Moved ScoreData to separate file and renamed Scores to ScoreDB.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
This commit is contained in:
Jeffrey Han 2015-01-29 00:56:30 -05:00
parent 2007058eb1
commit 1ddeb3461d
8 changed files with 542 additions and 520 deletions

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@ -18,7 +18,6 @@
package itdelatrisu.opsu; package itdelatrisu.opsu;
import itdelatrisu.opsu.Scores.ScoreData;
import itdelatrisu.opsu.audio.HitSound; import itdelatrisu.opsu.audio.HitSound;
import itdelatrisu.opsu.audio.MusicController; import itdelatrisu.opsu.audio.MusicController;
import itdelatrisu.opsu.audio.SoundController; import itdelatrisu.opsu.audio.SoundController;

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@ -138,7 +138,7 @@ public class Opsu extends StateBasedGame {
Options.TMP_DIR.deleteOnExit(); Options.TMP_DIR.deleteOnExit();
// initialize score database // initialize score database
Scores.init(); ScoreDB.init();
// start the game // start the game
try { try {
@ -202,7 +202,7 @@ public class Opsu extends StateBasedGame {
*/ */
public static void exit() { public static void exit() {
// close scores database // close scores database
Scores.closeConnection(); ScoreDB.closeConnection();
// close server socket // close server socket
if (SERVER_SOCKET != null) { if (SERVER_SOCKET != null) {

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@ -0,0 +1,243 @@
/*
* opsu! - an open-source osu! client
* Copyright (C) 2014, 2015 Jeffrey Han
*
* opsu! is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* opsu! is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with opsu!. If not, see <http://www.gnu.org/licenses/>.
*/
package itdelatrisu.opsu;
import java.sql.Connection;
import java.sql.DriverManager;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.sql.Statement;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
/**
* Handles connections and queries with the scores database.
*/
public class ScoreDB {
/** Database connection. */
private static Connection connection;
/** Score insertion statement. */
private static PreparedStatement insertStmt;
/** Score select statement. */
private static PreparedStatement selectMapStmt, selectMapSetStmt;
// This class should not be instantiated.
private ScoreDB() {}
/**
* Initializes the score database connection.
*/
public static void init() {
// load the sqlite-JDBC driver using the current class loader
try {
Class.forName("org.sqlite.JDBC");
} catch (ClassNotFoundException e) {
ErrorHandler.error("Could not load sqlite-JDBC driver.", e, true);
}
// create a database connection
try {
connection = DriverManager.getConnection(String.format("jdbc:sqlite:%s", Options.SCORE_DB));
} catch (SQLException e) {
// if the error message is "out of memory", it probably means no database file is found
ErrorHandler.error("Could not connect to score database.", e, true);
}
// create the database
createDatabase();
// prepare sql statements
try {
insertStmt = connection.prepareStatement(
"INSERT INTO scores VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)"
);
selectMapStmt = connection.prepareStatement(
"SELECT * FROM scores WHERE " +
"MID = ? AND title = ? AND artist = ? AND creator = ? AND version = ?"
);
selectMapSetStmt = connection.prepareStatement(
"SELECT * FROM scores WHERE " +
"MSID = ? AND title = ? AND artist = ? AND creator = ? ORDER BY version DESC"
);
} catch (SQLException e) {
ErrorHandler.error("Failed to prepare score insertion statement.", e, true);
}
}
/**
* Creates the score database, if it does not exist.
*/
private static void createDatabase() {
try (Statement stmt = connection.createStatement()) {
String sql =
"CREATE TABLE IF NOT EXISTS scores (" +
"timestamp INTEGER PRIMARY KEY, " +
"MID INTEGER, MSID INTEGER, " +
"title TEXT, artist TEXT, creator TEXT, version TEXT, " +
"hit300 INTEGER, hit100 INTEGER, hit50 INTEGER, " +
"geki INTEGER, katu INTEGER, miss INTEGER, " +
"score INTEGER, " +
"combo INTEGER, " +
"perfect BOOLEAN, " +
"mods INTEGER" +
")";
stmt.executeUpdate(sql);
} catch (SQLException e) {
ErrorHandler.error("Could not create score database.", e, true);
}
}
/**
* Adds the game score to the database.
