Moved all Utils.FONT_* into new class opsu.ui.Fonts.*.

- Moved Utils.loadGlyphs() into this class, and rewrote it to take a single generic string (instead of beatmap title/artist strings, specifically).
- Also moved font initialization into this class.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
This commit is contained in:
Jeffrey Han
2015-08-20 20:40:07 -05:00
parent 7b5b96752c
commit 0a7aef7347
16 changed files with 271 additions and 217 deletions

View File

@@ -0,0 +1,113 @@
/*
* opsu! - an open-source osu! client
* Copyright (C) 2014, 2015 Jeffrey Han
*
* opsu! is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* opsu! is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with opsu!. If not, see <http://www.gnu.org/licenses/>.
*/
package itdelatrisu.opsu.ui;
import itdelatrisu.opsu.GameImage;
import itdelatrisu.opsu.Options;
import java.awt.Font;
import java.awt.FontFormatException;
import java.io.IOException;
import java.util.HashMap;
import java.util.HashSet;
import org.newdawn.slick.SlickException;
import org.newdawn.slick.UnicodeFont;
import org.newdawn.slick.font.effects.ColorEffect;
import org.newdawn.slick.font.effects.Effect;
import org.newdawn.slick.util.Log;
import org.newdawn.slick.util.ResourceLoader;
/**
* Fonts used for drawing.
*/
public class Fonts {
public static UnicodeFont DEFAULT, BOLD, XLARGE, LARGE, MEDIUM, SMALL;
/** Set of all Unicode strings already loaded per font. */
private static HashMap<UnicodeFont, HashSet<String>> loadedGlyphs = new HashMap<UnicodeFont, HashSet<String>>();
// This class should not be instantiated.
private Fonts() {}
/**
* Initializes all fonts.
* @throws SlickException if ASCII glyphs could not be loaded
* @throws FontFormatException if any font stream data does not contain the required font tables
* @throws IOException if a font stream cannot be completely read
*/
public static void init() throws SlickException, FontFormatException, IOException {
float fontBase = 12f * GameImage.getUIscale();
Font javaFont = Font.createFont(Font.TRUETYPE_FONT, ResourceLoader.getResourceAsStream(Options.FONT_NAME));
Font font = javaFont.deriveFont(Font.PLAIN, (int) (fontBase * 4 / 3));
DEFAULT = new UnicodeFont(font);
BOLD = new UnicodeFont(font.deriveFont(Font.BOLD));
XLARGE = new UnicodeFont(font.deriveFont(fontBase * 3));
LARGE = new UnicodeFont(font.deriveFont(fontBase * 2));
MEDIUM = new UnicodeFont(font.deriveFont(fontBase * 3 / 2));
SMALL = new UnicodeFont(font.deriveFont(fontBase));
ColorEffect colorEffect = new ColorEffect();
loadFont(DEFAULT, colorEffect);
loadFont(BOLD, colorEffect);
loadFont(XLARGE, colorEffect);
loadFont(LARGE, colorEffect);
loadFont(MEDIUM, colorEffect);
loadFont(SMALL, colorEffect);
}
/**
* Loads a Unicode font and its ASCII glyphs.
* @param font the font to load
* @param effect the font effect
* @throws SlickException if the glyphs could not be loaded
*/
@SuppressWarnings("unchecked")
private static void loadFont(UnicodeFont font, Effect effect) throws SlickException {
font.addAsciiGlyphs();
font.getEffects().add(effect);
font.loadGlyphs();
}
/**
* Adds and loads glyphs for a font.
* @param font the font to add the glyphs to
* @param s the string containing the glyphs to load
*/
public static void loadGlyphs(UnicodeFont font, String s) {
if (s == null || s.isEmpty())
return;
// get set of added strings
HashSet<String> set = loadedGlyphs.get(font);
if (set == null) {
set = new HashSet<String>();
loadedGlyphs.put(font, set);
} else if (set.contains(s))
return; // string already in set
// load glyphs
font.addGlyphs(s);
set.add(s);
try {
font.loadGlyphs();
} catch (SlickException e) {
Log.warn(String.format("Failed to load glyphs for string '%s'.", s), e);
}
}
}

