Continuation of 53c79c5 - HitObject name changes.
Attempts to eliminate any confusion between OsuHitObject (raw, parsed hit objects) and HitObject (interface for game object types). - Renamed "HitObject" interface to "GameObject", since these objects are specific to gameplay. - Renamed "OsuHitObject" to "HitObject", since these objects are primarily containers for parsed data. Sorry if the name-swapping is confusing; these should be better names in the long run. Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
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@@ -24,7 +24,7 @@ import itdelatrisu.opsu.GameImage;
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import itdelatrisu.opsu.GameMod;
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import itdelatrisu.opsu.Utils;
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import itdelatrisu.opsu.beatmap.Beatmap;
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import itdelatrisu.opsu.beatmap.OsuHitObject;
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import itdelatrisu.opsu.beatmap.HitObject;
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import itdelatrisu.opsu.objects.curves.CatmullCurve;
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import itdelatrisu.opsu.objects.curves.CircumscribedCircle;
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import itdelatrisu.opsu.objects.curves.Curve;
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@@ -39,7 +39,7 @@ import org.newdawn.slick.Image;
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/**
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* Data type representing a slider object.
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*/
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public class Slider implements HitObject {
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public class Slider implements GameObject {
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/** Slider ball frames. */
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private static Image[] sliderBallImages;
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@@ -52,8 +52,8 @@ public class Slider implements HitObject {
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/** The amount of time, in milliseconds, to fade in the slider. */
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private static final int FADE_IN_TIME = 375;
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/** The associated OsuHitObject. */
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private OsuHitObject hitObject;
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/** The associated HitObject. */
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private HitObject hitObject;
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/** The scaled starting x, y coordinates. */
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protected float x, y;
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@@ -111,7 +111,7 @@ public class Slider implements HitObject {
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containerHeight = container.getHeight();
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int diameter = (int) (104 - (circleSize * 8));
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diameter = (int) (diameter * OsuHitObject.getXMultiplier()); // convert from Osupixels (640x480)
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diameter = (int) (diameter * HitObject.getXMultiplier()); // convert from Osupixels (640x480)
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// slider ball
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if (GameImage.SLIDER_BALL.hasSkinImages() ||
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@@ -132,13 +132,13 @@ public class Slider implements HitObject {
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/**
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* Constructor.
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* @param hitObject the associated OsuHitObject
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* @param hitObject the associated HitObject
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* @param game the associated Game object
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* @param data the associated GameData object
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* @param color the color of this slider
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* @param comboEnd true if this is the last hit object in the combo
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*/
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public Slider(OsuHitObject hitObject, Game game, GameData data, Color color, boolean comboEnd) {
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public Slider(HitObject hitObject, Game game, GameData data, Color color, boolean comboEnd) {
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this.hitObject = hitObject;
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this.game = game;
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this.data = data;
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@@ -238,7 +238,7 @@ public class Slider implements HitObject {
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float[] c2 = curve.pointAt(getT(trackPosition, false) + 0.01f);
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float t = getT(trackPosition, false);
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// float dis = hitObject.getPixelLength() * OsuHitObject.getXMultiplier() * (t - (int) t);
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// float dis = hitObject.getPixelLength() * HitObject.getXMultiplier() * (t - (int) t);
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// Image sliderBallFrame = sliderBallImages[(int) (dis / (diameter * Math.PI) * 30) % sliderBallImages.length];
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Image sliderBallFrame = sliderBallImages[(int) (t * sliderTime * 60 / 1000) % sliderBallImages.length];
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float angle = (float) (Math.atan2(c2[1] - c[1], c2[0] - c[0]) * 180 / Math.PI);
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@@ -458,12 +458,12 @@ public class Slider implements HitObject {
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this.x = hitObject.getScaledX();
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this.y = hitObject.getScaledY();
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if (hitObject.getSliderType() == OsuHitObject.SLIDER_PASSTHROUGH && hitObject.getSliderX().length == 2)
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if (hitObject.getSliderType() == HitObject.SLIDER_PASSTHROUGH && hitObject.getSliderX().length == 2)
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this.curve = new CircumscribedCircle(hitObject, color);
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else if (hitObject.getSliderType() == OsuHitObject.SLIDER_CATMULL)
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else if (hitObject.getSliderType() == HitObject.SLIDER_CATMULL)
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this.curve = new CatmullCurve(hitObject, color);
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else
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this.curve = new LinearBezier(hitObject, color, hitObject.getSliderType() == OsuHitObject.SLIDER_LINEAR);
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this.curve = new LinearBezier(hitObject, color, hitObject.getSliderType() == HitObject.SLIDER_LINEAR);
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}
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@Override
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