* @param data the GameData object
*/
public static void addScore(ScoreData score) {
try {
insertStmt.setLong(1, score.timestamp);
insertStmt.setInt(2, score.MID);
insertStmt.setInt(3, score.MSID);
insertStmt.setString(4, score.title);
insertStmt.setString(5, score.artist);
insertStmt.setString(6, score.creator);
insertStmt.setString(7, score.version);
insertStmt.setInt(8, score.hit300);
insertStmt.setInt(9, score.hit100);
insertStmt.setInt(10, score.hit50);
insertStmt.setInt(11, score.geki);
insertStmt.setInt(12, score.katu);
insertStmt.setInt(13, score.miss);
insertStmt.setLong(14, score.score);
insertStmt.setInt(15, score.combo);
insertStmt.setBoolean(16, score.perfect);
insertStmt.setInt(17, score.mods);
insertStmt.executeUpdate();
} catch (SQLException e) {
ErrorHandler.error("Failed to save score to database.", e, true);
}
}
/**
* Retrieves the game scores for an OsuFile map.
* @param osu the OsuFile
* @return all scores for the beatmap
*/
public static ScoreData[] getMapScores(OsuFile osu) {
List<ScoreData> list = new ArrayList<ScoreData>();
try {
selectMapStmt.setInt(1, osu.beatmapID);
selectMapStmt.setString(2, osu.title);
selectMapStmt.setString(3, osu.artist);
selectMapStmt.setString(4, osu.creator);
selectMapStmt.setString(5, osu.version);
ResultSet rs = selectMapStmt.executeQuery();
while (rs.next()) {
ScoreData s = new ScoreData(rs);
list.add(s);
}
rs.close();
} catch (SQLException e) {
ErrorHandler.error("Failed to read scores from database.", e, true);
return null;
}
return getSortedArray(list);
}
/**
* Retrieves the game scores for an OsuFile map set.
* @param osu the OsuFile
* @return all scores for the beatmap set (Version, ScoreData[])
*/
public static Map<String, ScoreData[]> getMapSetScores(OsuFile osu) {
Map<String, ScoreData[]> map = new HashMap<String, ScoreData[]>();
try {
selectMapSetStmt.setInt(1, osu.beatmapSetID);
selectMapSetStmt.setString(2, osu.title);
selectMapSetStmt.setString(3, osu.artist);
selectMapSetStmt.setString(4, osu.creator);
ResultSet rs = selectMapSetStmt.executeQuery();
List<ScoreData> list = null;
String version = ""; // sorted by version, so pass through and check for differences
while (rs.next()) {
ScoreData s = new ScoreData(rs);
if (!s.version.equals(version)) {
if (list != null)
map.put(version, getSortedArray(list));
version = s.version;
list = new ArrayList<ScoreData>();
}
list.add(s);
}
if (list != null)
map.put(version, getSortedArray(list));
rs.close();
} catch (SQLException e) {
ErrorHandler.error("Failed to read scores from database.", e, true);
return null;
}
return map;
}
/**
* Returns a sorted ScoreData array (in reverse order) from a List.
*/
private static ScoreData[] getSortedArray(List<ScoreData> list) {
ScoreData[] scores = list.toArray(new ScoreData[list.size()]);
Arrays.sort(scores, Collections.reverseOrder());
return scores;
}
/**
* Closes the connection to the score database.
*/
public static void closeConnection() {
if (connection != null) {
try {
insertStmt.close();
selectMapStmt.close();
selectMapSetStmt.close();
connection.close();
} catch (SQLException e) {
ErrorHandler.error("Failed to close score database.", e, true);
}
}
}
/**
* Prints the entire database (for debugging purposes).
*/
protected static void printDatabase() {
try (
Statement stmt = connection.createStatement();
ResultSet rs = stmt.executeQuery("SELECT * FROM scores ORDER BY timestamp ASC");
) {
while (rs.next())
System.out.println(new ScoreData(rs));
} catch (SQLException e) {
ErrorHandler.error(null, e, false);
}
}
}

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@ -0,0 +1,291 @@
/*
* opsu! - an open-source osu! client
* Copyright (C) 2014, 2015 Jeffrey Han
*
* opsu! is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* opsu! is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with opsu!. If not, see <http://www.gnu.org/licenses/>.
*/
package itdelatrisu.opsu;
import itdelatrisu.opsu.GameData.Grade;
import itdelatrisu.opsu.states.SongMenu;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.text.NumberFormat;
import java.text.SimpleDateFormat;
import java.util.Date;
import org.newdawn.slick.Color;
import org.newdawn.slick.Graphics;
import org.newdawn.slick.Image;
/**
* Class encapsulating and drawing all score data.
