basic implementation of sbv2
This commit is contained in:
parent
fc32040b2f
commit
1803d714a5
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@ -72,6 +72,7 @@ import org.newdawn.slick.state.transition.EmptyTransition;
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import org.newdawn.slick.state.transition.FadeInTransition;
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import org.newdawn.slick.state.transition.FadeInTransition;
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import yugecin.opsudance.*;
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import yugecin.opsudance.*;
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import yugecin.opsudance.objects.curves.FakeCombinedCurve;
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import yugecin.opsudance.objects.curves.FakeCombinedCurve;
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import yugecin.opsudance.sbv2.MoveStoryboard;
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import yugecin.opsudance.ui.SBOverlay;
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import yugecin.opsudance.ui.SBOverlay;
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/**
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/**
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@ -313,6 +314,7 @@ public class Game extends BasicGameState {
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private final int state;
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private final int state;
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private final Cursor mirrorCursor;
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private final Cursor mirrorCursor;
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private MoveStoryboard msb;
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private SBOverlay sbOverlay;
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private SBOverlay sbOverlay;
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private FakeCombinedCurve knorkesliders;
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private FakeCombinedCurve knorkesliders;
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@ -363,7 +365,8 @@ public class Game extends BasicGameState {
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@Override
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@Override
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public void init(GameContainer container, StateBasedGame game)
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public void init(GameContainer container, StateBasedGame game)
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throws SlickException {
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throws SlickException {
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this.sbOverlay = new SBOverlay(this, container);
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this.msb = new MoveStoryboard(container);
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this.sbOverlay = new SBOverlay(this, msb, container);
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this.container = container;
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this.container = container;
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this.game = game;
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this.game = game;
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input = container.getInput();
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input = container.getInput();
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@ -470,6 +473,12 @@ public class Game extends BasicGameState {
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}
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}
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}
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}
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float[] sbPosition = sbOverlay.getPoint(trackPosition);
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if (sbPosition != null) {
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autoPoint.x = sbPosition[0];
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autoPoint.y = sbPosition[1];
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}
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// set mouse coordinates
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// set mouse coordinates
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autoMousePosition.set(autoPoint.x, autoPoint.y);
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autoMousePosition.set(autoPoint.x, autoPoint.y);
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}
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}
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33
src/yugecin/opsudance/sbv2/StoryboardMove.java
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33
src/yugecin/opsudance/sbv2/StoryboardMove.java
Normal file
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@ -0,0 +1,33 @@
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/*
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* opsu!dance - fork of opsu! with cursordance auto
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* Copyright (C) 2016 yugecin
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*
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* opsu!dance is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* opsu!dance is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with opsu!dance. If not, see <http://www.gnu.org/licenses/>.
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*/
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package yugecin.opsudance.sbv2;
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import org.newdawn.slick.Graphics;
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import yugecin.opsudance.sbv2.movers.StoryboardMover;
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public interface StoryboardMove {
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void add(StoryboardMover mover);
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float[] getPointAt(float t);
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void update(int delta, int x, int y);
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void mousePressed(int x, int y);
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void mouseReleased(int x, int y);
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void recalculateTimes();
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void render(Graphics g);
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}
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146
src/yugecin/opsudance/sbv2/StoryboardMoveImpl.java
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146
src/yugecin/opsudance/sbv2/StoryboardMoveImpl.java
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@ -0,0 +1,146 @@
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/*
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* opsu!dance - fork of opsu! with cursordance auto
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* Copyright (C) 2016 yugecin
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*
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* opsu!dance is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* opsu!dance is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with opsu!dance. If not, see <http://www.gnu.org/licenses/>.
