Cursor refactoring.

Moved cursor-related code out of UI and into a new non-static "Cursor" class.

Also, the cursor is no longer reset after gameplay if it wasn't skinned.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
This commit is contained in:
Jeffrey Han
2015-05-29 04:48:03 -04:00
parent 00a08f1327
commit 0c42f1ed01
8 changed files with 337 additions and 254 deletions

View File

@@ -244,7 +244,8 @@ public class GameRanking extends BasicGameState {
songMenu.resetGameDataOnLoad();
songMenu.resetTrackOnLoad();
}
UI.resetCursor();
if (UI.getCursor().isSkinned())
UI.getCursor().reset();
game.enterState(Opsu.STATE_SONGMENU, new FadeOutTransition(Color.black), new FadeInTransition(Color.black));
}