Merge remote-tracking branch 'org/master' into KinecticScrolling
Conflicts: src/itdelatrisu/opsu/ScoreData.java src/itdelatrisu/opsu/downloads/DownloadNode.java src/itdelatrisu/opsu/states/DownloadsMenu.java src/itdelatrisu/opsu/states/SongMenu.java
This commit is contained in:
51
src/itdelatrisu/opsu/ui/Colors.java
Normal file
51
src/itdelatrisu/opsu/ui/Colors.java
Normal file
@@ -0,0 +1,51 @@
|
||||
/*
|
||||
* opsu! - an open-source osu! client
|
||||
* Copyright (C) 2014, 2015 Jeffrey Han
|
||||
*
|
||||
* opsu! is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* opsu! is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with opsu!. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package itdelatrisu.opsu.ui;
|
||||
|
||||
import org.newdawn.slick.Color;
|
||||
|
||||
/**
|
||||
* Colors used for drawing.
|
||||
*/
|
||||
public class Colors {
|
||||
public static final Color
|
||||
BLACK_ALPHA = new Color(0, 0, 0, 0.5f),
|
||||
WHITE_ALPHA = new Color(255, 255, 255, 0.5f),
|
||||
BLUE_DIVIDER = new Color(49, 94, 237),
|
||||
BLUE_BACKGROUND = new Color(74, 130, 255),
|
||||
BLUE_BUTTON = new Color(40, 129, 237),
|
||||
ORANGE_BUTTON = new Color(200, 90, 3),
|
||||
YELLOW_ALPHA = new Color(255, 255, 0, 0.4f),
|
||||
WHITE_FADE = new Color(255, 255, 255, 1f),
|
||||
RED_HOVER = new Color(255, 112, 112),
|
||||
GREEN = new Color(137, 201, 79),
|
||||
LIGHT_ORANGE = new Color(255, 192, 128),
|
||||
LIGHT_GREEN = new Color(128, 255, 128),
|
||||
LIGHT_BLUE = new Color(128, 128, 255),
|
||||
GREEN_SEARCH = new Color(173, 255, 47),
|
||||
DARK_GRAY = new Color(0.3f, 0.3f, 0.3f, 1f),
|
||||
RED_HIGHLIGHT = new Color(246, 154, 161),
|
||||
BLUE_HIGHLIGHT = new Color(173, 216, 230),
|
||||
BLACK_BG_NORMAL = new Color(0, 0, 0, 0.25f),
|
||||
BLACK_BG_HOVER = new Color(0, 0, 0, 0.5f),
|
||||
BLACK_BG_FOCUS = new Color(0, 0, 0, 0.75f);
|
||||
|
||||
// This class should not be instantiated.
|
||||
private Colors() {}
|
||||
}
|
||||
@@ -24,9 +24,10 @@ import itdelatrisu.opsu.Opsu;
|
||||
import itdelatrisu.opsu.Options;
|
||||
import itdelatrisu.opsu.Utils;
|
||||
import itdelatrisu.opsu.skins.Skin;
|
||||
import itdelatrisu.opsu.ui.animations.AnimationEquation;
|
||||
|
||||
import java.awt.Point;
|
||||
import java.nio.IntBuffer;
|
||||
import java.util.Iterator;
|
||||
import java.util.LinkedList;
|
||||
|
||||
import org.lwjgl.BufferUtils;
|
||||
@@ -45,13 +46,25 @@ public class Cursor {
|
||||
private static org.lwjgl.input.Cursor emptyCursor;
|
||||
|
||||
/** Last cursor coordinates. */
|
||||
private int lastX = -1, lastY = -1;
|
||||
private Point lastPosition;
|
||||
|
||||
/** Cursor rotation angle. */
|
||||
private float cursorAngle = 0f;
|
||||
|
||||
/** The time in milliseconds when the cursor was last pressed, used for the scaling animation. */
|
||||
private long lastCursorPressTime = 0L;
|
||||
|
||||
/** Whether or not the cursor was pressed in the last frame, used for the scaling animation. */
|
||||
private boolean lastCursorPressState = false;
|
||||
|
||||
/** The amount the cursor scale increases, if enabled, when pressed. */
|
||||
private static final float CURSOR_SCALE_CHANGE = 0.25f;
|
||||
|
||||
/** The time it takes for the cursor to scale, in milliseconds. */
|
||||
private static final float CURSOR_SCALE_TIME = 125;
|
||||
|
||||
/** Stores all previous cursor locations to display a trail. */
|
||||
private LinkedList<Integer> cursorX, cursorY;
|
||||
private LinkedList<Point> trail = new LinkedList<Point>();
|
||||
|
||||
// game-related variables
|
||||
private static GameContainer container;
|
||||
@@ -81,10 +94,7 @@ public class Cursor {
|
||||
/**
|
||||
* Constructor.
|
||||
*/
|
||||
public Cursor() {
|
||||
cursorX = new LinkedList<Integer>();
|
||||
cursorY = new LinkedList<Integer>();
|
||||
}
|
||||
public Cursor() {}
|
||||
|
||||
/**
|
||||
* Draws the cursor.
|
||||
@@ -105,85 +115,90 @@ public class Cursor {
|
||||
* @param mousePressed whether or not the mouse button is pressed
|
||||
*/
|
||||
public void draw(int mouseX, int mouseY, boolean mousePressed) {
|
||||
if (Options.isCursorDisabled())
|
||||
return;
|
||||
|
||||
// determine correct cursor image
|
||||
Image cursor = null, cursorMiddle = null, cursorTrail = null;
|
||||
boolean skinned = GameImage.CURSOR.hasSkinImage();
|
||||
boolean beatmapSkinned = GameImage.CURSOR.hasBeatmapSkinImage();
|
||||
boolean newStyle, hasMiddle;
|
||||
if (skinned) {
|
||||
Skin skin = Options.getSkin();
|
||||
if (beatmapSkinned) {
|
||||
newStyle = true; // osu! currently treats all beatmap cursors as new-style cursors
|
||||
hasMiddle = GameImage.CURSOR_MIDDLE.hasSkinImage();
|
||||
hasMiddle = GameImage.CURSOR_MIDDLE.hasBeatmapSkinImage();
|
||||
} else
|
||||
newStyle = hasMiddle = Options.isNewCursorEnabled();
|
||||
if (skinned || newStyle) {
|
||||
if (newStyle || beatmapSkinned) {
|
||||
cursor = GameImage.CURSOR.getImage();
|
||||
cursorTrail = GameImage.CURSOR_TRAIL.getImage();
|
||||
} else {
|
||||
cursor = GameImage.CURSOR_OLD.getImage();
|
||||
cursorTrail = GameImage.CURSOR_TRAIL_OLD.getImage();
|
||||
cursor = GameImage.CURSOR.hasGameSkinImage() ? GameImage.CURSOR.getImage() : GameImage.CURSOR_OLD.getImage();
|
||||
cursorTrail = GameImage.CURSOR_TRAIL.hasGameSkinImage() ? GameImage.CURSOR_TRAIL.getImage() : GameImage.CURSOR_TRAIL_OLD.getImage();
|
||||
}
|
||||
if (hasMiddle)
|
||||
cursorMiddle = GameImage.CURSOR_MIDDLE.getImage();
|
||||
|
||||
int removeCount = 0;
|
||||
int FPSmod = (Options.getTargetFPS() / 60);
|
||||
Skin skin = Options.getSkin();
|
||||
|
||||
// scale cursor
|
||||
float cursorScale = Options.getCursorScale();
|
||||
if (mousePressed && skin.isCursorExpanded())
|
||||
cursorScale *= 1.25f; // increase the cursor size if pressed
|
||||
float cursorScaleAnimated = 1f;
|
||||
if (skin.isCursorExpanded()) {
|
||||
if (lastCursorPressState != mousePressed) {
|
||||
lastCursorPressState = mousePressed;
|
||||
lastCursorPressTime = System.currentTimeMillis();
|
||||
}
|
||||
|
||||
float cursorScaleChange = CURSOR_SCALE_CHANGE * AnimationEquation.IN_OUT_CUBIC.calc(
|
||||
Utils.clamp(System.currentTimeMillis() - lastCursorPressTime, 0, CURSOR_SCALE_TIME) / CURSOR_SCALE_TIME);
|
||||
cursorScaleAnimated = 1f + ((mousePressed) ? cursorScaleChange : CURSOR_SCALE_CHANGE - cursorScaleChange);
|
||||
}
|
||||
float cursorScale = cursorScaleAnimated * Options.getCursorScale();
|
||||
if (cursorScale != 1f) {
|
||||
cursor = cursor.getScaledCopy(cursorScale);
|
||||
cursorTrail = cursorTrail.getScaledCopy(cursorScale);
|
||||
if (hasMiddle)
|
||||
cursorMiddle = cursorMiddle.getScaledCopy(cursorScale);
|
||||
}
|
||||
|
||||
// TODO: use an image buffer
|
||||
int removeCount = 0;
|
||||
float FPSmod = Math.max(container.getFPS(), 1) / 60f;
|
||||
if (newStyle) {
|
||||
// new style: add all points between cursor movements
|
||||
if (lastX < 0) {
|
||||
lastX = mouseX;
|
||||
lastY = mouseY;
|
||||
if (lastPosition == null) {
|
||||
lastPosition = new Point(mouseX, mouseY);
|
||||
return;
|
||||
}
|
||||
addCursorPoints(lastX, lastY, mouseX, mouseY);
|
||||
lastX = mouseX;
|
||||
lastY = mouseY;
|
||||
addCursorPoints(lastPosition.x, lastPosition.y, mouseX, mouseY);
|
||||
lastPosition.move(mouseX, mouseY);
|
||||
|
||||
removeCount = (cursorX.size() / (6 * FPSmod)) + 1;
|
||||
removeCount = (int) (trail.size() / (6 * FPSmod)) + 1;
|
||||
} else {
|
||||
// old style: sample one point at a time
|
||||
cursorX.add(mouseX);
|
||||
cursorY.add(mouseY);
|
||||
trail.add(new Point(mouseX, mouseY));
|
||||
|
||||
int max = 10 * FPSmod;
|
||||
if (cursorX.size() > max)
|
||||
removeCount = cursorX.size() - max;
|
||||
int max = (int) (10 * FPSmod);
|
||||
if (trail.size() > max)
|
||||
removeCount = trail.size() - max;
|
||||
}
|
||||
|
||||
// remove points from the lists
|
||||
for (int i = 0; i < removeCount && !cursorX.isEmpty(); i++) {
|
||||
cursorX.remove();
|
||||
cursorY.remove();
|
||||
}
|
||||
for (int i = 0; i < removeCount && !trail.isEmpty(); i++)
|
||||
trail.remove();
|
||||
|
||||
// draw a fading trail
|
||||
float alpha = 0f;
|
||||
float t = 2f / cursorX.size();
|
||||
if (skin.isCursorTrailRotated())
|
||||
cursorTrail.setRotation(cursorAngle);
|
||||
Iterator<Integer> iterX = cursorX.iterator();
|
||||
Iterator<Integer> iterY = cursorY.iterator();
|
||||
while (iterX.hasNext()) {
|
||||
int cx = iterX.next();
|
||||
int cy = iterY.next();
|
||||
float t = 2f / trail.size();
|
||||
int cursorTrailWidth = cursorTrail.getWidth(), cursorTrailHeight = cursorTrail.getHeight();
|
||||
float cursorTrailRotation = (skin.isCursorTrailRotated()) ? cursorAngle : 0;
|
||||
cursorTrail.startUse();
|
||||
for (Point p : trail) {
|
||||
alpha += t;
|
||||
cursorTrail.setAlpha(alpha);
|
||||
// if (cx != x || cy != y)
|
||||
cursorTrail.drawCentered(cx, cy);
|
||||
cursorTrail.setImageColor(1f, 1f, 1f, alpha);
|
||||
cursorTrail.drawEmbedded(
|
||||
p.x - (cursorTrailWidth / 2f), p.y - (cursorTrailHeight / 2f),
|
||||
cursorTrailWidth, cursorTrailHeight, cursorTrailRotation);
|
||||
}
|
||||
cursorTrail.drawCentered(mouseX, mouseY);
|
||||
cursorTrail.drawEmbedded(
|
||||
mouseX - (cursorTrailWidth / 2f), mouseY - (cursorTrailHeight / 2f),
|
||||
cursorTrailWidth, cursorTrailHeight, cursorTrailRotation);
|
||||
cursorTrail.endUse();
|
||||
|
||||
// draw the other components
|
||||
if (newStyle && skin.isCursorRotated())
|
||||
@@ -212,8 +227,7 @@ public class Cursor {
|
||||
if (dy <= dx) {
|
||||
for (int i = 0; ; i++) {
|
||||
if (i == k) {
|
||||
cursorX.add(x1);
|
||||
cursorY.add(y1);
|
||||
trail.add(new Point(x1, y1));
|
||||
i = 0;
|
||||
}
|
||||
if (x1 == x2)
|
||||
@@ -228,8 +242,7 @@ public class Cursor {
|
||||
} else {
|
||||
for (int i = 0; ; i++) {
|
||||
if (i == k) {
|
||||
cursorX.add(x1);
|
||||
cursorY.add(y1);
|
||||
trail.add(new Point(x1, y1));
|
||||
i = 0;
|
||||
}
|
||||
if (y1 == y2)
|
||||
@@ -255,13 +268,13 @@ public class Cursor {
|
||||
}
|
||||
|
||||
/**
|
||||
* Resets all cursor data and skins.
