244 lines
6.8 KiB
Java
244 lines
6.8 KiB
Java
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/*
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* opsu!dance - fork of opsu! with cursordance auto
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* Copyright (C) 2016 yugecin
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*
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* opsu!dance is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* opsu!dance is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with opsu!dance. If not, see <http://www.gnu.org/licenses/>.
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*/
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package yugecin.opsudance.ui;
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import itdelatrisu.opsu.GameImage;
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import itdelatrisu.opsu.Options.GameOption;
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import itdelatrisu.opsu.Utils;
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import itdelatrisu.opsu.ui.Colors;
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import itdelatrisu.opsu.ui.Fonts;
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import itdelatrisu.opsu.ui.MenuButton;
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import itdelatrisu.opsu.ui.UI;
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import org.newdawn.slick.Color;
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import org.newdawn.slick.Graphics;
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import org.newdawn.slick.Image;
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import org.newdawn.slick.Input;
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@SuppressWarnings("unused")
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public class OptionsOverlay {
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private Parent parent;
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private OptionTab[] tabs;
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private OptionTab hoverTab;
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private int selectedTab;
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private GameOption hoverOption;
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private GameOption selectedOption;
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private int width;
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private int height;
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private int optionWidth;
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private int optionStartX;
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private int optionStartY;
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private int optionHeight;
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private int scrollOffset;
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private final int maxScrollOffset;
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public OptionsOverlay(Parent parent, OptionTab[] tabs, int defaultSelectedTabIndex, int containerWidth, int containerHeight) {
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this.parent = parent;
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this.tabs = tabs;
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selectedTab = defaultSelectedTabIndex;
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width = containerWidth;
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height = containerHeight;
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// calculate positions
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optionWidth = width / 2;
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optionHeight = (int) ((Fonts.MEDIUM.getLineHeight()) * 1.1f);
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optionStartX = optionWidth / 2;
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// initialize tabs
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Image tabImage = GameImage.MENU_TAB.getImage();
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float tabX = width * 0.032f + (tabImage.getWidth() / 3);
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float tabY = Fonts.XLARGE.getLineHeight() + Fonts.DEFAULT.getLineHeight() + height * 0.015f - (tabImage.getHeight() / 2f);
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int tabOffset = Math.min(tabImage.getWidth(), width / tabs.length);
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int maxScrollOffset = Fonts.MEDIUM.getLineHeight() * 2 * tabs.length;
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for (int i = 0; i < tabs.length; i++) {
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maxScrollOffset += tabs[i].options.length * optionHeight;
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tabs[i].tabIndex = i;
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tabs[i].button = new MenuButton(tabImage, tabX, tabY);
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tabX += tabOffset;
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if (tabX + tabOffset > width) {
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tabX = 0;
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tabY += GameImage.MENU_TAB.getImage().getHeight() / 2f;
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}
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}
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this.maxScrollOffset = maxScrollOffset;
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// calculate other positions
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optionStartY = (int) (tabY + tabImage.getHeight() / 2 + 2); // +2 for the separator line
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}
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public void render(Graphics g, int mouseX, int mouseY) {
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// bg
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g.setColor(Colors.BLACK_ALPHA_75);
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g.fillRect(0, 0, width, height);
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// title
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renderTitle();
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// option tabs
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renderTabs(mouseX, mouseY);
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// line separator
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g.setColor(Color.white);
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g.setLineWidth(2f);
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g.drawLine(0, optionStartY - 1, width, optionStartY - 1);
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g.resetLineWidth();
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// options
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renderOptions(g);
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UI.getBackButton().draw();
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UI.draw(g);
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}
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private void renderOptions(Graphics g) {
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g.setClip(0, optionStartY, width, height - optionStartY);
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int y = -scrollOffset + optionStartY;
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for (int tabIndex = 0; tabIndex < tabs.length; tabIndex++) {
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OptionTab tab = tabs[tabIndex];
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if (y > 0) {
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Fonts.LARGE.drawString(optionStartX, y + Fonts.LARGE.getLineHeight() * 0.6f, tab.name, Color.cyan);
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}
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y += Fonts.MEDIUM.getLineHeight() * 2;
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for (int optionIndex = 0; optionIndex < tab.options.length; optionIndex++) {
