use name instead of displayname

This commit is contained in:
yugecin 2016-11-13 13:13:22 +01:00
parent 41143586f6
commit 1786e74a51

View File

@ -83,7 +83,7 @@ public class SBOverlay {
int i = 0; int i = 0;
for (Object o : optionsMap[index].entrySet()) { for (Object o : optionsMap[index].entrySet()) {
Map.Entry<Options.GameOption, String> option = (Map.Entry<Options.GameOption, String>) o; Map.Entry<Options.GameOption, String> option = (Map.Entry<Options.GameOption, String>) o;
Fonts.SMALL.drawString(10, 50 + i * lh, option.getKey().getDisplayName(), Color.cyan); Fonts.SMALL.drawString(10, 50 + i * lh, option.getKey().getName(), Color.cyan);
Fonts.SMALL.drawString(250, 50 + i * lh, option.getKey().getValueString(), Color.cyan); Fonts.SMALL.drawString(250, 50 + i * lh, option.getKey().getValueString(), Color.cyan);
g.fillRect(0, 50 + i * lh + lh / 4, 10, 10); g.fillRect(0, 50 + i * lh + lh / 4, 10, 10);
i++; i++;