|
||||
* Resets all cursor data and beatmap skins.
|
||||
*/
|
||||
public void reset() {
|
||||
// destroy skin images
|
||||
GameImage.CURSOR.destroySkinImage();
|
||||
GameImage.CURSOR_MIDDLE.destroySkinImage();
|
||||
GameImage.CURSOR_TRAIL.destroySkinImage();
|
||||
GameImage.CURSOR.destroyBeatmapSkinImage();
|
||||
GameImage.CURSOR_MIDDLE.destroyBeatmapSkinImage();
|
||||
GameImage.CURSOR_TRAIL.destroyBeatmapSkinImage();
|
||||
|
||||
// reset locations
|
||||
resetLocations();
|
||||
@@ -276,18 +289,17 @@ public class Cursor {
|
||||
* Resets all cursor location data.
|
||||
*/
|
||||
public void resetLocations() {
|
||||
lastX = lastY = -1;
|
||||
cursorX.clear();
|
||||
cursorY.clear();
|
||||
lastPosition = null;
|
||||
trail.clear();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether or not the cursor is skinned.
|
||||
*/
|
||||
public boolean isSkinned() {
|
||||
return (GameImage.CURSOR.hasSkinImage() ||
|
||||
GameImage.CURSOR_MIDDLE.hasSkinImage() ||
|
||||
GameImage.CURSOR_TRAIL.hasSkinImage());
|
||||
public boolean isBeatmapSkinned() {
|
||||
return (GameImage.CURSOR.hasBeatmapSkinImage() ||
|
||||
GameImage.CURSOR_MIDDLE.hasBeatmapSkinImage() ||
|
||||
GameImage.CURSOR_TRAIL.hasBeatmapSkinImage());
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
424
src/itdelatrisu/opsu/ui/DropdownMenu.java
Normal file
424
src/itdelatrisu/opsu/ui/DropdownMenu.java
Normal file
@@ -0,0 +1,424 @@
|
||||
/*
|
||||
* opsu! - an open-source osu! client
|
||||
* Copyright (C) 2014, 2015 Jeffrey Han
|
||||
*
|
||||
* opsu! is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* opsu! is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with opsu!. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package itdelatrisu.opsu.ui;
|
||||
|
||||
import itdelatrisu.opsu.GameImage;
|
||||
import itdelatrisu.opsu.ui.animations.AnimatedValue;
|
||||
import itdelatrisu.opsu.ui.animations.AnimationEquation;
|
||||
|
||||
import org.newdawn.slick.Color;
|
||||
import org.newdawn.slick.Font;
|
||||
import org.newdawn.slick.Graphics;
|
||||
import org.newdawn.slick.Image;
|
||||
import org.newdawn.slick.Input;
|
||||
import org.newdawn.slick.SlickException;
|
||||
import org.newdawn.slick.UnicodeFont;
|
||||
import org.newdawn.slick.gui.AbstractComponent;
|
||||
import org.newdawn.slick.gui.GUIContext;
|
||||
|
||||
/**
|
||||
* Simple dropdown menu.
|
||||
* <p>
|
||||
* Basic usage:
|
||||
* <ul>
|
||||
* <li>Override {@link #menuClicked(int)} to perform actions when the menu is clicked
|
||||
* (e.g. play a sound effect, block input under certain conditions).
|
||||
* <li>Override {@link #itemSelected(int, Object)} to perform actions when a new item is selected.
|
||||
* <li>Call {@link #activate()}/{@link #deactivate()} whenever the component is needed
|
||||
* (e.g. in a state's {@code enter} and {@code leave} events.
|
||||
* </ul>
|
||||
*
|
||||
* @param <E> the type of the elements in the menu
|
||||
*/
|
||||
public class DropdownMenu<E> extends AbstractComponent {
|
||||
/** Padding ratios for drawing. */
|
||||
private static final float PADDING_Y = 0.1f, CHEVRON_X = 0.03f;
|
||||
|
||||
/** Whether this component is active. */
|
||||
private boolean active;
|
||||
|
||||
/** The menu items. */
|
||||
private E[] items;
|
||||
|
||||
/** The menu item names. */
|
||||
private String[] itemNames;
|
||||
|
||||
/** The index of the selected item. */
|
||||
private int itemIndex = 0;
|
||||
|
||||
/** Whether the menu is expanded. */
|
||||
private boolean expanded = false;
|
||||
|
||||
/** The expanding animation progress. */
|
||||
private AnimatedValue expandProgress = new AnimatedValue(300, 0f, 1f, AnimationEquation.LINEAR);
|
||||
|
||||
/** The last update time, in milliseconds. */
|
||||
private long lastUpdateTime;
|
||||
|
||||
/** The top-left coordinates. */
|
||||
private float x, y;
|
||||
|
||||
/** The width and height of the dropdown menu. */
|
||||
private int width, height;
|
||||
|
||||
/** The height of the base item. */
|
||||
private int baseHeight;
|
||||
|
||||
/** The vertical offset between items. */
|
||||
private float offsetY;
|
||||
|
||||
/** The colors to use. */
|
||||
private Color
|
||||
textColor = Color.white, backgroundColor = Color.black,
|
||||
highlightColor = Colors.BLUE_DIVIDER, borderColor = Colors.BLUE_DIVIDER,
|
||||
chevronDownColor = textColor, chevronRightColor = backgroundColor;
|
||||
|
||||
/** The fonts to use. */
|
||||
private UnicodeFont fontNormal = Fonts.MEDIUM, fontSelected = Fonts.MEDIUMBOLD;
|
||||
|
||||
/** The chevron images. */
|
||||
private Image chevronDown, chevronRight;
|
||||
|
||||
/**
|
||||
* Creates a new dropdown menu.
|
||||
* @param container the container rendering this menu
|
||||
* @param items the list of items (with names given as their {@code toString()} methods)
|
||||
* @param x the top-left x coordinate
|
||||
* @param y the top-left y coordinate
|
||||
*/
|
||||
public DropdownMenu(GUIContext container, E[] items, float x, float y) {
|
||||
this(container, items, x, y, 0);
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a new dropdown menu with the given fonts.
|
||||
* @param container the container rendering this menu
|
||||
* @param items the list of items (with names given as their {@code toString()} methods)
|
||||
* @param x the top-left x coordinate
|
||||
* @param y the top-left y coordinate
|
||||
* @param normal the normal font
|
||||
* @param selected the font for the selected item
|
||||
*/
|
||||
public DropdownMenu(GUIContext container, E[] items, float x, float y, UnicodeFont normal, UnicodeFont selected) {
|
||||
this(container, items, x, y, 0, normal, selected);
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a new dropdown menu with the given width.
|
||||
* @param container the container rendering this menu
|
||||
* @param items the list of items (with names given as their {@code toString()} methods)
|
||||
* @param x the top-left x coordinate
|
||||
* @param y the top-left y coordinate
|
||||
* @param width the menu width
|
||||
*/
|
||||
public DropdownMenu(GUIContext container, E[] items, float x, float y, int width) {
|
||||
super(container);
|
||||
init(items, x, y, width);
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a new dropdown menu with the given width and fonts.
|
||||
* @param container the container rendering this menu
|
||||
* @param items the list of items (with names given as their {@code toString()} methods)
|
||||
* @param x the top-left x coordinate
|
||||
* @param y the top-left y coordinate
|
||||
* @param width the menu width
|
||||
* @param normal the normal font
|
||||
* @param selected the font for the selected item
|
||||
*/
|
||||
public DropdownMenu(GUIContext container, E[] items, float x, float y, int width, UnicodeFont normal, UnicodeFont selected) {
|
||||
super(container);
|
||||
this.fontNormal = normal;
|
||||
this.fontSelected = selected;
|
||||
init(items, x, y, width);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the maximum item width from the list.
|
||||
*/
|
||||
private int getMaxItemWidth() {
|
||||
int maxWidth = 0;
|
||||
for (int i = 0; i < itemNames.length; i++) {
|
||||
int w = fontSelected.getWidth(itemNames[i]);
|
||||
if (w > maxWidth)
|
||||
maxWidth = w;
|
||||
}
|
||||
return maxWidth;
|
||||
}
|
||||
|
||||
/**
|
||||
* Initializes the component.
|
||||
*/
|
||||
private void init(E[] items, float x, float y, int width) {
|
||||
this.items = items;
|
||||
this.itemNames = new String[items.length];
|
||||
for (int i = 0; i < itemNames.length; i++)
|
||||
itemNames[i] = items[i].toString();
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.baseHeight = fontNormal.getLineHeight();
|
||||
this.offsetY = baseHeight + baseHeight * PADDING_Y;
|
||||
this.height = (int) (offsetY * (items.length + 1));
|
||||
int chevronDownSize = baseHeight * 4 / 5;
|
||||
this.chevronDown = GameImage.CHEVRON_DOWN.getImage().getScaledCopy(chevronDownSize, chevronDownSize);
|
||||
int chevronRightSize = baseHeight * 2 / 3;
|
||||
this.chevronRight = GameImage.CHEVRON_RIGHT.getImage().getScaledCopy(chevronRightSize, chevronRightSize);
|
||||
int maxItemWidth = getMaxItemWidth();
|
||||
int minWidth = maxItemWidth + chevronRight.getWidth() * 2;
|
||||
this.width = Math.max(width, minWidth);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setLocation(int x, int y) {
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getX() { return (int) x; }
|
||||
|
||||
@Override
|
||||
public int getY() { return (int) y; }
|
||||
|
||||
@Override
|
||||
public int getWidth() { return width; }
|
||||
|
||||
@Override
|
||||
public int getHeight() { return (expanded) ? height : baseHeight; }
|
||||
|
||||
/** Activates the component. */
|
||||
public void activate() { this.active = true; }
|
||||
|
||||
/** Deactivates the component. */
|
||||
public void deactivate() { this.active = false; }
|
||||
|
||||
/**
|
||||
* Returns whether the dropdown menu is currently open.
