add movers
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52
src/yugecin/opsudance/movers/Mover.java
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52
src/yugecin/opsudance/movers/Mover.java
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/*
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* opsu!dance - fork of opsu! with cursordance auto
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* Copyright (C) 2016 yugecin
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*
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* opsu!dance is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* opsu! is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with opsu!dance. If not, see <http://www.gnu.org/licenses/>.
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*/
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package yugecin.opsudance.movers;
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import itdelatrisu.opsu.objects.GameObject;
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public abstract class Mover {
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protected int dir;
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private int startT;
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private int totalT;
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protected double startX;
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protected double startY;
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protected double endX;
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protected double endY;
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public Mover(GameObject start, GameObject end, int dir) {
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this.dir = dir;
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this.startX = start.end.x;
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this.startY = start.end.y;
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this.endX = end.start.x;
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this.endY = end.start.y;
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this.startT = start.getEndTime();
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this.totalT = end.getTime() - startT;
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}
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protected final double getT(int time) {
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return (time - startT) / totalT;
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}
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public abstract double[] getPointAt(int time);
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public abstract String getName();
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}
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