opsu-dance/src/yugecin/opsudance/core/DisplayContainer.java

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/*
* opsu!dance - fork of opsu! with cursordance auto
* Copyright (C) 2017 yugecin
*
* opsu!dance is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* opsu!dance is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with opsu!dance. If not, see <http://www.gnu.org/licenses/>.
*/
package yugecin.opsudance.core;
import com.google.inject.Inject;
import org.lwjgl.LWJGLException;
import org.lwjgl.Sys;
import org.lwjgl.openal.AL;
import org.lwjgl.opengl.Display;
import org.lwjgl.opengl.DisplayMode;
import org.newdawn.slick.Graphics;
import org.newdawn.slick.opengl.InternalTextureLoader;
import org.newdawn.slick.opengl.renderer.Renderer;
import org.newdawn.slick.opengl.renderer.SGL;
import org.newdawn.slick.util.Log;
import yugecin.opsudance.states.EmptyRedState;
import yugecin.opsudance.utils.GLHelper;
import java.util.LinkedList;
import java.util.List;
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import static yugecin.opsudance.kernel.Entrypoint.log;
/**
* based on org.newdawn.slick.AppGameContainer
*/
public class DisplayContainer {
private static SGL GL = Renderer.get();
private final Demux demux;
private final DisplayMode nativeDisplayMode;
private final List<ResolutionChangeListener> resolutionChangeListeners;
private Graphics graphics;
public int width;
public int height;
private long lastFrame;
@Inject
public DisplayContainer(Demux demux) {
this.demux = demux;
this.nativeDisplayMode = Display.getDisplayMode();
this.resolutionChangeListeners = new LinkedList<>();
lastFrame = getTime();
}
public void addResolutionChangeListener(ResolutionChangeListener listener) {
resolutionChangeListeners.add(listener);
}
public void run() throws LWJGLException {
demux.init();
demux.switchStateNow(new EmptyRedState(null, null));
setup();
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log("ready");
while(!(Display.isCloseRequested() && demux.onCloseRequest())) {
// TODO: lower fps when not visible Display.isVisible
int delta = getDelta();
GL.glClear(SGL.GL_COLOR_BUFFER_BIT);
/*
graphics.resetTransform();
graphics.resetFont();
graphics.resetLineWidth();
graphics.resetTransform();
*/
demux.update(delta);
demux.render(graphics);
Display.update(true);
Display.sync(60);
}
teardown();
}
private void setup() {
Display.setTitle("opsu!dance");
try {
// temp displaymode to not flash the screen with a 1ms black window
Display.setDisplayMode(new DisplayMode(100, 100));
Display.create();
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GLHelper.setIcons(new String[] { "icon16.png", "icon32.png" });
setDisplayMode(640, 480, false);
} catch (LWJGLException e) {
e.printStackTrace();
// TODO errorhandler dialog here
Log.error("could not initialize GL", e);
}
}
private void teardown() {
Display.destroy();
AL.destroy();
}
public void setDisplayMode(int width, int height, boolean fullscreen) throws LWJGLException {
if (this.width == width && this.height == height) {
Display.setFullscreen(fullscreen);
return;
}
DisplayMode displayMode = null;
if (fullscreen) {
displayMode = GLHelper.findFullscreenDisplayMode(nativeDisplayMode.getBitsPerPixel(), nativeDisplayMode.getFrequency(), width, height);
}
if (displayMode == null) {
displayMode = new DisplayMode(width,height);
if (fullscreen) {
fullscreen = false;
Log.warn("could not find fullscreen displaymode for " + width + "x" + height);
}
}
this.width = displayMode.getWidth();
this.height = displayMode.getHeight();
Display.setDisplayMode(displayMode);
Display.setFullscreen(fullscreen);
initGL();
for (ResolutionChangeListener resolutionChangeListener : resolutionChangeListeners) {
resolutionChangeListener.onDisplayResolutionChanged(width, height);
}
if (displayMode.getBitsPerPixel() == 16) {
InternalTextureLoader.get().set16BitMode();
}
}
private void initGL() {
GL.initDisplay(width, height);
GL.enterOrtho(width, height);
graphics = new Graphics(width, height);
graphics.setAntiAlias(false);
/*
if (input == null) {
input = new Input(height);
}
input.init(height);
// no need to remove listeners?
//input.removeAllListeners();
if (game instanceof InputListener) {
input.removeListener((InputListener) game);
input.addListener((InputListener) game);
}
*/
}
private int getDelta() {
long time = getTime();
int delta = (int) (time - lastFrame);
lastFrame = time;
return delta;
}
public long getTime() {
return (Sys.getTime() * 1000) / Sys.getTimerResolution();
}
}