opsu-dance/src/itdelatrisu/opsu/MusicController.java

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2014-06-30 04:17:04 +02:00
/*
* opsu! - an open-source osu! client
* Copyright (C) 2014 Jeffrey Han
*
* opsu! is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* opsu! is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with opsu!. If not, see <http://www.gnu.org/licenses/>.
*/
package itdelatrisu.opsu;
import itdelatrisu.opsu.states.Options;
import java.io.File;
import java.lang.reflect.Field;
import java.nio.IntBuffer;
import java.util.concurrent.TimeUnit;
import javazoom.jl.converter.Converter;
import org.lwjgl.BufferUtils;
import org.lwjgl.openal.AL;
import org.lwjgl.openal.AL10;
import org.newdawn.slick.Music;
import org.newdawn.slick.SlickException;
import org.newdawn.slick.openal.Audio;
import org.newdawn.slick.openal.SoundStore;
import org.newdawn.slick.util.Log;
/**
* Controller for all music.
*/
public class MusicController {
/**
* The current music track.
*/
private static Music player;
/**
* The last OsuFile passed to play().
*/
private static OsuFile lastOsu;
/**
* Temporary WAV file for file conversions (to be deleted).
*/
private static File wavFile;
/**
* Thread for MP3 conversions.
*/
private static Thread conversion;
// This class should not be instantiated.
private MusicController() {}
/**
* Plays an audio file at the preview position.
*/
@SuppressWarnings("deprecation")
public static void play(final OsuFile osu, final boolean loop) {
boolean play = (lastOsu == null || !osu.audioFilename.equals(lastOsu.audioFilename));
lastOsu = osu;
if (play) {
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// TODO: properly interrupt instead of using deprecated conversion.stop();
// interrupt the conversion
if (isConverting())
// conversion.interrupt();
conversion.stop();
if (wavFile != null)
wavFile.delete();
// releases all sources from previous tracks
destroyOpenAL();
switch (OsuParser.getExtension(osu.audioFilename.getName())) {
case "ogg":
loadTrack(osu.audioFilename, osu.previewTime, loop);
break;
case "mp3":
// convert MP3 to WAV in a new conversion
conversion = new Thread() {
@Override
public void run() {
convertMp3(osu.audioFilename);
// if (!Thread.currentThread().isInterrupted())
loadTrack(wavFile, osu.previewTime, loop);
}
};
conversion.start();
break;
default:
break;
}
}
}
/**
* Loads a track and plays it.
*/
private static void loadTrack(File file, int previewTime, boolean loop) {
try { // create a new player
player = new Music(file.getPath());
playAt((previewTime > 0) ? previewTime : 0, loop);
} catch (Exception e) {
Log.error(String.format("Could not play track '%s'.", file.getName()), e);
}
}
/**
* Plays the current track at the given position.
*/
public static void playAt(final int position, final boolean loop) {
if (trackExists()) {
SoundStore.get().setMusicVolume(Options.getMusicVolume());
player.setPosition(position / 1000f);
if (loop)
player.loop();
else
player.play();
}
}
/**
* Converts an MP3 file to a temporary WAV file.
*/
private static File convertMp3(File file) {
try {
wavFile = File.createTempFile(".osu", ".wav", Options.TMP_DIR);
wavFile.deleteOnExit();
Converter converter = new Converter();
converter.convert(file.getPath(), wavFile.getPath());
return wavFile;
} catch (Exception e) {
Log.error(String.format("Failed to play file '%s'.", file.getAbsolutePath()), e);
}
return wavFile;
}
/**
* Returns true if a conversion is running.
*/
public static boolean isConverting() {
return (conversion != null && conversion.isAlive());
}
/**
* Returns true if a track is loaded.
*/
public static boolean trackExists() {
return (player != null);
}
/**
* Returns the OsuFile associated with the current track.
*/
public static OsuFile getOsuFile() { return lastOsu; }
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/**
* Returns the name of the current track.
*/
public static String getTrackName() {
if (!trackExists() || lastOsu == null)
return null;
return lastOsu.title;
}
/**
* Returns the artist of the current track.
*/
public static String getArtistName() {
if (!trackExists() || lastOsu == null)
return null;
return lastOsu.artist;
}
/**
* Returns true if the current track is playing.