View File

@@ -178,7 +178,7 @@ public class UI {
*/
public static void drawTab(float x, float y, String text, boolean selected, boolean isHover) {
Image tabImage = GameImage.MENU_TAB.getImage();
float tabTextX = x - (Utils.FONT_MEDIUM.getWidth(text) / 2);
float tabTextX = x - (Fonts.MEDIUM.getWidth(text) / 2);
float tabTextY = y - (tabImage.getHeight() / 2);
Color filter, textColor;
if (selected) {
@@ -189,7 +189,7 @@ public class UI {
textColor = Color.white;
}
tabImage.drawCentered(x, y, filter);
Utils.FONT_MEDIUM.drawString(tabTextX, tabTextY, text, textColor);
Fonts.MEDIUM.drawString(tabTextX, tabTextY, text, textColor);
}
/**
@@ -201,14 +201,14 @@ public class UI {
return;
String fps = String.format("%dFPS", container.getFPS());
Utils.FONT_BOLD.drawString(
container.getWidth() * 0.997f - Utils.FONT_BOLD.getWidth(fps),
container.getHeight() * 0.997f - Utils.FONT_BOLD.getHeight(fps),
Fonts.BOLD.drawString(
container.getWidth() * 0.997f - Fonts.BOLD.getWidth(fps),
container.getHeight() * 0.997f - Fonts.BOLD.getHeight(fps),
Integer.toString(container.getFPS()), Color.white
);
Utils.FONT_DEFAULT.drawString(
container.getWidth() * 0.997f - Utils.FONT_BOLD.getWidth("FPS"),
container.getHeight() * 0.997f - Utils.FONT_BOLD.getHeight("FPS"),
Fonts.DEFAULT.drawString(
container.getWidth() * 0.997f - Fonts.BOLD.getWidth("FPS"),
container.getHeight() * 0.997f - Fonts.BOLD.getHeight("FPS"),
"FPS", Color.white
);
}
@@ -298,16 +298,16 @@ public class UI {
// draw loading info
float marginX = container.getWidth() * 0.02f, marginY = container.getHeight() * 0.02f;
float lineY = container.getHeight() - marginY;
int lineOffsetY = Utils.FONT_MEDIUM.getLineHeight();
int lineOffsetY = Fonts.MEDIUM.getLineHeight();
if (Options.isLoadVerbose()) {
// verbose: display percentages and file names
Utils.FONT_MEDIUM.drawString(
Fonts.MEDIUM.drawString(
marginX, lineY - (lineOffsetY * 2),
String.format("%s (%d%%)", text, progress), Color.white);
Utils.FONT_MEDIUM.drawString(marginX, lineY - lineOffsetY, file, Color.white);
Fonts.MEDIUM.drawString(marginX, lineY - lineOffsetY, file, Color.white);
} else {
// draw loading bar
Utils.FONT_MEDIUM.drawString(marginX, lineY - (lineOffsetY * 2), text, Color.white);
Fonts.MEDIUM.drawString(marginX, lineY - (lineOffsetY * 2), text, Color.white);
g.setColor(Color.white);
g.fillRoundRect(marginX, lineY - (lineOffsetY / 2f),
(container.getWidth() - (marginX * 2f)) * progress / 100f, lineOffsetY / 4f, 4
@@ -376,20 +376,20 @@ public class UI {
int containerWidth = container.getWidth(), containerHeight = container.getHeight();
int margin = containerWidth / 100, textMarginX = 2;
int offset = GameImage.CURSOR_MIDDLE.getImage().getWidth() / 2;
int lineHeight = Utils.FONT_SMALL.getLineHeight();
int lineHeight = Fonts.SMALL.getLineHeight();
int textWidth = textMarginX * 2, textHeight = lineHeight;
if (tooltipNewlines) {
String[] lines = tooltip.split("\\n");
int maxWidth = Utils.FONT_SMALL.getWidth(lines[0]);
int maxWidth = Fonts.SMALL.getWidth(lines[0]);
for (int i = 1; i < lines.length; i++) {
int w = Utils.FONT_SMALL.getWidth(lines[i]);
int w = Fonts.SMALL.getWidth(lines[i]);
if (w > maxWidth)
maxWidth = w;
}
textWidth += maxWidth;
textHeight += lineHeight * (lines.length - 1);
} else
textWidth += Utils.FONT_SMALL.getWidth(tooltip);
textWidth += Fonts.SMALL.getWidth(tooltip);
// get drawing coordinates
int x = input.getMouseX() + offset, y = input.getMouseY() + offset;
@@ -417,7 +417,7 @@ public class UI {
Colors.DARK_GRAY.a = oldAlpha;
oldAlpha = Colors.WHITE_ALPHA.a;
Colors.WHITE_ALPHA.a = alpha;
Utils.FONT_SMALL.drawString(x + textMarginX, y, tooltip, Colors.WHITE_ALPHA);
Fonts.SMALL.drawString(x + textMarginX, y, tooltip, Colors.WHITE_ALPHA);
Colors.WHITE_ALPHA.a = oldAlpha;
}
@@ -473,15 +473,15 @@ public class UI {
if (barNotifTimer >= BAR_NOTIFICATION_TIME * 0.9f)
alpha -= 1 - ((BAR_NOTIFICATION_TIME - barNotifTimer) / (BAR_NOTIFICATION_TIME * 0.1f));
int midX = container.getWidth() / 2, midY = container.getHeight() / 2;
float barHeight = Utils.FONT_LARGE.getLineHeight() * (1f + 0.6f * Math.min(barNotifTimer * 15f / BAR_NOTIFICATION_TIME, 1f));
float barHeight = Fonts.LARGE.getLineHeight() * (1f + 0.6f * Math.min(barNotifTimer * 15f / BAR_NOTIFICATION_TIME, 1f));
float oldAlphaB = Colors.BLACK_ALPHA.a, oldAlphaW = Colors.WHITE_ALPHA.a;
Colors.BLACK_ALPHA.a *= alpha;
Colors.WHITE_ALPHA.a = alpha;
g.setColor(Colors.BLACK_ALPHA);
g.fillRect(0, midY - barHeight / 2f, container.getWidth(), barHeight);
Utils.FONT_LARGE.drawString(
midX - Utils.FONT_LARGE.getWidth(barNotif) / 2f,
midY - Utils.FONT_LARGE.getLineHeight() / 2.2f,
Fonts.LARGE.drawString(
midX - Fonts.LARGE.getWidth(barNotif) / 2f,
midY - Fonts.LARGE.getLineHeight() / 2.2f,
barNotif, Colors.WHITE_ALPHA);
Colors.BLACK_ALPHA.a = oldAlphaB;
Colors.WHITE_ALPHA.a = oldAlphaW;