Renamed GUIMenuButton class to MenuButton.

The class was originally named with the intent of adding many other GUI classes, but this never happened.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
This commit is contained in:
Jeffrey Han
2014-12-30 00:00:58 -05:00
parent 9e69afac91
commit 2592faec44
11 changed files with 47 additions and 47 deletions

View File

@@ -18,7 +18,7 @@
package itdelatrisu.opsu.states;
import itdelatrisu.opsu.GUIMenuButton;
import itdelatrisu.opsu.MenuButton;
import itdelatrisu.opsu.GameImage;
import itdelatrisu.opsu.GameMod;
import itdelatrisu.opsu.GameScore;
@@ -133,7 +133,7 @@ public class Game extends BasicGameState {
/**
* Skip button (displayed at song start, when necessary).
*/
private GUIMenuButton skipButton;
private MenuButton skipButton;
/**
* Minimum time before start of song, in milliseconds, to process skip-related actions.
@@ -870,10 +870,10 @@ public class Game extends BasicGameState {
GameImage.SKIP.setImage(skip);
GameImage.SKIP.setScaled();
}
skipButton = new GUIMenuButton(skip,
skipButton = new MenuButton(skip,
width - (skip.getWidth() / 2f),
height - (skip.getHeight() / 2f));
skipButton.setHoverDir(GUIMenuButton.Expand.UP_LEFT);
skipButton.setHoverDir(MenuButton.Expand.UP_LEFT);
// countdown
float countdownHeight = height / 3f;