From 22d2b0be863429038e1e60f3863b60283efb460f Mon Sep 17 00:00:00 2001 From: yugecin Date: Fri, 22 Dec 2017 12:34:05 +0100 Subject: [PATCH] hide the replay key overlay background bars --- src/itdelatrisu/opsu/states/Game.java | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/itdelatrisu/opsu/states/Game.java b/src/itdelatrisu/opsu/states/Game.java index b37d535e..6b167095 100644 --- a/src/itdelatrisu/opsu/states/Game.java +++ b/src/itdelatrisu/opsu/states/Game.java @@ -721,10 +721,10 @@ public class Game extends ComplexOpsuState { UI.draw(g); int i = 0; - g.setColor(new Color(0.2f, 0.2f, 0.2f)); - g.fillRect(0, 0, ReplayPlayback.SQSIZE * 2, displayContainer.height); - g.setColor(Color.black); - g.fillRect(ReplayPlayback.SQSIZE * 2, 0, ReplayPlayback.SQSIZE * 2, displayContainer.height); + //g.setColor(new Color(0.2f, 0.2f, 0.2f)); + //g.fillRect(0, 0, ReplayPlayback.SQSIZE * 2, displayContainer.height); + //g.setColor(Color.black); + //g.fillRect(ReplayPlayback.SQSIZE * 2, 0, ReplayPlayback.SQSIZE * 2, displayContainer.height); for (ReplayPlayback replayPlayback : replays) { replayPlayback.render(beatmap, hitResultOffset, displayContainer.renderDelta, g, i++, trackPosition); }