Renamed "OsuParser" to "BeatmapParser"; moved into "opsu.beatmaps".
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
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@@ -24,7 +24,6 @@ import itdelatrisu.opsu.GameImage;
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import itdelatrisu.opsu.GameMod;
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import itdelatrisu.opsu.Opsu;
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import itdelatrisu.opsu.Options;
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import itdelatrisu.opsu.OsuParser;
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import itdelatrisu.opsu.OszUnpacker;
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import itdelatrisu.opsu.ScoreData;
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import itdelatrisu.opsu.Utils;
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@@ -36,6 +35,7 @@ import itdelatrisu.opsu.beatmap.Beatmap;
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import itdelatrisu.opsu.beatmap.BeatmapSetList;
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import itdelatrisu.opsu.beatmap.BeatmapSetNode;
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import itdelatrisu.opsu.beatmap.BeatmapSortOrder;
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import itdelatrisu.opsu.beatmap.BeatmapParser;
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import itdelatrisu.opsu.db.BeatmapDB;
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import itdelatrisu.opsu.db.ScoreDB;
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import itdelatrisu.opsu.states.ButtonMenu.MenuState;
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@@ -730,7 +730,7 @@ public class SongMenu extends BasicGameState {
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switch (key) {
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case Input.KEY_ESCAPE:
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if (reloadThread != null) {
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// beatmap reloading: stop parsing beatmaps by sending interrupt to OsuParser
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// beatmap reloading: stop parsing beatmaps by sending interrupt to BeatmapParser
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reloadThread.interrupt();
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} else if (!search.getText().isEmpty()) {
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// clear search text
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@@ -1093,7 +1093,7 @@ public class SongMenu extends BasicGameState {
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// invoke unpacker and parser
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File beatmapDir = Options.getBeatmapDir();
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OszUnpacker.unpackAllFiles(Options.getOSZDir(), beatmapDir);
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OsuParser.parseAllFiles(beatmapDir);
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BeatmapParser.parseAllFiles(beatmapDir);
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// initialize song list
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if (BeatmapSetList.get().size() > 0) {
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