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*/
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package yugecin.opsudance.sbv2;
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import itdelatrisu.opsu.objects.curves.Vec2f;
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import org.newdawn.slick.Color;
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import org.newdawn.slick.Graphics;
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import yugecin.opsudance.sbv2.movers.StoryboardMover;
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import java.util.ArrayList;
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import java.util.List;
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public class StoryboardMoveImpl implements StoryboardMove {
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private static final int POINTSIZE = 3;
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private Vec2f start;
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private Vec2f end;
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private List<StoryboardMover> movers;
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private List<Vec2f> midPoints;
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private StoryboardMover nextMover;
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private Vec2f currentPoint;
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private StoryboardMover prevMover;
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private float totalLength;
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public StoryboardMoveImpl(Vec2f start, Vec2f end) {
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this.start = start;
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this.end = end;
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movers = new ArrayList<>();
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midPoints = new ArrayList<>();
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}
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@Override
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public void add(StoryboardMover mover) {
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mover.end = end;
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if (movers.size() == 0) {
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mover.start = start;
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} else {
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StoryboardMover lastMover = movers.get(movers.size() - 1);
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Vec2f mid = new Vec2f(
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(lastMover.start.x + lastMover.end.x) / 2f,
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(lastMover.start.y + lastMover.end.y) / 2f
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);
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midPoints.add(mid);
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lastMover.end = mid;
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totalLength -= lastMover.getLength();
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lastMover.recalculateLength();
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totalLength += lastMover.getLength();
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mover.start = mid;
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}
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movers.add(mover);
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recalculateTimes();
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}
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@Override
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public float[] getPointAt(float t) {
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if (movers.size() == 0) {
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return new float[] { end.x, end.y };
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}
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float cumulativeTime = 0f;
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for (StoryboardMover mover : movers) {
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cumulativeTime += mover.timeLengthPercentOfTotalTime;
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if (cumulativeTime > t) {
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return mover.getPointAt((t - (cumulativeTime - mover.timeLengthPercentOfTotalTime)) / mover.timeLengthPercentOfTotalTime);
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}
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}
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return new float[] { end.x, end.y };
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}
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@Override
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public void update(int delta, int x, int y) {
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if (currentPoint != null) {
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moveCurrentPoint(x, y);
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}
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}
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@Override
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public void mousePressed(int x, int y) {
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int i = 0;
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for (Vec2f point : midPoints) {
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if (point.x - POINTSIZE <= x && x <= point.x + POINTSIZE && point.y - POINTSIZE <= y && y <= point.y + POINTSIZE) {
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currentPoint = point;
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prevMover = movers.get(i);
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nextMover = movers.get(i + 1);
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break;
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}
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i++;
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}
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}
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@Override
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public void mouseReleased(int x, int y) {
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if (currentPoint != null) {
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moveCurrentPoint(x, y);
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totalLength -= prevMover.getLength() + nextMover.getLength();
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prevMover.recalculateLength();
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nextMover.recalculateLength();
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totalLength += prevMover.getLength() + nextMover.getLength();
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currentPoint = null;
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recalculateTimes();
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}
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}
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@Override
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public void recalculateTimes() {
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for (StoryboardMover mover : movers) {
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mover.timeLengthPercentOfTotalTime = mover.getLength() / totalLength;
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}
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}
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private void moveCurrentPoint(int x, int y) {
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currentPoint.x = x;
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currentPoint.y = y;
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prevMover.end = currentPoint;
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nextMover.start = currentPoint;
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}
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@Override
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public void render(Graphics g) {
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for (StoryboardMover mover : movers) {
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mover.render(g);
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}
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g.setColor(Color.cyan);
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for (Vec2f point : midPoints) {
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g.fillRect(point.x - POINTSIZE, point.y - POINTSIZE, POINTSIZE * 2 + 1, POINTSIZE * 2 + 1);
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}
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}
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}
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47
src/yugecin/opsudance/sbv2/movers/LinearStoryboardMover.java
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47
src/yugecin/opsudance/sbv2/movers/LinearStoryboardMover.java
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@ -0,0 +1,47 @@
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/*
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* opsu!dance - fork of opsu! with cursordance auto
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* Copyright (C) 2016 yugecin
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*
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* opsu!dance is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* opsu!dance is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with opsu!dance. If not, see <http://www.gnu.org/licenses/>.
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*/
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package yugecin.opsudance.sbv2.movers;
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import itdelatrisu.opsu.Utils;
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import org.newdawn.slick.Color;
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public class LinearStoryboardMover extends StoryboardMover {
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public LinearStoryboardMover() {
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super(Color.red);
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}
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@Override
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public float[] getPointAt(float t) {
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return new float[] {
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Utils.lerp(start.x, end.x, t),
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Utils.lerp(start.y, end.y, t),
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};
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}
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@Override
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public float getLength() {
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return length;
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}
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@Override
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public void recalculateLength() {
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length = Utils.distance(start.x, start.y, end.x, end.y);
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}
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}
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53
src/yugecin/opsudance/sbv2/movers/StoryboardMover.java
Normal file
53
src/yugecin/opsudance/sbv2/movers/StoryboardMover.java
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@ -0,0 +1,53 @@
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/*
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* opsu!dance - fork of opsu! with cursordance auto
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* Copyright (C) 2016 yugecin
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*
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* opsu!dance is free software: you can redistribute it and/or modify
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|
* it under the terms of the GNU General Public License as published by
|
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|
* the Free Software Foundation, either version 3 of the License, or
|
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* (at your option) any later version.
