Mod difficulty multipliers are now reflected in displayed song info.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
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@@ -356,7 +356,10 @@ public class SongMenu extends BasicGameState {
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headerTextY += Utils.FONT_BOLD.getLineHeight() - 4;
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Utils.FONT_DEFAULT.drawString(marginX, headerTextY, songInfo[3], Color.white);
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headerTextY += Utils.FONT_DEFAULT.getLineHeight() - 4;
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Utils.FONT_SMALL.drawString(marginX, headerTextY, songInfo[4], Color.white);
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float multiplier = GameMod.getDifficultyMultiplier();
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Color color4 = (multiplier == 1f) ? Color.white :
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(multiplier > 1f) ? Utils.COLOR_RED_HIGHLIGHT : Utils.COLOR_BLUE_HIGHLIGHT;
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Utils.FONT_SMALL.drawString(marginX, headerTextY, songInfo[4], color4);
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}
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// score buttons
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