Removed static fields in Game state.

Mostly merged from #8 (72e8a7e).

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
This commit is contained in:
Jeffrey Han
2015-01-14 23:57:50 -05:00
parent 64d961a8f9
commit 03095733df
5 changed files with 36 additions and 33 deletions

View File

@@ -75,8 +75,6 @@ public class GameRanking extends BasicGameState {
this.game = game;
this.input = container.getInput();
score = Game.getGameScore();
int width = container.getWidth();
int height = container.getHeight();
@@ -170,7 +168,7 @@ public class GameRanking extends BasicGameState {
if (retryButton.contains(x, y)) {
OsuFile osu = MusicController.getOsuFile();
Display.setTitle(String.format("%s - %s", game.getTitle(), osu.toString()));
Game.setRestart(Game.RESTART_MANUAL);
((Game) game.getState(Opsu.STATE_GAME)).setRestart(Game.RESTART_MANUAL);
SoundController.playSound(SoundEffect.MENUHIT);
game.enterState(Opsu.STATE_GAME, new FadeOutTransition(Color.black), new FadeInTransition(Color.black));
} else if (exitButton.contains(x, y)) {
@@ -192,4 +190,12 @@ public class GameRanking extends BasicGameState {
Utils.getBackButton().setScale(1f);
SoundController.playSound(SoundEffect.APPLAUSE);
}
/**
* Sets the associated GameScore object.
* @param score the GameScore
*/
public void setGameScore(GameScore score) {
this.score = score;
}
}