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*
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* opsu!dance is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
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* GNU General Public License for more details.
|
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*
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* You should have received a copy of the GNU General Public License
|
||||||
|
* along with opsu!dance. If not, see <http://www.gnu.org/licenses/>.
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*/
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package yugecin.opsudance.sbv2.movers;
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import itdelatrisu.opsu.objects.curves.Vec2f;
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import org.newdawn.slick.Color;
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import org.newdawn.slick.Graphics;
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public abstract class StoryboardMover {
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public static final float CALC_DRAW_INTERVAL = 0.05f;
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protected float length;
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public Vec2f start;
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public Vec2f end;
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private Color renderColor;
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public float timeLengthPercentOfTotalTime;
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public StoryboardMover(Color renderColor) {
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this.renderColor = renderColor;
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}
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public abstract float[] getPointAt(float t);
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public abstract void recalculateLength();
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public float getLength() {
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return length;
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}
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public void render(Graphics g) {
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g.setColor(renderColor);
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for (float t = 0; t <= 1f; t += StoryboardMover.CALC_DRAW_INTERVAL) {
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float[] p = getPointAt(t);
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g.fillRect(p[0] - 1, p[1] - 1, 3, 3);
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}
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}
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}
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@ -28,6 +28,7 @@ import org.newdawn.slick.GameContainer;
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import org.newdawn.slick.Graphics;
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import org.newdawn.slick.Graphics;
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import org.newdawn.slick.Input;
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import org.newdawn.slick.Input;
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import yugecin.opsudance.ObjectColorOverrides;
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import yugecin.opsudance.ObjectColorOverrides;
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import yugecin.opsudance.sbv2.MoveStoryboard;
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import yugecin.opsudance.ui.OptionsOverlay.OptionTab;
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import yugecin.opsudance.ui.OptionsOverlay.OptionTab;
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import java.util.*;
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import java.util.*;
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@ -109,6 +110,7 @@ public class SBOverlay implements OptionsOverlay.Parent {
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private int index;
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private int index;
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private final Game game;
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private final Game game;
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private final MoveStoryboard msb;
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private final OptionsOverlay overlay;
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private final OptionsOverlay overlay;
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static {
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static {
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@ -117,8 +119,9 @@ public class SBOverlay implements OptionsOverlay.Parent {
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}
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}
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}
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}
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public SBOverlay(Game game, GameContainer container) {
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public SBOverlay(Game game, MoveStoryboard msb, GameContainer container) {
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this.game = game;
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this.game = game;
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this.msb = msb;
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initialOptions = new HashMap<>();
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initialOptions = new HashMap<>();
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overlay = new OptionsOverlay(this, options, 2, container);
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overlay = new OptionsOverlay(this, options, 2, container);
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this.width = container.getWidth();
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this.width = container.getWidth();
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@ -131,6 +134,7 @@ public class SBOverlay implements OptionsOverlay.Parent {
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if (!Options.isEnableSB() || hide) {
