Renamed GUIMenuButton class to MenuButton.

The class was originally named with the intent of adding many other GUI classes, but this never happened.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
This commit is contained in:
Jeffrey Han
2014-12-30 00:00:58 -05:00
parent 9e69afac91
commit 2592faec44
11 changed files with 47 additions and 47 deletions

View File

@@ -18,7 +18,7 @@
package itdelatrisu.opsu.states;
import itdelatrisu.opsu.GUIMenuButton;
import itdelatrisu.opsu.MenuButton;
import itdelatrisu.opsu.GameMod;
import itdelatrisu.opsu.GameScore;
import itdelatrisu.opsu.MusicController;
@@ -56,7 +56,7 @@ public class GameRanking extends BasicGameState {
/**
* "Retry" and "Exit" buttons.
*/
private GUIMenuButton retryButton, exitButton;
private MenuButton retryButton, exitButton;
// game-related variables
private StateBasedGame game;
@@ -84,11 +84,11 @@ public class GameRanking extends BasicGameState {
float scale = (height * 0.15f) / retry.getHeight();
retry = retry.getScaledCopy(scale);
exit = exit.getScaledCopy(scale);
retryButton = new GUIMenuButton(retry,
retryButton = new MenuButton(retry,
width - (retry.getWidth() / 2f),
(height * 0.97f) - (exit.getHeight() * 1.5f)
);
exitButton = new GUIMenuButton(exit,
exitButton = new MenuButton(exit,
width - (exit.getWidth() / 2f),
(height * 0.97f) - (exit.getHeight() / 2f)
);