use name instead of displayname
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41143586f6
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1786e74a51
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@ -83,7 +83,7 @@ public class SBOverlay {
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int i = 0;
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int i = 0;
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for (Object o : optionsMap[index].entrySet()) {
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for (Object o : optionsMap[index].entrySet()) {
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Map.Entry<Options.GameOption, String> option = (Map.Entry<Options.GameOption, String>) o;
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Map.Entry<Options.GameOption, String> option = (Map.Entry<Options.GameOption, String>) o;
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Fonts.SMALL.drawString(10, 50 + i * lh, option.getKey().getDisplayName(), Color.cyan);
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Fonts.SMALL.drawString(10, 50 + i * lh, option.getKey().getName(), Color.cyan);
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Fonts.SMALL.drawString(250, 50 + i * lh, option.getKey().getValueString(), Color.cyan);
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Fonts.SMALL.drawString(250, 50 + i * lh, option.getKey().getValueString(), Color.cyan);
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g.fillRect(0, 50 + i * lh + lh / 4, 10, 10);
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g.fillRect(0, 50 + i * lh + lh / 4, 10, 10);
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i++;
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i++;
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