|
||||
* @return true if open, false otherwise
|
||||
*/
|
||||
public boolean isOpen() { return expanded; }
|
||||
|
||||
/**
|
||||
* Opens or closes the dropdown menu.
|
||||
* @param flag true to open, false to close
|
||||
*/
|
||||
public void open(boolean flag) { this.expanded = flag; }
|
||||
|
||||
/**
|
||||
* Returns true if the coordinates are within the menu bounds.
|
||||
* @param cx the x coordinate
|
||||
* @param cy the y coordinate
|
||||
*/
|
||||
public boolean contains(float cx, float cy) {
|
||||
return (cx > x && cx < x + width && (
|
||||
(cy > y && cy < y + baseHeight) ||
|
||||
(expanded && cy > y + offsetY && cy < y + height)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if the coordinates are within the base item bounds.
|
||||
* @param cx the x coordinate
|
||||
* @param cy the y coordinate
|
||||
*/
|
||||
public boolean baseContains(float cx, float cy) {
|
||||
return (cx > x && cx < x + width && cy > y && cy < y + baseHeight);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(GUIContext container, Graphics g) throws SlickException {
|
||||
// update animation
|
||||
long time = container.getTime();
|
||||
if (lastUpdateTime > 0) {
|
||||
int delta = (int) (time - lastUpdateTime);
|
||||
expandProgress.update((expanded) ? delta : -delta * 2);
|
||||
}
|
||||
this.lastUpdateTime = time;
|
||||
|
||||
// get parameters
|
||||
Input input = container.getInput();
|
||||
int idx = getIndexAt(input.getMouseX(), input.getMouseY());
|
||||
float t = expandProgress.getValue();
|
||||
if (expanded)
|
||||
t = AnimationEquation.OUT_CUBIC.calc(t);
|
||||
|
||||
// background and border
|
||||
Color oldGColor = g.getColor();
|
||||
float oldLineWidth = g.getLineWidth();
|
||||
final int cornerRadius = 6;
|
||||
g.setLineWidth(1f);
|
||||
g.setColor((idx == -1) ? highlightColor : backgroundColor);
|
||||
g.fillRoundRect(x, y, width, baseHeight, cornerRadius);
|
||||
g.setColor(borderColor);
|
||||
g.drawRoundRect(x, y, width, baseHeight, cornerRadius);
|
||||
if (expanded || t >= 0.0001) {
|
||||
float oldBackgroundAlpha = backgroundColor.a;
|
||||
backgroundColor.a *= t;
|
||||
g.setColor(backgroundColor);
|
||||
g.fillRoundRect(x, y + offsetY, width, (height - offsetY) * t, cornerRadius);
|
||||
backgroundColor.a = oldBackgroundAlpha;
|
||||
}
|
||||
if (idx >= 0 && t >= 0.9999) {
|
||||
g.setColor(highlightColor);
|
||||
float yPos = y + offsetY + (offsetY * idx);
|
||||
int yOff = 0, hOff = 0;
|
||||
if (idx == 0 || idx == items.length - 1) {
|
||||
g.fillRoundRect(x, yPos, width, offsetY, cornerRadius);
|
||||
if (idx == 0)
|
||||
yOff = cornerRadius;
|
||||
hOff = cornerRadius;
|
||||
}
|
||||
g.fillRect(x, yPos + yOff, width, offsetY - hOff);
|
||||
}
|
||||
g.setColor(oldGColor);
|
||||
g.setLineWidth(oldLineWidth);
|
||||
|
||||
// text
|
||||
chevronDown.draw(x + width - chevronDown.getWidth() - width * CHEVRON_X, y + (baseHeight - chevronDown.getHeight()) / 2f, chevronDownColor);
|
||||
fontNormal.drawString(x + (width * 0.03f), y + (fontNormal.getPaddingTop() + fontNormal.getPaddingBottom()) / 2f, itemNames[itemIndex], textColor);
|
||||
float oldTextAlpha = textColor.a;
|
||||
textColor.a *= t;
|
||||
if (expanded || t >= 0.0001) {
|
||||
for (int i = 0; i < itemNames.length; i++) {
|
||||
Font f = (i == itemIndex) ? fontSelected : fontNormal;
|
||||
if (i == idx && t >= 0.999)
|
||||
chevronRight.draw(x, y + offsetY + (offsetY * i) + (offsetY - chevronRight.getHeight()) / 2f, chevronRightColor);
|
||||
f.drawString(x + chevronRight.getWidth(), y + offsetY + (offsetY * i * t), itemNames[i], textColor);
|
||||
}
|
||||
}
|
||||
textColor.a = oldTextAlpha;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the index of the item at the given location, -1 for the base item,
|
||||
* and -2 if there is no item at the location.
|
||||
* @param cx the x coordinate
|
||||
* @param cy the y coordinate
|
||||
*/
|
||||
private int getIndexAt(float cx, float cy) {
|
||||
if (!contains(cx, cy))
|
||||
return -2;
|
||||
if (cy <= y + baseHeight)
|
||||
return -1;
|
||||
if (!expanded)
|
||||
return -2;
|
||||
return (int) ((cy - (y + offsetY)) / offsetY);
|
||||
}
|
||||
|
||||
/**
|
||||
* Resets the menu state.
|
||||
*/
|
||||
public void reset() {
|
||||
this.expanded = false;
|
||||
this.lastUpdateTime = 0;
|
||||
expandProgress.setTime(0);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void mousePressed(int button, int x, int y) {
|
||||
if (!active)
|
||||
return;
|
||||
|
||||
if (button == Input.MOUSE_MIDDLE_BUTTON)
|
||||
return;
|
||||
|
||||
int idx = getIndexAt(x, y);
|
||||
if (idx == -2) {
|
||||
this.expanded = false;
|
||||
return;
|
||||
}
|
||||
if (!menuClicked(idx))
|
||||
return;
|
||||
this.expanded = (idx == -1) ? !expanded : false;
|
||||
if (idx >= 0 && itemIndex != idx) {
|
||||
this.itemIndex = idx;
|
||||
itemSelected(idx, items[idx]);
|
||||
}
|
||||
consumeEvent();
|
||||
}
|
||||
|
||||
/**
|
||||
* Notification that a new item was selected (via override).
|
||||
* @param index the index of the item selected
|
||||
* @param item the item selected
|
||||
*/
|
||||
public void itemSelected(int index, E item) {}
|
||||
|
||||
/**
|
||||
* Notification that the menu was clicked (via override).
|
||||
* @param index the index of the item clicked, or -1 for the base item
|
||||
* @return true to process the click, or false to block/intercept it
|
||||
*/
|
||||
public boolean menuClicked(int index) { return true; }
|
||||
|
||||
@Override
|
||||
public void setFocus(boolean focus) { /* does not currently use the "focus" concept */ }
|
||||
|
||||
@Override
|
||||
public void mouseReleased(int button, int x, int y) { /* does not currently use the "focus" concept */ }
|
||||
|
||||
/**
|
||||
* Selects the item at the given index.
|
||||
* @param index the list item index
|
||||
* @throws IllegalArgumentException if {@code index} is negative or greater than or equal to size
|
||||
*/
|
||||
public void setSelectedIndex(int index) {
|
||||
if (index < 0 || index >= items.length)
|
||||
throw new IllegalArgumentException();
|
||||
this.itemIndex = index;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the index of the selected item.
|
||||
*/
|
||||
public int getSelectedIndex() { return itemIndex; }
|
||||
|
||||
/**
|
||||
* Returns the selected item.
|
||||
*/
|
||||
public E getSelectedItem() { return items[itemIndex]; }
|
||||
|
||||
/**
|
||||
* Returns the item at the given index.
|
||||
* @param index the list item index
|
||||
*/
|
||||
public E getItemAt(int index) { return items[index]; }
|
||||
|
||||
/**
|
||||
* Returns the number of items in the list.
|
||||
*/
|
||||
public int getItemCount() { return items.length; }
|
||||
|
||||
/** Sets the text color. */
|
||||
public void setTextColor(Color c) { this.textColor = c; }
|
||||
|
||||
/** Sets the background color. */
|
||||
public void setBackgroundColor(Color c) { this.backgroundColor = c; }
|
||||
|
||||
/** Sets the highlight color. */
|
||||
public void setHighlightColor(Color c) { this.highlightColor = c; }
|
||||
|
||||
/** Sets the border color. */
|
||||
public void setBorderColor(Color c) { this.borderColor = c; }
|
||||
|
||||
/** Sets the down chevron color. */
|
||||
public void setChevronDownColor(Color c) { this.chevronDownColor = c; }
|
||||
|
||||
/** Sets the right chevron color. */
|
||||
public void setChevronRightColor(Color c) { this.chevronRightColor = c; }
|
||||
}
|
||||
156
src/itdelatrisu/opsu/ui/Fonts.java
Normal file
156
src/itdelatrisu/opsu/ui/Fonts.java
Normal file
@@ -0,0 +1,156 @@
|
||||
/*
|
||||
* opsu! - an open-source osu! client
|
||||
* Copyright (C) 2014, 2015 Jeffrey Han
|
||||
*
|
||||
* opsu! is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* opsu! is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with opsu!. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package itdelatrisu.opsu.ui;
|
||||
|
||||
import itdelatrisu.opsu.GameImage;
|
||||
import itdelatrisu.opsu.Options;
|
||||
|
||||
import java.awt.Font;
|
||||
import java.awt.FontFormatException;
|
||||
import java.io.IOException;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
|
||||
import org.newdawn.slick.SlickException;
|
||||
import org.newdawn.slick.UnicodeFont;
|
||||
import org.newdawn.slick.font.effects.ColorEffect;
|
||||
import org.newdawn.slick.font.effects.Effect;
|
||||
import org.newdawn.slick.util.Log;
|
||||
import org.newdawn.slick.util.ResourceLoader;
|
||||
|
||||
/**
|
||||
* Fonts used for drawing.
|
||||
*/
|
||||
public class Fonts {
|
||||
public static UnicodeFont DEFAULT, BOLD, XLARGE, LARGE, MEDIUM, MEDIUMBOLD, SMALL;
|
||||
|
||||
/** Set of all Unicode strings already loaded per font. */
|
||||
private static HashMap<UnicodeFont, HashSet<String>> loadedGlyphs = new HashMap<UnicodeFont, HashSet<String>>();
|
||||
|
||||
// This class should not be instantiated.
|
||||
private Fonts() {}
|
||||
|
||||
/**
|
||||
* Initializes all fonts.