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if (!Options.isEnableSB() || hide) {
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return;
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return;
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}
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}
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msb.render(g);
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int lh = Fonts.SMALL.getLineHeight();
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int lh = Fonts.SMALL.getLineHeight();
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Fonts.SMALL.drawString(10, height - 50 + lh, "save position: ctrl+s, load position: ctrl+l", Color.cyan);
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Fonts.SMALL.drawString(10, height - 50 + lh, "save position: ctrl+s, load position: ctrl+l", Color.cyan);
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Fonts.SMALL.drawString(10, height - 50, "speed: C " + (speed / 10f) + " V", Color.cyan);
|
Fonts.SMALL.drawString(10, height - 50, "speed: C " + (speed / 10f) + " V", Color.cyan);
|
||||||
|
@ -163,6 +167,7 @@ public class SBOverlay implements OptionsOverlay.Parent {
|
||||||
if (Options.isEnableSB() && menu) {
|
if (Options.isEnableSB() && menu) {
|
||||||
overlay.update(delta, mouseX, mouseY);
|
overlay.update(delta, mouseX, mouseY);
|
||||||
}
|
}
|
||||||
|
msb.update(delta, mouseX, mouseY);
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean keyPressed(int key, char c) {
|
public boolean keyPressed(int key, char c) {
|
||||||
|
@ -234,6 +239,7 @@ public class SBOverlay implements OptionsOverlay.Parent {
|
||||||
public void setGameObjects(GameObject[] gameObjects) {
|
public void setGameObjects(GameObject[] gameObjects) {
|
||||||
if (this.gameObjects.length != gameObjects.length) {
|
if (this.gameObjects.length != gameObjects.length) {
|
||||||
optionsMap = new HashMap[gameObjects.length];
|
optionsMap = new HashMap[gameObjects.length];
|
||||||
|
msb.setGameObjects(gameObjects);
|
||||||
}
|
}
|
||||||
if (optionsMap.length > 0) {
|
if (optionsMap.length > 0) {
|
||||||
// copy all current settings in first obj map
|
// copy all current settings in first obj map
|
||||||
|
@ -246,6 +252,7 @@ public class SBOverlay implements OptionsOverlay.Parent {
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean mousePressed(int button, int x, int y) {
|
public boolean mousePressed(int button, int x, int y) {
|
||||||
|
msb.mousePressed(x, y);
|
||||||
if (!menu) {
|
if (!menu) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@ -270,6 +277,7 @@ public class SBOverlay implements OptionsOverlay.Parent {
|
||||||
if (index >= optionsMap.length) {
|
if (index >= optionsMap.length) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
msb.setIndex(index);
|
||||||
for (; this.index <= index; this.index++) {
|
for (; this.index <= index; this.index++) {
|
||||||
HashMap options = optionsMap[this.index];
|
HashMap options = optionsMap[this.index];
|
||||||
if (options == null) {
|
if (options == null) {
|
||||||
|
@ -289,6 +297,7 @@ public class SBOverlay implements OptionsOverlay.Parent {
|
||||||
overlay.mouseReleased(button, x, y);
|
overlay.mouseReleased(button, x, y);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
msb.mouseReleased(x, y);
|
||||||
if (x > 10 || index >= optionsMap.length || optionsMap[index] == null) {
|
if (x > 10 || index >= optionsMap.length || optionsMap[index] == null) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@ -348,6 +357,10 @@ public class SBOverlay implements OptionsOverlay.Parent {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public float[] getPoint(int trackPosition) {
|
||||||
|
return msb.getPoint(trackPosition);
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void onLeave() {
|
public void onLeave() {
|
||||||
menu = false;
|
menu = false;
|
||||||
|
|
72
src/yugecin/opsudance/ui/SimpleButton.java
Normal file
72
src/yugecin/opsudance/ui/SimpleButton.java
Normal file
|
@ -0,0 +1,72 @@
|
||||||
|
/*
|
||||||
|
* opsu!dance - fork of opsu! with cursordance auto
|
||||||
|
* Copyright (C) 2016 yugecin
|
||||||
|
*
|
||||||
|
* opsu!dance is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* opsu!dance is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with opsu!dance. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
package yugecin.opsudance.ui;
|
||||||
|
|
||||||
|
|
||||||
|
import org.newdawn.slick.Color;
|
||||||
|
import org.newdawn.slick.Font;
|
||||||
|
import org.newdawn.slick.Graphics;
|
||||||
|
|
||||||
|
import java.awt.Rectangle;
|
||||||
|
|
||||||
|
public class SimpleButton {
|
||||||
|
|
||||||
|
private final Color bg;
|
||||||
|
private final Color fg;
|
||||||
|
private final Color border;
|
||||||
|
private final Color hoverBorder;
|
||||||
|
private final Font font;
|
||||||
|
private String text;
|
||||||
|
private int textY;
|
||||||
|
private Rectangle hitbox;
|
||||||
|
private boolean isHovered;
|
||||||
|
|
||||||
|
public SimpleButton(int x, int y, int width, int height, Font font, String text, Color bg, Color fg, Color border, Color hoverBorder) {
|
||||||
|
this.bg = bg;
|
||||||
|
this.fg = fg;
|
||||||
|
this.border = border;
|
||||||
|
this.hoverBorder = hoverBorder;
|
||||||
|
this.hitbox = new Rectangle(x, y, width, height);
|
||||||
|
this.font = font;
|
||||||
|
this.text = text;
|
||||||
|
this.textY = y + (height - font.getLineHeight()) / 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void render(Graphics g) {
|
||||||
|
g.setLineWidth(2f);
|
||||||
|
g.setColor(bg);
|
||||||
|
g.fillRect(hitbox.x, hitbox.y, hitbox.width, hitbox.height);
|
||||||
|
g.setColor(fg);
|
||||||
|
font.drawString(hitbox.x + 20, textY, text);
|
||||||
|
if (isHovered) {
|
||||||
|
g.setColor(hoverBorder);
|
||||||
|
} else {
|
||||||
|
g.setColor(border);
|
||||||
|
}
|
||||||
|
g.drawRect(hitbox.x, hitbox.y, hitbox.width, hitbox.height);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void update(int x, int y) {
|
||||||
|
isHovered = hitbox.contains(x, y);
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean isHovered() {
|
||||||
|
return isHovered;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user