Cursor updates.

- Supported loading beatmap-skinned cursors.
- Moved cursor loading into GameImage.
- Removed unnecessary scalings/rotations when drawing.
This commit is contained in:
Jeffrey Han
2015-01-24 22:23:49 -05:00
parent d2b3249e2c
commit 0c1b86de62
7 changed files with 102 additions and 109 deletions

View File

@@ -213,11 +213,7 @@ public class Options {
@Override
public void click(GameContainer container) {
newCursor = !newCursor;
try {
Utils.loadCursor();
} catch (SlickException e) {
ErrorHandler.error("Failed to load cursor.", e, true);
}
Utils.resetCursor();
}
},
DYNAMIC_BACKGROUND ("Enable Dynamic Backgrounds", "The song background will be used as the main menu background.") {