add options for slider styles and make it all work

This commit is contained in:
yugecin
2016-12-04 17:35:55 +01:00
parent 33f018bf0f
commit 00fcf0ebc1
7 changed files with 62 additions and 22 deletions

View File

@@ -195,6 +195,9 @@ public class Slider extends GameObject {
@Override
public void draw(Graphics g, int trackPosition, boolean mirror) {
if (trackPosition > getEndTime()) {
return;
}
Color orig = color;
if (mirror) {
color = mirrorColor;
@@ -219,15 +222,9 @@ public class Slider extends GameObject {
if (GameMod.HIDDEN.isActive() && trackPosition > getTime()) {
curveAlpha = Math.max(0f, 1f - ((float) (trackPosition - getTime()) / (getEndTime() - getTime())) * 1.05f);
}
curveColor.a = curveAlpha;
float curveInterval = Options.isSliderSnaking() ? alpha : 1f;
//curve.draw(curveColor, curveInterval);
float sliderprogress = (float) (trackPosition - getTime()) / sliderTimeTotal;
if (sliderprogress > 0) {
game.setSlidercurveFrom(baseSliderFrom + (int) (sliderprogress * curve.getCurvePoints().length));
}
game.setSlidercurveTo(baseSliderFrom + (int) (curveInterval * curve.getCurvePoints().length));
curveColor.a = curveAlpha;
boolean isCurveCompletelyDrawn = drawSliderTrack(trackPosition, alpha);
color.a = alpha;
g.pushTransform();
@@ -292,7 +289,7 @@ public class Slider extends GameObject {
g.popTransform();
// repeats
if (curveInterval == 1.0f) {
if (isCurveCompletelyDrawn) {
for (int tcurRepeat = currentRepeats; tcurRepeat <= currentRepeats + 1; tcurRepeat++) {
if (hitObject.getRepeatCount() - 1 > tcurRepeat) {
Image arrow = GameImage.REVERSEARROW.getImage();
@@ -376,6 +373,26 @@ public class Slider extends GameObject {
color = orig;
}
private boolean drawSliderTrack(int trackPosition, float snakingSliderProgress) {
float curveIntervalTo = Options.isSliderSnaking() ? snakingSliderProgress : 1f;
float curveIntervalFrom = 0f;
if (Options.isShrinkingSliders()) {
float sliderprogress = (float) (trackPosition - getTime()) / sliderTimeTotal;
if (sliderprogress > 0) {
curveIntervalFrom = sliderprogress;
}
}
if (Options.isMergingSliders()) {
if (Options.isShrinkingSliders() && curveIntervalFrom > 0) {
game.setSlidercurveFrom(baseSliderFrom + (int) (curveIntervalFrom * curve.getCurvePoints().length));
}
game.setSlidercurveTo(baseSliderFrom + (int) (curveIntervalTo * curve.getCurvePoints().length));
} else {
curve.draw(curveColor, curveIntervalFrom, curveIntervalTo);
}
return curveIntervalTo == 1f;
}
/**
* Calculates the slider hit result.
* @return the hit result (GameData.HIT_* constants)
@@ -557,7 +574,9 @@ public class Slider extends GameObject {
// calculate and send slider result
hitResult();
game.setSlidercurveFrom(baseSliderFrom + curve.getCurvePoints().length);
if (Options.isMergingSliders()) {
game.setSlidercurveFrom(baseSliderFrom + curve.getCurvePoints().length);
}
return true;
}

View File

@@ -126,7 +126,8 @@ public abstract class Curve {
/**
* Draws the curve in the range [0, t] (where the full range is [0, 1]) to the graphics context.
* @param color the color filter
* @param t set the curve interval to [0, t]
* @param t1 interval to draw from
* @param t2 interval to draw to
*/
public void draw(Color color, float t1, float t2) {
if (curve == null)
@@ -145,7 +146,7 @@ public abstract class Curve {
hitCircleOverlay.drawCentered(curve[i].x, curve[i].y, Colors.WHITE_FADE);
float a = fallbackSliderColor.a;
fallbackSliderColor.a = color.a;
for (int i = 0; i < drawUpTo; i++)
for (int i = drawFrom; i < drawUpTo; i++)
hitCircle.drawCentered(curve[i].x, curve[i].y, fallbackSliderColor);
fallbackSliderColor.a = a;
}
@@ -154,7 +155,7 @@ public abstract class Curve {
else {
if (renderState == null)
renderState = new CurveRenderState(hitObject, curve);
renderState.draw(color, borderColor, t1, t2);
renderState.draw(color, borderColor, t1, t2); // TODO
}
}