*/
public class ScoreData implements Comparable<ScoreData> {
/** The time when the score was achieved (Unix time). */
public long timestamp;
/** The beatmap and beatmap set IDs. */
public int MID, MSID;
/** Beatmap metadata. */
public String title, artist, creator, version;
/** Hit counts. */
public int hit300, hit100, hit50, geki, katu, miss;
/** The score. */
public long score;
/** The max combo. */
public int combo;
/** Whether or not a full combo was achieved. */
public boolean perfect;
/** Game mod bitmask. */
public int mods;
/** The grade. */
private Grade grade;
/** The score percent. */
private float scorePercent = -1f;
/** Drawing values. */
private static float baseX, baseY, buttonWidth, buttonHeight, buttonOffset;
/** Container dimensions. */
private static int containerWidth, containerHeight;
/** Button background colors. */
private static final Color
BG_NORMAL = new Color(0, 0, 0, 0.25f),
BG_FOCUS = new Color(0, 0, 0, 0.75f);
/**
* Initializes the base coordinates for drawing.
* @param width the container width
* @param height the container height
*/
public static void init(int width, int height) {
containerWidth = width;
containerHeight = height;
baseX = width * 0.01f;
baseY = height * 0.16f;
buttonWidth = width * 0.4f;
float gradeHeight = GameImage.MENU_BUTTON_BG.getImage().getHeight() * 0.45f;
buttonHeight = Math.max(gradeHeight, Utils.FONT_DEFAULT.getLineHeight() * 3.03f);
buttonOffset = buttonHeight + gradeHeight / 10f;
}
/**
* Returns true if the coordinates are within the bounds of the
* button at the given index.
* @param cx the x coordinate
* @param cy the y coordinate
* @param index the index (to offset the button from the topmost button)
*/
public static boolean buttonContains(float cx, float cy, int index) {
float y = baseY + (index * buttonOffset);
return ((cx >= 0 && cx < baseX + buttonWidth) &&
(cy > y && cy < y + buttonHeight));
}
/**
* Returns true if the coordinates are within the bounds of the
* score button area.
* @param cx the x coordinate
* @param cy the y coordinate
*/
public static boolean areaContains(float cx, float cy) {
return ((cx >= 0 && cx < baseX + buttonWidth) &&
(cy > baseY && cy < baseY + buttonOffset * SongMenu.MAX_SCORE_BUTTONS));
}
/**
* Draws the scroll bar for the score buttons.
* @param g the graphics context
* @param index the start button index
* @param total the total number of buttons
*/
public static void drawScrollbar(Graphics g, int index, int total) {
float scorebarWidth = containerWidth * 0.00347f;
float heightRatio = 0.0016f * (total * total) - 0.0705f * total + 0.9965f;
float scorebarHeight = containerHeight * heightRatio;
float heightDiff = buttonHeight + buttonOffset * (SongMenu.MAX_SCORE_BUTTONS - 1) - scorebarHeight;
float offsetY = heightDiff * ((float) index / (total - SongMenu.MAX_SCORE_BUTTONS));
g.setColor(Color.white);
g.fillRect(0, baseY + offsetY, scorebarWidth, scorebarHeight);
}
/**
* Empty constructor.
*/
public ScoreData() {}
/**
* Constructor.
* @param rs the ResultSet to read from (at the current cursor position)
* @throws SQLException
*/
public ScoreData(ResultSet rs) throws SQLException {
this.timestamp = rs.getLong(1);
this.MID = rs.getInt(2);
this.MSID = rs.getInt(3);
this.title = rs.getString(4);
this.artist = rs.getString(5);
this.creator = rs.getString(6);
this.version = rs.getString(7);
this.hit300 = rs.getInt(8);
this.hit100 = rs.getInt(9);
this.hit50 = rs.getInt(10);
this.geki = rs.getInt(11);
this.katu = rs.getInt(12);
this.miss = rs.getInt(13);
this.score = rs.getLong(14);
this.combo = rs.getInt(15);
this.perfect = rs.getBoolean(16);
this.mods = rs.getInt(17);
}
/**
* Returns the timestamp as a string.
*/
public String getTimeString() {
return new SimpleDateFormat("M/d/yyyy h:mm:ss a").format(new Date(timestamp * 1000L));
}
/**
* Returns the raw score percentage based on score data.
* @see GameData#getScorePercent(int, int, int, int)
*/
private float getScorePercent() {
if (scorePercent < 0f)
scorePercent = GameData.getScorePercent(hit300, hit100, hit50, miss);
return scorePercent;
}
/**
* Returns letter grade based on score data,
* or Grade.NULL if no objects have been processed.
* @see GameData#getGrade(int, int, int, int)
*/
public Grade getGrade() {
if (grade == null)
grade = GameData.getGrade(hit300, hit100, hit50, miss);
return grade;
}
/**
* Draws the score data as a rectangular button.