|
||||
* @throws SlickException if ASCII glyphs could not be loaded
|
||||
* @throws FontFormatException if any font stream data does not contain the required font tables
|
||||
* @throws IOException if a font stream cannot be completely read
|
||||
*/
|
||||
public static void init() throws SlickException, FontFormatException, IOException {
|
||||
float fontBase = 12f * GameImage.getUIscale();
|
||||
Font javaFont = Font.createFont(Font.TRUETYPE_FONT, ResourceLoader.getResourceAsStream(Options.FONT_NAME));
|
||||
Font font = javaFont.deriveFont(Font.PLAIN, (int) (fontBase * 4 / 3));
|
||||
DEFAULT = new UnicodeFont(font);
|
||||
BOLD = new UnicodeFont(font.deriveFont(Font.BOLD));
|
||||
XLARGE = new UnicodeFont(font.deriveFont(fontBase * 3));
|
||||
LARGE = new UnicodeFont(font.deriveFont(fontBase * 2));
|
||||
MEDIUM = new UnicodeFont(font.deriveFont(fontBase * 3 / 2));
|
||||
MEDIUMBOLD = new UnicodeFont(font.deriveFont(Font.BOLD, fontBase * 3 / 2));
|
||||
SMALL = new UnicodeFont(font.deriveFont(fontBase));
|
||||
ColorEffect colorEffect = new ColorEffect();
|
||||
loadFont(DEFAULT, colorEffect);
|
||||
loadFont(BOLD, colorEffect);
|
||||
loadFont(XLARGE, colorEffect);
|
||||
loadFont(LARGE, colorEffect);
|
||||
loadFont(MEDIUM, colorEffect);
|
||||
loadFont(MEDIUMBOLD, colorEffect);
|
||||
loadFont(SMALL, colorEffect);
|
||||
}
|
||||
|
||||
/**
|
||||
* Loads a Unicode font and its ASCII glyphs.
|
||||
* @param font the font to load
|
||||
* @param effect the font effect
|
||||
* @throws SlickException if the glyphs could not be loaded
|
||||
*/
|
||||
@SuppressWarnings("unchecked")
|
||||
private static void loadFont(UnicodeFont font, Effect effect) throws SlickException {
|
||||
font.addAsciiGlyphs();
|
||||
font.getEffects().add(effect);
|
||||
font.loadGlyphs();
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds and loads glyphs for a font.
|
||||
* @param font the font to add the glyphs to
|
||||
* @param s the string containing the glyphs to load
|
||||
*/
|
||||
public static void loadGlyphs(UnicodeFont font, String s) {
|
||||
if (s == null || s.isEmpty())
|
||||
return;
|
||||
|
||||
// get set of added strings
|
||||
HashSet<String> set = loadedGlyphs.get(font);
|
||||
if (set == null) {
|
||||
set = new HashSet<String>();
|
||||
loadedGlyphs.put(font, set);
|
||||
} else if (set.contains(s))
|
||||
return; // string already in set
|
||||
|
||||
// load glyphs
|
||||
font.addGlyphs(s);
|
||||
set.add(s);
|
||||
try {
|
||||
font.loadGlyphs();
|
||||
} catch (SlickException e) {
|
||||
Log.warn(String.format("Failed to load glyphs for string '%s'.", s), e);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Wraps the given string into a list of split lines based on the width.
|
||||
* @param font the font used to draw the string
|
||||
* @param text the text to split
|
||||
* @param width the maximum width of a line
|
||||
* @return the list of split strings
|
||||
* @author davedes (http://slick.ninjacave.com/forum/viewtopic.php?t=3778)
|
||||
*/
|
||||
public static List<String> wrap(org.newdawn.slick.Font font, String text, int width) {
|
||||
List<String> list = new ArrayList<String>();
|
||||
String str = text;
|
||||
String line = "";
|
||||
int i = 0;
|
||||
int lastSpace = -1;
|
||||
while (i < str.length()) {
|
||||
char c = str.charAt(i);
|
||||
if (Character.isWhitespace(c))
|
||||
lastSpace = i;
|
||||
String append = line + c;
|
||||
if (font.getWidth(append) > width) {
|
||||
int split = (lastSpace != -1) ? lastSpace : i;
|
||||
int splitTrimmed = split;
|
||||
if (lastSpace != -1 && split < str.length() - 1)
|
||||
splitTrimmed++;
|
||||
list.add(str.substring(0, split));
|
||||
str = str.substring(splitTrimmed);
|
||||
line = "";
|
||||
i = 0;
|
||||
lastSpace = -1;
|
||||
} else {
|
||||
line = append;
|
||||
i++;
|
||||
}
|
||||
}
|
||||
if (str.length() != 0)
|
||||
list.add(str);
|
||||
return list;
|
||||
}
|
||||
}
|
||||
@@ -19,6 +19,8 @@
|
||||
package itdelatrisu.opsu.ui;
|
||||
|
||||
import itdelatrisu.opsu.Utils;
|
||||
import itdelatrisu.opsu.ui.animations.AnimatedValue;
|
||||
import itdelatrisu.opsu.ui.animations.AnimationEquation;
|
||||
|
||||
import org.newdawn.slick.Animation;
|
||||
import org.newdawn.slick.Color;
|
||||
@@ -63,11 +65,26 @@ public class MenuButton {
|
||||
/** The hover actions for this button. */
|
||||
private int hoverEffect = 0;
|
||||
|
||||
/** The current and max scale of the button. */
|
||||
private float scale = 1f, hoverScale = 1.25f;
|
||||
/** The hover animation duration, in milliseconds. */
|
||||
private int animationDuration = 100;
|
||||
|
||||
/** The current and base alpha level of the button. */
|
||||
private float alpha = 1f, baseAlpha = 0.75f;
|
||||
/** The hover animation equation. */
|
||||
private AnimationEquation animationEqn = AnimationEquation.LINEAR;
|
||||
|
||||
/** Whether the animation is advancing forwards (if advancing automatically). */
|
||||
private boolean autoAnimationForward = true;
|
||||
|
||||
/** The scale of the button. */
|
||||
private AnimatedValue scale;
|
||||
|
||||
/** The default max scale of the button. */
|
||||
private static final float DEFAULT_SCALE_MAX = 1.25f;
|
||||
|
||||
/** The alpha level of the button. */
|
||||
private AnimatedValue alpha;
|
||||
|
||||
/** The default base alpha level of the button. */
|
||||
private static final float DEFAULT_ALPHA_BASE = 0.75f;
|
||||
|
||||
/** The scaled expansion direction for the button. */
|
||||
private Expand dir = Expand.CENTER;
|
||||
@@ -75,8 +92,11 @@ public class MenuButton {
|
||||
/** Scaled expansion directions. */
|
||||
public enum Expand { CENTER, UP, RIGHT, LEFT, DOWN, UP_RIGHT, UP_LEFT, DOWN_RIGHT, DOWN_LEFT; }
|
||||
|
||||
/** The current and max rotation angles of the button. */
|
||||
private float angle = 0f, maxAngle = 30f;
|
||||
/** The rotation angle of the button. */
|
||||
private AnimatedValue angle;
|
||||
|
||||
/** The default max rotation angle of the button. */
|
||||
private static final float DEFAULT_ANGLE_MAX = 30f;
|
||||
|
||||
/**
|
||||
* Creates a new button from an Image.
|
||||
@@ -126,11 +146,13 @@ public class MenuButton {
|
||||
|
||||
/**
|
||||
* Sets a new center x coordinate.
|
||||
* @param x the x coordinate
|
||||
*/
|
||||
public void setX(float x) { this.x = x; }
|
||||
|
||||
/**
|
||||
* Sets a new center y coordinate.
|
||||
* @param y the y coordinate
|
||||
*/
|
||||
public void setY(float y) { this.y = y; }
|
||||
|
||||
@@ -192,15 +214,15 @@ public class MenuButton {
|
||||
float oldAlpha = image.getAlpha();
|
||||
float oldAngle = image.getRotation();
|
||||
if ((hoverEffect & EFFECT_EXPAND) > 0) {
|
||||
if (scale != 1f) {
|
||||
image = image.getScaledCopy(scale);
|
||||
if (scale.getValue() != 1f) {
|
||||
image = image.getScaledCopy(scale.getValue());
|
||||
image.setAlpha(oldAlpha);
|
||||
}
|
||||
}
|
||||
if ((hoverEffect & EFFECT_FADE) > 0)
|
||||
image.setAlpha(alpha);
|
||||
image.setAlpha(alpha.getValue());
|
||||
if ((hoverEffect & EFFECT_ROTATE) > 0)
|
||||
image.setRotation(angle);
|
||||
image.setRotation(angle.getValue());
|
||||
image.draw(x - xRadius, y - yRadius, filter);
|
||||
if (image == this.img) {
|
||||
image.setAlpha(oldAlpha);
|
||||
@@ -217,9 +239,10 @@ public class MenuButton {
|
||||
imgR.draw(x + xRadius - imgR.getWidth(), y - yRadius, filter);
|
||||
} else if ((hoverEffect & EFFECT_FADE) > 0) {
|
||||
float a = image.getAlpha(), aL = imgL.getAlpha(), aR = imgR.getAlpha();
|
||||
image.setAlpha(alpha);
|
||||
imgL.setAlpha(alpha);
|
||||
imgR.setAlpha(alpha);
|
||||
float currentAlpha = alpha.getValue();
|
||||
image.setAlpha(currentAlpha);
|
||||
imgL.setAlpha(currentAlpha);
|
||||
imgR.setAlpha(currentAlpha);
|
||||
image.draw(x - xRadius + imgL.getWidth(), y - yRadius, filter);
|
||||
imgL.draw(x - xRadius, y - yRadius, filter);
|
||||
imgR.draw(x + xRadius - imgR.getWidth(), y - yRadius, filter);
|
||||
@@ -267,28 +290,63 @@ public class MenuButton {
|
||||
*/
|
||||
public void resetHover() {
|
||||
if ((hoverEffect & EFFECT_EXPAND) > 0) {
|
||||
this.scale = 1f;
|
||||
scale.setTime(0);
|
||||
setHoverRadius();
|
||||
}
|
||||
if ((hoverEffect & EFFECT_FADE) > 0)
|
||||
this.alpha = baseAlpha;
|
||||
alpha.setTime(0);
|
||||
if ((hoverEffect & EFFECT_ROTATE) > 0)
|
||||
this.angle = 0f;
|
||||
angle.setTime(0);
|
||||
autoAnimationForward = true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes all hover effects that have been set for the button.
|
||||
*/
|
||||
public void removeHoverEffects() { hoverEffect = 0; }
|
||||
public void removeHoverEffects() {
|
||||
this.hoverEffect = 0;
|
||||
this.scale = null;
|
||||
this.alpha = null;
|
||||
this.angle = null;
|
||||
autoAnimationForward = true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the hover animation duration.
|
||||
* @param duration the duration, in milliseconds
|
||||
*/
|
||||
public void setHoverAnimationDuration(int duration) {
|
||||
this.animationDuration = duration;
|
||||
if (scale != null)
|
||||
scale.setDuration(duration);
|
||||
if (alpha != null)
|
||||
alpha.setDuration(duration);
|
||||
if (angle != null)
|
||||
angle.setDuration(duration);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the hover animation equation.
|
||||
* @param eqn the equation to use
|
||||
*/
|
||||
public void setHoverAnimationEquation(AnimationEquation eqn) {
|
||||
this.animationEqn = eqn;
|
||||
if (scale != null)
|
||||
scale.setEquation(eqn);
|
||||
if (alpha != null)
|
||||
alpha.setEquation(eqn);
|
||||
if (angle != null)
|
||||
angle.setEquation(eqn);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the "expand" hover effect.
|
||||
*/
|
||||
public void setHoverExpand() { hoverEffect |= EFFECT_EXPAND; }
|
||||
public void setHoverExpand() { setHoverExpand(DEFAULT_SCALE_MAX, this.dir); }
|
||||
|
||||
/**
|
||||
* Sets the "expand" hover effect.
