diff --git a/src/itdelatrisu/opsu/Container.java b/src/itdelatrisu/opsu/Container.java
index 9de44c0c..e3e76a33 100644
--- a/src/itdelatrisu/opsu/Container.java
+++ b/src/itdelatrisu/opsu/Container.java
@@ -19,7 +19,6 @@
package itdelatrisu.opsu;
import itdelatrisu.opsu.audio.MusicController;
-import itdelatrisu.opsu.states.Options;
import org.newdawn.slick.AppGameContainer;
import org.newdawn.slick.Game;
diff --git a/src/itdelatrisu/opsu/ErrorHandler.java b/src/itdelatrisu/opsu/ErrorHandler.java
index bd84c905..af94d407 100644
--- a/src/itdelatrisu/opsu/ErrorHandler.java
+++ b/src/itdelatrisu/opsu/ErrorHandler.java
@@ -18,8 +18,6 @@
package itdelatrisu.opsu;
-import itdelatrisu.opsu.states.Options;
-
import java.awt.Cursor;
import java.awt.Desktop;
import java.io.PrintWriter;
diff --git a/src/itdelatrisu/opsu/GameImage.java b/src/itdelatrisu/opsu/GameImage.java
index 25729d72..d7b56f24 100644
--- a/src/itdelatrisu/opsu/GameImage.java
+++ b/src/itdelatrisu/opsu/GameImage.java
@@ -18,8 +18,6 @@
package itdelatrisu.opsu;
-import itdelatrisu.opsu.states.Options;
-
import java.io.File;
import java.util.ArrayList;
import java.util.List;
diff --git a/src/itdelatrisu/opsu/GameMod.java b/src/itdelatrisu/opsu/GameMod.java
index ba3b7f23..e43ae41a 100644
--- a/src/itdelatrisu/opsu/GameMod.java
+++ b/src/itdelatrisu/opsu/GameMod.java
@@ -65,7 +65,7 @@ public enum GameMod {
private boolean active = false;
/**
- * The button containing the mod image (displayed in Options screen).
+ * The button containing the mod image (displayed in OptionsMenu screen).
*/
private MenuButton button;
diff --git a/src/itdelatrisu/opsu/GameScore.java b/src/itdelatrisu/opsu/GameScore.java
index 8991d909..ef922378 100644
--- a/src/itdelatrisu/opsu/GameScore.java
+++ b/src/itdelatrisu/opsu/GameScore.java
@@ -22,7 +22,6 @@ import itdelatrisu.opsu.audio.HitSound;
import itdelatrisu.opsu.audio.MusicController;
import itdelatrisu.opsu.audio.SoundController;
import itdelatrisu.opsu.audio.SoundEffect;
-import itdelatrisu.opsu.states.Options;
import java.io.File;
import java.util.HashMap;
diff --git a/src/itdelatrisu/opsu/Opsu.java b/src/itdelatrisu/opsu/Opsu.java
index a61f4e00..15542a09 100644
--- a/src/itdelatrisu/opsu/Opsu.java
+++ b/src/itdelatrisu/opsu/Opsu.java
@@ -23,7 +23,7 @@ import itdelatrisu.opsu.states.GamePauseMenu;
import itdelatrisu.opsu.states.GameRanking;
import itdelatrisu.opsu.states.MainMenu;
import itdelatrisu.opsu.states.MainMenuExit;
-import itdelatrisu.opsu.states.Options;
+import itdelatrisu.opsu.states.OptionsMenu;
import itdelatrisu.opsu.states.SongMenu;
import itdelatrisu.opsu.states.Splash;
@@ -83,7 +83,7 @@ public class Opsu extends StateBasedGame {
addState(new Game(STATE_GAME));
addState(new GamePauseMenu(STATE_GAMEPAUSEMENU));
addState(new GameRanking(STATE_GAMERANKING));
- addState(new Options(STATE_OPTIONS));
+ addState(new OptionsMenu(STATE_OPTIONS));
}
/**
diff --git a/src/itdelatrisu/opsu/states/Options.java b/src/itdelatrisu/opsu/Options.java
similarity index 74%
rename from src/itdelatrisu/opsu/states/Options.java
rename to src/itdelatrisu/opsu/Options.java
index 85211780..fda4225b 100644
--- a/src/itdelatrisu/opsu/states/Options.java
+++ b/src/itdelatrisu/opsu/Options.java
@@ -16,18 +16,7 @@
* along with opsu!. If not, see .
*/
-package itdelatrisu.opsu.states;
-
-import itdelatrisu.opsu.Container;
-import itdelatrisu.opsu.ErrorHandler;
-import itdelatrisu.opsu.GameImage;
-import itdelatrisu.opsu.GameMod;
-import itdelatrisu.opsu.MenuButton;
-import itdelatrisu.opsu.Opsu;
-import itdelatrisu.opsu.OsuFile;
-import itdelatrisu.opsu.Utils;
-import itdelatrisu.opsu.audio.SoundController;
-import itdelatrisu.opsu.audio.SoundEffect;
+package itdelatrisu.opsu;
import java.io.BufferedReader;
import java.io.BufferedWriter;
@@ -44,22 +33,15 @@ import java.util.Locale;
import java.util.concurrent.TimeUnit;
import org.lwjgl.input.Keyboard;
-import org.newdawn.slick.Color;
import org.newdawn.slick.GameContainer;
-import org.newdawn.slick.Graphics;
-import org.newdawn.slick.Image;
import org.newdawn.slick.Input;
import org.newdawn.slick.SlickException;
-import org.newdawn.slick.state.BasicGameState;
-import org.newdawn.slick.state.StateBasedGame;
-import org.newdawn.slick.state.transition.EmptyTransition;
-import org.newdawn.slick.state.transition.FadeInTransition;
import org.newdawn.slick.util.Log;
/**
- * "Game Options" state.
