
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<h4>GL_VERTEX_SHADER_BIT_EXT</h4>
<pre>public static final&nbsp;int GL_VERTEX_SHADER_BIT_EXT</pre>
<div class="block">Accepted by &lt;stages&gt; parameter to UseProgramStagesEXT:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengles.EXTSeparateShaderObjects.GL_VERTEX_SHADER_BIT_EXT">Constant Field Values</a></dd></dl>
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<h4>GL_FRAGMENT_SHADER_BIT_EXT</h4>
<pre>public static final&nbsp;int GL_FRAGMENT_SHADER_BIT_EXT</pre>
<div class="block">Accepted by &lt;stages&gt; parameter to UseProgramStagesEXT:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengles.EXTSeparateShaderObjects.GL_FRAGMENT_SHADER_BIT_EXT">Constant Field Values</a></dd></dl>
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