* @param g the graphics context
* @param index the index (to offset the button from the topmost button)
* @param rank the score rank
* @param prevScore the previous (lower) score, or -1 if none
* @param focus whether the button is focused
*/
public void draw(Graphics g, int index, int rank, long prevScore, boolean focus) {
Image img = getGrade().getMenuImage();
float y = baseY + index * (buttonOffset);
float textX = baseX + buttonWidth * 0.24f, edgeX = baseX + buttonWidth * 0.98f;
float marginY = Utils.FONT_DEFAULT.getLineHeight() * 0.01f;
// rectangle outline
g.setColor((focus) ? BG_FOCUS : BG_NORMAL);
g.fillRect(baseX, y, buttonWidth, buttonHeight);
// rank
if (focus) {
Utils.FONT_LARGE.drawString(
baseX + buttonWidth * 0.04f,
y + (buttonHeight - Utils.FONT_LARGE.getLineHeight()) / 2f,
Integer.toString(rank + 1), Color.white
);
}
// grade image
img.drawCentered(baseX + buttonWidth * 0.15f, y + buttonHeight / 2f);
// score
float textOffset = (buttonHeight - Utils.FONT_MEDIUM.getLineHeight() - Utils.FONT_SMALL.getLineHeight()) / 2f;
Utils.FONT_MEDIUM.drawString(
textX, y + textOffset,
String.format("Score: %s (%dx)", NumberFormat.getNumberInstance().format(score), combo),
Color.white
);
// hit counts (custom: osu! shows user instead, above score)
Utils.FONT_SMALL.drawString(
textX, y + textOffset + Utils.FONT_MEDIUM.getLineHeight(),
String.format("300:%d 100:%d 50:%d Miss:%d", hit300, hit100, hit50, miss),
Color.white
);
// mods
StringBuilder sb = new StringBuilder();
for (GameMod mod : GameMod.values()) {
if ((mod.getBit() & mods) > 0) {
sb.append(mod.getAbbreviation());
sb.append(',');
}
}
if (sb.length() > 0) {
sb.setLength(sb.length() - 1);
String modString = sb.toString();
Utils.FONT_DEFAULT.drawString(
edgeX - Utils.FONT_DEFAULT.getWidth(modString),
y + marginY, modString, Color.white
);
}
// accuracy
String accuracy = String.format("%.2f%%", getScorePercent());
Utils.FONT_DEFAULT.drawString(
edgeX - Utils.FONT_DEFAULT.getWidth(accuracy),
y + marginY + Utils.FONT_DEFAULT.getLineHeight(),
accuracy, Color.white
);
// score difference
String diff = (prevScore < 0 || score < prevScore) ?
"-" : String.format("+%s", NumberFormat.getNumberInstance().format(score - prevScore));
Utils.FONT_DEFAULT.drawString(
edgeX - Utils.FONT_DEFAULT.getWidth(diff),
y + marginY + Utils.FONT_DEFAULT.getLineHeight() * 2,
diff, Color.white
);
}
@Override
public String toString() {
return String.format(
"%s | ID: (%d, %d) | %s - %s [%s] (by %s) | " +
"Hits: (%d, %d, %d, %d, %d, %d) | Score: %d (%d combo%s) | Mods: %d",
getTimeString(), MID, MSID, artist, title, version, creator,
hit300, hit100, hit50, geki, katu, miss, score, combo, perfect ? ", FC" : "", mods
);
}
@Override
public int compareTo(ScoreData that) {
if (this.score != that.score)
return Long.compare(this.score, that.score);
else
return Long.compare(this.timestamp, that.timestamp);
}
}

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@ -1,510 +0,0 @@
/*
* opsu! - an open-source osu! client
* Copyright (C) 2014, 2015 Jeffrey Han
*
* opsu! is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* opsu! is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with opsu!. If not, see <http://www.gnu.org/licenses/>.
*/
package itdelatrisu.opsu;
import itdelatrisu.opsu.GameData.Grade;
import itdelatrisu.opsu.states.SongMenu;
import java.sql.Connection;
import java.sql.DriverManager;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.sql.Statement;
import java.text.NumberFormat;
import java.text.SimpleDateFormat;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
import java.util.Date;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import org.newdawn.slick.Color;
import org.newdawn.slick.Graphics;
import org.newdawn.slick.Image;
/**
* Handles game score data.