+ * Handles all user options.
*/
-public class Options extends BasicGameState {
+public class Options {
/**
* Temporary folder for file conversions, auto-deleted upon successful exit.
*/
@@ -137,7 +119,7 @@ public class Options extends BasicGameState {
/**
* Game options.
*/
- private static enum GameOption {
+ public static enum GameOption {
NULL (null, null),
SCREEN_RESOLUTION ("Screen Resolution", "Restart (Ctrl+Shift+F5) to apply resolution changes.") {
@Override
@@ -346,22 +328,10 @@ public class Options extends BasicGameState {
KEY_LEFT ("Left Game Key", "Select this option to input a key.") {
@Override
public String getValueString() { return Keyboard.getKeyName(getGameKeyLeft()); }
-
- @Override
- public void click(GameContainer container) {
- keyEntryLeft = true;
- keyEntryRight = false;
- }
},
KEY_RIGHT ("Right Game Key", "Select this option to input a key.") {
@Override
public String getValueString() { return Keyboard.getKeyName(getGameKeyRight()); }
-
- @Override
- public void click(GameContainer container) {
- keyEntryLeft = false;
- keyEntryRight = true;
- }
},
SHOW_UNICODE ("Prefer Non-English Metadata", "Where available, song titles will be shown in their native language.") {
@Override
@@ -441,96 +411,6 @@ public class Options extends BasicGameState {
public void drag(GameContainer container, int d) {}
};
- /**
- * Option tab constants.
- */
- private static final int
- TAB_DISPLAY = 0,
- TAB_MUSIC = 1,
- TAB_GAMEPLAY = 2,
- TAB_CUSTOM = 3,
- TAB_MAX = 4; // not a tab
-
- /**
- * Option tab names.
- */
- private static final String[] TAB_NAMES = {
- "Display",
- "Music",
- "Gameplay",
- "Custom"
- };
-
- /**
- * Option tab buttons.
- */
- private static MenuButton[] optionTabs = new MenuButton[TAB_MAX];
-
- /**
- * Current tab.
- */
- private static int currentTab;
-
- /**
- * Display options.
- */
- private static final GameOption[] displayOptions = {
- GameOption.SCREEN_RESOLUTION,
-// GameOption.FULLSCREEN,
- GameOption.TARGET_FPS,
- GameOption.SHOW_FPS,
- GameOption.SHOW_UNICODE,
- GameOption.SCREENSHOT_FORMAT,
- GameOption.NEW_CURSOR,
- GameOption.DYNAMIC_BACKGROUND,
- GameOption.LOAD_VERBOSE
- };
-
- /**
- * Music options.
- */
- private static final GameOption[] musicOptions = {
- GameOption.MASTER_VOLUME,
- GameOption.MUSIC_VOLUME,
- GameOption.EFFECT_VOLUME,
- GameOption.HITSOUND_VOLUME,
- GameOption.MUSIC_OFFSET,
- GameOption.DISABLE_SOUNDS,
- GameOption.ENABLE_THEME_SONG
- };
-
- /**
- * Gameplay options.
- */
- private static final GameOption[] gameplayOptions = {
- GameOption.KEY_LEFT,
- GameOption.KEY_RIGHT,
- GameOption.BACKGROUND_DIM,
- GameOption.FORCE_DEFAULT_PLAYFIELD,
- GameOption.IGNORE_BEATMAP_SKINS,
- GameOption.SHOW_HIT_LIGHTING,
- GameOption.SHOW_COMBO_BURSTS,
- GameOption.SHOW_PERFECT_HIT
- };
-
- /**
- * Custom options.
- */
- private static final GameOption[] customOptions = {
- GameOption.FIXED_CS,
- GameOption.FIXED_HP,
- GameOption.FIXED_AR,
- GameOption.FIXED_OD,
- GameOption.CHECKPOINT
- };
-
- /**
- * Max number of options displayed on one screen.
- */
- private static int maxOptionsScreen = Math.max(
- Math.max(displayOptions.length, musicOptions.length),
- Math.max(gameplayOptions.length, customOptions.length));
-
/**
* Screen resolutions.
*/
@@ -736,334 +616,8 @@ public class Options extends BasicGameState {
keyLeft = Keyboard.KEY_NONE,
keyRight = Keyboard.KEY_NONE;
- /**
- * Key entry states.
- */
- private static boolean keyEntryLeft = false, keyEntryRight = false;
-
- /**
- * Game option coordinate modifiers (for drawing).