|
||||
* @param scale the maximum scale factor (default 1.25f)
|
||||
* @param scale the maximum scale factor
|
||||
*/
|
||||
public void setHoverExpand(float scale) { setHoverExpand(scale, this.dir); }
|
||||
|
||||
@@ -296,45 +354,45 @@ public class MenuButton {
|
||||
* Sets the "expand" hover effect.
|
||||
* @param dir the expansion direction
|
||||
*/
|
||||
public void setHoverExpand(Expand dir) { setHoverExpand(this.hoverScale, dir); }
|
||||
public void setHoverExpand(Expand dir) { setHoverExpand(DEFAULT_SCALE_MAX, dir); }
|
||||
|
||||
/**
|
||||
* Sets the "expand" hover effect.
|
||||
* @param scale the maximum scale factor (default 1.25f)
|
||||
* @param scale the maximum scale factor
|
||||
* @param dir the expansion direction
|
||||
*/
|
||||
public void setHoverExpand(float scale, Expand dir) {
|
||||
hoverEffect |= EFFECT_EXPAND;
|
||||
this.hoverScale = scale;
|
||||
this.scale = new AnimatedValue(animationDuration, 1f, scale, animationEqn);
|
||||
this.dir = dir;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the "fade" hover effect.
|
||||
*/
|
||||
public void setHoverFade() { hoverEffect |= EFFECT_FADE; }
|
||||
public void setHoverFade() { setHoverFade(DEFAULT_ALPHA_BASE); }
|
||||
|
||||
/**
|
||||
* Sets the "fade" hover effect.
|
||||
* @param baseAlpha the base alpha level to fade in from (default 0.7f)
|
||||
* @param baseAlpha the base alpha level to fade in from
|
||||
*/
|
||||
public void setHoverFade(float baseAlpha) {
|
||||
hoverEffect |= EFFECT_FADE;
|
||||
this.baseAlpha = baseAlpha;
|
||||
this.alpha = new AnimatedValue(animationDuration, baseAlpha, 1f, animationEqn);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the "rotate" hover effect.
|
||||
*/
|
||||
public void setHoverRotate() { hoverEffect |= EFFECT_ROTATE; }
|
||||
public void setHoverRotate() { setHoverRotate(DEFAULT_ANGLE_MAX); }
|
||||
|
||||
/**
|
||||
* Sets the "rotate" hover effect.
|
||||
* @param maxAngle the maximum rotation angle, in degrees (default 30f)
|
||||
* @param maxAngle the maximum rotation angle, in degrees
|
||||
*/
|
||||
public void setHoverRotate(float maxAngle) {
|
||||
hoverEffect |= EFFECT_ROTATE;
|
||||
this.maxAngle = maxAngle;
|
||||
this.angle = new AnimatedValue(animationDuration, 0f, maxAngle, animationEqn);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -371,45 +429,53 @@ public class MenuButton {
|
||||
if (hoverEffect == 0)
|
||||
return;
|
||||
|
||||
int d = delta * (isHover ? 1 : -1);
|
||||
|
||||
// scale the button
|
||||
if ((hoverEffect & EFFECT_EXPAND) > 0) {
|
||||
int sign = 0;
|
||||
if (isHover && scale < hoverScale)
|
||||
sign = 1;
|
||||
else if (!isHover && scale > 1f)
|
||||
sign = -1;
|
||||
if (sign != 0) {
|
||||
scale = Utils.getBoundedValue(scale, sign * (hoverScale - 1f) * delta / 100f, 1, hoverScale);
|
||||
if (scale.update(d))
|
||||
setHoverRadius();
|
||||
}
|
||||
}
|
||||
|
||||
// fade the button
|
||||
if ((hoverEffect & EFFECT_FADE) > 0) {
|
||||
int sign = 0;
|
||||
if (isHover && alpha < 1f)
|
||||
sign = 1;
|
||||
else if (!isHover && alpha > baseAlpha)
|
||||
sign = -1;
|
||||
if (sign != 0)
|
||||
alpha = Utils.getBoundedValue(alpha, sign * (1f - baseAlpha) * delta / 200f, baseAlpha, 1f);
|
||||
}
|
||||
if ((hoverEffect & EFFECT_FADE) > 0)
|
||||
alpha.update(d);
|
||||
|
||||
// rotate the button
|
||||
if ((hoverEffect & EFFECT_ROTATE) > 0) {
|
||||
int sign = 0;
|
||||
boolean right = (maxAngle > 0);
|
||||
if (isHover && angle != maxAngle)
|
||||
sign = (right) ? 1 : -1;
|
||||
else if (!isHover && angle != 0)
|
||||
sign = (right) ? -1 : 1;
|
||||
if (sign != 0) {
|
||||
float diff = sign * Math.abs(maxAngle) * delta / 125f;
|
||||
angle = (right) ?
|
||||
Utils.getBoundedValue(angle, diff, 0, maxAngle) :
|
||||
Utils.getBoundedValue(angle, diff, maxAngle, 0);
|
||||
if ((hoverEffect & EFFECT_ROTATE) > 0)
|
||||
angle.update(d);
|
||||
}
|
||||
|
||||
/**
|
||||
* Automatically advances the hover animation in a loop.
|
||||
* @param delta the delta interval
|
||||
* @param reverseAtEnd whether to reverse or restart the animation upon reaching the end
|
||||
*/
|
||||
public void autoHoverUpdate(int delta, boolean reverseAtEnd) {
|
||||
if (hoverEffect == 0)
|
||||
return;
|
||||
|
||||
int time = ((hoverEffect & EFFECT_EXPAND) > 0) ? scale.getTime() :
|
||||
((hoverEffect & EFFECT_FADE) > 0) ? alpha.getTime() :
|
||||
((hoverEffect & EFFECT_ROTATE) > 0) ? angle.getTime() : -1;
|
||||
if (time == -1)
|
||||
return;
|
||||
|
||||
int d = delta * (autoAnimationForward ? 1 : -1);
|
||||
if (Utils.clamp(time + d, 0, animationDuration) == time) {
|
||||
if (reverseAtEnd)
|
||||
autoAnimationForward = !autoAnimationForward;
|
||||
else {
|
||||
if ((hoverEffect & EFFECT_EXPAND) > 0)
|
||||
scale.setTime(0);
|
||||
if ((hoverEffect & EFFECT_FADE) > 0)
|
||||
alpha.setTime(0);
|
||||
if ((hoverEffect & EFFECT_ROTATE) > 0)
|
||||
angle.setTime(0);
|
||||
}
|
||||
}
|
||||
|
||||
hoverUpdate(delta, autoAnimationForward);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -422,10 +488,11 @@ public class MenuButton {
|
||||
image = anim.getCurrentFrame();
|
||||
|
||||
int xOffset = 0, yOffset = 0;
|
||||
float currentScale = scale.getValue();
|
||||
if (dir != Expand.CENTER) {
|
||||
// offset by difference between normal/scaled image dimensions
|
||||
xOffset = (int) ((scale - 1f) * image.getWidth());
|
||||
yOffset = (int) ((scale - 1f) * image.getHeight());
|
||||
xOffset = (int) ((currentScale - 1f) * image.getWidth());
|
||||
yOffset = (int) ((currentScale - 1f) * image.getHeight());
|
||||
if (dir == Expand.UP || dir == Expand.DOWN)
|
||||
xOffset = 0; // no horizontal offset
|
||||
if (dir == Expand.RIGHT || dir == Expand.LEFT)
|
||||
@@ -435,7 +502,7 @@ public class MenuButton {
|
||||
if (dir == Expand.DOWN || dir == Expand.DOWN_LEFT || dir == Expand.DOWN_RIGHT)
|
||||
yOffset *= -1; // flip y for down
|
||||
}
|
||||
this.xRadius = ((image.getWidth() * scale) + xOffset) / 2f;
|
||||
this.yRadius = ((image.getHeight() * scale) + yOffset) / 2f;
|
||||
this.xRadius = ((image.getWidth() * currentScale) + xOffset) / 2f;
|
||||
this.yRadius = ((image.getHeight() * currentScale) + yOffset) / 2f;
|
||||
}
|
||||
}
|
||||
|
||||
164
src/itdelatrisu/opsu/ui/StarStream.java
Normal file
164
src/itdelatrisu/opsu/ui/StarStream.java
Normal file
@@ -0,0 +1,164 @@
|
||||
/*
|
||||
* opsu! - an open-source osu! client
|
||||
* Copyright (C) 2014, 2015 Jeffrey Han
|
||||
*
|
||||
* opsu! is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* opsu! is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with opsu!. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package itdelatrisu.opsu.ui;
|
||||
|
||||
import itdelatrisu.opsu.GameImage;
|
||||
import itdelatrisu.opsu.Utils;
|
||||
import itdelatrisu.opsu.ui.animations.AnimatedValue;
|
||||
import itdelatrisu.opsu.ui.animations.AnimationEquation;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
import org.newdawn.slick.Image;
|
||||
|
||||
/**
|
||||
* Horizontal star stream.
|
||||
*/
|
||||
public class StarStream {
|
||||
/** The container dimensions. */
|
||||
private final int containerWidth, containerHeight;
|
||||
|
||||
/** The star image. */
|
||||
private final Image starImg;
|
||||
|
||||
/** The current list of stars. */
|
||||
private final List<Star> stars;
|
||||
|
||||
/** The maximum number of stars to draw at once. */
|
||||
private static final int MAX_STARS = 20;
|
||||
|
||||
/** Random number generator instance. */
|
||||
private final Random random;
|
||||
|
||||
/** Contains data for a single star. */
|
||||
private class Star {
|
||||
/** The star animation progress. */
|
||||
private final AnimatedValue animatedValue;
|
||||
|
||||
/** The star properties. */
|
||||
private final int distance, yOffset, angle;
|
||||
|
||||
/**
|
||||
* Creates a star with the given properties.
|
||||
* @param duration the time, in milliseconds, to show the star
|
||||
* @param distance the distance for the star to travel in {@code duration}
|
||||
* @param yOffset the vertical offset from the center of the container
|
||||
* @param angle the rotation angle
|
||||
* @param eqn the animation equation to use
|
||||
*/
|
||||
public Star(int duration, int distance, int yOffset, int angle, AnimationEquation eqn) {
|
||||
this.animatedValue = new AnimatedValue(duration, 0f, 1f, eqn);
|
||||
this.distance = distance;
|
||||
this.yOffset = yOffset;
|
||||
this.angle = angle;
|
||||
}
|
||||
|
||||
/**
|
||||
* Draws the star.
|
||||
*/
|
||||
public void draw() {
|
||||
float t = animatedValue.getValue();
|
||||
starImg.setImageColor(1f, 1f, 1f, Math.min((1 - t) * 5f, 1f));
|
||||
starImg.drawEmbedded(
|
||||
containerWidth - (distance * t), ((containerHeight - starImg.getHeight()) / 2) + yOffset,
|
||||
starImg.getWidth(), starImg.getHeight(), angle);
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates the animation by a delta interval.
|
||||
* @param delta the delta interval since the last call
|
||||
* @return true if an update was applied, false if the animation was not updated
|
||||
*/
|
||||
public boolean update(int delta) { return animatedValue.update(delta); }
|
||||
}
|
||||
|
||||
/**
|
||||
* Initializes the star stream.
|
||||
* @param width the container width
|
||||
* @param height the container height
|
||||
*/
|
||||
public StarStream(int width, int height) {
|
||||
this.containerWidth = width;
|
||||
this.containerHeight = height;
|
||||
this.starImg = GameImage.STAR2.getImage().copy();
|
||||
this.stars = new ArrayList<Star>();
|
||||
this.random = new Random();
|
||||
}
|
||||
|
||||
/**
|
||||
* Draws the star stream.