*/
public class Scores {
/** Class encapsulating all score data. */
public static class ScoreData implements Comparable<ScoreData> {
/** The time when the score was achieved (Unix time). */
public long timestamp;
/** The beatmap and beatmap set IDs. */
public int MID, MSID;
/** Beatmap metadata. */
public String title, artist, creator, version;
/** Hit counts. */
public int hit300, hit100, hit50, geki, katu, miss;
/** The score. */
public long score;
/** The max combo. */
public int combo;
/** Whether or not a full combo was achieved. */
public boolean perfect;
/** Game mod bitmask. */
public int mods;
/** The grade. */
private Grade grade;
/** The score percent. */
private float scorePercent = -1f;
/** Drawing values. */
private static float baseX, baseY, buttonWidth, buttonHeight, buttonOffset;
/** Container dimensions. */
private static int containerWidth, containerHeight;
/** Button background colors. */
private static final Color
BG_NORMAL = new Color(0, 0, 0, 0.25f),
BG_FOCUS = new Color(0, 0, 0, 0.75f);
/**
* Initializes the base coordinates for drawing.
* @param width the container width
* @param height the container height
*/
public static void init(int width, int height) {
containerWidth = width;
containerHeight = height;
baseX = width * 0.01f;
baseY = height * 0.16f;
buttonWidth = width * 0.4f;
float gradeHeight = GameImage.MENU_BUTTON_BG.getImage().getHeight() * 0.45f;
buttonHeight = Math.max(gradeHeight, Utils.FONT_DEFAULT.getLineHeight() * 3.03f);
buttonOffset = buttonHeight + gradeHeight / 10f;
}
/**
* Returns true if the coordinates are within the bounds of the
* button at the given index.
* @param cx the x coordinate
* @param cy the y coordinate
* @param index the index (to offset the button from the topmost button)
*/
public static boolean buttonContains(float cx, float cy, int index) {
float y = baseY + (index * buttonOffset);
return ((cx >= 0 && cx < baseX + buttonWidth) &&
(cy > y && cy < y + buttonHeight));
}
/**
* Returns true if the coordinates are within the bounds of the
* score button area.
* @param cx the x coordinate
* @param cy the y coordinate
*/
public static boolean areaContains(float cx, float cy) {
return ((cx >= 0 && cx < baseX + buttonWidth) &&
(cy > baseY && cy < baseY + buttonOffset * SongMenu.MAX_SCORE_BUTTONS));
}
/**
* Draws the scroll bar for the score buttons.
* @param g the graphics context
* @param index the start button index
* @param total the total number of buttons
*/
public static void drawScrollbar(Graphics g, int index, int total) {
float scorebarWidth = containerWidth * 0.00347f;
float heightRatio = 0.0016f * (total * total) - 0.0705f * total + 0.9965f;
float scorebarHeight = containerHeight * heightRatio;
float heightDiff = buttonHeight + buttonOffset * (SongMenu.MAX_SCORE_BUTTONS - 1) - scorebarHeight;
float offsetY = heightDiff * ((float) index / (total - SongMenu.MAX_SCORE_BUTTONS));
g.setColor(Color.white);
g.fillRect(0, baseY + offsetY, scorebarWidth, scorebarHeight);
}
/**
* Empty constructor.
*/
public ScoreData() {}
/**
* Constructor.
* @param rs the ResultSet to read from (at the current cursor position)
* @throws SQLException
*/
public ScoreData(ResultSet rs) throws SQLException {
this.timestamp = rs.getLong(1);
this.MID = rs.getInt(2);
this.MSID = rs.getInt(3);
this.title = rs.getString(4);
this.artist = rs.getString(5);
this.creator = rs.getString(6);
this.version = rs.getString(7);
this.hit300 = rs.getInt(8);
this.hit100 = rs.getInt(9);
this.hit50 = rs.getInt(10);
this.geki = rs.getInt(11);
this.katu = rs.getInt(12);
this.miss = rs.getInt(13);
this.score = rs.getLong(14);
this.combo = rs.getInt(15);
this.perfect = rs.getBoolean(16);
this.mods = rs.getInt(17);
}
/**
* Returns the timestamp as a string.
*/
public String getTimeString() {
return new SimpleDateFormat("M/d/yyyy h:mm:ss a").format(new Date(timestamp * 1000L));
}
/**
* Returns the raw score percentage based on score data.
* @see GameData#getScorePercent(int, int, int, int)
*/
private float getScorePercent() {
if (scorePercent < 0f)
scorePercent = GameData.getScorePercent(hit300, hit100, hit50, miss);
return scorePercent;
}
/**
* Returns letter grade based on score data,
* or Grade.NULL if no objects have been processed.
* @see GameData#getGrade(int, int, int, int)
*/
public Grade getGrade() {
if (grade == null)
grade = GameData.getGrade(hit300, hit100, hit50, miss);
return grade;
}
/**
* Draws the score data as a rectangular button.