- */
- private int textY, offsetY;
-
- // game-related variables
- private GameContainer container;
- private StateBasedGame game;
- private Input input;
- private Graphics g;
- private int state;
-
- public Options(int state) {
- this.state = state;
- }
-
- @Override
- public void init(GameContainer container, StateBasedGame game)
- throws SlickException {
- this.container = container;
- this.game = game;
- this.input = container.getInput();
- this.g = container.getGraphics();
-
- int width = container.getWidth();
- int height = container.getHeight();
-
- // game option coordinate modifiers
- textY = 20 + (Utils.FONT_XLARGE.getLineHeight() * 3 / 2);
- offsetY = (int) (((height * 0.8f) - textY) / maxOptionsScreen);
-
- // option tabs
- Image tab = GameImage.MENU_TAB.getImage();
- int subtextWidth = Utils.FONT_DEFAULT.getWidth("Click or drag an option to change it.");
- float tabX = (width / 50) + (tab.getWidth() / 2f);
- float tabY = 15 + Utils.FONT_XLARGE.getLineHeight() + (tab.getHeight() / 2f);
- int tabOffset = Math.min(tab.getWidth(),
- ((width - subtextWidth - tab.getWidth()) / 2) / TAB_MAX);
- for (int i = 0; i < optionTabs.length; i++)
- optionTabs[i] = new MenuButton(tab, tabX + (i * tabOffset), tabY);
- }
-
- @Override
- public void render(GameContainer container, StateBasedGame game, Graphics g)
- throws SlickException {
- g.setBackground(Utils.COLOR_BLACK_ALPHA);
-
- int width = container.getWidth();
- int height = container.getHeight();
- int mouseX = input.getMouseX(), mouseY = input.getMouseY();
-
- // title
- Utils.FONT_XLARGE.drawString(
- (width / 2) - (Utils.FONT_XLARGE.getWidth("GAME OPTIONS") / 2), 10,
- "GAME OPTIONS", Color.white
- );
- Utils.FONT_DEFAULT.drawString(
- (width / 2) - (Utils.FONT_DEFAULT.getWidth("Click or drag an option to change it.") / 2),
- 10 + Utils.FONT_XLARGE.getLineHeight(),
- "Click or drag an option to change it.", Color.white
- );
-
- // game options
- g.setLineWidth(1f);
- switch (currentTab) {
- case TAB_DISPLAY:
- for (int i = 0; i < displayOptions.length; i++)
- drawOption(displayOptions[i], i);
- break;
- case TAB_MUSIC:
- for (int i = 0; i < musicOptions.length; i++)
- drawOption(musicOptions[i], i);
- break;
- case TAB_GAMEPLAY:
- for (int i = 0; i < gameplayOptions.length; i++)
- drawOption(gameplayOptions[i], i);
- break;
- case TAB_CUSTOM:
- for (int i = 0; i < customOptions.length; i++)
- drawOption(customOptions[i], i);
- break;
- }
-
- // option tabs
- int hoverTab = -1;
- for (int i = 0; i < optionTabs.length; i++) {
- if (optionTabs[i].contains(mouseX, mouseY)) {
- hoverTab = i;
- break;
- }
- }
- for (int i = optionTabs.length - 1; i >= 0; i--) {
- if (i != currentTab)
- Utils.drawTab(optionTabs[i].getX(), optionTabs[i].getY(),
- TAB_NAMES[i], false, i == hoverTab);
- }
- Utils.drawTab(optionTabs[currentTab].getX(), optionTabs[currentTab].getY(),
- TAB_NAMES[currentTab], true, false);
- g.setColor(Color.white);
- g.setLineWidth(2f);
- float lineY = optionTabs[0].getY() + (GameImage.MENU_TAB.getImage().getHeight() / 2f);
- g.drawLine(0, lineY, width, lineY);
- g.resetLineWidth();
-
- // game mods
- Utils.FONT_LARGE.drawString(width / 30, height * 0.8f, "Game Mods:", Color.white);
- for (GameMod mod : GameMod.values())
- mod.draw();
-
- Utils.getBackButton().draw();
-
- // key entry state
- if (keyEntryLeft || keyEntryRight) {
- g.setColor(Utils.COLOR_BLACK_ALPHA);
- g.fillRect(0, 0, width, height);
- g.setColor(Color.white);
- Utils.FONT_LARGE.drawString(
- (width / 2) - (Utils.FONT_LARGE.getWidth("Please enter a letter or digit.") / 2),
- (height / 2) - Utils.FONT_LARGE.getLineHeight(), "Please enter a letter or digit."
- );
- }
-
- Utils.drawVolume(g);
- Utils.drawFPS();
- Utils.drawCursor();
- }
-
- @Override
- public void update(GameContainer container, StateBasedGame game, int delta)
- throws SlickException {
- Utils.updateCursor(delta);
- Utils.updateVolumeDisplay(delta);
- int mouseX = input.getMouseX(), mouseY = input.getMouseY();
- Utils.getBackButton().hoverUpdate(delta, mouseX, mouseY);
- for (GameMod mod : GameMod.values())
- mod.hoverUpdate(delta, mouseX, mouseY);
- }
-
- @Override
- public int getID() { return state; }
-
- @Override
- public void mousePressed(int button, int x, int y) {
- // key entry state
- if (keyEntryLeft || keyEntryRight) {
- keyEntryLeft = keyEntryRight = false;
- return;
- }
-
- // check mouse button
- if (button == Input.MOUSE_MIDDLE_BUTTON)
- return;
-
- // back
- if (Utils.getBackButton().contains(x, y)) {
- SoundController.playSound(SoundEffect.MENUBACK);
- game.enterState(Opsu.STATE_SONGMENU, new EmptyTransition(), new FadeInTransition(Color.black));
- return;
- }
-
- // option tabs
- for (int i = 0; i < optionTabs.length; i++) {
