Renamed GUIMenuButton class to MenuButton.
The class was originally named with the intent of adding many other GUI classes, but this never happened. Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
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@@ -18,7 +18,7 @@
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package itdelatrisu.opsu.states;
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import itdelatrisu.opsu.GUIMenuButton;
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import itdelatrisu.opsu.MenuButton;
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import itdelatrisu.opsu.GameMod;
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import itdelatrisu.opsu.GameScore;
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import itdelatrisu.opsu.MusicController;
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@@ -56,7 +56,7 @@ public class GameRanking extends BasicGameState {
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/**
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* "Retry" and "Exit" buttons.
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*/
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private GUIMenuButton retryButton, exitButton;
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private MenuButton retryButton, exitButton;
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// game-related variables
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private StateBasedGame game;
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@@ -84,11 +84,11 @@ public class GameRanking extends BasicGameState {
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float scale = (height * 0.15f) / retry.getHeight();
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retry = retry.getScaledCopy(scale);
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exit = exit.getScaledCopy(scale);
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retryButton = new GUIMenuButton(retry,
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retryButton = new MenuButton(retry,
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width - (retry.getWidth() / 2f),
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(height * 0.97f) - (exit.getHeight() * 1.5f)
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);
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exitButton = new GUIMenuButton(exit,
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exitButton = new MenuButton(exit,
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width - (exit.getWidth() / 2f),
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(height * 0.97f) - (exit.getHeight() / 2f)
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);
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