* @param g the graphics context
* @param index the index (to offset the button from the topmost button)
* @param rank the score rank
* @param prevScore the previous (lower) score, or -1 if none
* @param focus whether the button is focused
*/
public void draw(Graphics g, int index, int rank, long prevScore, boolean focus) {
Image img = getGrade().getMenuImage();
float y = baseY + index * (buttonOffset);
float textX = baseX + buttonWidth * 0.24f, edgeX = baseX + buttonWidth * 0.98f;
float marginY = Utils.FONT_DEFAULT.getLineHeight() * 0.01f;
// rectangle outline
g.setColor((focus) ? BG_FOCUS : BG_NORMAL);
g.fillRect(baseX, y, buttonWidth, buttonHeight);
// rank
if (focus) {
Utils.FONT_LARGE.drawString(
baseX + buttonWidth * 0.04f,
y + (buttonHeight - Utils.FONT_LARGE.getLineHeight()) / 2f,
Integer.toString(rank + 1), Color.white
);
}
// grade image
img.drawCentered(baseX + buttonWidth * 0.15f, y + buttonHeight / 2f);
// score
float textOffset = (buttonHeight - Utils.FONT_MEDIUM.getLineHeight() - Utils.FONT_SMALL.getLineHeight()) / 2f;
Utils.FONT_MEDIUM.drawString(
textX, y + textOffset,
String.format("Score: %s (%dx)", NumberFormat.getNumberInstance().format(score), combo),
Color.white
);
// hit counts (custom: osu! shows user instead, above score)
Utils.FONT_SMALL.drawString(
textX, y + textOffset + Utils.FONT_MEDIUM.getLineHeight(),
String.format("300:%d 100:%d 50:%d Miss:%d", hit300, hit100, hit50, miss),
Color.white
);
// mods
StringBuilder sb = new StringBuilder();
for (GameMod mod : GameMod.values()) {
if ((mod.getBit() & mods) > 0) {
sb.append(mod.getAbbreviation());
sb.append(',');
}
}
if (sb.length() > 0) {
sb.setLength(sb.length() - 1);
String modString = sb.toString();
Utils.FONT_DEFAULT.drawString(
edgeX - Utils.FONT_DEFAULT.getWidth(modString),
y + marginY, modString, Color.white
);
}
// accuracy
String accuracy = String.format("%.2f%%", getScorePercent());
Utils.FONT_DEFAULT.drawString(
edgeX - Utils.FONT_DEFAULT.getWidth(accuracy),
y + marginY + Utils.FONT_DEFAULT.getLineHeight(),
accuracy, Color.white
);
// score difference
String diff = (prevScore < 0 || score < prevScore) ?
"-" : String.format("+%s", NumberFormat.getNumberInstance().format(score - prevScore));
Utils.FONT_DEFAULT.drawString(
edgeX - Utils.FONT_DEFAULT.getWidth(diff),
y + marginY + Utils.FONT_DEFAULT.getLineHeight() * 2,
diff, Color.white
);
}
@Override
public String toString() {
return String.format(
"%s | ID: (%d, %d) | %s - %s [%s] (by %s) | " +
"Hits: (%d, %d, %d, %d, %d, %d) | Score: %d (%d combo%s) | Mods: %d",
getTimeString(), MID, MSID, artist, title, version, creator,
hit300, hit100, hit50, geki, katu, miss, score, combo, perfect ? ", FC" : "", mods
);
}
@Override
public int compareTo(ScoreData that) {
if (this.score != that.score)
return Long.compare(this.score, that.score);
else
return Long.compare(this.timestamp, that.timestamp);
}
}
/** Database connection. */
private static Connection connection;
/** Score insertion statement. */
private static PreparedStatement insertStmt;
/** Score select statement. */
private static PreparedStatement selectMapStmt, selectMapSetStmt;
// This class should not be instantiated.
private Scores() {}
/**
* Initializes the score database connection.
*/
public static void init() {
// load the sqlite-JDBC driver using the current class loader
try {
Class.forName("org.sqlite.JDBC");
} catch (ClassNotFoundException e) {
ErrorHandler.error("Could not load sqlite-JDBC driver.", e, true);
}
// create a database connection
try {
connection = DriverManager.getConnection(String.format("jdbc:sqlite:%s", Options.SCORE_DB));
} catch (SQLException e) {
// if the error message is "out of memory", it probably means no database file is found
ErrorHandler.error("Could not connect to score database.", e, true);
}
// create the database
createDatabase();
// prepare sql statements
try {
insertStmt = connection.prepareStatement(
"INSERT INTO scores VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)"
);
selectMapStmt = connection.prepareStatement(
"SELECT * FROM scores WHERE " +
"MID = ? AND title = ? AND artist = ? AND creator = ? AND version = ?"
