From 1b99795abdefde949ee7fceb7f1d81396f2922e0 Mon Sep 17 00:00:00 2001 From: Jeffrey Han Date: Mon, 19 Dec 2016 17:13:22 -0500 Subject: [PATCH] Draw hit objects on top of hit result animations. Signed-off-by: Jeffrey Han --- src/itdelatrisu/opsu/states/Game.java | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/itdelatrisu/opsu/states/Game.java b/src/itdelatrisu/opsu/states/Game.java index 527be7ae..7e76d607 100644 --- a/src/itdelatrisu/opsu/states/Game.java +++ b/src/itdelatrisu/opsu/states/Game.java @@ -1401,6 +1401,9 @@ public class Game extends BasicGameState { * @param trackPosition the track position */ private void drawHitObjects(Graphics g, int trackPosition) { + // draw result objects + data.drawHitResults(trackPosition); + // include previous object in follow points int lastObjectIndex = -1; if (objectIndex > 0 && objectIndex < beatmap.objects.length && @@ -1514,9 +1517,6 @@ public class Game extends BasicGameState { g.popTransform(); } } - - // draw result objects - data.drawHitResults(trackPosition); } /**