Merged DISABLE_CURSOR option from fluddokt/opsu.

This commit is contained in:
Jeffrey Han
2015-09-11 11:43:19 -04:00
parent 6506967c12
commit 1fe45f7bb4
5 changed files with 15 additions and 4 deletions

View File

@@ -413,6 +413,7 @@ public class Options {
},
DISABLE_MOUSE_WHEEL ("Disable mouse wheel in play mode", "MouseDisableWheel", "During play, you can use the mouse wheel to adjust the volume and pause the game.\nThis will disable that functionality.", false),
DISABLE_MOUSE_BUTTONS ("Disable mouse buttons in play mode", "MouseDisableButtons", "This option will disable all mouse buttons.\nSpecifically for people who use their keyboard to click.", false),
DISABLE_CURSOR ("Disable Cursor", "DisableCursor", "Hide the cursor sprite.", false),
BACKGROUND_DIM ("Background Dim", "DimLevel", "Percentage to dim the background image during gameplay.", 50, 0, 100),
FORCE_DEFAULT_PLAYFIELD ("Force Default Playfield", "ForceDefaultPlayfield", "Override the song background with the default playfield background.", false),
IGNORE_BEATMAP_SKINS ("Ignore All Beatmap Skins", "IgnoreBeatmapSkins", "Never use skin element overrides provided by beatmaps.", false),
@@ -1059,6 +1060,12 @@ public class Options {
"Mouse buttons are disabled." : "Mouse buttons are enabled.");
}
/**
* Returns whether or not the cursor sprite should be hidden.
* @return true if disabled
*/
public static boolean isCursorDisabled() { return GameOption.DISABLE_CURSOR.getBooleanValue(); }
/**
* Returns the left game key.
* @return the left key code