- if (optionTabs[i].contains(x, y)) {
- if (i != currentTab) {
- currentTab = i;
- SoundController.playSound(SoundEffect.MENUCLICK);
- }
- return;
- }
- }
-
- // game mods
- for (GameMod mod : GameMod.values()) {
- if (mod.contains(x, y)) {
- boolean prevState = mod.isActive();
- mod.toggle(true);
- if (mod.isActive() != prevState)
- SoundController.playSound(SoundEffect.MENUCLICK);
- return;
- }
- }
-
- // options (click only)
- GameOption option = getClickedOption(y);
- if (option != GameOption.NULL)
- option.click(container);
- }
-
- @Override
- public void mouseDragged(int oldx, int oldy, int newx, int newy) {
- // key entry state
- if (keyEntryLeft || keyEntryRight)
- return;
-
- // check mouse button (right click scrolls faster)
- int multiplier;
- if (input.isMouseButtonDown(Input.MOUSE_RIGHT_BUTTON))
- multiplier = 4;
- else if (input.isMouseButtonDown(Input.MOUSE_LEFT_BUTTON))
- multiplier = 1;
- else
- return;
-
- // get direction
- int diff = newx - oldx;
- if (diff == 0)
- return;
- diff = ((diff > 0) ? 1 : -1) * multiplier;
-
- // options (drag only)
- GameOption option = getClickedOption(oldy);
- if (option != GameOption.NULL)
- option.drag(container, diff);
- }
-
- @Override
- public void keyPressed(int key, char c) {
- // key entry state
- if (keyEntryLeft || keyEntryRight) {
- if (Character.isLetterOrDigit(c)) {
- if (keyEntryLeft && keyRight != key)
- keyLeft = key;
- else if (keyEntryRight && keyLeft != key)
- keyRight = key;
- }
- keyEntryLeft = keyEntryRight = false;
- return;
- }
-
- switch (key) {
- case Input.KEY_ESCAPE:
- SoundController.playSound(SoundEffect.MENUBACK);
- game.enterState(Opsu.STATE_SONGMENU, new EmptyTransition(), new FadeInTransition(Color.black));
- break;
- case Input.KEY_F5:
- // restart application
- if ((input.isKeyDown(Input.KEY_RCONTROL) || input.isKeyDown(Input.KEY_LCONTROL)) &&
- (input.isKeyDown(Input.KEY_RSHIFT) || input.isKeyDown(Input.KEY_LSHIFT))) {
- container.setForceExit(false);
- container.exit();
- }
- break;
- case Input.KEY_F12:
- Utils.takeScreenShot();
- break;
- case Input.KEY_TAB:
- // change tabs
- int i = 1;
- if (input.isKeyDown(Input.KEY_LSHIFT) || input.isKeyDown(Input.KEY_RSHIFT))
- i = TAB_MAX - 1;
- currentTab = (currentTab + i) % TAB_MAX;
- SoundController.playSound(SoundEffect.MENUCLICK);
- break;
- default:
- // check mod shortcut keys
- for (GameMod mod : GameMod.values()) {
- if (key == mod.getKey()) {
- mod.toggle(true);
- break;
- }
- }
- break;
- }
- }
-
- @Override
- public void enter(GameContainer container, StateBasedGame game)
- throws SlickException {
- currentTab = TAB_DISPLAY;
- Utils.getBackButton().setScale(1f);
- for (GameMod mod : GameMod.values())
- mod.setScale(1f);
- }
-
- /**
- * Draws a game option.
- * @param option the option (OPTION_* constant)
- * @param pos the position to draw at
- */
- private void drawOption(GameOption option, int pos) {
- int width = container.getWidth();
- int textHeight = Utils.FONT_LARGE.getLineHeight();
- float y = textY + (pos * offsetY);
-
- Utils.FONT_LARGE.drawString(width / 30, y, option.getName(), Color.white);
- Utils.FONT_LARGE.drawString(width / 2, y, option.getValueString(), Color.white);
- Utils.FONT_SMALL.drawString(width / 30, y + textHeight, option.getDescription(), Color.white);
- g.setColor(Utils.COLOR_WHITE_ALPHA);
- g.drawLine(0, y + textHeight, width, y + textHeight);
- }
-
- /**
- * Returns the option clicked.
- * If no option clicked, -1 will be returned.
- * @param y the y coordinate
- * @return the option (OPTION_* constant)
- */
- private GameOption getClickedOption(int y) {
- GameOption option = GameOption.NULL;
-
- if (y < textY || y > textY + (offsetY * maxOptionsScreen))
- return option;
-
- int index = (y - textY + Utils.FONT_LARGE.getLineHeight()) / offsetY;
- switch (currentTab) {
- case TAB_DISPLAY:
- if (index < displayOptions.length)
- option = displayOptions[index];
- break;
- case TAB_MUSIC:
- if (index < musicOptions.length)
- option = musicOptions[index];
- break;
- case TAB_GAMEPLAY:
- if (index < gameplayOptions.length)
- option = gameplayOptions[index];
- break;
- case TAB_CUSTOM:
- if (index < customOptions.length)
- option = customOptions[index];
- }
- return option;
- }
+ // This class should not be instantiated.
+ private Options() {}
/**
* Returns the target frame rate.
@@ -1296,6 +850,18 @@ public class Options extends BasicGameState {
return keyRight;
}
+ /**
+ * Sets the left game key.
+ * @param key the keyboard key
+ */
+ public static void setGameKeyLeft(int key) { keyLeft = key; }
+
+ /**
+ * Sets the right game key.
+ * @param key the keyboard key
+ */
+ public static void setGameKeyRight(int key) { keyRight = key; }
+
/**
* Returns the beatmap directory.