|
||||
*/
|
||||
public void draw() {
|
||||
if (stars.isEmpty())
|
||||
return;
|
||||
|
||||
starImg.startUse();
|
||||
for (Star star : stars)
|
||||
star.draw();
|
||||
starImg.endUse();
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates the stars in the stream by a delta interval.
|
||||
* @param delta the delta interval since the last call
|
||||
*/
|
||||
public void update(int delta) {
|
||||
// update current stars
|
||||
Iterator<Star> iter = stars.iterator();
|
||||
while (iter.hasNext()) {
|
||||
Star star = iter.next();
|
||||
if (!star.update(delta))
|
||||
iter.remove();
|
||||
}
|
||||
|
||||
// create new stars
|
||||
for (int i = stars.size(); i < MAX_STARS; i++) {
|
||||
if (Math.random() < ((i < 5) ? 0.25 : 0.66))
|
||||
break;
|
||||
|
||||
// generate star properties
|
||||
float distanceRatio = Utils.clamp((float) getGaussian(0.65, 0.25), 0.2f, 0.925f);
|
||||
int distance = (int) (containerWidth * distanceRatio);
|
||||
int duration = (int) (distanceRatio * getGaussian(1300, 300));
|
||||
int yOffset = (int) getGaussian(0, containerHeight / 20);
|
||||
int angle = (int) getGaussian(0, 22.5);
|
||||
AnimationEquation eqn = random.nextBoolean() ? AnimationEquation.IN_OUT_QUAD : AnimationEquation.OUT_QUAD;
|
||||
|
||||
stars.add(new Star(duration, distance, angle, yOffset, eqn));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Clears the stars currently in the stream.
|
||||
*/
|
||||
public void clear() { stars.clear(); }
|
||||
|
||||
/**
|
||||
* Returns the next pseudorandom, Gaussian ("normally") distributed {@code double} value
|
||||
* with the given mean and standard deviation.
|
||||
* @param mean the mean
|
||||
* @param stdDev the standard deviation
|
||||
*/
|
||||
private double getGaussian(double mean, double stdDev) {
|
||||
return mean + random.nextGaussian() * stdDev;
|
||||
}
|
||||
}
|
||||
@@ -21,11 +21,13 @@ package itdelatrisu.opsu.ui;
|
||||
import itdelatrisu.opsu.ErrorHandler;
|
||||
import itdelatrisu.opsu.GameImage;
|
||||
import itdelatrisu.opsu.Options;
|
||||
import itdelatrisu.opsu.OszUnpacker;
|
||||
import itdelatrisu.opsu.Utils;
|
||||
import itdelatrisu.opsu.audio.SoundController;
|
||||
import itdelatrisu.opsu.beatmap.BeatmapParser;
|
||||
import itdelatrisu.opsu.beatmap.OszUnpacker;
|
||||
import itdelatrisu.opsu.replay.ReplayImporter;
|
||||
import itdelatrisu.opsu.ui.animations.AnimatedValue;
|
||||
import itdelatrisu.opsu.ui.animations.AnimationEquation;
|
||||
|
||||
import javax.swing.JOptionPane;
|
||||
import javax.swing.UIManager;
|
||||
@@ -36,7 +38,6 @@ import org.newdawn.slick.GameContainer;
|
||||
import org.newdawn.slick.Graphics;
|
||||
import org.newdawn.slick.Image;
|
||||
import org.newdawn.slick.Input;
|
||||
import org.newdawn.slick.SlickException;
|
||||
import org.newdawn.slick.state.StateBasedGame;
|
||||
|
||||
/**
|
||||
@@ -62,7 +63,7 @@ public class UI {
|
||||
private static int barNotifTimer = -1;
|
||||
|
||||
/** Duration, in milliseconds, to display bar notifications. */
|
||||
private static final int BAR_NOTIFICATION_TIME = 1250;
|
||||
private static final int BAR_NOTIFICATION_TIME = 1500;
|
||||
|
||||
/** The current tooltip. */
|
||||
private static String tooltip;
|
||||
@@ -70,11 +71,8 @@ public class UI {
|
||||
/** Whether or not to check the current tooltip for line breaks. */
|
||||
private static boolean tooltipNewlines;
|
||||
|
||||
/** The current tooltip timer. */
|
||||
private static int tooltipTimer = -1;
|
||||
|
||||
/** Duration, in milliseconds, to fade tooltips. */
|
||||
private static final int TOOLTIP_FADE_TIME = 200;
|
||||
/** The alpha level of the current tooltip (if any). */
|
||||
private static AnimatedValue tooltipAlpha = new AnimatedValue(200, 0f, 1f, AnimationEquation.LINEAR);
|
||||
|
||||
// game-related variables
|
||||
private static GameContainer container;
|
||||
@@ -87,10 +85,8 @@ public class UI {
|
||||
* Initializes UI data.
|
||||
* @param container the game container
|
||||
* @param game the game object
|
||||
* @throws SlickException
|
||||
*/
|
||||
public static void init(GameContainer container, StateBasedGame game)
|
||||
throws SlickException {
|
||||
public static void init(GameContainer container, StateBasedGame game) {
|
||||
UI.container = container;
|
||||
UI.input = container.getInput();
|
||||
|
||||
@@ -106,6 +102,8 @@ public class UI {
|
||||
Image back = GameImage.MENU_BACK.getImage();
|
||||
backButton = new MenuButton(back, back.getWidth() / 2f, container.getHeight() - (back.getHeight() / 2f));
|
||||
}
|
||||
backButton.setHoverAnimationDuration(350);
|
||||
backButton.setHoverAnimationEquation(AnimationEquation.IN_OUT_BACK);
|
||||
backButton.setHoverExpand(MenuButton.Expand.UP_RIGHT);
|
||||
}
|
||||
|
||||
@@ -117,12 +115,11 @@ public class UI {
|
||||
cursor.update(delta);
|
||||
updateVolumeDisplay(delta);
|
||||
updateBarNotification(delta);
|
||||
if (tooltipTimer > 0)
|
||||
tooltipTimer -= delta;
|
||||
tooltipAlpha.update(-delta);
|
||||
}
|
||||
|
||||
/**
|
||||
* Draws the global UI components: cursor, FPS, volume bar, bar notifications.
|
||||
* Draws the global UI components: cursor, FPS, volume bar, tooltips, bar notifications.
|
||||
* @param g the graphics context
|
||||
*/
|
||||
public static void draw(Graphics g) {
|
||||
@@ -134,7 +131,7 @@ public class UI {
|
||||
}
|
||||
|
||||
/**
|
||||
* Draws the global UI components: cursor, FPS, volume bar, bar notifications.
|
||||
* Draws the global UI components: cursor, FPS, volume bar, tooltips, bar notifications.
|
||||
* @param g the graphics context
|
||||
* @param mouseX the mouse x coordinate
|
||||
* @param mouseY the mouse y coordinate
|
||||
@@ -178,18 +175,18 @@ public class UI {
|
||||
*/
|
||||
public static void drawTab(float x, float y, String text, boolean selected, boolean isHover) {
|
||||
Image tabImage = GameImage.MENU_TAB.getImage();
|
||||
float tabTextX = x - (Utils.FONT_MEDIUM.getWidth(text) / 2);
|
||||
float tabTextX = x - (Fonts.MEDIUM.getWidth(text) / 2);
|
||||
float tabTextY = y - (tabImage.getHeight() / 2);
|
||||
Color filter, textColor;
|
||||
if (selected) {
|
||||
filter = Color.white;
|
||||
textColor = Color.black;
|
||||
} else {
|
||||
filter = (isHover) ? Utils.COLOR_RED_HOVER : Color.red;
|
||||
filter = (isHover) ? Colors.RED_HOVER : Color.red;
|
||||
textColor = Color.white;
|
||||
}
|
||||
tabImage.drawCentered(x, y, filter);
|
||||
Utils.FONT_MEDIUM.drawString(tabTextX, tabTextY, text, textColor);
|
||||
Fonts.MEDIUM.drawString(tabTextX, tabTextY, text, textColor);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -201,14 +198,14 @@ public class UI {
|
||||
return;
|
||||
|
||||
String fps = String.format("%dFPS", container.getFPS());
|
||||
Utils.FONT_BOLD.drawString(
|
||||
container.getWidth() * 0.997f - Utils.FONT_BOLD.getWidth(fps),
|
||||
container.getHeight() * 0.997f - Utils.FONT_BOLD.getHeight(fps),
|
||||
Fonts.BOLD.drawString(
|
||||
container.getWidth() * 0.997f - Fonts.BOLD.getWidth(fps),
|
||||
container.getHeight() * 0.997f - Fonts.BOLD.getHeight(fps),
|
||||
Integer.toString(container.getFPS()), Color.white
|
||||
);
|
||||
Utils.FONT_DEFAULT.drawString(
|
||||
container.getWidth() * 0.997f - Utils.FONT_BOLD.getWidth("FPS"),
|
||||
container.getHeight() * 0.997f - Utils.FONT_BOLD.getHeight("FPS"),
|
||||
Fonts.DEFAULT.drawString(
|
||||
container.getWidth() * 0.997f - Fonts.BOLD.getWidth("FPS"),
|
||||
container.getHeight() * 0.997f - Fonts.BOLD.getHeight("FPS"),
|
||||
"FPS", Color.white
|
||||
);
|
||||
}
|
||||
@@ -263,7 +260,7 @@ public class UI {
|
||||
*/
|
||||
public static void changeVolume(int units) {
|
||||
final float UNIT_OFFSET = 0.05f;
|
||||
Options.setMasterVolume(container, Utils.getBoundedValue(Options.getMasterVolume(), UNIT_OFFSET * units, 0f, 1f));
|
||||
Options.setMasterVolume(container, Utils.clamp(Options.getMasterVolume() + (UNIT_OFFSET * units), 0f, 1f));
|
||||
if (volumeDisplay == -1)
|
||||
volumeDisplay = 0;
|
||||
else if (volumeDisplay >= VOLUME_DISPLAY_TIME / 10)
|
||||
@@ -271,8 +268,9 @@ public class UI {
|
||||
}
|
||||
|
||||
/**
|
||||
* Draws loading progress (OSZ unpacking, beatmap parsing, sound loading)
|
||||
* Draws loading progress (OSZ unpacking, beatmap parsing, replay importing, sound loading)
|
||||
* at the bottom of the screen.
