post merge stuff

This commit is contained in:
yugecin
2016-12-24 14:35:36 +01:00
parent a6540044b6
commit 20194d58b3
7 changed files with 77 additions and 43 deletions

View File

@@ -228,16 +228,12 @@ public class Slider extends GameObject {
Math.max(0f, 1f - ((float) (trackPosition - hitObject.getTime()) / (getEndTime() - hitObject.getTime())) * 1.05f);
}
curveColor.a = curveAlpha;
curveColor.a = sliderAlpha;
boolean isCurveCompletelyDrawn = drawSliderTrack(trackPosition, Utils.clamp(1d - fadeinScale, 0d, 1d));
color.a = alpha;
g.pushTransform();
if (mirror) {
g.rotate(x, y, -180f);
}
// end circle (only draw if ball still has to go there)
if (curveInterval == 1f && currentRepeats < repeatCount - (repeatCount % 2 == 0 ? 1 : 0)) {
if (Options.isDrawSliderEndCircles() && isCurveCompletelyDrawn && currentRepeats < repeatCount - (repeatCount % 2 == 0 ? 1 : 0)) {
Color circleColor = new Color(color);
Color overlayColor = new Color(Colors.WHITE_FADE);
if (currentRepeats == 0) {
@@ -249,11 +245,16 @@ public class Slider extends GameObject {
// fade in end circle after repeats
circleColor.a = overlayColor.a = sliderAlpha * getCircleAlphaAfterRepeat(trackPosition, true);
}
Vec2f endCircPos = curve.pointAt(curveInterval);
Vec2f endCircPos = curve.pointAt(1f);
hitCircle.drawCentered(endCircPos.x, endCircPos.y, circleColor);
hitCircleOverlay.drawCentered(endCircPos.x, endCircPos.y, overlayColor);
}
g.pushTransform();
if (mirror) {
g.rotate(x, y, -180f);
}
// set first circle colors to fade in after repeats
Color firstCircleColor = new Color(color);
Color startCircleOverlayColor = new Color(Colors.WHITE_FADE);
@@ -263,7 +264,7 @@ public class Slider extends GameObject {
}
// start circle, only draw if ball still has to go there
if (!sliderClickedInitial || currentRepeats < repeatCount - (repeatCount % 2 == 1 ? 1 : 0)) {
if (!sliderClickedInitial || (Options.isDrawSliderEndCircles() && currentRepeats < repeatCount - (repeatCount % 2 == 1 ? 1 : 0))) {
hitCircle.drawCentered(x, y, firstCircleColor);
if (!overlayAboveNumber || sliderClickedInitial)
hitCircleOverlay.drawCentered(x, y, startCircleOverlayColor);
@@ -572,7 +573,7 @@ public class Slider extends GameObject {
currentRepeats + 1, curve, sliderHeldToEnd);
if (Options.isMirror() && GameMod.AUTO.isActive()) {
float[] m = Utils.mirrorPoint(cx, cy);
data.hitResult(hitObject.getTime() + (int) sliderTimeTotal, result,
data.sendHitResult(hitObject.getTime() + (int) sliderTimeTotal, result,
m[0], m[1], mirrorColor, comboEnd, hitObject, type, sliderHeldToEnd,
currentRepeats + 1, curve, sliderHeldToEnd, false);
}
@@ -602,7 +603,6 @@ public class Slider extends GameObject {
//else not a hit
if (result > -1) {
data.sendInitialSliderResult(trackPosition, this.x, this.y, color, mirrorColor);
data.addHitError(hitObject.getTime(), x,y,trackPosition - hitObject.getTime());
sliderClickedInitial = true;
data.sendSliderTickResult(hitObject.getTime(), result, this.x, this.y, hitObject, currentRepeats);