* If invalid, this will attempt to search for the directory,
diff --git a/src/itdelatrisu/opsu/OsuFile.java b/src/itdelatrisu/opsu/OsuFile.java
index 053057b4..e8c63741 100644
--- a/src/itdelatrisu/opsu/OsuFile.java
+++ b/src/itdelatrisu/opsu/OsuFile.java
@@ -18,8 +18,6 @@
package itdelatrisu.opsu;
-import itdelatrisu.opsu.states.Options;
-
import java.io.File;
import java.util.ArrayList;
import java.util.HashMap;
diff --git a/src/itdelatrisu/opsu/Utils.java b/src/itdelatrisu/opsu/Utils.java
index a895d756..4f72b763 100644
--- a/src/itdelatrisu/opsu/Utils.java
+++ b/src/itdelatrisu/opsu/Utils.java
@@ -20,7 +20,6 @@ package itdelatrisu.opsu;
import itdelatrisu.opsu.audio.SoundController;
import itdelatrisu.opsu.audio.SoundEffect;
-import itdelatrisu.opsu.states.Options;
import java.awt.Font;
import java.awt.image.BufferedImage;
@@ -151,7 +150,7 @@ public class Utils {
// game settings
container.setTargetFrameRate(Options.getTargetFPS());
container.setVSync(Options.getTargetFPS() == 60);
- container.setMusicVolume(Options.getMusicVolume());
+ container.setMusicVolume(Options.getMusicVolume() * Options.getMasterVolume());
container.setShowFPS(false);
container.getInput().enableKeyRepeat();
container.setAlwaysRender(true);
diff --git a/src/itdelatrisu/opsu/audio/MusicController.java b/src/itdelatrisu/opsu/audio/MusicController.java
index 5053d99a..821c0ca6 100644
--- a/src/itdelatrisu/opsu/audio/MusicController.java
+++ b/src/itdelatrisu/opsu/audio/MusicController.java
@@ -19,9 +19,9 @@
package itdelatrisu.opsu.audio;
import itdelatrisu.opsu.ErrorHandler;
+import itdelatrisu.opsu.Options;
import itdelatrisu.opsu.OsuFile;
import itdelatrisu.opsu.OsuParser;
-import itdelatrisu.opsu.states.Options;
import java.io.File;
import java.lang.reflect.Field;
diff --git a/src/itdelatrisu/opsu/audio/SoundController.java b/src/itdelatrisu/opsu/audio/SoundController.java
index b8ff5a62..6e25086f 100644
--- a/src/itdelatrisu/opsu/audio/SoundController.java
+++ b/src/itdelatrisu/opsu/audio/SoundController.java
@@ -19,9 +19,9 @@
package itdelatrisu.opsu.audio;
import itdelatrisu.opsu.ErrorHandler;
+import itdelatrisu.opsu.Options;
import itdelatrisu.opsu.OsuHitObject;
import itdelatrisu.opsu.audio.HitSound.SampleSet;
-import itdelatrisu.opsu.states.Options;
import java.io.IOException;
import java.net.URL;
diff --git a/src/itdelatrisu/opsu/states/Game.java b/src/itdelatrisu/opsu/states/Game.java
index df9f63ee..26dd8a66 100644
--- a/src/itdelatrisu/opsu/states/Game.java
+++ b/src/itdelatrisu/opsu/states/Game.java
@@ -24,6 +24,7 @@ import itdelatrisu.opsu.GameMod;
import itdelatrisu.opsu.GameScore;
import itdelatrisu.opsu.MenuButton;
import itdelatrisu.opsu.Opsu;
+import itdelatrisu.opsu.Options;
import itdelatrisu.opsu.OsuFile;
import itdelatrisu.opsu.OsuHitObject;
import itdelatrisu.opsu.OsuTimingPoint;
diff --git a/src/itdelatrisu/opsu/states/GamePauseMenu.java b/src/itdelatrisu/opsu/states/GamePauseMenu.java
index 54d38854..b5971712 100644
--- a/src/itdelatrisu/opsu/states/GamePauseMenu.java
+++ b/src/itdelatrisu/opsu/states/GamePauseMenu.java
@@ -21,6 +21,7 @@ package itdelatrisu.opsu.states;
import itdelatrisu.opsu.GameImage;
import itdelatrisu.opsu.MenuButton;
import itdelatrisu.opsu.Opsu;
+import itdelatrisu.opsu.Options;
import itdelatrisu.opsu.Utils;
import itdelatrisu.opsu.audio.MusicController;
import itdelatrisu.opsu.audio.SoundController;
diff --git a/src/itdelatrisu/opsu/states/MainMenu.java b/src/itdelatrisu/opsu/states/MainMenu.java
index 8894a865..35494b8f 100644
--- a/src/itdelatrisu/opsu/states/MainMenu.java
+++ b/src/itdelatrisu/opsu/states/MainMenu.java
@@ -22,6 +22,7 @@ import itdelatrisu.opsu.ErrorHandler;
import itdelatrisu.opsu.GameImage;
import itdelatrisu.opsu.MenuButton;
import itdelatrisu.opsu.Opsu;
+import itdelatrisu.opsu.Options;
import itdelatrisu.opsu.OsuFile;
import itdelatrisu.opsu.OsuGroupList;
import itdelatrisu.opsu.OsuGroupNode;
diff --git a/src/itdelatrisu/opsu/states/OptionsMenu.java b/src/itdelatrisu/opsu/states/OptionsMenu.java
new file mode 100644
index 00000000..2f73b2dd
--- /dev/null
+++ b/src/itdelatrisu/opsu/states/OptionsMenu.java
@@ -0,0 +1,470 @@
+/*
+ * opsu! - an open-source osu! client
+ * Copyright (C) 2014, 2015 Jeffrey Han
+ *
+ * opsu! is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * opsu! is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with opsu!. If not, see .