|
||||
* @param g the graphics context
|
||||
*/
|
||||
public static void drawLoadingProgress(Graphics g) {
|
||||
String text, file;
|
||||
@@ -298,16 +296,16 @@ public class UI {
|
||||
// draw loading info
|
||||
float marginX = container.getWidth() * 0.02f, marginY = container.getHeight() * 0.02f;
|
||||
float lineY = container.getHeight() - marginY;
|
||||
int lineOffsetY = Utils.FONT_MEDIUM.getLineHeight();
|
||||
int lineOffsetY = Fonts.MEDIUM.getLineHeight();
|
||||
if (Options.isLoadVerbose()) {
|
||||
// verbose: display percentages and file names
|
||||
Utils.FONT_MEDIUM.drawString(
|
||||
Fonts.MEDIUM.drawString(
|
||||
marginX, lineY - (lineOffsetY * 2),
|
||||
String.format("%s (%d%%)", text, progress), Color.white);
|
||||
Utils.FONT_MEDIUM.drawString(marginX, lineY - lineOffsetY, file, Color.white);
|
||||
Fonts.MEDIUM.drawString(marginX, lineY - lineOffsetY, file, Color.white);
|
||||
} else {
|
||||
// draw loading bar
|
||||
Utils.FONT_MEDIUM.drawString(marginX, lineY - (lineOffsetY * 2), text, Color.white);
|
||||
Fonts.MEDIUM.drawString(marginX, lineY - (lineOffsetY * 2), text, Color.white);
|
||||
g.setColor(Color.white);
|
||||
g.fillRoundRect(marginX, lineY - (lineOffsetY / 2f),
|
||||
(container.getWidth() - (marginX * 2f)) * progress / 100f, lineOffsetY / 4f, 4
|
||||
@@ -357,12 +355,7 @@ public class UI {
|
||||
if (s != null) {
|
||||
tooltip = s;
|
||||
tooltipNewlines = newlines;
|
||||
if (tooltipTimer <= 0)
|
||||
tooltipTimer = delta;
|
||||
else
|
||||
tooltipTimer += delta * 2;
|
||||
if (tooltipTimer > TOOLTIP_FADE_TIME)
|
||||
tooltipTimer = TOOLTIP_FADE_TIME;
|
||||
tooltipAlpha.update(delta * 2);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -372,26 +365,26 @@ public class UI {
|
||||
* @param g the graphics context
|
||||
*/
|
||||
public static void drawTooltip(Graphics g) {
|
||||
if (tooltipTimer <= 0 || tooltip == null)
|
||||
if (tooltipAlpha.getTime() == 0 || tooltip == null)
|
||||
return;
|
||||
|
||||
int containerWidth = container.getWidth(), containerHeight = container.getHeight();
|
||||
int margin = containerWidth / 100, textMarginX = 2;
|
||||
int offset = GameImage.CURSOR_MIDDLE.getImage().getWidth() / 2;
|
||||
int lineHeight = Utils.FONT_SMALL.getLineHeight();
|
||||
int lineHeight = Fonts.SMALL.getLineHeight();
|
||||
int textWidth = textMarginX * 2, textHeight = lineHeight;
|
||||
if (tooltipNewlines) {
|
||||
String[] lines = tooltip.split("\\n");
|
||||
int maxWidth = Utils.FONT_SMALL.getWidth(lines[0]);
|
||||
int maxWidth = Fonts.SMALL.getWidth(lines[0]);
|
||||
for (int i = 1; i < lines.length; i++) {
|
||||
int w = Utils.FONT_SMALL.getWidth(lines[i]);
|
||||
int w = Fonts.SMALL.getWidth(lines[i]);
|
||||
if (w > maxWidth)
|
||||
maxWidth = w;
|
||||
}
|
||||
textWidth += maxWidth;
|
||||
textHeight += lineHeight * (lines.length - 1);
|
||||
} else
|
||||
textWidth += Utils.FONT_SMALL.getWidth(tooltip);
|
||||
textWidth += Fonts.SMALL.getWidth(tooltip);
|
||||
|
||||
// get drawing coordinates
|
||||
int x = input.getMouseX() + offset, y = input.getMouseY() + offset;
|
||||
@@ -405,29 +398,29 @@ public class UI {
|
||||
y = margin;
|
||||
|
||||
// draw tooltip text inside a filled rectangle
|
||||
float alpha = (float) tooltipTimer / TOOLTIP_FADE_TIME;
|
||||
float oldAlpha = Utils.COLOR_BLACK_ALPHA.a;
|
||||
Utils.COLOR_BLACK_ALPHA.a = alpha;
|
||||
g.setColor(Utils.COLOR_BLACK_ALPHA);
|
||||
Utils.COLOR_BLACK_ALPHA.a = oldAlpha;
|
||||
float alpha = tooltipAlpha.getValue();
|
||||
float oldAlpha = Colors.BLACK_ALPHA.a;
|
||||
Colors.BLACK_ALPHA.a = alpha;
|
||||
g.setColor(Colors.BLACK_ALPHA);
|
||||
Colors.BLACK_ALPHA.a = oldAlpha;
|
||||
g.fillRect(x, y, textWidth, textHeight);
|
||||
oldAlpha = Utils.COLOR_DARK_GRAY.a;
|
||||
Utils.COLOR_DARK_GRAY.a = alpha;
|
||||
g.setColor(Utils.COLOR_DARK_GRAY);
|
||||
oldAlpha = Colors.DARK_GRAY.a;
|
||||
Colors.DARK_GRAY.a = alpha;
|
||||
g.setColor(Colors.DARK_GRAY);
|
||||
g.setLineWidth(1);
|
||||
g.drawRect(x, y, textWidth, textHeight);
|
||||
Utils.COLOR_DARK_GRAY.a = oldAlpha;
|
||||
oldAlpha = Utils.COLOR_WHITE_ALPHA.a;
|
||||
Utils.COLOR_WHITE_ALPHA.a = alpha;
|
||||
Utils.FONT_SMALL.drawString(x + textMarginX, y, tooltip, Utils.COLOR_WHITE_ALPHA);
|
||||
Utils.COLOR_WHITE_ALPHA.a = oldAlpha;
|
||||
Colors.DARK_GRAY.a = oldAlpha;
|
||||
oldAlpha = Colors.WHITE_ALPHA.a;
|
||||
Colors.WHITE_ALPHA.a = alpha;
|
||||
Fonts.SMALL.drawString(x + textMarginX, y, tooltip, Colors.WHITE_ALPHA);
|
||||
Colors.WHITE_ALPHA.a = oldAlpha;
|
||||
}
|
||||
|
||||
/**
|
||||
* Resets the tooltip.
|
||||
*/
|
||||
public static void resetTooltip() {
|
||||
tooltipTimer = -1;
|
||||
tooltipAlpha.setTime(0);
|
||||
tooltip = null;
|
||||
}
|
||||
|
||||
@@ -475,18 +468,18 @@ public class UI {
|
||||
if (barNotifTimer >= BAR_NOTIFICATION_TIME * 0.9f)
|
||||
alpha -= 1 - ((BAR_NOTIFICATION_TIME - barNotifTimer) / (BAR_NOTIFICATION_TIME * 0.1f));
|
||||
int midX = container.getWidth() / 2, midY = container.getHeight() / 2;
|
||||
float barHeight = Utils.FONT_LARGE.getLineHeight() * (1f + 0.6f * Math.min(barNotifTimer * 15f / BAR_NOTIFICATION_TIME, 1f));
|
||||
float oldAlphaB = Utils.COLOR_BLACK_ALPHA.a, oldAlphaW = Utils.COLOR_WHITE_ALPHA.a;
|
||||
Utils.COLOR_BLACK_ALPHA.a *= alpha;
|
||||
Utils.COLOR_WHITE_ALPHA.a = alpha;
|
||||
g.setColor(Utils.COLOR_BLACK_ALPHA);
|
||||
float barHeight = Fonts.LARGE.getLineHeight() * (1f + 0.6f * Math.min(barNotifTimer * 15f / BAR_NOTIFICATION_TIME, 1f));
|
||||
float oldAlphaB = Colors.BLACK_ALPHA.a, oldAlphaW = Colors.WHITE_ALPHA.a;
|
||||
Colors.BLACK_ALPHA.a *= alpha;
|
||||
Colors.WHITE_ALPHA.a = alpha;
|
||||
g.setColor(Colors.BLACK_ALPHA);
|
||||
g.fillRect(0, midY - barHeight / 2f, container.getWidth(), barHeight);
|
||||
Utils.FONT_LARGE.drawString(
|
||||
midX - Utils.FONT_LARGE.getWidth(barNotif) / 2f,
|
||||
midY - Utils.FONT_LARGE.getLineHeight() / 2.2f,
|
||||
barNotif, Utils.COLOR_WHITE_ALPHA);
|
||||
Utils.COLOR_BLACK_ALPHA.a = oldAlphaB;
|
||||
Utils.COLOR_WHITE_ALPHA.a = oldAlphaW;
|
||||
Fonts.LARGE.drawString(
|
||||
midX - Fonts.LARGE.getWidth(barNotif) / 2f,
|
||||
midY - Fonts.LARGE.getLineHeight() / 2.2f,
|
||||
barNotif, Colors.WHITE_ALPHA);
|
||||
Colors.BLACK_ALPHA.a = oldAlphaB;
|
||||
Colors.WHITE_ALPHA.a = oldAlphaW;
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
134
src/itdelatrisu/opsu/ui/animations/AnimatedValue.java
Normal file
134
src/itdelatrisu/opsu/ui/animations/AnimatedValue.java
Normal file
@@ -0,0 +1,134 @@
|
||||
/*
|
||||
* opsu! - an open-source osu! client
|
||||
* Copyright (C) 2014, 2015 Jeffrey Han
|
||||
*
|
||||
* opsu! is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* opsu! is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with opsu!. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package itdelatrisu.opsu.ui.animations;
|
||||
|
||||
import itdelatrisu.opsu.Utils;
|
||||
|
||||
/**
|
||||
* Utility class for updating a value using an animation equation.
|
||||
*/
|
||||
public class AnimatedValue {
|
||||
/** The animation duration, in milliseconds. */
|
||||
private int duration;
|
||||
|
||||
/** The current time, in milliseconds. */
|
||||
private int time;
|
||||
|
||||
/** The base value. */
|
||||
private float base;
|
||||
|
||||
/** The maximum difference from the base value. */
|
||||
private float diff;
|
||||
|
||||
/** The current value. */
|
||||
private float value;
|
||||
|
||||
/** The animation equation to use. */
|
||||
private AnimationEquation eqn;
|
||||
|
||||
/**
|
||||
* Constructor.
|
||||
* @param duration the total animation duration, in milliseconds
|
||||
* @param min the minimum value
|
||||
* @param max the maximum value
|
||||
* @param eqn the animation equation to use
|
||||
*/
|
||||
public AnimatedValue(int duration, float min, float max, AnimationEquation eqn) {
|
||||
this.time = 0;
|
||||
this.duration = duration;
|
||||
this.value = min;
|
||||
this.base = min;
|
||||
this.diff = max - min;
|
||||
this.eqn = eqn;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the current value.
|
||||
*/
|
||||
public float getValue() { return value; }
|
||||
|
||||
/**
|
||||
* Returns the current animation time, in milliseconds.
|
||||
*/
|
||||
public int getTime() { return time; }
|
||||
|
||||
/**
|
||||
* Sets the animation time manually.
|
||||
* @param time the new time, in milliseconds
|
||||
*/
|
||||
public void setTime(int time) {
|
||||
this.time = Utils.clamp(time, 0, duration);
|
||||
updateValue();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the total animation duration, in milliseconds.
|
||||
*/
|
||||
public int getDuration() { return duration; }
|
||||
|
||||
/**
|
||||
* Sets the animation duration.
|
||||
* @param duration the new duration, in milliseconds
|
||||
*/
|
||||
public void setDuration(int duration) {
|
||||
this.duration = duration;
|
||||
int newTime = Utils.clamp(time, 0, duration);
|
||||
if (time != newTime) {
|
||||
this.time = newTime;
|
||||
updateValue();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the animation equation being used.
|
||||
*/
|
||||
public AnimationEquation getEquation() { return eqn; }
|
||||
|
||||
/**
|
||||
* Sets the animation equation to use.
|
||||
* @param eqn the new equation
|
||||
*/
|
||||
public void setEquation(AnimationEquation eqn) {
|
||||
this.eqn = eqn;
|
||||
updateValue();
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates the animation by a delta interval.
|
||||
* @param delta the delta interval since the last call.
