remove some commented stuff
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5989c50456
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2000aacde3
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@ -290,30 +290,6 @@ public class Game extends BasicGameState {
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public void setObjectIndex(int newObjIndex) {
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public void setObjectIndex(int newObjIndex) {
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try {
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try {
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/*
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restart = Restart.MANUAL;
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enter(container, game);
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checkpointLoaded = true;
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if (isLeadIn()) {
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leadInTime = 0;
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MusicController.resume();
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}
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SoundController.playSound(SoundEffect.MENUHIT);
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UI.sendBarNotification("Checkpoint loaded.");
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// skip to checkpoint
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MusicController.setPosition(checkpoint);
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MusicController.setPitch(GameMod.getSpeedMultiplier() * playbackSpeed.getModifier());
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while (objectIndex < gameObjects.length &&
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beatmap.objects[objectIndex++].getTime() <= checkpoint)
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;
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objectIndex--;
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lastReplayTime = beatmap.objects[objectIndex].getTime();
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} catch (SlickException e) {
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ErrorHandler.error("Failed to load checkpoint.", e, false);
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}
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*/
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restart = Restart.MANUAL;
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restart = Restart.MANUAL;
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enter(container, game);
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enter(container, game);
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checkpointLoaded = true;
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checkpointLoaded = true;
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