+ */
+
+package itdelatrisu.opsu.states;
+
+import java.util.Arrays;
+import java.util.Collections;
+
+import itdelatrisu.opsu.GameImage;
+import itdelatrisu.opsu.GameMod;
+import itdelatrisu.opsu.MenuButton;
+import itdelatrisu.opsu.Opsu;
+import itdelatrisu.opsu.Options;
+import itdelatrisu.opsu.Options.GameOption;
+import itdelatrisu.opsu.Utils;
+import itdelatrisu.opsu.audio.SoundController;
+import itdelatrisu.opsu.audio.SoundEffect;
+
+import org.newdawn.slick.Color;
+import org.newdawn.slick.GameContainer;
+import org.newdawn.slick.Graphics;
+import org.newdawn.slick.Image;
+import org.newdawn.slick.Input;
+import org.newdawn.slick.SlickException;
+import org.newdawn.slick.state.BasicGameState;
+import org.newdawn.slick.state.StateBasedGame;
+import org.newdawn.slick.state.transition.EmptyTransition;
+import org.newdawn.slick.state.transition.FadeInTransition;
+
+/**
+ * "Game OptionsMenu" state.
+ */
+public class OptionsMenu extends BasicGameState {
+ /**
+ * Option tabs.
+ */
+ private enum OptionTab {
+ DISPLAY ("Display", new GameOption[] {
+ GameOption.SCREEN_RESOLUTION,
+// GameOption.FULLSCREEN,
+ GameOption.TARGET_FPS,
+ GameOption.SHOW_FPS,
+ GameOption.SHOW_UNICODE,
+ GameOption.SCREENSHOT_FORMAT,
+ GameOption.NEW_CURSOR,
+ GameOption.DYNAMIC_BACKGROUND,
+ GameOption.LOAD_VERBOSE
+ }),
+ MUSIC ("Music", new GameOption[] {
+ GameOption.MASTER_VOLUME,
+ GameOption.MUSIC_VOLUME,
+ GameOption.EFFECT_VOLUME,
+ GameOption.HITSOUND_VOLUME,
+ GameOption.MUSIC_OFFSET,
+ GameOption.DISABLE_SOUNDS,
+ GameOption.ENABLE_THEME_SONG
+ }),
+ GAMEPLAY ("Gameplay", new GameOption[] {
+ GameOption.KEY_LEFT,
+ GameOption.KEY_RIGHT,
+ GameOption.BACKGROUND_DIM,
+ GameOption.FORCE_DEFAULT_PLAYFIELD,
+ GameOption.IGNORE_BEATMAP_SKINS,
+ GameOption.SHOW_HIT_LIGHTING,
+ GameOption.SHOW_COMBO_BURSTS,
+ GameOption.SHOW_PERFECT_HIT
+ }),
+ CUSTOM ("Custom", new GameOption[] {
+ GameOption.FIXED_CS,
+ GameOption.FIXED_HP,
+ GameOption.FIXED_AR,
+ GameOption.FIXED_OD,
+ GameOption.CHECKPOINT
+ });
+
+ /**
+ * Total number of mods.
+ */
+ public static final int SIZE = OptionTab.values().length;
+
+ /**
+ * Enum values.
+ */
+ private static OptionTab[] values = OptionTab.values();
+
+ /**
+ * Returns an array of OptionTab objects in reverse order.
+ * @return all tabs in reverse order
+ */
+ public static OptionTab[] valuesReversed() {
+ OptionTab[] tabs = OptionTab.values();
+ Collections.reverse(Arrays.asList(tabs));
+ return tabs;
+ }
+
+ /**
+ * Tab name.
+ */
+ private String name;
+
+ /**
+ * Options array.
+ */
+ public GameOption[] options;
+
+ /**
+ * Associated tab button.
+ */
+ public MenuButton button;
+
+ /**
+ * Constructor.
+ * @param name the tab name
+ * @param options the options to display under the tab
+ */
+ OptionTab(String name, GameOption[] options) {
+ this.name = name;
+ this.options = options;
+ }
+
+ /**
+ * Returns the tab name.
+ */
+ public String getName() { return name; }
+
+ /**
+ * Returns the next tab.
+ */
+ public OptionTab next() { return values[(this.ordinal() + 1) % values.length]; }
+
+ /**
+ * Returns the previous tab.
+ */
+ public OptionTab prev() { return values[(this.ordinal() + (SIZE - 1)) % values.length]; }
+ }
+
+ /**
+ * Current tab.
+ */
+ private OptionTab currentTab;
+
+ /**
+ * Max number of options displayed on one screen.
+ */
+ private int maxOptionsScreen = Math.max(
+ Math.max(OptionTab.DISPLAY.options.length, OptionTab.MUSIC.options.length),
+ Math.max(OptionTab.GAMEPLAY.options.length, OptionTab.CUSTOM.options.length));
+
+ /**
+ * Key entry states.
+ */
+ private boolean keyEntryLeft = false, keyEntryRight = false;
+
+ /**
+ * Game option coordinate modifiers (for drawing).