|
||||
* @return true if an update was applied, false if the animation was not updated
|
||||
*/
|
||||
public boolean update(int delta) {
|
||||
int newTime = Utils.clamp(time + delta, 0, duration);
|
||||
if (time != newTime) {
|
||||
this.time = newTime;
|
||||
updateValue();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Recalculates the value by applying the animation equation with the current time.
|
||||
*/
|
||||
private void updateValue() {
|
||||
float t = eqn.calc((float) time / duration);
|
||||
this.value = base + (t * diff);
|
||||
}
|
||||
}
|
||||
308
src/itdelatrisu/opsu/ui/animations/AnimationEquation.java
Normal file
308
src/itdelatrisu/opsu/ui/animations/AnimationEquation.java
Normal file
@@ -0,0 +1,308 @@
|
||||
/*
|
||||
* opsu! - an open-source osu! client
|
||||
* Copyright (C) 2014, 2015 Jeffrey Han
|
||||
*
|
||||
* opsu! is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* opsu! is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with opsu!. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package itdelatrisu.opsu.ui.animations;
|
||||
|
||||
/*
|
||||
* These equations are copyright (c) 2001 Robert Penner, all rights reserved,
|
||||
* and are open source under the BSD License.
|
||||
* http://www.opensource.org/licenses/bsd-license.php
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* - Redistributions of source code must retain the above copyright notice,
|
||||
* this list of conditions and the following disclaimer.
|
||||
* - Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
* - Neither the name of the author nor the names of contributors may be used
|
||||
* to endorse or promote products derived from this software without specific
|
||||
* prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
|
||||
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
||||
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
||||
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
||||
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
* POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
/**
|
||||
* Easing functions for animations.
|
||||
*
|
||||
* @author Robert Penner (<a href="http://robertpenner.com/easing/">http://robertpenner.com/easing/</a>)
|
||||
* @author CharlotteGore (<a href="https://github.com/CharlotteGore/functional-easing">https://github.com/CharlotteGore/functional-easing</a>)
|
||||
*/
|
||||
public enum AnimationEquation {
|
||||
/* Linear */
|
||||
LINEAR {
|
||||
@Override
|
||||
public float calc(float t) { return t; }
|
||||
},
|
||||
|
||||
/* Quadratic */
|
||||
IN_QUAD {
|
||||
@Override
|
||||
public float calc(float t) { return t * t; }
|
||||
},
|
||||
OUT_QUAD {
|
||||
@Override
|
||||
public float calc(float t) { return -1 * t * (t - 2); }
|
||||
},
|
||||
IN_OUT_QUAD {
|
||||
@Override
|
||||
public float calc(float t) {
|
||||
t = t * 2;
|
||||
if (t < 1)
|
||||
return 0.5f * t * t;
|
||||
t = t - 1;
|
||||
return -0.5f * (t * (t - 2) - 1);
|
||||
}
|
||||
},
|
||||
|
||||
/* Cubic */
|
||||
IN_CUBIC {
|
||||
@Override
|
||||
public float calc(float t) { return t * t * t; }
|
||||
},
|
||||
OUT_CUBIC {
|
||||
@Override
|
||||
public float calc(float t) {
|
||||
t = t - 1;
|
||||
return t * t * t + 1;
|
||||
}
|
||||
},
|
||||
IN_OUT_CUBIC {
|
||||
@Override
|
||||
public float calc(float t) {
|
||||
t = t * 2;
|
||||
if (t < 1)
|
||||
return 0.5f * t * t * t;
|
||||
t = t - 2;
|
||||
return 0.5f * (t * t * t + 2);
|
||||
}
|
||||
},
|
||||
|
||||
/* Quartic */
|
||||
IN_QUART {
|
||||
@Override
|
||||
public float calc(float t) { return t * t * t * t; }
|
||||
},
|
||||
OUT_QUART {
|
||||
@Override
|
||||
public float calc(float t) {
|
||||
t = t - 1;
|
||||
return -1 * (t * t * t * t - 1);
|
||||
}
|
||||
},
|
||||
IN_OUT_QUART {
|
||||
@Override
|
||||
public float calc(float t) {
|
||||
t = t * 2;
|
||||
if (t < 1)
|
||||
return 0.5f * t * t * t * t;
|
||||
t = t - 2;
|
||||
return -0.5f * (t * t * t * t - 2);
|
||||
}
|
||||
},
|
||||
|
||||
/* Quintic */
|
||||
IN_QUINT {
|
||||
@Override
|
||||
public float calc(float t) { return t * t * t * t * t; }
|
||||
},
|
||||
OUT_QUINT {
|
||||
@Override
|
||||
public float calc(float t) {
|
||||
t = t - 1;
|
||||
return (t * t * t * t * t + 1);
|
||||
}
|
||||
},
|
||||
IN_OUT_QUINT {
|
||||
@Override
|
||||
public float calc(float t) {
|
||||
t = t * 2;
|
||||
if (t < 1)
|
||||
return 0.5f * t * t * t * t * t;
|
||||
t = t - 2;
|
||||
return 0.5f * (t * t * t * t * t + 2);
|
||||
}
|
||||
},
|
||||
|
||||
/* Sine */
|
||||
IN_SINE {
|
||||
@Override
|
||||
public float calc(float t) { return -1 * (float) Math.cos(t * (Math.PI / 2)) + 1; }
|
||||
},
|
||||
OUT_SINE {
|
||||
@Override
|
||||
public float calc(float t) { return (float) Math.sin(t * (Math.PI / 2)); }
|
||||
},
|
||||
IN_OUT_SINE {
|
||||
@Override
|
||||
public float calc(float t) { return (float) (Math.cos(Math.PI * t) - 1) / -2; }
|
||||
},
|
||||
|
||||
/* Exponential */
|
||||
IN_EXPO {
|
||||
@Override
|
||||
public float calc(float t) { return (t == 0) ? 0 : (float) Math.pow(2, 10 * (t - 1)); }
|
||||
},
|
||||
OUT_EXPO {
|
||||
@Override
|
||||
public float calc(float t) { return (t == 1) ? 1 : (float) -Math.pow(2, -10 * t) + 1; }
|
||||
},
|
||||
IN_OUT_EXPO {
|
||||
@Override
|
||||
public float calc(float t) {
|
||||
if (t == 0 || t == 1)
|
||||
return t;
|
||||
t = t * 2;
|
||||
if (t < 1)
|
||||
return 0.5f * (float) Math.pow(2, 10 * (t - 1));
|
||||
t = t - 1;
|
||||
return 0.5f * ((float) -Math.pow(2, -10 * t) + 2);
|
||||
}
|
||||
},
|
||||
|
||||
/* Circular */
|
||||
IN_CIRC {
|
||||
@Override
|
||||
public float calc(float t) { return -1 * ((float) Math.sqrt(1 - t * t) - 1); }
|
||||
},
|
||||
OUT_CIRC {
|
||||
@Override
|
||||
public float calc(float t) {
|
||||
t = t - 1;
|
||||
return (float) Math.sqrt(1 - t * t);
|
||||
}
|
||||
},
|
||||
IN_OUT_CIRC {
|
||||
@Override
|
||||
public float calc(float t) {
|
||||
t = t * 2;
|
||||
if (t < 1)
|
||||
return -0.5f * ((float) Math.sqrt(1 - t * t) - 1);
|
||||
t = t - 2;
|
||||
return 0.5f * ((float) Math.sqrt(1 - t * t) + 1);
|
||||
}
|
||||
},
|
||||
|
||||
/* Back */
|
||||
IN_BACK {
|
||||
@Override
|
||||
public float calc(float t) { return t * t * ((OVERSHOOT + 1) * t - OVERSHOOT); }
|
||||
},
|
||||
OUT_BACK {
|
||||
@Override
|
||||
public float calc(float t) {
|
||||
t = t - 1;
|
||||
return t * t * ((OVERSHOOT + 1) * t + OVERSHOOT) + 1;
|
||||
}
|
||||
},
|
||||
IN_OUT_BACK {
|
||||
@Override
|
||||
public float calc(float t) {
|
||||
float overshoot = OVERSHOOT * 1.525f;
|
||||
t = t * 2;
|
||||
if (t < 1)
|
||||
return 0.5f * (t * t * ((overshoot + 1) * t - overshoot));
|
||||
t = t - 2;
|
||||
return 0.5f * (t * t * ((overshoot + 1) * t + overshoot) + 2);
|
||||
}
|
||||
},
|
||||
|
||||
/* Bounce */
|
||||
IN_BOUNCE {
|
||||
@Override
|
||||
public float calc(float t) { return 1 - OUT_BOUNCE.calc(1 - t); }
|
||||
},
|
||||
OUT_BOUNCE {
|
||||
@Override
|
||||
public float calc(float t) {
|
||||
if (t < 0.36363636f)
|
||||
return 7.5625f * t * t;
|
||||
else if (t < 0.72727273f) {
|
||||
t = t - 0.54545454f;
|
||||
return 7.5625f * t * t + 0.75f;
|
||||
} else if (t < 0.90909091f) {
|
||||
t = t - 0.81818182f;
|
||||
return 7.5625f * t * t + 0.9375f;
|
||||
} else {
|
||||
t = t - 0.95454546f;
|
||||
return 7.5625f * t * t + 0.984375f;
|
||||
}
|
||||
}
|
||||
},
|
||||
IN_OUT_BOUNCE {
|
||||
@Override
|
||||
public float calc(float t) {
|
||||
if (t < 0.5f)
|
||||
return IN_BOUNCE.calc(t * 2) * 0.5f;
|
||||
return OUT_BOUNCE.calc(t * 2 - 1) * 0.5f + 0.5f;
|
||||
}
|
||||
},
|
||||
|
||||
/* Elastic */
|
||||
IN_ELASTIC {
|
||||
@Override
|
||||
public float calc(float t) {
|
||||
if (t == 0 || t == 1)
|
||||
return t;
|
||||
float period = 0.3f;
|
||||
t = t - 1;
|
||||
return -((float) Math.pow(2, 10 * t) * (float) Math.sin(((t - period / 4) * (Math.PI * 2)) / period));
|
||||
}
|
||||
},
|
||||
OUT_ELASTIC {
|
||||
@Override
|
||||
public float calc(float t) {
|
||||
if (t == 0 || t == 1)
|
||||
return t;
|
||||
float period = 0.3f;
|
||||
return (float) Math.pow(2, -10 * t) * (float) Math.sin((t - period / 4) * (Math.PI * 2) / period) + 1;
|
||||
}
|
||||
},
|
||||
IN_OUT_ELASTIC {
|
||||
@Override
|
||||
public float calc(float t) {
|
||||
if (t == 0 || t == 1)
|
||||
return t;
|
||||
float period = 0.44999996f;
|
||||
t = t * 2 - 1;
|
||||
if (t < 0)
|
||||
return -0.5f * ((float) Math.pow(2, 10 * t) * (float) Math.sin((t - period / 4) * (Math.PI * 2) / period));
|
||||
return (float) Math.pow(2, -10 * t) * (float) Math.sin((t - period / 4) * (Math.PI * 2) / period) * 0.5f + 1;
|
||||
}
|
||||
};
|
||||
|
||||
/** Overshoot constant for "back" easings. */
|
||||
private static final float OVERSHOOT = 1.70158f;
|
||||
|
||||
/**
|
||||
* Calculates a new {@code t} value using the animation equation.
|
||||
* @param t the raw {@code t} value [0,1]
|
||||
* @return the new {@code t} value [0,1]
|
||||
*/
|
||||
public abstract float calc(float t);
|
||||
}
|
||||
Reference in New Issue
Block a user