Renamed GUIMenuButton class to MenuButton.

The class was originally named with the intent of adding many other GUI classes, but this never happened.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
This commit is contained in:
Jeffrey Han
2014-12-30 00:00:58 -05:00
parent 9e69afac91
commit 2592faec44
11 changed files with 47 additions and 47 deletions

View File

@@ -18,7 +18,7 @@
package itdelatrisu.opsu.states;
import itdelatrisu.opsu.GUIMenuButton;
import itdelatrisu.opsu.MenuButton;
import itdelatrisu.opsu.Opsu;
import itdelatrisu.opsu.Utils;
@@ -44,7 +44,7 @@ public class MainMenuExit extends BasicGameState {
/**
* "Yes" and "No" buttons.
*/
private GUIMenuButton yesButton, noButton;
private MenuButton yesButton, noButton;
/**
* Initial x coordinate offsets left/right of center (for shifting animation).
@@ -76,10 +76,10 @@ public class MainMenuExit extends BasicGameState {
Image buttonL = new Image("button-left.png");
Image buttonR = new Image("button-right.png");
button = button.getScaledCopy(width / 2, button.getHeight());
yesButton = new GUIMenuButton(button, buttonL, buttonR,
yesButton = new MenuButton(button, buttonL, buttonR,
width / 2f + centerOffset, height * 0.2f
);
noButton = new GUIMenuButton(button, buttonL, buttonR,
noButton = new MenuButton(button, buttonL, buttonR,
width / 2f - centerOffset, height * 0.2f + (button.getHeight() * 1.25f)
);
}