Added initial support for loading beatmap skins.
- Added a GameImage enum for more organized loading of image resources. - Game image loading now takes place directly before each beatmap is loaded. - Added option 'IGNORE_BEATMAP_SKINS' to disable this feature. Other changes: - Slight correction in readme file: apparently the JAR will not run in the osu! program folder. Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
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@@ -104,7 +104,6 @@ public class Utils {
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// game-related variables
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private static GameContainer container;
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// private static StateBasedGame game;
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private static Input input;
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// This class should not be instantiated.
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@@ -119,7 +118,6 @@ public class Utils {
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public static void init(GameContainer container, StateBasedGame game)
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throws SlickException {
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Utils.container = container;
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// Utils.game = game;
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Utils.input = container.getInput();
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// game settings
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