Cursor refactoring.

Moved cursor-related code out of UI and into a new non-static "Cursor" class.

Also, the cursor is no longer reset after gameplay if it wasn't skinned.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
This commit is contained in:
Jeffrey Han
2015-05-29 04:48:03 -04:00
parent 00a08f1327
commit 0c42f1ed01
8 changed files with 337 additions and 254 deletions

View File

@@ -225,7 +225,7 @@ public class Options {
@Override
public void click(GameContainer container) {
super.click(container);
UI.resetCursor();
UI.getCursor().reset();
}
},
DYNAMIC_BACKGROUND ("Enable Dynamic Backgrounds", "The song background will be used as the main menu background.", true),