Fix pippi using a wrong radius in the beginning

This commit is contained in:
yugecin 2016-10-01 21:40:58 +02:00
parent 0b4d7c57ff
commit 0ef65e2dd1

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@ -1196,7 +1196,6 @@ public class Game extends BasicGameState {
throw new RuntimeException("Running game with no beatmap loaded."); throw new RuntimeException("Running game with no beatmap loaded.");
Dancer.instance.reset(); Dancer.instance.reset();
Pippi.reset();
MoverDirection.reset(beatmap.beatmapID); MoverDirection.reset(beatmap.beatmapID);
Slider.bpm = beatmap.bpmMin * GameMod.getSpeedMultiplier(); Slider.bpm = beatmap.bpmMin * GameMod.getSpeedMultiplier();
@ -1345,6 +1344,7 @@ public class Game extends BasicGameState {
SoundController.mute(false); SoundController.mute(false);
} }
Pippi.reset();
mirrorFrom = 0; mirrorFrom = 0;
mirrorTo = gameObjects.length; mirrorTo = gameObjects.length;