);
selectMapSetStmt = connection.prepareStatement(
"SELECT * FROM scores WHERE " +
"MSID = ? AND title = ? AND artist = ? AND creator = ? ORDER BY version DESC"
);
} catch (SQLException e) {
ErrorHandler.error("Failed to prepare score insertion statement.", e, true);
}
}
/**
* Creates the score database, if it does not exist.
*/
private static void createDatabase() {
try (Statement stmt = connection.createStatement()) {
String sql =
"CREATE TABLE IF NOT EXISTS scores (" +
"timestamp INTEGER PRIMARY KEY, " +
"MID INTEGER, MSID INTEGER, " +
"title TEXT, artist TEXT, creator TEXT, version TEXT, " +
"hit300 INTEGER, hit100 INTEGER, hit50 INTEGER, " +
"geki INTEGER, katu INTEGER, miss INTEGER, " +
"score INTEGER, " +
"combo INTEGER, " +
"perfect BOOLEAN, " +
"mods INTEGER" +
")";
stmt.executeUpdate(sql);
} catch (SQLException e) {
ErrorHandler.error("Could not create score database.", e, true);
}
}
/**
* Adds the game score to the database.
* @param data the GameData object
*/
public static void addScore(ScoreData score) {
try {
insertStmt.setLong(1, score.timestamp);
insertStmt.setInt(2, score.MID);
insertStmt.setInt(3, score.MSID);
insertStmt.setString(4, score.title);
insertStmt.setString(5, score.artist);
insertStmt.setString(6, score.creator);
insertStmt.setString(7, score.version);
insertStmt.setInt(8, score.hit300);
insertStmt.setInt(9, score.hit100);
insertStmt.setInt(10, score.hit50);
insertStmt.setInt(11, score.geki);
insertStmt.setInt(12, score.katu);
insertStmt.setInt(13, score.miss);
insertStmt.setLong(14, score.score);
insertStmt.setInt(15, score.combo);
insertStmt.setBoolean(16, score.perfect);
insertStmt.setInt(17, score.mods);
insertStmt.executeUpdate();
} catch (SQLException e) {
ErrorHandler.error("Failed to save score to database.", e, true);
}
}
/**
* Retrieves the game scores for an OsuFile map.
* @param osu the OsuFile
* @return all scores for the beatmap
*/
public static ScoreData[] getMapScores(OsuFile osu) {
List<ScoreData> list = new ArrayList<ScoreData>();
try {
selectMapStmt.setInt(1, osu.beatmapID);
selectMapStmt.setString(2, osu.title);
selectMapStmt.setString(3, osu.artist);
selectMapStmt.setString(4, osu.creator);
selectMapStmt.setString(5, osu.version);
ResultSet rs = selectMapStmt.executeQuery();
while (rs.next()) {
ScoreData s = new ScoreData(rs);
list.add(s);
}
rs.close();
} catch (SQLException e) {
ErrorHandler.error("Failed to read scores from database.", e, true);
return null;
}
return getSortedArray(list);
}
/**
* Retrieves the game scores for an OsuFile map set.
* @param osu the OsuFile
* @return all scores for the beatmap set (Version, ScoreData[])
*/
public static Map<String, ScoreData[]> getMapSetScores(OsuFile osu) {
Map<String, ScoreData[]> map = new HashMap<String, ScoreData[]>();
try {
selectMapSetStmt.setInt(1, osu.beatmapSetID);
selectMapSetStmt.setString(2, osu.title);
selectMapSetStmt.setString(3, osu.artist);
selectMapSetStmt.setString(4, osu.creator);
ResultSet rs = selectMapSetStmt.executeQuery();
List<ScoreData> list = null;
String version = ""; // sorted by version, so pass through and check for differences
while (rs.next()) {
ScoreData s = new ScoreData(rs);
if (!s.version.equals(version)) {
if (list != null)
map.put(version, getSortedArray(list));
version = s.version;
list = new ArrayList<ScoreData>();
}
list.add(s);
}
if (list != null)
map.put(version, getSortedArray(list));
rs.close();
} catch (SQLException e) {
ErrorHandler.error("Failed to read scores from database.", e, true);
return null;
}
return map;
}
/**
* Returns a sorted ScoreData array (in reverse order) from a List.
*/
private static ScoreData[] getSortedArray(List<ScoreData> list) {
ScoreData[] scores = list.toArray(new ScoreData[list.size()]);
Arrays.sort(scores, Collections.reverseOrder());
return scores;
}
/**
* Closes the connection to the score database.
