WIPTest Merge Fixes

This commit is contained in:
fd
2015-06-13 21:16:27 -04:00
parent fd3f7fdabe
commit 038a5d5779
18 changed files with 75 additions and 3687 deletions

View File

@@ -66,7 +66,7 @@ public class Circle implements GameObject {
*/
public static void init(GameContainer container, float circleSize) {
diameter = (108 - (circleSize * 8));
diameter = (diameter * OsuHitObject.getXMultiplier()); // convert from Osupixels (640x480)
diameter = (diameter * HitObject.getXMultiplier()); // convert from Osupixels (640x480)
int diameterInt = (int)diameter;
GameImage.HITCIRCLE.setImage(GameImage.HITCIRCLE.getImage().getScaledCopy(diameterInt, diameterInt));
GameImage.HITCIRCLE_OVERLAY.setImage(GameImage.HITCIRCLE_OVERLAY.getImage().getScaledCopy(diameterInt, diameterInt));

View File

@@ -69,4 +69,9 @@ public interface GameObject {
* Updates the position of the hit object.
*/
public void updatePosition();
/**
* Resets the hit object so that it can be reused.
*/
public void reset();
}

View File

@@ -1,79 +0,0 @@
//TODO rename
/*
* opsu! - an open-source osu! client
* Copyright (C) 2014, 2015 Jeffrey Han
*
* opsu! is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* opsu! is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with opsu!. If not, see <http://www.gnu.org/licenses/>.
*/
package itdelatrisu.opsu.objects;
import org.newdawn.slick.Graphics;
/**
* Hit object interface.
*/
public interface HitObject {
/**
* Draws the hit object to the graphics context.
* @param g the graphics context
* @param trackPosition the current track position
*/
public void draw(Graphics g, int trackPosition);
/**
* Updates the hit object.
* @param overlap true if the next object's start time has already passed
* @param delta the delta interval since the last call
* @param mouseX the x coordinate of the mouse
* @param mouseY the y coordinate of the mouse
* @param keyPressed whether or not a game key is currently pressed
* @param trackPosition the track position
* @return true if object ended
*/
public boolean update(boolean overlap, int delta, int mouseX, int mouseY, boolean keyPressed, int trackPosition);
/**
* Processes a mouse click.
* @param x the x coordinate of the mouse
* @param y the y coordinate of the mouse
* @param trackPosition the track position
* @return true if a hit result was processed
*/
public boolean mousePressed(int x, int y, int trackPosition);
/**
* Returns the coordinates of the hit object at a given track position.
* @param trackPosition the track position
* @return the [x,y] coordinates
*/
public float[] getPointAt(int trackPosition);
/**
* Returns the end time of the hit object.
* @return the end time, in milliseconds
*/
public int getEndTime();
/**
* Updates the position of the hit object.
*/
public void updatePosition();
/**
* Resets the hit object so that it can be reused.
*/
public void reset();
}

View File

@@ -118,7 +118,7 @@ public class Slider implements GameObject {
containerHeight = container.getHeight();
diameter = (108 - (circleSize * 8));
diameter = (diameter * OsuHitObject.getXMultiplier()); // convert from Osupixels (640x480)
diameter = (diameter * HitObject.getXMultiplier()); // convert from Osupixels (640x480)
int diameterInt = (int)diameter;
followRadius = diameter / 2 * 3f;