+ */
+ private int textY, offsetY;
+
+ // game-related variables
+ private GameContainer container;
+ private StateBasedGame game;
+ private Input input;
+ private Graphics g;
+ private int state;
+
+ public OptionsMenu(int state) {
+ this.state = state;
+ }
+
+ @Override
+ public void init(GameContainer container, StateBasedGame game)
+ throws SlickException {
+ this.container = container;
+ this.game = game;
+ this.input = container.getInput();
+ this.g = container.getGraphics();
+
+ int width = container.getWidth();
+ int height = container.getHeight();
+
+ // game option coordinate modifiers
+ textY = 20 + (Utils.FONT_XLARGE.getLineHeight() * 3 / 2);
+ offsetY = (int) (((height * 0.8f) - textY) / maxOptionsScreen);
+
+ // option tabs
+ Image tabImage = GameImage.MENU_TAB.getImage();
+ int subtextWidth = Utils.FONT_DEFAULT.getWidth("Click or drag an option to change it.");
+ float tabX = (width / 50) + (tabImage.getWidth() / 2f);
+ float tabY = 15 + Utils.FONT_XLARGE.getLineHeight() + (tabImage.getHeight() / 2f);
+ int tabOffset = Math.min(tabImage.getWidth(),
+ ((width - subtextWidth - tabImage.getWidth()) / 2) / OptionTab.SIZE);
+ for (OptionTab tab : OptionTab.values())
+ tab.button = new MenuButton(tabImage, tabX + (tab.ordinal() * tabOffset), tabY);
+ }
+
+ @Override
+ public void render(GameContainer container, StateBasedGame game, Graphics g)
+ throws SlickException {
+ g.setBackground(Utils.COLOR_BLACK_ALPHA);
+
+ int width = container.getWidth();
+ int height = container.getHeight();
+ int mouseX = input.getMouseX(), mouseY = input.getMouseY();
+
+ // title
+ Utils.FONT_XLARGE.drawString(
+ (width / 2) - (Utils.FONT_XLARGE.getWidth("GAME OPTIONS") / 2), 10,
+ "GAME OPTIONS", Color.white
+ );
+ Utils.FONT_DEFAULT.drawString(
+ (width / 2) - (Utils.FONT_DEFAULT.getWidth("Click or drag an option to change it.") / 2),
+ 10 + Utils.FONT_XLARGE.getLineHeight(),
+ "Click or drag an option to change it.", Color.white
+ );
+
+ // game options
+ g.setLineWidth(1f);
+ for (int i = 0; i < currentTab.options.length; i++)
+ drawOption(currentTab.options[i], i);
+
+ // option tabs
+ OptionTab hoverTab = null;
+ for (OptionTab tab : OptionTab.values()) {
+ if (tab.button.contains(mouseX, mouseY)) {
+ hoverTab = tab;
+ break;
+ }
+ }
+ for (OptionTab tab : OptionTab.valuesReversed()) {
+ if (tab != currentTab)
+ Utils.drawTab(tab.button.getX(), tab.button.getY(),
+ tab.getName(), false, tab == hoverTab);
+ }
+ Utils.drawTab(currentTab.button.getX(), currentTab.button.getY(),
+ currentTab.getName(), true, false);
+ g.setColor(Color.white);
+ g.setLineWidth(2f);
+ float lineY = OptionTab.DISPLAY.button.getY() + (GameImage.MENU_TAB.getImage().getHeight() / 2f);
+ g.drawLine(0, lineY, width, lineY);
+ g.resetLineWidth();
+
+ // game mods
+ Utils.FONT_LARGE.drawString(width / 30, height * 0.8f, "Game Mods:", Color.white);
+ for (GameMod mod : GameMod.values())
+ mod.draw();
+
+ Utils.getBackButton().draw();
+
+ // key entry state
+ if (keyEntryLeft || keyEntryRight) {
+ g.setColor(Utils.COLOR_BLACK_ALPHA);
+ g.fillRect(0, 0, width, height);
+ g.setColor(Color.white);
+ Utils.FONT_LARGE.drawString(
+ (width / 2) - (Utils.FONT_LARGE.getWidth("Please enter a letter or digit.") / 2),
+ (height / 2) - Utils.FONT_LARGE.getLineHeight(), "Please enter a letter or digit."
+ );
+ }
+
+ Utils.drawVolume(g);
+ Utils.drawFPS();
+ Utils.drawCursor();
+ }
+
+ @Override
+ public void update(GameContainer container, StateBasedGame game, int delta)
+ throws SlickException {
+ Utils.updateCursor(delta);
+ Utils.updateVolumeDisplay(delta);
+ int mouseX = input.getMouseX(), mouseY = input.getMouseY();
+ Utils.getBackButton().hoverUpdate(delta, mouseX, mouseY);
+ for (GameMod mod : GameMod.values())
+ mod.hoverUpdate(delta, mouseX, mouseY);
+ }
+
+ @Override
+ public int getID() { return state; }
+
+ @Override
+ public void mousePressed(int button, int x, int y) {
+ // key entry state
+ if (keyEntryLeft || keyEntryRight) {
+ keyEntryLeft = keyEntryRight = false;
+ return;
+ }
+
+ // check mouse button
+ if (button == Input.MOUSE_MIDDLE_BUTTON)
+ return;
+
+ // back
+ if (Utils.getBackButton().contains(x, y)) {
+ SoundController.playSound(SoundEffect.MENUBACK);
+ game.enterState(Opsu.STATE_SONGMENU, new EmptyTransition(), new FadeInTransition(Color.black));
+ return;
+ }
+
+ // option tabs
+ for (OptionTab tab : OptionTab.values()) {
+ if (tab.button.contains(x, y)) {
+ if (tab != currentTab) {
+ currentTab = tab;
+ SoundController.playSound(SoundEffect.MENUCLICK);
