Replace xy float[] arrays with Vec2f (mostly in game objects).
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
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@@ -25,6 +25,7 @@ import itdelatrisu.opsu.GameMod;
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import itdelatrisu.opsu.Options;
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import itdelatrisu.opsu.Utils;
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import itdelatrisu.opsu.beatmap.HitObject;
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import itdelatrisu.opsu.objects.curves.Vec2f;
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import itdelatrisu.opsu.states.Game;
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import itdelatrisu.opsu.ui.Colors;
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@@ -194,7 +195,7 @@ public class Circle implements GameObject {
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}
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@Override
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public float[] getPointAt(int trackPosition) { return new float[] { x, y }; }
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public Vec2f getPointAt(int trackPosition) { return new Vec2f(x, y); }
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@Override
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public int getEndTime() { return hitObject.getTime(); }
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