Option to disable reverse arrow hit anim

This commit is contained in:
yugecin
2016-12-12 08:37:21 +01:00
parent 6f46092766
commit 1c5f66f149
2 changed files with 22 additions and 13 deletions

View File

@@ -647,20 +647,22 @@ public class Slider extends GameObject {
isNewRepeat = true;
tickExpandTime = TICK_EXPAND_TIME;
// send hit result, to fade out reversearrow
HitObjectType type;
float posX, posY;
if (currentRepeats % 2 == 1) {
type = HitObjectType.SLIDER_LAST;
Vec2f endPos = curve.pointAt(1);
posX = endPos.x;
posY = endPos.y;
} else {
type = HitObjectType.SLIDER_FIRST;
posX = this.x;
posY = this.y;
if (Options.isReverseArrowAnimationEnabled()) {
// send hit result, to fade out reversearrow
HitObjectType type;
float posX, posY;
if (currentRepeats % 2 == 1) {
type = HitObjectType.SLIDER_LAST;
Vec2f endPos = curve.pointAt(1);
posX = endPos.x;
posY = endPos.y;
} else {
type = HitObjectType.SLIDER_FIRST;
posX = this.x;
posY = this.y;
}
data.sendRepeatSliderResult(trackPosition, posX, posY, Color.white, curve, type);
}
data.sendRepeatSliderResult(trackPosition, posX, posY, Color.white, curve, type);
}
}