Addition/Edge Addition SampleSet
Minor fix with combo colors and spinners
This commit is contained in:
@@ -141,7 +141,7 @@ public class Circle implements HitObject {
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data.hitResult(
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hitObject.getTime(), result,
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hitObject.getX(), hitObject.getY(),
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color, comboEnd, hitObject.getHitSoundType(), false
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color, comboEnd, hitObject, 0, false
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);
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return true;
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}
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@@ -153,7 +153,6 @@ public class Circle implements HitObject {
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public boolean update(boolean overlap, int delta, int mouseX, int mouseY) {
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int time = hitObject.getTime();
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float x = hitObject.getX(), y = hitObject.getY();
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byte hitSound = hitObject.getHitSoundType();
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int trackPosition = MusicController.getPosition();
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int[] hitResultOffset = game.getHitResultOffsets();
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@@ -161,17 +160,17 @@ public class Circle implements HitObject {
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if (overlap || trackPosition > time + hitResultOffset[GameData.HIT_50]) {
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if (isAutoMod) // "auto" mod: catch any missed notes due to lag
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data.hitResult(time, GameData.HIT_300, x, y, color, comboEnd, hitSound, false);
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data.hitResult(time, GameData.HIT_300, x, y, color, comboEnd, hitObject, 0, false);
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else // no more points can be scored, so send a miss
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data.hitResult(time, GameData.HIT_MISS, x, y, null, comboEnd, hitSound, false);
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data.hitResult(time, GameData.HIT_MISS, x, y, null, comboEnd, hitObject, 0, false);
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return true;
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}
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// "auto" mod: send a perfect hit result
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else if (isAutoMod) {
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if (Math.abs(trackPosition - time) < hitResultOffset[GameData.HIT_300]) {
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data.hitResult(time, GameData.HIT_300, x, y, color, comboEnd, hitSound, false);
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data.hitResult(time, GameData.HIT_300, x, y, color, comboEnd, hitObject, 0, false);
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return true;
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}
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}
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@@ -253,10 +253,14 @@ public class Slider implements HitObject {
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if (currentRepeats % 2 == 0) { // last circle
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float[] lastPos = curve.pointAt(1);
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data.hitResult(hitObject.getTime() + (int) sliderTimeTotal, result,
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lastPos[0],lastPos[1], color, comboEnd, hitObject.getHitSoundType(), false);
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lastPos[0],lastPos[1], color, comboEnd,
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hitObject, currentRepeats+1
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, false);
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} else { // first circle
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data.hitResult(hitObject.getTime() + (int) sliderTimeTotal, result,
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hitObject.getX(), hitObject.getY(), color, comboEnd, hitObject.getHitSoundType(), false);
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hitObject.getX(), hitObject.getY(), color, comboEnd,
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hitObject, currentRepeats+1
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, false);
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}
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return result;
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@@ -286,7 +290,9 @@ public class Slider implements HitObject {
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data.addHitError(hitObject.getTime(), x,y,trackPosition - hitObject.getTime());
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sliderClickedInitial = true;
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data.sliderTickResult(hitObject.getTime(), result,
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hitObject.getX(), hitObject.getY(), hitObject.getHitSoundType());
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hitObject.getX(), hitObject.getY(),
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hitObject, currentRepeats
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);
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return true;
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}
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}
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@@ -315,7 +321,6 @@ public class Slider implements HitObject {
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}
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}
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byte hitSound = hitObject.getHitSoundType();
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int trackPosition = MusicController.getPosition();
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int[] hitResultOffset = game.getHitResultOffsets();
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int lastIndex = hitObject.getSliderX().length - 1;
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@@ -330,10 +335,10 @@ public class Slider implements HitObject {
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if (isAutoMod) { // "auto" mod: catch any missed notes due to lag
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ticksHit++;
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data.sliderTickResult(time, GameData.HIT_SLIDER30,
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hitObject.getX(), hitObject.getY(), hitSound);
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hitObject.getX(), hitObject.getY(), hitObject, currentRepeats);
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} else
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data.sliderTickResult(time, GameData.HIT_MISS,
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hitObject.getX(), hitObject.getY(), hitSound);
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hitObject.getX(), hitObject.getY(), hitObject, currentRepeats);
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}
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// "auto" mod: send a perfect hit result
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@@ -342,7 +347,7 @@ public class Slider implements HitObject {
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ticksHit++;
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sliderClickedInitial = true;
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data.sliderTickResult(time, GameData.HIT_SLIDER30,
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hitObject.getX(), hitObject.getY(), hitSound);
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hitObject.getX(), hitObject.getY(), hitObject, currentRepeats);
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}
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}
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}
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@@ -411,17 +416,18 @@ public class Slider implements HitObject {
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ticksHit++;
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if (currentRepeats % 2 > 0) // last circle
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data.sliderTickResult(trackPosition, GameData.HIT_SLIDER30,
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hitObject.getSliderX()[lastIndex], hitObject.getSliderY()[lastIndex], hitSound);
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hitObject.getSliderX()[lastIndex], hitObject.getSliderY()[lastIndex],
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hitObject, currentRepeats);
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else // first circle
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data.sliderTickResult(trackPosition, GameData.HIT_SLIDER30,
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c[0], c[1], hitSound);
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c[0], c[1], hitObject, currentRepeats);
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}
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// held during new tick
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if (isNewTick) {
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ticksHit++;
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data.sliderTickResult(trackPosition, GameData.HIT_SLIDER10,
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c[0], c[1], (byte) -1);
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c[0], c[1], hitObject, currentRepeats);
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}
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// held near end of slider
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@@ -431,9 +437,9 @@ public class Slider implements HitObject {
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followCircleActive = false;
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if (isNewRepeat)
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data.sliderTickResult(trackPosition, GameData.HIT_MISS, 0, 0, (byte) -1);
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data.sliderTickResult(trackPosition, GameData.HIT_MISS, 0, 0, hitObject, currentRepeats);
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if (isNewTick)
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data.sliderTickResult(trackPosition, GameData.HIT_MISS, 0, 0, (byte) -1);
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data.sliderTickResult(trackPosition, GameData.HIT_MISS, 0, 0, hitObject, currentRepeats);
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}
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return false;
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@@ -164,7 +164,7 @@ public class Spinner implements HitObject {
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result = GameData.HIT_MISS;
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data.hitResult(hitObject.getEndTime(), result, width / 2, height / 2,
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Color.transparent, true, (byte) -1, true);
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Color.transparent, true, hitObject, 0, true);
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return result;
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}
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