Renamed GUIMenuButton class to MenuButton.
The class was originally named with the intent of adding many other GUI classes, but this never happened. Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
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@@ -18,7 +18,7 @@
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package itdelatrisu.opsu.states;
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import itdelatrisu.opsu.GUIMenuButton;
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import itdelatrisu.opsu.MenuButton;
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import itdelatrisu.opsu.GameImage;
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import itdelatrisu.opsu.GameMod;
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import itdelatrisu.opsu.GameScore;
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@@ -133,7 +133,7 @@ public class Game extends BasicGameState {
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/**
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* Skip button (displayed at song start, when necessary).
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*/
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private GUIMenuButton skipButton;
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private MenuButton skipButton;
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/**
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* Minimum time before start of song, in milliseconds, to process skip-related actions.
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@@ -870,10 +870,10 @@ public class Game extends BasicGameState {
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GameImage.SKIP.setImage(skip);
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GameImage.SKIP.setScaled();
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}
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skipButton = new GUIMenuButton(skip,
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skipButton = new MenuButton(skip,
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width - (skip.getWidth() / 2f),
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height - (skip.getHeight() / 2f));
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skipButton.setHoverDir(GUIMenuButton.Expand.UP_LEFT);
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skipButton.setHoverDir(MenuButton.Expand.UP_LEFT);
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// countdown
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float countdownHeight = height / 3f;
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