*/
public static void closeConnection() {
if (connection != null) {
try {
insertStmt.close();
selectMapStmt.close();
selectMapSetStmt.close();
connection.close();
} catch (SQLException e) {
ErrorHandler.error("Failed to close score database.", e, true);
}
}
}
/**
* Prints the entire database (for debugging purposes).
*/
protected static void printDatabase() {
try (
Statement stmt = connection.createStatement();
ResultSet rs = stmt.executeQuery("SELECT * FROM scores ORDER BY timestamp ASC");
) {
while (rs.next())
System.out.println(new ScoreData(rs));
} catch (SQLException e) {
ErrorHandler.error(null, e, false);
}
}
}

View File

@ -18,7 +18,6 @@
package itdelatrisu.opsu; package itdelatrisu.opsu;
import itdelatrisu.opsu.Scores.ScoreData;
import itdelatrisu.opsu.audio.SoundController; import itdelatrisu.opsu.audio.SoundController;
import itdelatrisu.opsu.audio.SoundEffect; import itdelatrisu.opsu.audio.SoundEffect;

View File

@ -28,7 +28,7 @@ import itdelatrisu.opsu.Options;
import itdelatrisu.opsu.OsuFile; import itdelatrisu.opsu.OsuFile;
import itdelatrisu.opsu.OsuHitObject; import itdelatrisu.opsu.OsuHitObject;
import itdelatrisu.opsu.OsuTimingPoint; import itdelatrisu.opsu.OsuTimingPoint;
import itdelatrisu.opsu.Scores; import itdelatrisu.opsu.ScoreDB;
import itdelatrisu.opsu.Utils; import itdelatrisu.opsu.Utils;
import itdelatrisu.opsu.audio.HitSound; import itdelatrisu.opsu.audio.HitSound;
import itdelatrisu.opsu.audio.MusicController; import itdelatrisu.opsu.audio.MusicController;
@ -422,7 +422,7 @@ public class Game extends BasicGameState {
else { // go to ranking screen else { // go to ranking screen
((GameRanking) game.getState(Opsu.STATE_GAMERANKING)).setGameData(data); ((GameRanking) game.getState(Opsu.STATE_GAMERANKING)).setGameData(data);
if (!GameMod.AUTO.isActive()) if (!GameMod.AUTO.isActive())
Scores.addScore(data.getScoreData(osu)); ScoreDB.addScore(data.getScoreData(osu));
game.enterState(Opsu.STATE_GAMERANKING, new FadeOutTransition(Color.black), new FadeInTransition(Color.black)); game.enterState(Opsu.STATE_GAMERANKING, new FadeOutTransition(Color.black), new FadeInTransition(Color.black));
} }
return; return;

View File

@ -30,8 +30,8 @@ import itdelatrisu.opsu.OsuGroupList;
import itdelatrisu.opsu.OsuGroupNode; import itdelatrisu.opsu.OsuGroupNode;
import itdelatrisu.opsu.OsuParser; import itdelatrisu.opsu.OsuParser;
import itdelatrisu.opsu.OszUnpacker; import itdelatrisu.opsu.OszUnpacker;
import itdelatrisu.opsu.Scores; import itdelatrisu.opsu.ScoreData;
import itdelatrisu.opsu.Scores.ScoreData; import itdelatrisu.opsu.ScoreDB;
import itdelatrisu.opsu.SongSort; import itdelatrisu.opsu.SongSort;
import itdelatrisu.opsu.Utils; import itdelatrisu.opsu.Utils;
import itdelatrisu.opsu.audio.HitSound; import itdelatrisu.opsu.audio.HitSound;
@ -796,7 +796,7 @@ public class SongMenu extends BasicGameState {
// reload scores // reload scores
if (focusNode != null) { if (focusNode != null) {
scoreMap = Scores.getMapSetScores(focusNode.osuFiles.get(focusNode.osuFileIndex)); scoreMap = ScoreDB.getMapSetScores(focusNode.osuFiles.get(focusNode.osuFileIndex));
focusScores = getScoreDataForNode(focusNode); focusScores = getScoreDataForNode(focusNode);
} }
@ -891,7 +891,7 @@ public class SongMenu extends BasicGameState {
Utils.loadGlyphs(osu); Utils.loadGlyphs(osu);
// load scores // load scores
scoreMap = Scores.getMapSetScores(osu); scoreMap = ScoreDB.getMapSetScores(osu);
focusScores = getScoreDataForNode(focusNode); focusScores = getScoreDataForNode(focusNode);
startScore = 0; startScore = 0;