SoundController refactoring.
- Added enum classes SoundEffect and HitSound. - Added a SoundComponent interface for sound effects and hit sounds, and extended playSound() and playHitSound() methods to play any SoundComponent. - Moved features related to sample sets to the HitSound class, and rewrote sample sets as an internal enum class. Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
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@@ -21,9 +21,9 @@ package itdelatrisu.opsu.objects;
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import itdelatrisu.opsu.GameImage;
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import itdelatrisu.opsu.GameMod;
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import itdelatrisu.opsu.GameScore;
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import itdelatrisu.opsu.MusicController;
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import itdelatrisu.opsu.OsuHitObject;
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import itdelatrisu.opsu.Utils;
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import itdelatrisu.opsu.audio.MusicController;
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import itdelatrisu.opsu.states.Game;
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import org.newdawn.slick.Color;
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