180 lines
4.9 KiB
Java
180 lines
4.9 KiB
Java
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/*
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* opsu! - an open-source osu! client
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* Copyright (C) 2014, 2015 Jeffrey Han
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*
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* opsu! is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* opsu! is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with opsu!. If not, see <http://www.gnu.org/licenses/>.
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*/
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package itdelatrisu.opsu.beatmap;
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import java.io.BufferedInputStream;
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import java.io.File;
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import java.io.FileInputStream;
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import java.io.IOException;
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import java.nio.ByteBuffer;
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import org.newdawn.slick.Image;
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import org.newdawn.slick.SlickException;
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import org.newdawn.slick.opengl.ImageData;
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import org.newdawn.slick.opengl.ImageDataFactory;
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import org.newdawn.slick.opengl.LoadableImageData;
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import org.newdawn.slick.util.Log;
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/**
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* Simple threaded image loader for a single image file.
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*/
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public class ImageLoader {
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/** The image file. */
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private final File file;
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/** The loaded image. */
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private Image image;
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/** The image data. */
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private LoadedImageData data;
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/** The image loader thread. */
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private Thread loaderThread;
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/** ImageData wrapper, needed because {@code ImageIOImageData} doesn't implement {@code getImageBufferData()}. */
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private class LoadedImageData implements ImageData {
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/** The image data implementation. */
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private final ImageData imageData;
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/** The stored image. */
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private final ByteBuffer buffer;
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/**
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* Constructor.
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* @param imageData the class holding the image properties
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* @param buffer the stored image
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*/
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public LoadedImageData(ImageData imageData, ByteBuffer buffer) {
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this.imageData = imageData;
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this.buffer = buffer;
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}
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@Override public int getDepth() { return imageData.getDepth(); }
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@Override public int getWidth() { return imageData.getWidth(); }
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@Override public int getHeight() { return imageData.getHeight();}
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@Override public int getTexWidth() { return imageData.getTexWidth(); }
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@Override public int getTexHeight() { return imageData.getTexHeight(); }
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@Override public ByteBuffer getImageBufferData() { return buffer; }
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}
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/** Image loading thread. */
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private class ImageLoaderThread extends Thread {
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/** The image file input stream. */
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private BufferedInputStream in;
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@Override
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public void interrupt() {
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super.interrupt();
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if (in != null) {
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try {
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in.close(); // interrupt I/O
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} catch (IOException e) {}
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}
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}
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@Override
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public void run() {
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// load image data into a ByteBuffer to use constructor Image(ImageData)
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LoadableImageData imageData = ImageDataFactory.getImageDataFor(file.getAbsolutePath());
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try (BufferedInputStream in = this.in = new BufferedInputStream(new FileInputStream(file))) {
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ByteBuffer textureBuffer = imageData.loadImage(in, false, null);
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if (!isInterrupted())
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data = new LoadedImageData(imageData, textureBuffer);
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} catch (IOException e) {
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if (!isInterrupted())
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Log.warn(String.format("Failed to load background image '%s'.", file), e);
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}
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this.in = null;
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}
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}
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/**
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* Constructor. Call {@link ImageLoader#load(boolean)} to load the image.
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* @param file the image file
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*/
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public ImageLoader(File file) {
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this.file = file;
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}
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/**
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* Loads the image.
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* @param threaded true to load the image data in a new thread
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*/
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public void load(boolean threaded) {
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if (!file.isFile())
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return;
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if (threaded) {
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if (loaderThread != null && loaderThread.isAlive())
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loaderThread.interrupt();
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loaderThread = new ImageLoaderThread();
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loaderThread.start();
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} else {
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try {
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image = new Image(file.getAbsolutePath());
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} catch (SlickException e) {
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Log.warn(String.format("Failed to load background image '%s'.", file), e);
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}
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}
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}
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/**
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* Returns the image.
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* @return the loaded image, or null if not loaded
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*/
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public Image getImage() {
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if (image == null && data != null) {
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image = new Image(data);
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data = null;
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}
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return image;
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}
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/**
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* Returns whether an image is currently loading in another thread.
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* @return true if loading, false otherwise
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*/
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public boolean isLoading() { return (loaderThread != null && loaderThread.isAlive()); }
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/**
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* Interrupts the image loader, if running.
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*/
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public void interrupt() {
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if (isLoading())
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loaderThread.interrupt();
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}
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/**
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* Releases all resources.
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*/
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public void destroy() {
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interrupt();
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loaderThread = null;
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if (image != null && !image.isDestroyed()) {
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try {
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image.destroy();
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} catch (SlickException e) {
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Log.warn(String.format("Failed to destroy image '%s'.", image.getResourceReference()), e);
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}
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image = null;
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}
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data = null;
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}
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}
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