Minor changes: fading game bg dim, initial flashlight radius fix.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
This commit is contained in:
Jeffrey Han
2015-03-24 01:03:58 -04:00
parent a6ece307ff
commit 18e57fdb96
2 changed files with 22 additions and 12 deletions

View File

@@ -63,6 +63,9 @@ public class MainMenu extends BasicGameState {
/** Idle time, in milliseconds, before returning the logo to its original position. */
private static final short MOVE_DELAY = 5000;
/** Max alpha level of the menu background. */
private static final float BG_MAX_ALPHA = 0.9f;
/** Logo button that reveals other buttons on click. */
private MenuButton logo;
@@ -319,10 +322,10 @@ public class MainMenu extends BasicGameState {
MusicController.toggleTrackDimmed(0.33f);
// fade in background
if (bgAlpha < 0.9f) {
if (bgAlpha < BG_MAX_ALPHA) {
bgAlpha += delta / 1000f;
if (bgAlpha > 0.9f)
bgAlpha = 0.9f;
if (bgAlpha > BG_MAX_ALPHA)
bgAlpha = BG_MAX_ALPHA;
}
// buttons