+ }
+ return;
+ }
+ }
+
+ // game mods
+ for (GameMod mod : GameMod.values()) {
+ if (mod.contains(x, y)) {
+ boolean prevState = mod.isActive();
+ mod.toggle(true);
+ if (mod.isActive() != prevState)
+ SoundController.playSound(SoundEffect.MENUCLICK);
+ return;
+ }
+ }
+
+ // options (click only)
+ GameOption option = getClickedOption(y);
+ if (option != GameOption.NULL)
+ option.click(container);
+
+ // special key entry states
+ if (option == GameOption.KEY_LEFT) {
+ keyEntryLeft = true;
+ keyEntryRight = false;
+ } else if (option == GameOption.KEY_RIGHT) {
+ keyEntryLeft = false;
+ keyEntryRight = true;
+ }
+ }
+
+ @Override
+ public void mouseDragged(int oldx, int oldy, int newx, int newy) {
+ // key entry state
+ if (keyEntryLeft || keyEntryRight)
+ return;
+
+ // check mouse button (right click scrolls faster)
+ int multiplier;
+ if (input.isMouseButtonDown(Input.MOUSE_RIGHT_BUTTON))
+ multiplier = 4;
+ else if (input.isMouseButtonDown(Input.MOUSE_LEFT_BUTTON))
+ multiplier = 1;
+ else
+ return;
+
+ // get direction
+ int diff = newx - oldx;
+ if (diff == 0)
+ return;
+ diff = ((diff > 0) ? 1 : -1) * multiplier;
+
+ // options (drag only)
+ GameOption option = getClickedOption(oldy);
+ if (option != GameOption.NULL)
+ option.drag(container, diff);
+ }
+
+ @Override
+ public void keyPressed(int key, char c) {
+ // key entry state
+ if (keyEntryLeft || keyEntryRight) {
+ if (Character.isLetterOrDigit(c)) {
+ if (keyEntryLeft && Options.getGameKeyRight() != key)
+ Options.setGameKeyLeft(key);
+ else if (keyEntryRight && Options.getGameKeyLeft() != key)
+ Options.setGameKeyRight(key);
+ }
+ keyEntryLeft = keyEntryRight = false;
+ return;
+ }
+
+ switch (key) {
+ case Input.KEY_ESCAPE:
+ SoundController.playSound(SoundEffect.MENUBACK);
+ game.enterState(Opsu.STATE_SONGMENU, new EmptyTransition(), new FadeInTransition(Color.black));
+ break;
+ case Input.KEY_F5:
+ // restart application
+ if ((input.isKeyDown(Input.KEY_RCONTROL) || input.isKeyDown(Input.KEY_LCONTROL)) &&
+ (input.isKeyDown(Input.KEY_RSHIFT) || input.isKeyDown(Input.KEY_LSHIFT))) {
+ container.setForceExit(false);
+ container.exit();
+ }
+ break;
+ case Input.KEY_F12:
+ Utils.takeScreenShot();
+ break;
+ case Input.KEY_TAB:
+ // change tabs
+ if (input.isKeyDown(Input.KEY_LSHIFT) || input.isKeyDown(Input.KEY_RSHIFT))
+ currentTab = currentTab.prev();
+ else
+ currentTab = currentTab.next();
+ SoundController.playSound(SoundEffect.MENUCLICK);
+ break;
+ default:
+ // check mod shortcut keys
+ for (GameMod mod : GameMod.values()) {
+ if (key == mod.getKey()) {
+ mod.toggle(true);
+ break;
+ }
+ }
+ break;
+ }
+ }
+
+ @Override
+ public void enter(GameContainer container, StateBasedGame game)
+ throws SlickException {
+ currentTab = OptionTab.DISPLAY;
+ Utils.getBackButton().setScale(1f);
+ for (GameMod mod : GameMod.values())
+ mod.setScale(1f);
+ }
+
+ /**
+ * Draws a game option.
+ * @param option the option
+ * @param pos the position to draw at
+ */
+ private void drawOption(GameOption option, int pos) {
+ int width = container.getWidth();
+ int textHeight = Utils.FONT_LARGE.getLineHeight();
+ float y = textY + (pos * offsetY);
+
+ Utils.FONT_LARGE.drawString(width / 30, y, option.getName(), Color.white);
+ Utils.FONT_LARGE.drawString(width / 2, y, option.getValueString(), Color.white);
+ Utils.FONT_SMALL.drawString(width / 30, y + textHeight, option.getDescription(), Color.white);
+ g.setColor(Utils.COLOR_WHITE_ALPHA);
+ g.drawLine(0, y + textHeight, width, y + textHeight);
+ }
+
+ /**
+ * Returns the option clicked.
+ * If no option clicked, -1 will be returned.
+ * @param y the y coordinate
+ * @return the option
+ */
+ private GameOption getClickedOption(int y) {
+ GameOption option = GameOption.NULL;
+
+ if (y < textY || y > textY + (offsetY * maxOptionsScreen))
+ return option;
+
+ int index = (y - textY + Utils.FONT_LARGE.getLineHeight()) / offsetY;
+ if (index < currentTab.options.length)
+ option = currentTab.options[index];
+ return option;
+ }
+}
diff --git a/src/itdelatrisu/opsu/states/Splash.java b/src/itdelatrisu/opsu/states/Splash.java
index f934eb69..2f06687e 100644
--- a/src/itdelatrisu/opsu/states/Splash.java
+++ b/src/itdelatrisu/opsu/states/Splash.java
@@ -20,6 +20,7 @@ package itdelatrisu.opsu.states;
import itdelatrisu.opsu.GameImage;
import itdelatrisu.opsu.Opsu;
+import itdelatrisu.opsu.Options;
import itdelatrisu.opsu.OsuGroupList;
import itdelatrisu.opsu.OsuParser;
import itdelatrisu.opsu.OszUnpacker;