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GameOption option = tab.options[optionIndex];
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if (!option.showCondition()) {
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continue;
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}
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if (y > 0) {
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renderOption(g, option, y, option == hoverOption);
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}
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y += optionHeight;
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if (y > height) {
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tabIndex = tabs.length;
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break;
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}
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}
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}
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g.clearClip();
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}
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private void renderOption(Graphics g, GameOption option, int y, boolean focus) {
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Color col = focus ? Colors.GREEN : Colors.WHITE_FADE;
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Fonts.MEDIUM.drawString(optionStartX, y, option.getName(), col);
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Fonts.MEDIUM.drawString(optionStartX + optionWidth / 2, y, option.getValueString(), col);
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}
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public void renderTabs(int mouseX, int mouseY) {
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for (int i = 0; i < tabs.length; i++) {
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OptionTab tab = tabs[i];
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boolean hovering = tab.button.contains(mouseX, mouseY);
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UI.drawTab(tab.button.getX(), tab.button.getY(), tab.name, i == selectedTab, hovering);
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}
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}
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private void renderTitle() {
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float marginX = width * 0.015f;
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float marginY = height * 0.01f;
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Fonts.XLARGE.drawString(marginX, marginY, "Options", Color.white);
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marginX += Fonts.XLARGE.getWidth("Options") * 1.2f;
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marginY += Fonts.XLARGE.getLineHeight() * 0.9f - Fonts.DEFAULT.getLineHeight();
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Fonts.DEFAULT.drawString(marginX, marginY, "Change the way opsu! behaves", Color.white);
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}
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public void update(int delta, int mouseX, int mouseY) {
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updateHoverOption(mouseX, mouseY);
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UI.getBackButton().hoverUpdate(delta, mouseX, mouseY);
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}
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public void mousePressed(int button, int x, int y) {
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selectedOption = hoverOption;
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if (UI.getBackButton().contains(x, y)) {
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parent.onLeave();
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return;
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}
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}
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public void mouseReleased(int button, int x, int y) {
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selectedOption = null;
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}
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public void mouseDragged(int oldx, int oldy, int newx, int newy) {
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}
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public void mouseWheelMoved(int delta) {
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scrollOffset = Utils.clamp(scrollOffset - delta, 0, maxScrollOffset - optionStartY);
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}
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public void keyPressed(int key, char c) {
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switch (key) {
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case Input.KEY_ESCAPE:
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parent.onLeave();
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break;
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}
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}
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private void updateHoverOption(int mouseX, int mouseY) {
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hoverOption = null;
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if (mouseY < optionStartY || mouseX < optionStartX || mouseX > optionStartX + optionWidth) {
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return;
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}
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int mouseVirtualY = scrollOffset + mouseY - optionStartY;
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for (OptionTab tab : tabs) {
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mouseVirtualY -= Fonts.MEDIUM.getLineHeight() * 2;
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for (int optionIndex = 0; optionIndex < tab.options.length; optionIndex++) {
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GameOption option = tab.options[optionIndex];
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if (!option.showCondition()) {
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continue;
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}
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if (mouseVirtualY <= optionHeight) {
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if (mouseVirtualY >= 0) {
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hoverOption = option;
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}
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return;
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}
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mouseVirtualY -= optionHeight;
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}
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}
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}
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public static class OptionTab {
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public final String name;
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public final GameOption[] options;
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private MenuButton button;
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private int tabIndex;
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public OptionTab(String name, GameOption[] options) {
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this.name = name;
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this.options = options;
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}
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}
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public interface Parent {
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void onLeave();
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void onSaveOption(GameOption option);
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}
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}
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