Follow-ups to #21.
- Reverted "Extends ScoresData bg to clock", as this was intended behavior. - Fixed overlapping text in the options menu, and made it look more similar to the other menus. - Fixed issues with the text and icon in the song menu header in certain resolutions. - Fixed minor issue with ranking screen header text positioning. - Decreased skip button hover scale. - Some code style changes. Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
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@@ -310,16 +310,17 @@ public class SongMenu extends BasicGameState {
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else
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musicNote.draw(marginX, marginY);
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int iconWidth = musicNote.getWidth();
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int iconHeight = musicNote.getHeight();
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if (songInfo == null)
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songInfo = focusNode.getInfo();
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marginX += 5;
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Utils.FONT_LARGE.drawString(marginX + iconWidth * 1.05f, marginY, songInfo[0], Color.white);
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Utils.FONT_DEFAULT.drawString(marginX + iconWidth * 1.05f, marginY + Utils.FONT_LARGE.getLineHeight() * 0.75f, songInfo[1], Color.white);
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float headerTextY = marginY + iconHeight;
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float headerTextY = marginY;
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Utils.FONT_LARGE.drawString(marginX + iconWidth * 1.05f, headerTextY, songInfo[0], Color.white);
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headerTextY += Utils.FONT_LARGE.getLineHeight() - 8;
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Utils.FONT_DEFAULT.drawString(marginX + iconWidth * 1.05f, headerTextY, songInfo[1], Color.white);
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headerTextY += Utils.FONT_DEFAULT.getLineHeight() - 2;
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Utils.FONT_BOLD.drawString(marginX, headerTextY, songInfo[2], Color.white);
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headerTextY += Utils.FONT_BOLD.getLineHeight() - 6;
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headerTextY += Utils.FONT_BOLD.getLineHeight() - 4;
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Utils.FONT_DEFAULT.drawString(marginX, headerTextY, songInfo[3], Color.white);
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headerTextY += Utils.FONT_DEFAULT.getLineHeight() - 4;
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Utils.FONT_SMALL.drawString(marginX, headerTextY, songInfo[4], Color.white);
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@@ -630,7 +631,7 @@ public class SongMenu extends BasicGameState {
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(y > buttonY + (i * buttonOffset) && y < buttonY + (i * buttonOffset) + buttonHeight)) {
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float oldHoverOffset = hoverOffset;
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int oldHoverIndex = hoverIndex;
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// clicked node is already expanded
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if (node.index == expandedIndex) {
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if (node.osuFileIndex == focusNode.osuFileIndex) {
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@@ -645,21 +646,21 @@ public class SongMenu extends BasicGameState {
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setFocus(node, 0, false);
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}
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}
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// clicked node is a new group
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else {
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SoundController.playSound(SoundEffect.MENUCLICK);
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setFocus(node, -1, false);
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}
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// restore hover data
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hoverOffset = oldHoverOffset;
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hoverIndex = oldHoverIndex;
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// open beatmap menu
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if (button == Input.MOUSE_RIGHT_BUTTON)
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beatmapMenuTimer = (node.index == expandedIndex) ? BEATMAP_MENU_DELAY * 4 / 5 : 0;
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return;
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}
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}
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