*/
public static boolean isPlaying() {
return (trackExists() && player.playing());
}
/**
* Pauses the current track.
*/
public static void pause() {
if (isPlaying())
player.pause();
}
/**
* Resumes the current track.
*/
public static void resume() {
if (trackExists()) {
player.resume();
player.setVolume(1.0f);
}
}
/**
* Stops the current track.
*/
public static void stop() {
if (isPlaying())
player.stop();
}
/**
* Fades out the track.
*/
public static void fadeOut(int duration) {
if (isPlaying())
player.fade(duration, 0f, true);
}
/**
* Returns the position in the current track, in ms.
* If no track is playing, 0 will be returned.
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*/
public static int getPosition() {
if (isPlaying())
return Math.max((int) (player.getPosition() * 1000 + Options.getMusicOffset()), 0);
else
return 0;
}
/**
* Seeks to a position in the current track.
*/
public static boolean setPosition(int position) {
return (trackExists() && player.setPosition(position / 1000f));
}
/**
* Gets the length of the track, in milliseconds.
* Returns 0 if no file is loaded or an MP3 is currently being converted.
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* @author bdk (http://slick.ninjacave.com/forum/viewtopic.php?t=2699)
*/
public static int getTrackLength() {
if (!trackExists() || isConverting())
return 0;
float duration = 0f;
try {
// get Music object's (private) Audio object reference
Field sound = player.getClass().getDeclaredField("sound");
sound.setAccessible(true);
Audio audio = (Audio) (sound.get(player));
// access Audio object's (private)'length' field
Field length = audio.getClass().getDeclaredField("length");
length.setAccessible(true);
duration = (float) (length.get(audio));
} catch (Exception e) {
Log.debug("Could not get track length.");
return 0;
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}
return (int) (duration * 1000);
}
/**
* Gets the length of the track as a formatted string (M:SS).
* Returns "--" if an MP3 is currently being converted.
*/
public static String getTrackLengthString() {
if (isConverting())
return "...";
int duration = getTrackLength();
return String.format("%d:%02d",
TimeUnit.MILLISECONDS.toMinutes(duration),
TimeUnit.MILLISECONDS.toSeconds(duration) -
TimeUnit.MINUTES.toSeconds(TimeUnit.MILLISECONDS.toMinutes(duration)));
}
/**
* Stops and releases all sources, clears each of the specified Audio
* buffers, destroys the OpenAL context, and resets SoundStore for future use.
*
* Calling SoundStore.get().init() will re-initialize the OpenAL context
* after a call to destroyOpenAL (Note: AudioLoader.getXXX calls init for you).
*
* @author davedes (http://slick.ninjacave.com/forum/viewtopic.php?t=3920)
*/
private static void destroyOpenAL() {
if (!trackExists())
return;
stop();
try {
// get Music object's (private) Audio object reference
Field sound = player.getClass().getDeclaredField("sound");
sound.setAccessible(true);
Audio audio = (Audio) (sound.get(player));
// first clear the sources allocated by SoundStore
int max = SoundStore.get().getSourceCount();
IntBuffer buf = BufferUtils.createIntBuffer(max);
for (int i = 0; i < max; i++) {
int source = SoundStore.get().getSource(i);
buf.put(source);
// stop and detach any buffers at this source
AL10.alSourceStop(source);
AL10.alSourcei(source, AL10.AL_BUFFER, 0);
}
buf.flip();
AL10.alDeleteSources(buf);
int exc = AL10.alGetError();
if (exc != AL10.AL_NO_ERROR) {
throw new SlickException(
"Could not clear SoundStore sources, err: " + exc);
}
// delete any buffer data stored in memory, too...
if (audio != null && audio.getBufferID() != 0) {
buf = BufferUtils.createIntBuffer(1).put(audio.getBufferID());
buf.flip();
AL10.alDeleteBuffers(buf);
exc = AL10.alGetError();
if (exc != AL10.AL_NO_ERROR) {
throw new SlickException("Could not clear buffer "
+ audio.getBufferID()
+ ", err: "+exc);
}
}
// clear OpenAL
AL.destroy();
// reset SoundStore so that next time we create a Sound/Music, it will reinit
SoundStore.get().clear();
player = null;
} catch (Exception e) {
Log.error("Failed to destroy OpenAL.", e);
}
}
}